linux/include/net/udp.h
Philo Lu accdd51dc7 net/udp: Add a new struct for hash2 slot
Preparing for udp 4-tuple hash (uhash4 for short).

To implement uhash4 without cache line missing when lookup, hslot2 is
used to record the number of hashed sockets in hslot4. Thus adding a new
struct udp_hslot_main with field hash4_cnt, which is used by hash2. The
new struct is used to avoid doubling the size of udp_hslot.

Before uhash4 lookup, firstly checking hash4_cnt to see if there are
hashed sks in hslot4. Because hslot2 is always used in lookup, there is
no cache line miss.

Related helpers are updated, and use the helpers as possible.

uhash4 is implemented in following patches.

Signed-off-by: Philo Lu <lulie@linux.alibaba.com>
Acked-by: Willem de Bruijn <willemb@google.com>
Acked-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2024-11-18 11:56:21 +00:00

558 lines
16 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Definitions for the UDP module.
*
* Version: @(#)udp.h 1.0.2 05/07/93
*
* Authors: Ross Biro
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
*
* Fixes:
* Alan Cox : Turned on udp checksums. I don't want to
* chase 'memory corruption' bugs that aren't!
*/
#ifndef _UDP_H
#define _UDP_H
#include <linux/list.h>
#include <linux/bug.h>
#include <net/inet_sock.h>
#include <net/gso.h>
#include <net/sock.h>
#include <net/snmp.h>
#include <net/ip.h>
#include <linux/ipv6.h>
#include <linux/seq_file.h>
#include <linux/poll.h>
#include <linux/indirect_call_wrapper.h>
/**
* struct udp_skb_cb - UDP(-Lite) private variables
*
* @header: private variables used by IPv4/IPv6
* @cscov: checksum coverage length (UDP-Lite only)
* @partial_cov: if set indicates partial csum coverage
*/
struct udp_skb_cb {
union {
struct inet_skb_parm h4;
#if IS_ENABLED(CONFIG_IPV6)
struct inet6_skb_parm h6;
#endif
} header;
__u16 cscov;
__u8 partial_cov;
};
#define UDP_SKB_CB(__skb) ((struct udp_skb_cb *)((__skb)->cb))
/**
* struct udp_hslot - UDP hash slot used by udp_table.hash
*
* @head: head of list of sockets
* @count: number of sockets in 'head' list
* @lock: spinlock protecting changes to head/count
*/
struct udp_hslot {
struct hlist_head head;
int count;
spinlock_t lock;
} __aligned(2 * sizeof(long));
/**
* struct udp_hslot_main - UDP hash slot used by udp_table.hash2
*
* @hslot: basic hash slot
* @hash4_cnt: number of sockets in hslot4 of the same
* (local port, local address)
*/
struct udp_hslot_main {
struct udp_hslot hslot; /* must be the first member */
#if !IS_ENABLED(CONFIG_BASE_SMALL)
u32 hash4_cnt;
#endif
} __aligned(2 * sizeof(long));
#define UDP_HSLOT_MAIN(__hslot) ((struct udp_hslot_main *)(__hslot))
/**
* struct udp_table - UDP table
*
* @hash: hash table, sockets are hashed on (local port)
* @hash2: hash table, sockets are hashed on (local port, local address)
* @mask: number of slots in hash tables, minus 1
* @log: log2(number of slots in hash table)
*/
struct udp_table {
struct udp_hslot *hash;
struct udp_hslot_main *hash2;
unsigned int mask;
unsigned int log;
};
extern struct udp_table udp_table;
void udp_table_init(struct udp_table *, const char *);
static inline struct udp_hslot *udp_hashslot(struct udp_table *table,
const struct net *net,
unsigned int num)
{
return &table->hash[udp_hashfn(net, num, table->mask)];
}
/*
* For secondary hash, net_hash_mix() is performed before calling
* udp_hashslot2(), this explains difference with udp_hashslot()
*/
static inline struct udp_hslot *udp_hashslot2(struct udp_table *table,
unsigned int hash)
{
return &table->hash2[hash & table->mask].hslot;
}
#if IS_ENABLED(CONFIG_BASE_SMALL)
static inline void udp_table_hash4_init(struct udp_table *table)
{
}
#else /* !CONFIG_BASE_SMALL */
/* Must be called with table->hash2 initialized */
static inline void udp_table_hash4_init(struct udp_table *table)
{
for (int i = 0; i <= table->mask; i++)
table->hash2[i].hash4_cnt = 0;
}
#endif /* CONFIG_BASE_SMALL */
extern struct proto udp_prot;
extern atomic_long_t udp_memory_allocated;
DECLARE_PER_CPU(int, udp_memory_per_cpu_fw_alloc);
/* sysctl variables for udp */
extern long sysctl_udp_mem[3];
extern int sysctl_udp_rmem_min;
extern int sysctl_udp_wmem_min;
struct sk_buff;
/*
* Generic checksumming routines for UDP(-Lite) v4 and v6
*/
static inline __sum16 __udp_lib_checksum_complete(struct sk_buff *skb)
{
return (UDP_SKB_CB(skb)->cscov == skb->len ?
