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cgroup: factor out cgroup_drain_offline() from cgroup_subtree_control_write()
Factor out async css offline draining into cgroup_drain_offline(). * Nest subsystem walk inside child walk. The child walk will later be converted to subtree walk which is a bit more expensive. * Relocate the draining above subsystem mask preparation, which doesn't create any behavior differences but helps further refactoring. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Zefan Li <lizefan@huawei.com>
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@ -2965,6 +2965,53 @@ out_finish:
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return ret;
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return ret;
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}
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}
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/**
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* cgroup_drain_offline - wait for previously offlined csses to go away
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* @cgrp: parent of the target cgroups
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*
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* Because css offlining is asynchronous, userland may try to re-enable a
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* controller while the previous css is still around. This function drains
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* the previous css instances of @cgrp's children.
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*
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* Must be called with cgroup_mutex held. Returns %false if there were no
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* dying css instances. Returns %true if there were one or more and this
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* function waited. On %true return, cgroup_mutex has been dropped and
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* re-acquired inbetween which anything could have happened. The caller
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* typically would have to start over.
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*/
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static bool cgroup_drain_offline(struct cgroup *cgrp)
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{
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struct cgroup *dsct;
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struct cgroup_subsys *ss;
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int ssid;
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lockdep_assert_held(&cgroup_mutex);
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cgroup_for_each_live_child(dsct, cgrp) {
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for_each_subsys(ss, ssid) {
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struct cgroup_subsys_state *css = cgroup_css(dsct, ss);
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DEFINE_WAIT(wait);
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if (!css)
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continue;
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cgroup_get(dsct);
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prepare_to_wait(&dsct->offline_waitq, &wait,
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TASK_UNINTERRUPTIBLE);
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mutex_unlock(&cgroup_mutex);
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schedule();
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finish_wait(&dsct->offline_waitq, &wait);
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mutex_lock(&cgroup_mutex);
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cgroup_put(dsct);
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return true;
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}
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}
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return false;
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}
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/* change the enabled child controllers for a cgroup in the default hierarchy */
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/* change the enabled child controllers for a cgroup in the default hierarchy */
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static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
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static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
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char *buf, size_t nbytes,
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char *buf, size_t nbytes,
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@ -3050,6 +3097,11 @@ static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
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goto out_unlock;
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goto out_unlock;
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}
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}
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if (cgroup_drain_offline(cgrp)) {
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cgroup_kn_unlock(of->kn);
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return restart_syscall();
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}
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/*
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/*
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* Update subsys masks and calculate what needs to be done. More
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* Update subsys masks and calculate what needs to be done. More
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* subsystems than specified may need to be enabled or disabled
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* subsystems than specified may need to be enabled or disabled
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@ -3065,31 +3117,6 @@ static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
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enable |= css_enable;
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enable |= css_enable;
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disable |= css_disable;
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disable |= css_disable;
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/*
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* Because css offlining is asynchronous, userland might try to
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* re-enable the same controller while the previous instance is
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* still around. In such cases, wait till it's gone using
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* offline_waitq.
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*/
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do_each_subsys_mask(ss, ssid, css_enable) {
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cgroup_for_each_live_child(child, cgrp) {
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DEFINE_WAIT(wait);
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if (!cgroup_css(child, ss))
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continue;
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cgroup_get(child);
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prepare_to_wait(&child->offline_waitq, &wait,
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TASK_UNINTERRUPTIBLE);
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cgroup_kn_unlock(of->kn);
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schedule();
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finish_wait(&child->offline_waitq, &wait);
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cgroup_put(child);
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return restart_syscall();
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}
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} while_each_subsys_mask();
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cgrp->subtree_control = new_sc;
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cgrp->subtree_control = new_sc;
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cgrp->subtree_ss_mask = new_ss;
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cgrp->subtree_ss_mask = new_ss;
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