fix(memory): add CDestructible to CAllocatableObject
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@ -13,7 +13,7 @@ NAMESPACE_MODULE_BEGIN(Utility)
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struct FAllocatorInterface;
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template <typename T>
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concept CAllocatableObject = CObject<T> && !CConst<T> && !CVolatile<T>;
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concept CAllocatableObject = CObject<T> && !CConst<T> && !CVolatile<T> && CDestructible<T>;
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template <typename A, typename T = int>
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concept CAllocator = !CSameAs<A, FAllocatorInterface> && CAllocatableObject<T>
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@ -63,7 +63,7 @@ struct FAllocatorInterface
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/** Deallocates storage. */
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FORCEINLINE void Deallocate(T* InPtr) = delete;
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/** @return true if allocation can be deallocated by another allocator, otherwise false. */
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/** @return true if allocation can be deallocated by another allocator, otherwise false. always return true when bSupportsMultipleAllocation is true. */
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NODISCARD FORCEINLINE bool IsTransferable(T* InPtr) const { return true; }
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/** Calculates the amount of slack to allocate for an array that has just grown to a given number of elements. */
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