This commit is contained in:
Redstone1024 committed 2021-02-01 11:10:33 +08:00
1 parent dd11842558
commit 7ee4755a6a
4 files changed
+61 -27

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+16 -17
View File
@@ -1,25 +1,18 @@
{ {
"m_SerializedProperties": [ "m_SerializedProperties": [],
{
"typeInfo": {
"fullName": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty"
},
"JSONnodeData": "{\n \"m_Guid\": {\n \"m_GuidSerialized\": \"ebb163b4-73ca-4f43-81d9-f01668693642\"\n },\n \"m_Name\": \"Smoothness\",\n \"m_DefaultReferenceName\": \"Vector1_8EEC20FB\",\n \"m_OverrideReferenceName\": \"\",\n \"m_GeneratePropertyBlock\": true,\n \"m_Precision\": 0,\n \"m_GPUInstanced\": false,\n \"m_Hidden\": false,\n \"m_Value\": 0.5,\n \"m_FloatType\": 1,\n \"m_RangeValues\": {\n \"x\": 0.0,\n \"y\": 1.0\n }\n}"
}
],
"m_SerializedKeywords": [], "m_SerializedKeywords": [],
"m_SerializableNodes": [ "m_SerializableNodes": [
{ {
"typeInfo": { "typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PBRMasterNode" "fullName": "UnityEditor.ShaderGraph.PBRMasterNode"
}, },
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\\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_ColorMode\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Normal\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Normal\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_Space\\\": 3\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Emission\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputNaLine truncated "JSONnodeData": "{\n \"m_GuidSerialized\": \"95a9d98a-aa06-48ab-9f92-9ce2e7ff0b6b\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"PBR Master\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": false,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -58.0,\n \"y\": -29.0,\n \"width\": 200.0,\n \"height\": 125.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 9,\\n \\\"m_DisplayName\\\": \\\"Vertex Position\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Vertex Position\\\",\\n \\\"m_StageCapability\\\": 1,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_Space\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 10,\\n \\\"m_DisplayName\\\": \\\"Vertex Normal\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Vertex Normal\\\",\\n \\\"m_StageCapability\\\": 1,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_Space\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.TangentMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 11,\\n \\\"m_DisplayName\\\": \\\"Vertex Tangent\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Vertex Tangent\\\",\\n \\\"m_StageCapability\\\": 1,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_Space\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Albedo\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Albedo\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.7353569269180298,\\n \\\"y\\\": 0.7353569269180298,\\n \\\"z\\\": 0.7353569269180298\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_ColorMode\\\": 0\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"Normal\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Normal\\\",\\n \\\"m_StageCapability\\\": 2,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0\\n },\\n \\\"m_Labels\\\": [\\n \\\"X\\\",\\n \\\"Y\\\",\\n \\\"Z\\\"\\n ],\\n \\\"m_Space\\\": 3\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"Emission\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Emission\\\",\\n \\\"m_StageCapabilityLine truncated
}, },
{ {
"typeInfo": { "typeInfo": {
"fullName": "UnityEditor.ShaderGraph.PropertyNode" "fullName": "UnityEditor.ShaderGraph.SplitNode"
}, },
