Merge branch 'Test' of https://gitea.myredstone.top/Sch/Cut5 into 2023TestBranch

This commit is contained in:
Sch 2023-09-28 10:35:46 +08:00
commit 1c015f96e5
8 changed files with 198 additions and 33 deletions

View File

@ -7,49 +7,67 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{233774
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE5", "Intermediate\ProjectFiles\UE5.vcxproj", "{6EE39883-7339-3FB6-AD82-931FB137D37F}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cut5", "Intermediate\ProjectFiles\Cut5.vcxproj", "{B95E7D0E-DB45-3765-9058-E00EBBC4B157}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Cut5", "Intermediate\ProjectFiles\Cut5.vcxproj", "{AF5A253A-0F37-38CE-8998-45CA936C112B}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE5", "Intermediate\ProjectFiles\UE5.vcxproj", "{C48D0E9D-C862-3EA3-96A7-752EE9D06362}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
D:\UE\UE_5.2\Engine\Extras\VisualStudioDebugging\Unreal.natvis = D:\UE\UE_5.2\Engine\Extras\VisualStudioDebugging\Unreal.natvis ..\..\Software\UE_5.2\Engine\Extras\VisualStudioDebugging\Unreal.natvis = ..\..\Software\UE_5.2\Engine\Extras\VisualStudioDebugging\Unreal.natvis
EndProjectSection EndProjectSection
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Android = DebugGame Editor|Android
DebugGame Editor|Win64 = DebugGame Editor|Win64 DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Android = DebugGame|Android
DebugGame|Win64 = DebugGame|Win64 DebugGame|Win64 = DebugGame|Win64
Development Editor|Android = Development Editor|Android
Development Editor|Win64 = Development Editor|Win64 Development Editor|Win64 = Development Editor|Win64
Development|Android = Development|Android
Development|Win64 = Development|Win64 Development|Win64 = Development|Win64
Shipping|Android = Shipping|Android
Shipping|Win64 = Shipping|Win64 Shipping|Win64 = Shipping|Win64
EndGlobalSection EndGlobalSection
# UnrealVS Section # UnrealVS Section
GlobalSection(ddbf523f-7eb6-4887-bd51-85a714ff87eb) = preSolution GlobalSection(ddbf523f-7eb6-4887-bd51-85a714ff87eb) = preSolution
AvailablePlatforms=Win64 AvailablePlatforms=Win64;Android
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6EE39883-7339-3FB6-AD82-931FB137D37F}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame Editor|Android.ActiveCfg = Invalid|x64
{6EE39883-7339-3FB6-AD82-931FB137D37F}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{6EE39883-7339-3FB6-AD82-931FB137D37F}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{6EE39883-7339-3FB6-AD82-931FB137D37F}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win64
{6EE39883-7339-3FB6-AD82-931FB137D37F}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame|Android.Build.0 = Android_DebugGame|Win64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.DebugGame|Win64.Build.0 = DebugGame|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.DebugGame|Win64.ActiveCfg = DebugGame|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development Editor|Android.ActiveCfg = Invalid|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.DebugGame|Win64.Build.0 = DebugGame|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Development Editor|Win64.ActiveCfg = Development_Editor|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development Editor|Win64.Build.0 = Development_Editor|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Development Editor|Win64.Build.0 = Development_Editor|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development|Android.ActiveCfg = Android_Development|Win64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Development|Win64.ActiveCfg = Development|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development|Android.Build.0 = Android_Development|Win64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Development|Win64.Build.0 = Development|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development|Win64.ActiveCfg = Development|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Shipping|Win64.ActiveCfg = Shipping|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Development|Win64.Build.0 = Development|x64
{AF5A253A-0F37-38CE-8998-45CA936C112B}.Shipping|Win64.Build.0 = Shipping|x64 {B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Shipping|Android.ActiveCfg = Android_Shipping|Win64
{B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Shipping|Android.Build.0 = Android_Shipping|Win64
{B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Shipping|Win64.ActiveCfg = Shipping|x64
{B95E7D0E-DB45-3765-9058-E00EBBC4B157}.Shipping|Win64.Build.0 = Shipping|x64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win64
{C48D0E9D-C862-3EA3-96A7-752EE9D06362}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win64
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution GlobalSection(NestedProjects) = preSolution
{6EE39883-7339-3FB6-AD82-931FB137D37F} = {233774A8-CC9D-3FA9-86D1-90573E92B704} {C48D0E9D-C862-3EA3-96A7-752EE9D06362} = {233774A8-CC9D-3FA9-86D1-90573E92B704}
{AF5A253A-0F37-38CE-8998-45CA936C112B} = {DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6} {B95E7D0E-DB45-3765-9058-E00EBBC4B157} = {DE1F8B53-6C02-3C13-9101-A7C8D96F3FF6}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View File

