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using System;
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using UnityEngine;
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public class Clock : MonoBehaviour
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{
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const float hoursToDegrees = -30.0f;
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[SerializeField]
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Transform minutesPivot = default;
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[SerializeField]
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Transform secondsPivot = default;
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private void Update()
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{
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var time = DateTime.Now.TimeOfDay;
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hoursPivot.localRotation = Quaternion.Euler(0.0f, 0.0f, hoursToDegrees * (float)time.TotalHours);
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minutesPivot.localRotation = Quaternion.Euler(0.0f, 0.0f, minutesToDegrees * (float)time.TotalMinutes);
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secondsPivot.localRotation = Quaternion.Euler(0.0f, 0.0f, secondsToDegrees * (float)time.TotalSeconds);
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}
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}
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},
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"com.unity.ide.rider": {
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"version": "1.1.4",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.test-framework": "1.1.1"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.ide.vscode": {
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"version": "1.2.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.cn"
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},
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"com.unity.test-framework": {
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"version": "1.1.20",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ext.nunit": "1.0.6",
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"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.textmeshpro": {
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"version": "2.1.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ugui": "1.0.0"
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},
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"url": "https://packages.unity.cn"
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},
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"com.unity.timeline": {
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"version": "1.2.17",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.cn"
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},
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"com.unity.ugui": {
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"version": "1.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.ui": "1.0.0",
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"com.unity.modules.imgui": "1.0.0"
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}
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},
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"com.unity.modules.ai": {
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"version": "1.0.0",
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"depth": 0,
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@@ -35,9 +35,6 @@ GraphicsSettings:
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@@ -4,7 +4,7 @@
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m_ObjectHideFlags: 0
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productGUID: 9d17149382075b14fa827dbf00e8f2dc
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productGUID: c459ed7339791f844af446feae614396
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AndroidProfiler: 0
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AndroidFilterTouchesWhenObscured: 0
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AndroidEnableSustainedPerformanceMode: 0
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@@ -13,7 +13,7 @@ PlayerSettings:
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useOnDemandResources: 0
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accelerometerFrequency: 60
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productName: Tutorials-Basics-GameObjectsAndScripts
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productName: Tutorials-Basics-Jobs
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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defaultScreenHeightWeb: 600
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m_ActiveColorSpace: 1
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m_ActiveColorSpace: 0
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m_MTRendering: 1
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m_StackTraceTypes: 010000000100000001000000010000000100000001000000
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iosShowActivityIndicatorOnLoading: -1
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@@ -582,19 +582,7 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLWasmStreaming: 0
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scriptingDefineSymbols:
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1: UNITY_POST_PROCESSING_STACK_V2
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4: UNITY_POST_PROCESSING_STACK_V2
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7: UNITY_POST_PROCESSING_STACK_V2
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13: UNITY_POST_PROCESSING_STACK_V2
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14: UNITY_POST_PROCESSING_STACK_V2
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19: UNITY_POST_PROCESSING_STACK_V2
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21: UNITY_POST_PROCESSING_STACK_V2
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25: UNITY_POST_PROCESSING_STACK_V2
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27: UNITY_POST_PROCESSING_STACK_V2
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28: UNITY_POST_PROCESSING_STACK_V2
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29: UNITY_POST_PROCESSING_STACK_V2
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30: UNITY_POST_PROCESSING_STACK_V2
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scriptingDefineSymbols: {}
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platformArchitecture: {}
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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Reference in New Issue
Block a user