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In some places, drivers/perf code calls bitmap_weight() to check if any bit of a given bitmap is set. It's better to use bitmap_empty() in that case because bitmap_empty() stops traversing the bitmap as soon as it finds first set bit, while bitmap_weight() counts all bits unconditionally. Signed-off-by: Yury Norov <yury.norov@gmail.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20220210224933.379149-13-yury.norov@gmail.com Signed-off-by: Will Deacon <will@kernel.org>