__skb_checksum_complete(skb) :
__skb_checksum_complete_head(skb, UDP_SKB_CB(skb)->cscov));
}
static inline int udp_lib_checksum_complete(struct sk_buff *skb)
{
return !skb_csum_unnecessary(skb) &&
__udp_lib_checksum_complete(skb);
}
/**
* udp_csum_outgoing - compute UDPv4/v6 checksum over fragments
* @sk: socket we are writing to
* @skb: sk_buff containing the filled-in UDP header
* (checksum field must be zeroed out)
*/
static inline __wsum udp_csum_outgoing(struct sock *sk, struct sk_buff *skb)
{
__wsum csum = csum_partial(skb_transport_header(skb),
sizeof(struct udphdr), 0);
skb_queue_walk(&sk->sk_write_queue, skb) {
csum = csum_add(csum, skb->csum);
}
return csum;
}
static inline __wsum udp_csum(struct sk_buff *skb)
{
__wsum csum = csum_partial(skb_transport_header(skb),
sizeof(struct udphdr), skb->csum);
for (skb = skb_shinfo(skb)->frag_list; skb; skb = skb->next) {
csum = csum_add(csum, skb->csum);
}
return csum;
}
static inline __sum16 udp_v4_check(int len, __be32 saddr,
__be32 daddr, __wsum base)
{
return csum_tcpudp_magic(saddr, daddr, len, IPPROTO_UDP, base);
}
void udp_set_csum(bool nocheck, struct sk_buff *skb,
__be32 saddr, __be32 daddr, int len);
static inline void udp_csum_pull_header(struct sk_buff *skb)
{
if (!skb->csum_valid && skb->ip_summed == CHECKSUM_NONE)
skb->csum = csum_partial(skb->data, sizeof(struct udphdr),
skb->csum);
skb_pull_rcsum(skb, sizeof(struct udphdr));
UDP_SKB_CB(skb)->cscov -= sizeof(struct udphdr);
}
typedef struct sock *(*udp_lookup_t)(const struct sk_buff *skb, __be16 sport,
__be16 dport);
void udp_v6_early_demux(struct sk_buff *skb);
INDIRECT_CALLABLE_DECLARE(int udpv6_rcv(struct sk_buff *));
struct sk_buff *__udp_gso_segment(struct sk_buff *gso_skb,
netdev_features_t features, bool is_ipv6);
static inline void udp_lib_init_sock(struct sock *sk)
{
struct udp_sock *up = udp_sk(sk);
skb_queue_head_init(&up->reader_queue);
up->forward_threshold = sk->sk_rcvbuf >> 2;
set_bit(SOCK_CUSTOM_SOCKOPT, &sk->sk_socket->flags);
}
/* hash routines shared between UDPv4/6 and UDP-Litev4/6 */
static inline int udp_lib_hash(struct sock *sk)
{
BUG();
return 0;
}
void udp_lib_unhash(struct sock *sk);
void udp_lib_rehash(struct sock *sk, u16 new_hash);
static inline void udp_lib_close(struct sock *sk, long timeout)
{
sk_common_release(sk);
}
int udp_lib_get_port(struct sock *sk, unsigned short snum,
unsigned int hash2_nulladdr);
u32 udp_flow_hashrnd(void);
static inline __be16 udp_flow_src_port(struct net *net, struct sk_buff *skb,
int min, int max, bool use_eth)
{
u32 hash;
if (min >= max) {
/* Use default range */
inet_get_local_port_range(net, &min, &max);
}
hash = skb_get_hash(skb);
if (unlikely(!hash)) {
if (use_eth) {
/* Can't find a normal hash, caller has indicated an
* Ethernet packet so use that to compute a hash.
