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CatlikeCoding-Unity/ProjectSettings/Packages/com.unity.probuilder/Settings.json
2021-02-03 22:12:15 +08:00

223 lines
11 KiB
JSON

{
"m_Name": "Settings",
"m_Path": "ProjectSettings/Packages/com.unity.probuilder/Settings.json",
"m_Dictionary": {
"m_DictionaryValues": [
{
"type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "log.level",
"value": "{\"m_Value\":3}"
},
{
"type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "log.output",
"value": "{\"m_Value\":1}"
},
{
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "log.path",
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
},
{
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.materialPalettePath",
"value": "{\"m_Value\":\"Assets/ProBuilder Data/Default Material Palette.asset\"}"
},
{
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "VertexColorPalette.previousColorPalette",
"value": "{\"m_Value\":\"Assets/ProBuilder Data/Default Color Palette.asset\"}"
},
{
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "about.identifier",
"value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":4,\"m_Patch\":0,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
},
{
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "preferences.version",
"value": "{\"m_Value\":{\"m_Major\":4,\"m_Minor\":4,\"m_Patch\":0,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapePivotLocation",
"value": "{\"m_Value\":1}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.newShapesSnapToGrid",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "lightmapping.autoUnwrapLightmapUV",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.autoRecalculateCollisions",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.meshColliderIsConvex",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.backFaceSelectEnabled",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.toolbarIconGUI",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showSceneInfo",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.showEditorNotifications",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "UVEditor.showPreviewMaterial",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.exportRecursive",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.exportAsGroup",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objApplyTransform",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objExportRightHanded",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objExportCopyTextures",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objExportVertexColors",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objTextureOffsetScale",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "export.objQuads",
"value": "{\"m_Value\":true}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "CollapseVertices.collapseToFirst",
"value": "{\"m_Value\":false}"
},
{
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.shadowCastingMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.userMaterial",
"value": "{\"m_Value\":{\"instanceID\":0}}"
},
{
"type": "UnityEditor.StaticEditorFlags, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.defaultStaticEditorFlags",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapeColliderType",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "lightmapping.defaultLightmapUnwrapParameters",
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
},
{
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.rectSelectModifier",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.dragSelectRectMode",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.selectMode",
"value": "{\"m_Value\":2}"
},
{
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "uv.uvEditorGridSnapIncrement",
"value": "{\"m_Value\":0.125}"
},
{
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "WeldVertices.weldDistance",
"value": "{\"m_Value\":0.009999999776482582}"
},
{
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "ExtrudeFaces.distance",
"value": "{\"m_Value\":0.5}"
},
{
"type": "UnityEditor.ProBuilder.Actions.Export+ExportFormat, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "export.format",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "MoveElements.s_Translation",
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":28.0}}"
},
{
"type": "UnityEditor.ProBuilder.Actions.OffsetElements+CoordinateSpace, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "MoveElements.s_CoordinateSpace",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEditor.ProBuilder.Actions.DetachFaces+DetachSetting, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "DetachFaces.target",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.ExtrudeMethod, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.extrudeMethod",
"value": "{\"m_Value\":2}"
}
]
}
}