@ -13,10 +13,22 @@
#include "Serialization/BufferArchive.h" #include "Serialization/BufferArchive.h"
// Use Relative Path
FString FFFMPEGUtils::LoadMedia(const FString& Path, FTimelinePropertyData* PropertyData) FString FFFMPEGUtils::LoadMedia(const FString& Path, FTimelinePropertyData* PropertyData)
{ {
FString NewPath;
if (FPaths::IsRelative(Path))
{
NewPath = FGlobalData::BasePath / FGlobalData::CurrentProjectName / Path;
}
else
{
NewPath = Path;
}
AVFormatContext* FormatContext = nullptr; AVFormatContext* FormatContext = nullptr;
if (avformat_open_input(&FormatContext, TCHAR_TO_UTF8(*Path), nullptr, nullptr) != 0) if (avformat_open_input(&FormatContext, TCHAR_TO_UTF8(*NewPath), nullptr, nullptr) != 0)
{ {
return TEXT("Failed"); return TEXT("Failed");
} }
@ -185,7 +197,7 @@ FString FFFMPEGUtils::LoadMedia(const FString& Path, FTimelinePropertyData* Prop
} }
PropertyData->Name = FPaths::GetBaseFilename(Path); PropertyData->Name = FPaths::GetBaseFilename(Path);
PropertyData->MoviePath = Path; PropertyData->MoviePath = NewPath;
return {}; return {};

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@ -788,6 +788,7 @@ struct CUT5_API FEffectCardProperty
int32 ID = 0; int32 ID = 0;
TArray<FStringWithGUID> UsedCurtains; TArray<FStringWithGUID> UsedCurtains;
FStringWithGUID JumpStepCurtains; FStringWithGUID JumpStepCurtains;
bool IsGlobal = true;
bool IsClone = false; bool IsClone = false;
friend FArchive& operator<<(FArchive& Ar, FEffectCardProperty& EffectCardProperty) friend FArchive& operator<<(FArchive& Ar, FEffectCardProperty& EffectCardProperty)
@ -799,6 +800,7 @@ struct CUT5_API FEffectCardProperty
Ar << EffectCardProperty.UsedCurtains; Ar << EffectCardProperty.UsedCurtains;
Ar << EffectCardProperty.JumpStepCurtains; Ar << EffectCardProperty.JumpStepCurtains;
Ar << EffectCardProperty.IsClone; Ar << EffectCardProperty.IsClone;
Ar << EffectCardProperty.IsGlobal;
return Ar; return Ar;
}; };
@ -821,6 +823,8 @@ struct CUT5_API FEffectCardGroup
int32 ID = 0; int32 ID = 0;
TArray<FStringWithGUID> UsedCurtains; TArray<FStringWithGUID> UsedCurtains;
FStringWithGUID JumpStepCurtains; FStringWithGUID JumpStepCurtains;
bool IsGlobal = true;
friend FArchive& operator<<(FArchive& Ar, FEffectCardGroup& EffectCard) friend FArchive& operator<<(FArchive& Ar, FEffectCardGroup& EffectCard)
{ {
Ar << EffectCard.GroupName; Ar << EffectCard.GroupName;
@ -833,6 +837,7 @@ struct CUT5_API FEffectCardGroup
Ar << EffectCard.ID; Ar << EffectCard.ID;
Ar << EffectCard.UsedCurtains; Ar << EffectCard.UsedCurtains;
Ar << EffectCard.JumpStepCurtains; Ar << EffectCard.JumpStepCurtains;
Ar << EffectCard.IsGlobal;
return Ar; return Ar;
}; };
}; };

View File

@ -618,6 +618,49 @@ TSharedPtr<SWidget> SEffectCard::GetPropertiesWidget()
] ]
] ]
] ]
]
+ SVerticalBox::Slot()
.SizeParam(FAuto())
.Padding(0, 13, 0, 0)
[
SNew(SBox).HeightOverride(32).WidthOverride(214)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.SizeParam(FAuto())
.VAlign(VAlign_Center)
[
SNew(SBox)
.WidthOverride(62)
.HeightOverride(32)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(FText::FromString(TEXT("全局")))
.Font(NormalText.Font)
.Justification(ETextJustify::Center)
]
]
+ SHorizontalBox::Slot()
.SizeParam(FAuto())
.HAlign(HAlign_Right)
[
SNew(SBox)
.WidthOverride(136)
.HeightOverride(32)
[
SNew(SCheckBox)
.IsChecked_Lambda([this]()
{
return this->CardProperty->IsGlobal ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
})
.OnCheckStateChanged_Lambda([this](const ECheckBoxState State)
{
this->CardProperty->IsGlobal = State == ECheckBoxState::Checked;
})
]
]
]
]; ];
return PropertiesWidget; return PropertiesWidget;

