Some requests require being run async as they do not support
non-blocking. Instead of trying to issue these requests, getting -EAGAIN
and then queueing them for async issue, rather just force async upfront.
Add WARN_ON_ONCE to make sure surprising code paths do not come up,
however in those cases the bug would end up being a blocking
io_uring_enter(2) which should not be critical.
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20230127135227.3646353-3-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If we're using ring provided buffers with multishot receive, and we end
up doing an io-wq based issue at some points that also needs to select
a buffer, we'll lose the initially assigned buffer group as
io_ring_buffer_select() correctly clears the buffer group list as the
issue isn't serialized by the ctx uring_lock. This is fine for normal
receives as the request puts the buffer and finishes, but for multishot,
we will re-arm and do further receives. On the next trigger for this
multishot receive, the receive will try and pick from a buffer group
whose value is the same as the buffer ID of the las receive. That is
obviously incorrect, and will result in a premature -ENOUFS error for
the receive even if we had available buffers in the correct group.
Cache the buffer group value at prep time, so we can restore it for
future receives. This only needs doing for the above mentioned case, but
just do it by default to keep it easier to read.
Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb ("io_uring: multishot recv")
Fixes: 9bb66906f2 ("io_uring: support multishot in recvmsg")
Cc: Dylan Yudaken <dylany@meta.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is more efficient than iter_iov.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
[merged to 6.2]
Signed-off-by: Keith Busch <kbusch@kernel.org>
Reviewed-by: Christoph Hellwig <hch@lst.de>
If we're not allocating the vectors because the count is below
UIO_FASTIOV, we still do need to properly clear ->free_iov to prevent
an erronous free of on-stack data.
Reported-by: Jiri Slaby <jirislaby@gmail.com>
Fixes: 4c17a496a7 ("io_uring/net: fix cleanup double free free_iov init")
Cc: stable@vger.kernel.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Merge tag 'for-6.2/io_uring-next-2022-12-08' of git://git.kernel.dk/linux
Pull io_uring updates part two from Jens Axboe:
- Misc fixes (me, Lin)
- Series from Pavel extending the single task exclusive ring mode,
yielding nice improvements for the common case of having a single
ring per thread (Pavel)
- Cleanup for MSG_RING, removing our IOPOLL hack (Pavel)
- Further poll cleanups and fixes (Pavel)
- Misc cleanups and fixes (Pavel)
* tag 'for-6.2/io_uring-next-2022-12-08' of git://git.kernel.dk/linux: (22 commits)
io_uring/msg_ring: flag target ring as having task_work, if needed
io_uring: skip spinlocking for ->task_complete
io_uring: do msg_ring in target task via tw
io_uring: extract a io_msg_install_complete helper
io_uring: get rid of double locking
io_uring: never run tw and fallback in parallel
io_uring: use tw for putting rsrc
io_uring: force multishot CQEs into task context
io_uring: complete all requests in task context
io_uring: don't check overflow flush failures
io_uring: skip overflow CQE posting for dying ring
io_uring: improve io_double_lock_ctx fail handling
io_uring: dont remove file from msg_ring reqs
io_uring: reshuffle issue_flags
io_uring: don't reinstall quiesce node for each tw
io_uring: improve rsrc quiesce refs checks
io_uring: don't raw spin unlock to match cq_lock
io_uring: combine poll tw handlers
io_uring: improve poll warning handling
io_uring: remove ctx variable in io_poll_check_events
...
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Merge tag 'for-6.2/io_uring-2022-12-08' of git://git.kernel.dk/linux
Pull io_uring updates from Jens Axboe:
- Always ensure proper ordering in case of CQ ring overflow, which then
means we can remove some work-arounds for that (Dylan)
- Support completion batching for multishot, greatly increasing the
efficiency for those (Dylan)
- Flag epoll/eventfd wakeups done from io_uring, so that we can easily
tell if we're recursing into io_uring again.
Previously, this would have resulted in repeated multishot
notifications if we had a dependency there. That could happen if an
eventfd was registered as the ring eventfd, and we multishot polled
for events on it. Or if an io_uring fd was added to epoll, and
io_uring had a multishot request for the epoll fd.