*/
hash = jhash(skb->data, 2 * ETH_ALEN,
(__force u32) skb->protocol);
} else {
/* Can't derive any sort of hash for the packet, set
* to some consistent random value.
*/
hash = udp_flow_hashrnd();
}
}
/* Since this is being sent on the wire obfuscate hash a bit
* to minimize possibility that any useful information to an
* attacker is leaked. Only upper 16 bits are relevant in the
* computation for 16 bit port value.
*/
hash ^= hash << 16;
return htons((((u64) hash * (max - min)) >> 32) + min);
}
static inline int udp_rqueue_get(struct sock *sk)
{
return sk_rmem_alloc_get(sk) - READ_ONCE(udp_sk(sk)->forward_deficit);
}
static inline bool udp_sk_bound_dev_eq(const struct net *net, int bound_dev_if,
int dif, int sdif)
{
#if IS_ENABLED(CONFIG_NET_L3_MASTER_DEV)
return inet_bound_dev_eq(!!READ_ONCE(net->ipv4.sysctl_udp_l3mdev_accept),
bound_dev_if, dif, sdif);
#else
return inet_bound_dev_eq(true, bound_dev_if, dif, sdif);
#endif
}
/* net/ipv4/udp.c */
void udp_destruct_common(struct sock *sk);
void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len);
int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb);
void udp_skb_destructor(struct sock *sk, struct sk_buff *skb);
struct sk_buff *__skb_recv_udp(struct sock *sk, unsigned int flags, int *off,
int *err);
static inline struct sk_buff *skb_recv_udp(struct sock *sk, unsigned int flags,
int *err)
{
int off = 0;
return __skb_recv_udp(sk, flags, &off, err);
}
int udp_v4_early_demux(struct sk_buff *skb);
bool udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst);
int udp_err(struct sk_buff *, u32);
int udp_abort(struct sock *sk, int err);
int udp_sendmsg(struct sock *sk, struct msghdr *msg, size_t len);
void udp_splice_eof(struct socket *sock);
int udp_push_pending_frames(struct sock *sk);
void udp_flush_pending_frames(struct sock *sk);
int udp_cmsg_send(struct sock *sk, struct msghdr *msg, u16 *gso_size);
void udp4_hwcsum(struct sk_buff *skb, __be32 src, __be32 dst);
int udp_rcv(struct sk_buff *skb);
int udp_ioctl(struct sock *sk, int cmd, int *karg);
int udp_init_sock(struct sock *sk);
int udp_pre_connect(struct sock *sk, struct sockaddr *uaddr, int addr_len);
int __udp_disconnect(struct sock *sk, int flags);
int udp_disconnect(struct sock *sk, int flags);
__poll_t udp_poll(struct file *file, struct socket *sock, poll_table *wait);
struct sk_buff *skb_udp_tunnel_segment(struct sk_buff *skb,
netdev_features_t features,
bool is_ipv6);
int udp_lib_getsockopt(struct sock *sk, int level, int optname,
char __user *optval, int __user *optlen);
int udp_lib_setsockopt(struct sock *sk, int level, int optname,
sockptr_t optval, unsigned int optlen,
int (*push_pending_frames)(struct sock *));
struct sock *udp4_lib_lookup(const struct net *net, __be32 saddr, __be16 sport,
__be32 daddr, __be16 dport, int dif);
struct sock *__udp4_lib_lookup(const struct net *net, __be32 saddr,
__be16 sport,
__be32 daddr, __be16 dport, int dif, int sdif,
struct udp_table *tbl, struct sk_buff *skb);
struct sock *udp4_lib_lookup_skb(const struct sk_buff *skb,
__be16 sport, __be16 dport);
struct sock *udp6_lib_lookup(const struct net *net,
const struct in6_addr *saddr, __be16 sport,
const struct in6_addr *daddr, __be16 dport,
int dif);
struct sock *__udp6_lib_lookup(const struct net *net,
const struct in6_addr *saddr, __be16 sport,
const struct in6_addr *daddr, __be16 dport,
int dif, int sdif, struct udp_table *tbl,
struct sk_buff *skb);
struct sock *udp6_lib_lookup_skb(const struct sk_buff *skb,
__be16 sport, __be16 dport);
int udp_read_skb(struct sock *sk, skb_read_actor_t recv_actor);
/* UDP uses skb->dev_scratch to cache as much information as possible and avoid
* possibly multiple cache miss on dequeue()
*/
struct udp_dev_scratch {
/* skb->truesize and the stateless bit are embedded in a single field;
* do not use a bitfield since the compiler emits better/smaller code
* this way
*/
u32 _tsize_state;
#if BITS_PER_LONG == 64
/* len and the bit needed to compute skb_csum_unnecessary
* will be on cold cache lines at recvmsg time.