View File

@ -420,8 +420,52 @@ void SEffectCardGroup::Construct(const FArguments& InArgs)
] ]
] ]
] ]
]
+ SVerticalBox::Slot()
.SizeParam(FAuto())
.Padding(0, 13, 0, 0)
[
SNew(SBox).HeightOverride(32).WidthOverride(214)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.SizeParam(FAuto())
.VAlign(VAlign_Center)
[
SNew(SBox)
.WidthOverride(62)
.HeightOverride(32)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(FText::FromString(TEXT("全局")))
.Font(NormalText.Font)
.Justification(ETextJustify::Center)
]
]
+ SHorizontalBox::Slot()
.SizeParam(FAuto())
.HAlign(HAlign_Right)
[
SNew(SBox)
.WidthOverride(136)
.HeightOverride(32)
[
SNew(SCheckBox)
.IsChecked_Lambda([this]()
{
return this->EffectCardGroup->IsGlobal ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
})
.OnCheckStateChanged_Lambda([this](const ECheckBoxState State)
{
this->EffectCardGroup->IsGlobal = State == ECheckBoxState::Checked;
})
]
]
]
]; ];
PropertiesInterfaceGUID = EffectCardGroup->Guid; PropertiesInterfaceGUID = EffectCardGroup->Guid;
CallRender(); CallRender();
} }

View File

@ -254,12 +254,31 @@ void SCustomInputPanel::Construct(const FArguments& InArgs)
DesktopPlatformModule->OpenFileDialog(nullptr, (TEXT("打开文件")), TEXT(""), TEXT(""), TEXT(""), EFileDialogFlags::Multiple, OpenFileName); DesktopPlatformModule->OpenFileDialog(nullptr, (TEXT("打开文件")), TEXT(""), TEXT(""), TEXT(""), EFileDialogFlags::Multiple, OpenFileName);
for (int32 i = 0; i < OpenFileName.Num(); i++) for (int32 i = 0; i < OpenFileName.Num(); i++)
{ {
AVFormatContext* Context = nullptr;
if (avformat_open_input(&Context, TCHAR_TO_UTF8(*OpenFileName[i]), nullptr, nullptr) != 0)
{
continue;
}
// Move Video To Save
FString MediaSavePath = FGlobalData::BasePath / FGlobalData::CurrentProjectName / TEXT("MediaFolder");
if (!FPaths::DirectoryExists(MediaSavePath))
{
FPlatformFileManager::Get().GetPlatformFile().CreateDirectoryTree(*MediaSavePath);
}
FString MediaBaseName = FPaths::GetBaseFilename(OpenFileName[i]) + TEXT(".") + FPaths::GetExtension(OpenFileName[i]);
MediaSavePath = MediaSavePath / MediaBaseName;
IFileManager::Get().Copy(*MediaSavePath, *OpenFileName[i], true, true);
FString RelativePath = TEXT("MediaFolder") / MediaBaseName;
FTimelinePropertyData Data; FTimelinePropertyData Data;
if (FFFMPEGUtils::LoadMedia(OpenFileName[i], &Data) == TEXT("Failed")) if (FFFMPEGUtils::LoadMedia(RelativePath, &Data) == TEXT("Failed"))
{ {
continue; continue;
}; };
TSharedPtr<SCustomInputResource> Resource = SNew(SCustomInputResource).MainInterface(MainWidgetInterface).CustomInputPanel(this) TSharedPtr<SCustomInputResource> Resource = SNew(SCustomInputResource).MainInterface(MainWidgetInterface).CustomInputPanel(this)
.PropertyData(Data).OnCheckBoxChecked_Lambda([this](FTimelinePropertyData& ClickedData, bool bIsChecked) .PropertyData(Data).OnCheckBoxChecked_Lambda([this](FTimelinePropertyData& ClickedData, bool bIsChecked)
{ {