Test cases here:
https://git.kernel.dk/cgit/liburing/commit/?id=919755a7d0096fda08fb6d65ac54ad8d0fe027cd
Previously these got terminated when the CQ ring eventually
overflowed, now it's handled gracefully (me).
- Tightening of the IOPOLL based completions (Pavel)
- Optimizations of the networking zero-copy paths (Pavel)
- Various tweaks and fixes (Dylan, Pavel)
* tag 'for-6.2/io_uring-2022-12-08' of git://git.kernel.dk/linux: (41 commits)
io_uring: keep unlock_post inlined in hot path
io_uring: don't use complete_post in kbuf
io_uring: spelling fix
io_uring: remove io_req_complete_post_tw
io_uring: allow multishot polled reqs to defer completion
io_uring: remove overflow param from io_post_aux_cqe
io_uring: add lockdep assertion in io_fill_cqe_aux
io_uring: make io_fill_cqe_aux static
io_uring: add io_aux_cqe which allows deferred completion
io_uring: allow defer completion for aux posted cqes
io_uring: defer all io_req_complete_failed
io_uring: always lock in io_apoll_task_func
io_uring: remove iopoll spinlock
io_uring: iopoll protect complete_post
io_uring: inline __io_req_complete_put()
io_uring: remove io_req_tw_post_queue
io_uring: use io_req_task_complete() in timeout
io_uring: hold locks for io_req_complete_failed
io_uring: add completion locking for iopoll
io_uring: kill io_cqring_ev_posted() and __io_cq_unlock_post()
...
Multishot are posting CQEs outside of the normal request completion
path, which is usually done from within a task work handler. However, it
might be not the case when it's yet to be polled but has been punted to
io-wq. Make it abide ->task_complete and push it to the polling path
when executed by io-wq.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7714aaff583096769a0f26e8e747759e556feb1.1670384893.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
READ/WRITE proved to be actively confusing - the meanings are
"data destination, as used with read(2)" and "data source, as
used with write(2)", but people keep interpreting those as
"we read data from it" and "we write data to it", i.e. exactly
the wrong way.
Call them ITER_DEST and ITER_SOURCE - at least that is harder
to misinterpret...
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Use the just introduced deferred post cqe completion state when possible
in io_aux_cqe. If not possible fallback to io_post_aux_cqe.
This introduces a complication because of allow_overflow. For deferred
completions we cannot know without locking the completion_lock if it will
overflow (and even if we locked it, another post could sneak in and cause
this cqe to be in overflow).
However since overflow protection is mostly a best effort defence in depth
to prevent infinite loops of CQEs for poll, just checking the overflow bit
is going to be good enough and will result in at most 16 (array size of
deferred cqes) overflows.
Suggested-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221124093559.3780686-6-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
With commit aa1df3a360 ("io_uring: fix CQE reordering"), there are
stronger guarantees for overflow ordering. Specifically ensuring that
userspace will not receive out of order receive CQEs. Therefore this is
not needed any more for recv/recvmsg.
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221107125236.260132-4-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This is no longer needed after commit aa1df3a360 ("io_uring: fix CQE
reordering"), since all reordering is now taken care of.
This reverts commit cbd2574854 ("io_uring: fix multishot accept
ordering").
Signed-off-by: Dylan Yudaken <dylany@meta.com>
Link: https://lore.kernel.org/r/20221107125236.260132-2-dylany@meta.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Fixes two errors:
"ERROR: do not use assignment in if condition
130: FILE: io_uring/net.c:130:
+ if (!(issue_flags & IO_URING_F_UNLOCKED) &&
ERROR: do not use assignment in if condition
599: FILE: io_uring/poll.c:599:
+ } else if (!(issue_flags & IO_URING_F_UNLOCKED) &&"
reported by checkpatch.pl in net.c and poll.c .