"JSONnodeData": "{\n \"m_GuidSerialized\": \"e7286c87-1d71-43ac-8332-edf061cc3190\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Property\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": true,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -383.0000305175781,\n \"y\": 116.00001525878906,\n \"width\": 149.00001525878907,\n \"height\": 34.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"Smoothness\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n },\n \"m_PropertyGuidSerialized\": \"ebb163b4-73ca-4f43-81d9-f01668693642\"\n}" "JSONnodeData": "{\n \"m_GuidSerialized\": \"1808df2d-4b66-4b9e-ab8d-b30d859fa5a7\",\n \"m_GroupGuidSerialized\": \"00000000-0000-0000-0000-000000000000\",\n \"m_Name\": \"Split\",\n \"m_NodeVersion\": 0,\n \"m_DrawState\": {\n \"m_Expanded\": false,\n \"m_Position\": {\n \"serializedVersion\": \"2\",\n \"x\": -210.0,\n \"y\": 72.0,\n \"width\": 127.0,\n \"height\": 77.0\n }\n },\n \"m_SerializableSlots\": [\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 0,\\n \\\"m_DisplayName\\\": \\\"In\\\",\\n \\\"m_SlotType\\\": 0,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"In\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n },\\n \\\"m_DefaultValue\\\": {\\n \\\"x\\\": 0.0,\\n \\\"y\\\": 0.0,\\n \\\"z\\\": 0.0,\\n \\\"w\\\": 0.0\\n }\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 1,\\n \\\"m_DisplayName\\\": \\\"R\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 2,\\n \\\"m_DisplayName\\\": \\\"G\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 3,\\n \\\"m_DisplayName\\\": \\\"B\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n },\n {\n \"typeInfo\": {\n \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n },\n \"JSONnodeData\": \"{\\n \\\"m_Id\\\": 4,\\n \\\"m_DisplayName\\\": \\\"A\\\",\\n \\\"m_SlotType\\\": 1,\\n \\\"m_Priority\\\": 2147483647,\\n \\\"m_Hidden\\\": false,\\n \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n \\\"m_StageCapability\\\": 3,\\n \\\"m_Value\\\": 0.0,\\n \\\"m_DefaultValue\\\": 0.0,\\n \\\"m_Labels\\\": [\\n \\\"X\\\"\\n ]\\n}\"\n }\n ],\n \"m_Precision\": 0,\n \"m_PreviewExpanded\": true,\n \"m_CustomColors\": {\n \"m_SerializableColors\": []\n }\n}"
}, },
{ {
"typeInfo": { "typeInfo": {
@@ -43,12 +36,6 @@
"m_Groups": [], "m_Groups": [],
"m_StickyNotes": [], "m_StickyNotes": [],
"m_SerializableEdges": [ "m_SerializableEdges": [
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"e7286c87-1d71-43ac-8332-edf061cc3190\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 5,\n \"m_NodeGUIDSerialized\": \"95a9d98a-aa06-48ab-9f92-9ce2e7ff0b6b\"\n }\n}"
},
{ {
"typeInfo": { "typeInfo": {
"fullName": "UnityEditor.Graphing.Edge" "fullName": "UnityEditor.Graphing.Edge"
@@ -72,6 +59,18 @@
"fullName": "UnityEditor.Graphing.Edge" "fullName": "UnityEditor.Graphing.Edge"
}, },
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"74abd017-3fff-4a75-a3a7-8642482eb9c6\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"1316d71d-2778-4f0e-a302-bd8350708751\"\n }\n}" "JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 1,\n \"m_NodeGUIDSerialized\": \"74abd017-3fff-4a75-a3a7-8642482eb9c6\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"1316d71d-2778-4f0e-a302-bd8350708751\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 2,\n \"m_NodeGUIDSerialized\": \"1316d71d-2778-4f0e-a302-bd8350708751\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 0,\n \"m_NodeGUIDSerialized\": \"1808df2d-4b66-4b9e-ab8d-b30d859fa5a7\"\n }\n}"
},
{
"typeInfo": {
"fullName": "UnityEditor.Graphing.Edge"
},
"JSONnodeData": "{\n \"m_OutputSlot\": {\n \"m_SlotId\": 4,\n \"m_NodeGUIDSerialized\": \"1808df2d-4b66-4b9e-ab8d-b30d859fa5a7\"\n },\n \"m_InputSlot\": {\n \"m_SlotId\": 5,\n \"m_NodeGUIDSerialized\": \"95a9d98a-aa06-48ab-9f92-9ce2e7ff0b6b\"\n }\n}"
} }
], ],
"m_PreviewData": { "m_PreviewData": {
+7 -4
View File
@@ -152,11 +152,12 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
depth: 8 depth: 8
mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
leafMesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
material: {fileID: 2100000, guid: 8f3914ac4291e664ba60ae208ae66460, type: 2} material: {fileID: 2100000, guid: 8f3914ac4291e664ba60ae208ae66460, type: 2}
gradientA: gradientA:
serializedVersion: 2 serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1} key0: {r: 1, g: 1, b: 1, a: 0.3137255}
key1: {r: 1, g: 0, b: 0, a: 1} key1: {r: 1, g: 0, b: 0, a: 0.3529412}
key2: {r: 0, g: 0, b: 0, a: 0} key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0}
@@ -184,8 +185,8 @@ MonoBehaviour:
m_NumAlphaKeys: 2 m_NumAlphaKeys: 2
gradientB: gradientB:
serializedVersion: 2 serializedVersion: 2
key0: {r: 0, g: 0, b: 1, a: 1} key0: {r: 0, g: 0, b: 1, a: 0.54901963}
key1: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 0.627451}
key2: {r: 1, g: 1, b: 0, a: 0} key2: {r: 1, g: 1, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0}
