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device property: Don't check for NULL twice in the loops
In fwnode_get_next_available_child_node() we check next_child for NULL twice. All the same in fwnode_get_next_parent_dev() we may avoid checking fwnode for NULL twice. Signed-off-by: Andy Shevchenko <andy.shevchenko@gmail.com> Link: https://lore.kernel.org/r/20210518064843.3524015-1-andy.shevchenko@gmail.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -627,14 +627,15 @@ EXPORT_SYMBOL_GPL(fwnode_get_next_parent);
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*/
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struct device *fwnode_get_next_parent_dev(struct fwnode_handle *fwnode)
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{
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struct device *dev = NULL;
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struct device *dev;
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fwnode_handle_get(fwnode);
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do {
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fwnode = fwnode_get_next_parent(fwnode);
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if (fwnode)
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dev = get_dev_from_fwnode(fwnode);
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} while (fwnode && !dev);
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if (!fwnode)
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return NULL;
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dev = get_dev_from_fwnode(fwnode);
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} while (!dev);
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fwnode_handle_put(fwnode);
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return dev;
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}
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@ -742,10 +743,9 @@ fwnode_get_next_available_child_node(const struct fwnode_handle *fwnode,
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do {
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next_child = fwnode_get_next_child_node(fwnode, next_child);
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if (!next_child || fwnode_device_is_available(next_child))
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break;
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} while (next_child);
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if (!next_child)
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return NULL;
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} while (!fwnode_device_is_available(next_child));
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return next_child;
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}
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