Signed-off-by: Xinghui Li <korantli@tencent.com>
Reported-by: kernel test robot <lkp@intel.com>
Link: https://lore.kernel.org/r/20221102082503.32236-1-korantwork@gmail.com
[axboe: style tweaks]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We can also move mm accounting to the extended callbacks. It removes a
few cycles from the hot path including skipping one function call and
setting io_req_task_complete as a callback directly. For user backed I/O
it shouldn't make any difference taking into considering atomic mm
accounting and page pinning.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1062f270273ad11c1b7b45ec59a6a317533d5e64.1667557923.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Having REQ_F_POLLED set doesn't guarantee that the request is
executed as a multishot from the polling path. Fortunately for us, if
the code thinks it's multishot issue when it's not, it can only ask to
skip completion so leaking the request. Use issue_flags to mark
multipoll issues.
Cc: stable@vger.kernel.org
Fixes: 1300ebb20286b ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/37762040ba9c52b81b92a2f5ebfd4ee484088951.1668710222.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Having REQ_F_POLLED set doesn't guarantee that the request is
executed as a multishot from the polling path. Fortunately for us, if
the code thinks it's multishot issue when it's not, it can only ask to
skip completion so leaking the request. Use issue_flags to mark
multipoll issues.
Cc: stable@vger.kernel.org
Fixes: 390ed29b5e ("io_uring: add IORING_ACCEPT_MULTISHOT for accept")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/7700ac57653f2823e30b34dc74da68678c0c5f13.1668710222.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If a protocol doesn't support zerocopy it will silently fall back to
copying. This type of behaviour has always been a source of troubles
so it's better to fail such requests instead.
Cc: <stable@vger.kernel.org> # 6.0
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/2db3c7f16bb6efab4b04569cd16e6242b40c5cb3.1666346426.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We treat EINPROGRESS like EAGAIN, but if we're retrying post getting
EINPROGRESS, then we just need to check the socket for errors and
terminate the request.
This was exposed on a bluetooth connection request which ends up
taking a while and hitting EINPROGRESS, and yields a CQE result of
-EBADFD because we're retrying a connect on a socket that is now
connected.
Cc: stable@vger.kernel.org
Fixes: 87f80d623c ("io_uring: handle connect -EINPROGRESS like -EAGAIN")
Link: https://github.com/axboe/liburing/issues/671
Reported-by: Aidan Sun <aidansun05@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
I hit a very bad problem during my tests of SENDMSG_ZC.
BUG(); in first_iovec_segment() triggered very easily.
The problem was io_setup_async_msg() in the partial retry case,
which seems to happen more often with _ZC.
iov_iter_iovec_advance() may change i->iov in order to have i->iov_offset
being only relative to the first element.
Which means kmsg->msg.msg_iter.iov is no longer the
same as kmsg->fast_iov.
But this would rewind the copy to be the start of
async_msg->fast_iov, which means the internal
state of sync_msg->msg.msg_iter is inconsitent.
I tested with 5 vectors with length like this 4, 0, 64, 20, 8388608
and got a short writes with:
- ret=2675244 min_ret=8388692 => remaining 5713448 sr->done_io=2675244
- ret=-EAGAIN => io_uring_poll_arm
- ret=4911225 min_ret=5713448 => remaining 802223 sr->done_io=7586469
- ret=-EAGAIN => io_uring_poll_arm
- ret=802223 min_ret=802223 => res=8388692
While this was easily triggered with SENDMSG_ZC (queued for 6.1),
it was a potential problem starting with 7ba89d2af1
in 5.18 for IORING_OP_RECVMSG.
And also with 4c3c09439c in 5.19
for IORING_OP_SENDMSG.
However 257e84a537 introduced the critical
code into io_setup_async_msg() in 5.11.
Fixes: 7ba89d2af1 ("io_uring: ensure recv and recvmsg handle MSG_WAITALL correctly")
Fixes: 257e84a537 ("io_uring: refactor sendmsg/recvmsg iov managing")
Cc: stable@vger.kernel.org
Signed-off-by: Stefan Metzmacher <metze@samba.org>
Reviewed-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/b2e7be246e2fb173520862b0c7098e55767567a2.1664436949.git.metze@samba.org
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We currently only add a notification CQE when the send succeded, i.e.
cqe.res >= 0. However, it'd be more robust to do buffer notifications
for failed requests as well in case drivers decide do something fanky.
