%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!13 &1
InputManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Axes:
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
m_Name: Vertical
negativeButton: down
positiveButton: up
altNegativeButton: s
altPositiveButton: w
m_Name: Fire1
negativeButton:
positiveButton: left ctrl
altNegativeButton:
altPositiveButton: mouse 0
gravity: 1000
sensitivity: 1000
snap: 0
m_Name: Fire2
positiveButton: left alt
altPositiveButton: mouse 1
m_Name: Fire3
positiveButton: left shift
altPositiveButton: mouse 2
m_Name: Jump
positiveButton: space
altPositiveButton:
m_Name: Mouse X
positiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
type: 1
m_Name: Mouse Y
axis: 1
m_Name: Mouse ScrollWheel
axis: 2
dead: 0.19
sensitivity: 1
type: 2
invert: 1
positiveButton: joystick button 0
positiveButton: joystick button 1
positiveButton: joystick button 2
positiveButton: joystick button 3
m_Name: Submit
positiveButton: return
altPositiveButton: joystick button 0
positiveButton: enter
altPositiveButton: space
m_Name: Cancel
positiveButton: escape
altPositiveButton: joystick button 1
m_Name: Enable Debug Button 1
altPositiveButton: joystick button 8
sensitivity: 0
m_Name: Enable Debug Button 2
positiveButton: backspace
altPositiveButton: joystick button 9
m_Name: Debug Reset
m_Name: Debug Next
positiveButton: page down
altPositiveButton: joystick button 5
m_Name: Debug Previous
positiveButton: page up
altPositiveButton: joystick button 4
m_Name: Debug Validate
m_Name: Debug Persistent
positiveButton: right shift
altPositiveButton: joystick button 2
m_Name: Debug Multiplier
altPositiveButton: joystick button 3
m_Name: Debug Horizontal
m_Name: Debug Vertical
axis: 6
axis: 5