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drm/mediatek: Add support for 180-degree rotation in the display driver
mediatek-drm driver reported the capability of 180-degree rotation by adding `DRM_MODE_ROTATE_180` to the plane property, as flip-x combined with flip-y equals a 180-degree rotation. However, we did not handle the rotation property in the driver and lead to rotation issues. Fixes: 74608d8feefd ("drm/mediatek: Add DRM_MODE_ROTATE_0 to rotation property") Signed-off-by: Jason-JH.Lin <jason-jh.lin@mediatek.com> Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com> Reviewed-by: CK Hu <ck.hu@mediatek.com> Link: https://patchwork.kernel.org/project/dri-devel/patch/20241118025126.30808-1-jason-jh.lin@mediatek.com/ Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
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@ -492,6 +492,7 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx,
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unsigned int addr = pending->addr;
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unsigned int pitch_lsb = pending->pitch & GENMASK(15, 0);
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unsigned int fmt = pending->format;
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unsigned int rotation = pending->rotation;
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unsigned int offset = (pending->y << 16) | pending->x;
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unsigned int src_size = (pending->height << 16) | pending->width;
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unsigned int blend_mode = state->base.pixel_blend_mode;
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@ -524,12 +525,19 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx,
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ignore_pixel_alpha = OVL_CONST_BLEND;
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}
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if (pending->rotation & DRM_MODE_REFLECT_Y) {
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/*
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* Treat rotate 180 as flip x + flip y, and XOR the original rotation value
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* to flip x + flip y to support both in the same time.
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*/
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if (rotation & DRM_MODE_ROTATE_180)
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rotation ^= DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y;
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if (rotation & DRM_MODE_REFLECT_Y) {
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con |= OVL_CON_VIRT_FLIP;
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addr += (pending->height - 1) * pending->pitch;
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}
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if (pending->rotation & DRM_MODE_REFLECT_X) {
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if (rotation & DRM_MODE_REFLECT_X) {
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con |= OVL_CON_HORZ_FLIP;
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addr += pending->pitch - 1;
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}
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