style(miscellaneous): rename the Misc directory to Miscellaneous
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50
Redcraft.Utility/Source/Public/Miscellaneous/CoreDefines.h
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50
Redcraft.Utility/Source/Public/Miscellaneous/CoreDefines.h
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#pragma once
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// Define the normal namespace
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#define NAMESPACE_BEGIN(Name) namespace Name {
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#define NAMESPACE_END(Name) }
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#define NAMESPACE_USING(Name) using namespace Name;
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// Define the inline namespace
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#define NAMESPACE_INLINE_BEGIN(Name) inline NAMESPACE_BEGIN(Name)
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#define NAMESPACE_INLINE_END(Name) NAMESPACE_END(Name)
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// Define the module namespace
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#define NAMESPACE_MODULE_BEGIN(Name) NAMESPACE_INLINE_BEGIN(Name)
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#define NAMESPACE_MODULE_END(Name) NAMESPACE_INLINE_END(Name)
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// Define the redcraft master namespace
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#define NAMESPACE_REDCRAFT RFur
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#define NAMESPACE_REDCRAFT_BEGIN NAMESPACE_BEGIN(NAMESPACE_REDCRAFT)
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#define NAMESPACE_REDCRAFT_END NAMESPACE_END(NAMESPACE_REDCRAFT)
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#define NAMESPACE_REDCRAFT_USING NAMESPACE_USING(NAMESPACE_REDCRAFT)
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// Define the private namespace - Used to hide the realization of something
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#define NAMESPACE_PRIVATE Private
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#define NAMESPACE_PRIVATE_BEGIN NAMESPACE_BEGIN(NAMESPACE_PRIVATE)
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#define NAMESPACE_PRIVATE_END NAMESPACE_END(NAMESPACE_PRIVATE)
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// Define the STD namespace
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#define NAMESPACE_STD std
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#define NAMESPACE_STD_BEGIN NAMESPACE_BEGIN(NAMESPACE_STD)
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#define NAMESPACE_STD_END NAMESPACE_END(NAMESPACE_STD)
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#define NAMESPACE_STD_USING NAMESPACE_USING(NAMESPACE_STD)
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// Define the unnamed namespace
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#define NAMESPACE_UNNAMED_BEGIN namespace {
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#define NAMESPACE_UNNAMED_END }
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#define NAMESPACE_INLINE_UNNAMED_BEGIN inline namespace {
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#define NAMESPACE_INLINE_UNNAMED_END }
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NAMESPACE_REDCRAFT_BEGIN
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NAMESPACE_MODULE_BEGIN(Redcraft)
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NAMESPACE_MODULE_BEGIN(Utility)
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enum { INDEX_NONE = -1 };
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enum { UNICODE_BOM = 0xfeff };
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enum EForceInit { ForceInit };
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NAMESPACE_MODULE_END(Utility)
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NAMESPACE_MODULE_END(Redcraft)
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NAMESPACE_REDCRAFT_END
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