Always return a buffer notification after initial prep, don't hide it.
This behaviour is better aligned with documentation and the patch also
helps the userspace to respect it.
Cc: stable@vger.kernel.org # 6.0
Suggested-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9c8bead87b2b980fcec441b8faef52188b4a6588.1664292100.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Having ->async_data doesn't mean it's initialised and previously we vere
relying on setting F_CLEANUP at the right moment. With zc sendmsg
though, we set F_CLEANUP early in prep when we alloc a notif and so we
may allocate async_data, fail in copy_msg_hdr() leaving
struct io_async_msghdr not initialised correctly but with F_CLEANUP
set, which causes a ->free_iov double free and probably other nastiness.
Always initialise ->free_iov. Also, now it might point to fast_iov when
fails, so avoid freeing it during cleanups.
Reported-by: syzbot+edfd15cd4246a3fc615a@syzkaller.appspotmail.com
Fixes: 493108d95f ("io_uring/net: zerocopy sendmsg")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We should not assume anything about ->free_iov just from
REQ_F_ASYNC_DATA but rather rely on REQ_F_NEED_CLEANUP, as we may
allocate ->async_data but failed init would leave the field in not
consistent state. The easiest solution is to remove removing
REQ_F_NEED_CLEANUP and so ->async_data dealloc from io_sendrecv_fail()
and let io_send_zc_cleanup() do the job. The catch here is that we also
need to prevent double notif flushing, just test it for NULL and zero
where it's needed.
BUG: KASAN: use-after-free in io_sendrecv_fail+0x3b0/0x3e0 io_uring/net.c:1221
Write of size 8 at addr ffff8880771b4080 by task syz-executor.3/30199
CPU: 1 PID: 30199 Comm: syz-executor.3 Not tainted 6.0.0-rc6-next-20220923-syzkaller #0
Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 08/26/2022
Call Trace:
<TASK>
__dump_stack lib/dump_stack.c:88 [inline]
dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106
print_address_description mm/kasan/report.c:284 [inline]
print_report+0x15e/0x45d mm/kasan/report.c:395
kasan_report+0xbb/0x1f0 mm/kasan/report.c:495
io_sendrecv_fail+0x3b0/0x3e0 io_uring/net.c:1221
io_req_complete_failed+0x155/0x1b0 io_uring/io_uring.c:873
io_drain_req io_uring/io_uring.c:1648 [inline]
io_queue_sqe_fallback.cold+0x29f/0x788 io_uring/io_uring.c:1931
io_submit_sqe io_uring/io_uring.c:2160 [inline]
io_submit_sqes+0x1180/0x1df0 io_uring/io_uring.c:2276
__do_sys_io_uring_enter+0xac6/0x2410 io_uring/io_uring.c:3216
do_syscall_x64 arch/x86/entry/common.c:50 [inline]
do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80
entry_SYSCALL_64_after_hwframe+0x63/0xcd
Fixes: c4c0009e0b ("io_uring/net: combine fail handlers")
Reported-by: syzbot+4c597a574a3f5a251bda@syzkaller.appspotmail.com
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/23ab8346e407ea50b1198a172c8a97e1cf22915b.1663945875.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Instead of passing the right address into io_setup_async_addr() only
specify local on-stack storage and let the function infer where to grab
it from. It optimises out one local variable we have to deal with.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/6bfa9ab810d776853eb26ed59301e2536c3a5471.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
In preparation for using struct io_sr_msg for zerocopy sends, clean up
types. First, flags can be u16 as it's provided by the userspace in u16
ioprio, as well as addr_len. This saves us 4 bytes. Also use unsigned
for size and done_io, both are as well limited to u32.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/42c2639d6385b8b2181342d2af3a42d3b1c5bcd2.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add a sg_from_iter() for when we initiate non-bvec zerocopy sends, which
helps us to remove some extra steps from io_sg_from_iter(). The only
thing the new function has to do before giving control away to
__zerocopy_sg_from_iter() is to check if the skb has managed frags and
downgrade them if so.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/cda3dea0d36f7931f63a70f350130f085ac3f3dd.1662639236.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Every time we return from an issue handler and expect the request to be
retried we should also setup it for async exec ourselves. Do that when
we return on IORING_RECVSEND_POLL_FIRST in io_sendzc(), otherwise it'll
re-read the address, which might be a surprise for the userspace.