@@ -211,6 +212,8 @@ MonoBehaviour:
m_Mode: 0 m_Mode: 0
m_NumColorKeys: 3 m_NumColorKeys: 3
m_NumAlphaKeys: 2 m_NumAlphaKeys: 2
leafColorA: {r: 0.45882356, g: 0.97647065, b: 0.29803923, a: 0.49803922}
leafColorB: {r: 0.21568629, g: 0.4901961, b: 0.13333334, a: 0.9019608}
--- !u!4 &197491476 --- !u!4 &197491476
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
+29 -3
View File
@@ -53,12 +53,15 @@ public class Fractal : MonoBehaviour
NativeArray<float3x4>[] matrices; NativeArray<float3x4>[] matrices;
[SerializeField, Range(2, 8)] [SerializeField, Range(3, 8)]
int depth = 4; int depth = 4;
[SerializeField] [SerializeField]
Mesh mesh = default; Mesh mesh = default;
[SerializeField]
Mesh leafMesh = default;
[SerializeField] [SerializeField]
Material material = default; Material material = default;
@@ -68,6 +71,12 @@ public class Fractal : MonoBehaviour
[SerializeField] [SerializeField]
Gradient gradientB = default; Gradient gradientB = default;
[SerializeField]
Color leafColorA = default;
[SerializeField]
Color leafColorB = default;
static float3[] directions = static float3[] directions =
{ {
up(), right(), left(), forward(), back() up(), right(), left(), forward(), back()
@@ -112,7 +121,7 @@ public class Fractal : MonoBehaviour
parts[i] = new NativeArray<FractalPart>(length, Allocator.Persistent); parts[i] = new NativeArray<FractalPart>(length, Allocator.Persistent);
matrices[i] = new NativeArray<float3x4>(length, Allocator.Persistent); matrices[i] = new NativeArray<float3x4>(length, Allocator.Persistent);
matricesBuffers[i] = new ComputeBuffer(length, stride); matricesBuffers[i] = new ComputeBuffer(length, stride);
sequenceNumbers[i] = new Vector4(Random.value, Random.value); sequenceNumbers[i] = new Vector4(Random.value, Random.value, Random.value, Random.value);
} }
parts[0][0] = CreatePart(0); parts[0][0] = CreatePart(0);
@@ -188,8 +197,25 @@ public class Fractal : MonoBehaviour
jobHandle.Complete(); jobHandle.Complete();
var bounds = new Bounds(rootPart.worldPosition, float3(3f * objectScale)); var bounds = new Bounds(rootPart.worldPosition, float3(3f * objectScale));
int leafIndex = matricesBuffers.Length - 1;
for (int i = 0; i < matricesBuffers.Length; i++) for (int i = 0; i < matricesBuffers.Length; i++)
{ {
Mesh instanceMesh;
Color colorA, colorB;
if (i == leafIndex)
{
colorA = leafColorA;
colorB = leafColorB;
instanceMesh = leafMesh;
}
else
{
colorA = gradientA.Evaluate(i / (matricesBuffers.Length - 2f));
colorB = gradientB.Evaluate(i / (matricesBuffers.Length - 2f));
instanceMesh = mesh;
}
propertyBlock.SetColor(colorAId, colorA);
propertyBlock.SetColor(colorBId, colorB);
ComputeBuffer buffer = matricesBuffers[i]; ComputeBuffer buffer = matricesBuffers[i];
buffer.SetData(matrices[i]); buffer.SetData(matrices[i]);
float gradientInterpolator = i / (matricesBuffers.Length - 1f); float gradientInterpolator = i / (matricesBuffers.Length - 1f);
@@ -197,7 +223,7 @@ public class Fractal : MonoBehaviour
propertyBlock.SetColor(colorBId, gradientB.Evaluate(gradientInterpolator)); propertyBlock.SetColor(colorBId, gradientB.Evaluate(gradientInterpolator));
propertyBlock.SetBuffer(matricesId, buffer); propertyBlock.SetBuffer(matricesId, buffer);
propertyBlock.SetVector(sequenceNumbersId, sequenceNumbers[i]); propertyBlock.SetVector(sequenceNumbersId, sequenceNumbers[i]);
Graphics.DrawMeshInstancedProcedural(mesh, 0, material, bounds, buffer.count, propertyBlock); Graphics.DrawMeshInstancedProcedural(instanceMesh, 0, material, bounds, buffer.count, propertyBlock);
} }
} }
} }
+9 -3
View File
@@ -4,14 +4,20 @@
float4 _ColorA, _ColorB; float4 _ColorA, _ColorB;
float2 _SequenceNumbers; float4 _SequenceNumbers;
float4 GetFractalColor () { float4 GetFractalColor () {
#if defined(UNITY_PROCEDURAL_INSTANCING_ENABLED) #if defined(UNITY_PROCEDURAL_INSTANCING_ENABLED)
return lerp( float4 color;
_ColorA, _ColorB, color.rgb = lerp(
_ColorA.rgb, _ColorB.rgb,
frac(unity_InstanceID * _SequenceNumbers.x + _SequenceNumbers.y) frac(unity_InstanceID * _SequenceNumbers.x + _SequenceNumbers.y)
); );
color.a = lerp(
_ColorA.a, _ColorB.a,
frac(unity_InstanceID * _SequenceNumbers.z + _SequenceNumbers.w)
);
return color;
#else #else
return _ColorA; return _ColorA;
#endif #endif