* skb->len can be stored on 16 bits since the udp header has been
* already validated and pulled.
*/
u16 len;
bool is_linear;
bool csum_unnecessary;
#endif
};
static inline struct udp_dev_scratch *udp_skb_scratch(struct sk_buff *skb)
{
return (struct udp_dev_scratch *)&skb->dev_scratch;
}
#if BITS_PER_LONG == 64
static inline unsigned int udp_skb_len(struct sk_buff *skb)
{
return udp_skb_scratch(skb)->len;
}
static inline bool udp_skb_csum_unnecessary(struct sk_buff *skb)
{
return udp_skb_scratch(skb)->csum_unnecessary;
}
static inline bool udp_skb_is_linear(struct sk_buff *skb)
{
return udp_skb_scratch(skb)->is_linear;
}
#else
static inline unsigned int udp_skb_len(struct sk_buff *skb)
{
return skb->len;
}
static inline bool udp_skb_csum_unnecessary(struct sk_buff *skb)
{
return skb_csum_unnecessary(skb);
}
static inline bool udp_skb_is_linear(struct sk_buff *skb)
{
return !skb_is_nonlinear(skb);
}
#endif
static inline int copy_linear_skb(struct sk_buff *skb, int len, int off,
struct iov_iter *to)
{
return copy_to_iter_full(skb->data + off, len, to) ? 0 : -EFAULT;
}
/*
* SNMP statistics for UDP and UDP-Lite
*/
#define UDP_INC_STATS(net, field, is_udplite) do { \
if (is_udplite) SNMP_INC_STATS((net)->mib.udplite_statistics, field); \
else SNMP_INC_STATS((net)->mib.udp_statistics, field); } while(0)
#define __UDP_INC_STATS(net, field, is_udplite) do { \
if (is_udplite) __SNMP_INC_STATS((net)->mib.udplite_statistics, field); \
else __SNMP_INC_STATS((net)->mib.udp_statistics, field); } while(0)
#define __UDP6_INC_STATS(net, field, is_udplite) do { \
if (is_udplite) __SNMP_INC_STATS((net)->mib.udplite_stats_in6, field);\
else __SNMP_INC_STATS((net)->mib.udp_stats_in6, field); \
} while(0)
#define UDP6_INC_STATS(net, field, __lite) do { \
if (__lite) SNMP_INC_STATS((net)->mib.udplite_stats_in6, field); \
else SNMP_INC_STATS((net)->mib.udp_stats_in6, field); \
} while(0)
#if IS_ENABLED(CONFIG_IPV6)
#define __UDPX_MIB(sk, ipv4) \
({ \
ipv4 ? (IS_UDPLITE(sk) ? sock_net(sk)->mib.udplite_statistics : \
sock_net(sk)->mib.udp_statistics) : \
(IS_UDPLITE(sk) ? sock_net(sk)->mib.udplite_stats_in6 : \
sock_net(sk)->mib.udp_stats_in6); \
})
#else
#define __UDPX_MIB(sk, ipv4) \
({ \
IS_UDPLITE(sk) ? sock_net(sk)->mib.udplite_statistics : \
sock_net(sk)->mib.udp_statistics; \
})
#endif
#define __UDPX_INC_STATS(sk, field) \
__SNMP_INC_STATS(__UDPX_MIB(sk, (sk)->sk_family == AF_INET), field)
#ifdef CONFIG_PROC_FS
struct udp_seq_afinfo {
sa_family_t family;
struct udp_table *udp_table;
};
struct udp_iter_state {
struct seq_net_private p;
int bucket;
};
void *udp_seq_start(struct seq_file *seq, loff_t *pos);
void *udp_seq_next(struct seq_file *seq, void *v, loff_t *pos);