Fixes: 092aeedb75 ("io_uring: allow to pass addr into sendzc")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/ab1d0657890d6721339c56d2e161a4bba06f85d0.1662642013.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Following user feedback, this patch simplifies zerocopy send API. One of
the main complaints is that the current API is difficult with the
userspace managing notification slots, and then send retries with error
handling make it even worse.
Instead of keeping notification slots change it to the per-request
notifications model, which posts both completion and notification CQEs
for each request when any data has been sent, and only one CQE if it
fails. All notification CQEs will have IORING_CQE_F_NOTIF set and
IORING_CQE_F_MORE in completion CQEs indicates whether to wait a
notification or not.
IOSQE_CQE_SKIP_SUCCESS is disallowed with zerocopy sends for now.
This is less flexible, but greatly simplifies the user API and also the
kernel implementation. We reuse notif helpers in this patch, but in the
future there won't be need for keeping two requests.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/95287640ab98fc9417370afb16e310677c63e6ce.1662027856.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Length parameter of io_sg_from_iter() can be smaller than the iterator's
size, as it's with TCP, so when we set from->count at the end of the
function we truncate the iterator forcing TCP to return preliminary with
a short send. It affects zerocopy sends with large payload sizes and
leads to retries and possible request failures.
Fixes: 3ff1a0d395 ("io_uring: enable managed frags with register buffers")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0bc0d5179c665b4ef5c328377c84c7a1f298467e.1661530037.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We usually copy all bits that a request needs from the userspace for
async execution, so the userspace can keep them on the stack. However,
send zerocopy violates this pattern for addresses and may reloads it
e.g. from io-wq. Save the address if any in ->async_data as usual.
Reported-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7512d7aa9abcd36e9afe1a4d292a24cb2d157e5.1661342812.git.asml.silence@gmail.com
[axboe: fold in incremental fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Failed requests should be marked with req_set_fail(), so links and cqe
skipping work correctly, which is missing in io_sendzc(). Note,
io_sendzc() return IOU_OK on failure, so the core code won't do the
cleanup for us.
Fixes: 06a5464be8 ("io_uring: wire send zc request type")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e47d46fda9db30154ce66a549bb0d3380b780520.1661342812.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Fix casts missing the __user parts. This seemed to only cause errors on
the alpha build, or if checked with sparse, but it was definitely an
oversight.
Reported-by: kernel test robot <lkp@intel.com>
Fixes: 9bb66906f2 ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220805115450.3921352-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
We want to use all optimisations that we have for io_uring requests like
completion batching, memory caching and more but for zc notifications.
Fortunately, notification perfectly fit the request model so we can
overlay them onto struct io_kiocb and use all the infratructure.
Most of the fields of struct io_notif natively fits into io_kiocb, so we
replace struct io_notif with struct io_kiocb carrying struct
io_notif_data in the cmd cache line. Then we adapt io_alloc_notif() to
use io_alloc_req()/io_alloc_req_refill(), and kill leftovers of hand
coded caching. __io_notif_complete_tw() is converted to use io_uring's
tw infra.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/9e010125175e80baf51f0ca63bdc7cc6a4a9fa56.1658913593.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Allow zerocopy sends to use fixed buffers. There is an optimisation for
this case, the network layer don't need to reference the pages, see
SKBFL_MANAGED_FRAG_REFS, so io_uring have to ensure validity of fixed
buffers until the notifier is released.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e1d8bd1b5934e541d90c1824eb4020ae3f5f43f3.1657643355.git.asml.silence@gmail.com
[axboe: fold in 32-bit pointer cast warning fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Add a new io_uring opcode IORING_OP_SENDZC. The main distinction from
IORING_OP_SEND is that the user should specify a notification slot
index in sqe::notification_idx and the buffers are safe to reuse only
when the used notification is flushed and completes.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a80387c6a68ce9cf99b3b6ef6f71068468761fb7.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
A previous change enabled external users to copy the data before
calling __get_compat_msghdr(), but didn't modify get_compat_msghdr() or
__io_compat_recvmsg_copy_hdr() to take that into account. They are both
stil passing in the __user pointer rather than the copied version.