View File

@ -211,17 +211,38 @@ void SCutTimeline::Construct(const FArguments& InArgs)
.MinValue(0.0) .MinValue(0.0)
.Value_Lambda([this]() .Value_Lambda([this]()
{ {
return FMath::GetMappedRangeValueClamped(FVector2D(30.0, GetCachedGeometry().GetLocalSize().X / FGlobalData::TrackLength), FVector2D(0, 1.0), FGlobalData::DefaultTimeTickSpace); return FMath::GetMappedRangeValueClamped(FVector2D(GetCachedGeometry().GetLocalSize().X / FGlobalData::TrackLength, 15.0), FVector2D(0, 1.0), FGlobalData::DefaultTimeTickSpace);
}) })
.OnValueChanged_Lambda([this](float ChangedValue) .OnValueChanged_Lambda([this](float ChangedValue)
{ {
FGlobalData::DefaultTimeTickSpace = FMath::GetMappedRangeValueClamped(FVector2D(0, 1.0), FVector2D(30.0, GetCachedGeometry().GetLocalSize().X / FGlobalData::TrackLength), ChangedValue); FGlobalData::DefaultTimeTickSpace = FMath::GetMappedRangeValueClamped(FVector2D(0, 1.0), FVector2D(GetCachedGeometry().GetLocalSize().X / FGlobalData::TrackLength, 15.0), ChangedValue);
UpdateCursorPosition(GetCursorPosition(), false); UpdateCursorPosition(GetCursorPosition(), false);
// TrackBodyHScrollBox->SetScrollOffset(TimelineTick->GetCursorPosition() * FGlobalData::DefaultTimeTickSpace);
TrackBodyHScrollBox->SetScrollOffset(0.0);
int32 Frame = GetCursorPosition();
float Offset = TrackBodyHScrollBox->GetScrollOffset();
float MaxOffset = TrackBodyHScrollBox->GetScrollOffsetOfEnd();
float TickOffset = TickScrollBox->GetScrollOffset();
float TickMaxOffset = TickScrollBox->GetScrollOffsetOfEnd();
// GEngine->AddOnScreenDebugMessage(-1, 5.0f, FColor::White, FString::Printf(TEXT("Offset: %f, MaxOffset: %f, TickOffset: %f, TickMaxOffset: %f"), Offset, MaxOffset, TickOffset, TickMaxOffset));
TrackBodyHScrollBox->SetScrollOffset(Frame * FGlobalData::DefaultTimeTickSpace);
if (TickScrollBox->GetScrollOffset() > TickScrollBox->GetScrollOffsetOfEnd())
{
TickScrollBox->SetScrollOffset(TickScrollBox->GetScrollOffsetOfEnd());
}
else
{
TickScrollBox->SetScrollOffset(TrackBodyHScrollBox->GetScrollOffset()); TickScrollBox->SetScrollOffset(TrackBodyHScrollBox->GetScrollOffset());
}
RenderGroup(); RenderGroup();
}) })

View File

@ -54,6 +54,8 @@ int32 STimelineTick::OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGe
int32 TickCount = //(FGlobalData::TrackLength * FGlobalData::CurrentTimeScroll) / FGlobalData::DefaultTimeTickSpace; int32 TickCount = //(FGlobalData::TrackLength * FGlobalData::CurrentTimeScroll) / FGlobalData::DefaultTimeTickSpace;
FGlobalData::TrackLength; FGlobalData::TrackLength;
int32 LastRenderedText = 0;
for (int32 j = 0; j < TickCount; j++) for (int32 j = 0; j < TickCount; j++)
{ {
@ -73,8 +75,8 @@ int32 STimelineTick::OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGe
const int32 Multiplier = FMath::GetMappedRangeValueClamped(FVector2D(500, 1), FVector2D(1, 6), Space); const int32 Multiplier = FMath::GetMappedRangeValueClamped(FVector2D(500, 1), FVector2D(1, 6), Space);
int32 Result = int32(j * FGlobalData::DefaultTimeTickSpace);
if (j % (Multiplier * int32(FGlobalData::GlobalFPS)) == 0) if (FMath::Abs(Result - 100 * (LastRenderedText)) < 14)
{ {
const FSlateBrush Brush; const FSlateBrush Brush;
FSlateDrawElement::MakeBox( FSlateDrawElement::MakeBox(
@ -88,8 +90,9 @@ int32 STimelineTick::OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGe
, FSlateLayoutTransform(FVector2f(TickBox->GetCachedGeometry().GetLocalPositionAtCoordinates(FVector2f(0.0, 0.0)).X + j * FGlobalData::DefaultTimeTickSpace, 5))); , FSlateLayoutTransform(FVector2f(TickBox->GetCachedGeometry().GetLocalPositionAtCoordinates(FVector2f(0.0, 0.0)).X + j * FGlobalData::DefaultTimeTickSpace, 5)));
FSlateDrawElement::MakeText( FSlateDrawElement::MakeText(
OutDrawElements, LayerId, NewTextLoc, FGlobalData::GetTimeData(j), FAppStyle::Get().GetWidgetStyle<FTextBlockStyle>("NormalText").Font, ESlateDrawEffect::None, FLinearColor(1.0, 1.0, 1.0, 0.5)); OutDrawElements, LayerId, NewTextLoc, FGlobalData::GetTimeData(j), FAppStyle::Get().GetWidgetStyle<FTextBlockStyle>("NormalText").Font, ESlateDrawEffect::None, FLinearColor(1.0, 1.0, 1.0, 0.5));
LastRenderedText++;
} }
} }
const FSlateBrush Brush; const FSlateBrush Brush;