void udp_seq_stop(struct seq_file *seq, void *v);
extern const struct seq_operations udp_seq_ops;
extern const struct seq_operations udp6_seq_ops;
int udp4_proc_init(void);
void udp4_proc_exit(void);
#endif /* CONFIG_PROC_FS */
int udpv4_offload_init(void);
void udp_init(void);
DECLARE_STATIC_KEY_FALSE(udp_encap_needed_key);
void udp_encap_enable(void);
void udp_encap_disable(void);
#if IS_ENABLED(CONFIG_IPV6)
DECLARE_STATIC_KEY_FALSE(udpv6_encap_needed_key);
void udpv6_encap_enable(void);
#endif
static inline struct sk_buff *udp_rcv_segment(struct sock *sk,
struct sk_buff *skb, bool ipv4)
{
netdev_features_t features = NETIF_F_SG;
struct sk_buff *segs;
/* Avoid csum recalculation by skb_segment unless userspace explicitly
* asks for the final checksum values
*/
if (!inet_get_convert_csum(sk))
features |= NETIF_F_IP_CSUM | NETIF_F_IPV6_CSUM;
/* UDP segmentation expects packets of type CHECKSUM_PARTIAL or
* CHECKSUM_NONE in __udp_gso_segment. UDP GRO indeed builds partial
* packets in udp_gro_complete_segment. As does UDP GSO, verified by
* udp_send_skb. But when those packets are looped in dev_loopback_xmit
* their ip_summed CHECKSUM_NONE is changed to CHECKSUM_UNNECESSARY.
* Reset in this specific case, where PARTIAL is both correct and
* required.
*/
if (skb->pkt_type == PACKET_LOOPBACK)
skb->ip_summed = CHECKSUM_PARTIAL;
/* the GSO CB lays after the UDP one, no need to save and restore any
* CB fragment
*/
segs = __skb_gso_segment(skb, features, false);
if (IS_ERR_OR_NULL(segs)) {
int segs_nr = skb_shinfo(skb)->gso_segs;
atomic_add(segs_nr, &sk->sk_drops);
SNMP_ADD_STATS(__UDPX_MIB(sk, ipv4), UDP_MIB_INERRORS, segs_nr);
kfree_skb(skb);
return NULL;
}
consume_skb(skb);
return segs;
}
static inline void udp_post_segment_fix_csum(struct sk_buff *skb)
{
/* UDP-lite can't land here - no GRO */
WARN_ON_ONCE(UDP_SKB_CB(skb)->partial_cov);
/* UDP packets generated with UDP_SEGMENT and traversing:
*
* UDP tunnel(xmit) -> veth (segmentation) -> veth (gro) -> UDP tunnel (rx)
*
* can reach an UDP socket with CHECKSUM_NONE, because
* __iptunnel_pull_header() converts CHECKSUM_PARTIAL into NONE.
* SKB_GSO_UDP_L4 or SKB_GSO_FRAGLIST packets with no UDP tunnel will
* have a valid checksum, as the GRO engine validates the UDP csum
* before the aggregation and nobody strips such info in between.
* Instead of adding another check in the tunnel fastpath, we can force
* a valid csum after the segmentation.
* Additionally fixup the UDP CB.
*/
UDP_SKB_CB(skb)->cscov = skb->len;
if (skb->ip_summed == CHECKSUM_NONE && !skb->csum_valid)
skb->csum_valid = 1;
}
#ifdef CONFIG_BPF_SYSCALL
struct sk_psock;
int udp_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore);
#endif
#endif /* _UDP_H */