Ensure we pass in the kernel struct, not the pointer to the user data.
Link: https://lore.kernel.org/all/46439555-644d-08a1-7d66-16f8f9a320f0@samsung.com/
Fixes: 1a3e4e94a1b9 ("net: copy from user before calling __get_compat_msghdr")
Reported-by: Marek Szyprowski <m.szyprowski@samsung.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
io_recvmsg_multishot_overflow had incorrect types on non x64 system.
But also it had an unnecessary INT_MAX check, which could just be done
by changing the type of the accumulator to int (also simplifying the
casts).
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220715130252.610639-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Similar to multishot recv, this will require provided buffers to be
used. However recvmsg is much more complex than recv as it has multiple
outputs. Specifically flags, name, and control messages.
Support this by introducing a new struct io_uring_recvmsg_out with 4
fields. namelen, controllen and flags match the similar out fields in
msghdr from standard recvmsg(2), payloadlen is the length of the payload
following the header.
This struct is placed at the start of the returned buffer. Based on what
the user specifies in struct msghdr, the next bytes of the buffer will be
name (the next msg_namelen bytes), and then control (the next
msg_controllen bytes). The payload will come at the end. The return value
in the CQE is the total used size of the provided buffer.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-4-dylany@fb.com
[axboe: style fixups, see link]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.
functionally this should be a no-op.
Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
this is in preparation for multishot receive from io_uring, where it needs
to have access to the original struct user_msghdr.
functionally this should be a no-op.
Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Match up work done in "io_uring: allow iov_len = 0 for recvmsg and buffer
select", but for compat code path.
Fixes: a68caad69ce5 ("io_uring: allow iov_len = 0 for recvmsg and buffer select")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-3-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
If multishot is not actually polling then return IOU_OK rather than the
result.
If the result was > 0 this will confuse things further up the callstack
which expect a return <= 0.
Fixes: 1300ebb20286 ("io_uring: multishot recv")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220708181838.1495428-2-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
For recvmsg/sendmsg, if they don't complete inline, we currently need
to allocate a struct io_async_msghdr for each request. This is a
somewhat large struct.
Hook up sendmsg/recvmsg to use the io_alloc_cache. This reduces the
alloc + free overhead considerably, yielding 4-5% of extra performance
running netbench.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
recvmsg has semantics that do not make it trivial to extend to
multishot. Specifically it has user pointers and returns data in the
original parameter. In order to make this API useful these will need to be
somehow included with the provided buffers.
For now remove multishot for recvmsg as it is not useful.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220704140106.200167-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Support multishot receive for io_uring.
Typical server applications will run a loop where for each recv CQE it
requeues another recv/recvmsg.
This can be simplified by using the existing multishot functionality
combined with io_uring's provided buffers.
The API is to add the IORING_RECV_MULTISHOT flag to the SQE. CQEs will
then be posted (with IORING_CQE_F_MORE flag set) when data is available
and is read. Once an error occurs or the socket ends, the multishot will
be removed and a completion without IORING_CQE_F_MORE will be posted.
The benefit to this is that the recv is much more performant.
* Subsequent receives are queued up straight away without requiring the
application to finish a processing loop.
* If there are more data in the socket (sat the provided buffer size is
smaller than the socket buffer) then the data is immediately
returned, improving batching.
* Poll is only armed once and reused, saving CPU cycles
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-11-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Some use cases of io_post_aux_cqe would not want to overflow as is, but
might want to change the flags/result. For example multishot receive
requires in order CQE, and so if there is an overflow it would need to
stop receiving until the overflow is taken care of.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-8-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Rather than passing an error back to the user with a buffer attached,
recycle the buffer immediately.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-5-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When using BUFFER_SELECT there is no technical requirement that the user
actually provides iov, and this removes one copy_from_user call.
So allow iov_len to be 0.
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220630091231.1456789-4-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>