From de92f7f80193791db56eccaf7ff89fd4da372786 Mon Sep 17 00:00:00 2001 From: WUFFCHEN <1337338589@qq.com> Date: Sun, 15 Feb 2026 01:47:30 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E9=94=99=E4=BA=86=20?= =?UTF-8?q?=E6=B2=A1=E6=9C=89=E4=BF=9D=E5=AD=98=E6=95=B0=E6=8D=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 杂项/dragonsurvival-server.toml | 1152 ------------------------------- 1 file changed, 1152 deletions(-) delete mode 100644 杂项/dragonsurvival-server.toml diff --git a/杂项/dragonsurvival-server.toml b/杂项/dragonsurvival-server.toml deleted file mode 100644 index 67de709..0000000 --- a/杂项/dragonsurvival-server.toml +++ /dev/null @@ -1,1152 +0,0 @@ - -[wings] - #How many ticks it takes for one hunger point to be drained while flying, this is based on hover flight. - #Range: 1 ~ 72000 - flightHungerTicks = 50 - #For how many seconds wings are disabled after the levitation effect has ended - #Range: 0 ~ 60 - levitationAfterEffect = 3 - #Old flight physics with infinite acceleration (bug). Can cause server lags and feel too fast. - unlimitedFlightAcceleration = false - #Should hovering be completely stable similar to creative flight? - stableHover = false - #The cooldown in seconds in between uses of the spin attack in flight - #Range: 0 ~ 100000 - flightSpinCooldown = 5 - #Whether to use flight similar to creative rather then gliding. - alternateFlight = false - #Whether your wings will fold automatically when landing. Has protection against accidental triggering, so the wings do not always close. If False you must close the wings manually. - foldWingsOnLand = false - #Whether fall damage from flight is lethal, otherwise it will leave you at half a heart - lethalFallDamage = true - #Whether fall damage in flight is included. If true dragon will take damage from the fall. - enableFlightFallDamage = true - #Whether you use up hunger while flying. - flyingUsesHunger = true - #If the player's hunger is below this parameter, he can't open his wings. - #Range: 0 ~ 20 - flightHungerThreshold = 6 - #Whether dragons can fly when totally hungry. You can't open your wings if you're hungry. - allowFlyingWhenTotallyHungry = false - #Whether you should be able to obtain the spin ability from the ender dragon or take special item. - enderDragonGrantsSpin = true - #Whether dragons can use levitation magic from birth. - startWithLevitation = true - #Maximum acceleration fly speed up and down. Take into account the chunk load speed. A speed of 0.3 is optimal. - #Range: 0.1 ~ 1.0 - maxFlightSpeed = 0.3 - -[magic] - #The base range of the breath attack (breath range increases with dragon growth) - #Range: 0 ~ 10 - baseBreathRange = 3 - #The multiplier that is used to increase the passive skill costs per level - #Range: 0.0 ~ 100.0 - passiveScalingCost = 6.0 - #The initial exp cost for leveling passive skills. - #Range: 0 ~ 100 - initialPassiveCost = 4 - #Disable the exp requirements for leveling up active skills - noEXPRequirements = false - #Whether sea dragon abilities should be enabled - seaDragonAbilities = true - #Whether forest dragon abilities should be enabled - forestDragonAbilities = true - #Whether cave dragon abilities should be enabled - caveDragonAbilities = true - #Whether dragon abilities should be enabled - dragonAbilities = true - - [magic.abilities] - #Whether to save passives skills when changing dragon type - saveAllAbilities = false - - [magic.abilities.sea_dragon] - - [magic.abilities.sea_dragon.passives] - #Whether the water ability should be enabled - water = true - #The percentage chance that spectral impact will proc. This is multiplied by the level of the skill. - #Range: 0 ~ 100 - spectralImpactProcChance = 15 - #Whether the spectralImpact ability should be enabled - spectralImpact = true - #Whether the sea magic ability should be enabled - seaMagic = true - #Whether the sea athletics ability should be enabled - seaAthletics = true - - [magic.abilities.sea_dragon.actives] - - [magic.abilities.sea_dragon.actives.storm_breath] - #List of entities that will not receive the charged effect at all Format: modid:id - chargedBlacklist = ["minecraft:armor_stand", "minecraft:cat", "minecraft:cart", "minecraft:guardian", "minecraft:elder_guardian", "minecraft:enderman", "upgrade_aquatic:thrasher", "upgrade_aquatic:great_thrasher"] - #List of entities that will not spread the charged effect. Format: modid:id - chargedSpreadBlacklist = ["minecraft:armor_stand", "minecraft:cat", "minecraft:cart", "minecraft:guardian", "minecraft:elder_guardian", "minecraft:enderman", "upgrade_aquatic:thrasher", "upgrade_aquatic:great_thrasher"] - #The charged effect damage (starts at 1, scaling with effect level) will get multiplied by this amount - #Range: 0.0 ~ 100.0 - chargedEffectDamageMultiplier = 1.0 - #The max distance in blocks the storm breath and charged effect is able to chain to mobs - #Range: 0 ~ 100 - chargedChainRange = 4 - #How many times the charged effect is able to chain. - #Range: -1 ~ 100 - chargedEffectMaxChain = 5 - #How many mobs the charged effect is able to chain to at once - #Range: 0 ~ 100 - chargedEffectChainCount = 2 - #How many mobs stormbreath is able to chain to at once - #Range: 0 ~ 100 - stormBreathChainCount = 2 - #Blocks that have a chance to be broken by storm breath. Formatting: block/modid:id - stormBreathBlockBreaks = ["minecraft:impermeable", "minecraft:flowers", "minecraft:replaceable_plants"] - #How often in seconds, mana is consumed while using storm breath - #Range: 0.0 ~ 100.0 - stormBreathManaTicks = 2.0 - #The mana cost of sustaining the storm breath ability - #Range: 0 ~ 100 - stormBreathOvertimeMana = 1 - #The cast time in seconds of the storm breath ability - #Range: 0.05 ~ 10000.0 - stormBreathCasttime = 1.0 - #The cooldown in seconds of the storm breath ability - #Range: 0.05 ~ 10000.0 - stormBreathCooldown = 10.0 - #The mana cost for starting the storm breath ability - #Range: 0 ~ 100 - stormBreathInitialMana = 2 - #The amount of damage the storm breath ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - stormBreathDamage = 1.0 - #Whether the storm breath ability should be enabled - stormBreath = true - - [magic.abilities.sea_dragon.actives.sea_vision] - #The mana cost for using the sea vision ability - #Range: 0 ~ 100 - seaVisionManaCost = 1 - #The cast time in seconds of the sea vision ability - #Range: 0.05 ~ 10000.0 - seaEyesCasttime = 1.0 - #The cooldown in seconds of the sea vision ability - #Range: 0.05 ~ 10000.0 - seaVisionCooldown = 60.0 - #The duration in seconds of the sea vision effect given when the ability is used - #Range: 1.0 ~ 10000.0 - seaVisionDuration = 100.0 - #Whether the sea vision ability should be enabled - seaVision = true - - [magic.abilities.sea_dragon.actives.revealing_the_soul] - #The multiplier that is applied to exp with revealing the soul, the extra exp is in addition to the normal drops. so 1.0 = 100% increase - #Range: 0.0 ~ 10000.0 - revealingTheSoulMultiplier = 1.0 - #The max amount of increased exp that can be gained from a single mob with revealing the soul - #Range: 0 ~ 10000 - revealingTheSoulMaxEXP = 20 - #The mana cost for using the revealing The Soul ability - #Range: 0 ~ 100 - revealingTheSoulManaCost = 1 - #The cast time in seconds of the revealing the soul ability - #Range: 0.05 ~ 10000.0 - revealingTheSoulCasttime = 1.0 - #The cooldown in seconds of the revealing the soul ability - #Range: 0.05 ~ 10000.0 - revealingTheSoulCooldown = 30.0 - #The duration in seconds of the revealing The Soul effect given when the ability is used - #Range: 1.0 ~ 10000.0 - revealingTheSoulDuration = 200.0 - #Whether the revealing The Soul ability should be enabled - revealingTheSoul = true - - [magic.abilities.sea_dragon.actives.ball_lightning] - #The mana cost for using the lightning ball ability - #Range: 0 ~ 100 - ballLightningManaCost = 1 - #The amount of damage the lightning ball ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - ballLightningDamage = 4.0 - #The cast time in seconds of the ball lightning ability - #Range: 0.05 ~ 10000.0 - ballLightningCasttime = 2.0 - #The cooldown in seconds of the ball lightning ability - #Range: 0.05 ~ 10000.0 - ballLightningCooldown = 20.0 - #Whether the lightning ball ability should be enabled - ballLightning = true - - [magic.abilities.forest_dragon] - - [magic.abilities.forest_dragon.passives] - #Whether the light in darkness ability should be enabled - lightInDarkness = true - #Whether the forest magic ability should be enabled - forestMagic = true - #Whether the forest athletics ability should be enabled - forestAthletics = true - #Whether the cliffhanger ability should be enabled - cliffHanger = true - - [magic.abilities.forest_dragon.actives] - - [magic.abilities.forest_dragon.actives.spike] - #The mana cost for using the spike ability - #Range: 0 ~ 100 - spikeManaCost = 1 - #The amount of damage the spike ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - spikeDamage = 2.0 - #The cooldown in seconds of the spike ability - #Range: 0.05 ~ 10000.0 - spikeCooldown = 3.0 - #Whether the spike ability will fire an additional shot per level - spikeMultishot = true - #The amount each additional spike fired will add to its inaccuracy - #Range: 0.0 ~ 100.0 - spikeSpread = 1.0 - #Whether the spike ability should be enabled - spike = true - - [magic.abilities.forest_dragon.actives.inspiration] - #The mana cost for using the inspiration ability - #Range: 0 ~ 100 - inspirationManaCost = 1 - #The duration in seconds of the inspiration effect given when the ability is used - #Range: 1.0 ~ 10000.0 - inspirationDuration = 200.0 - #The cast time in seconds of the inspiration ability - #Range: 0.05 ~ 10000.0 - inspirationCasttime = 1.0 - #The cooldown in seconds of the inspiration ability - #Range: 0.05 ~ 10000.0 - inspirationCooldown = 60.0 - #Whether the inspiration ability should be enabled - inspiration = true - - [magic.abilities.forest_dragon.actives.hunter] - #The mana cost for using the hunter ability - #Range: 0 ~ 100 - hunterManaCost = 1 - #The bonus damage multiplier the hunter effect gives when invisible. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - hunterDamageBonus = 1.0 - #The cast time in seconds of the hunter ability - #Range: 0.05 ~ 10000.0 - hunterCasttime = 3.0 - #The cooldown in seconds of the hunter ability - #Range: 0.05 ~ 10000.0 - hunterCooldown = 30.0 - #The duration in seconds of the hunter effect given when the ability is used - #Range: 1.0 ~ 10000.0 - hunterDuration = 30.0 - #Whether the hunter ability should be enabled - hunter = true - - [magic.abilities.forest_dragon.actives.forest_breath] - #Blocks which dirt can be transformed into. Formatting: mod_id:block_id:chance (e.g. minecraft:podzol:7) (The chance is x out of 100) - dirtTransformationBlocks = ["minecraft:moss_block:3", "minecraft:podzol:7", "minecraft:mycelium:7", "minecraft:grass_block:25"] - #Allow the forest breath to transform dirt into nature related blocks - allowDirtTransformation = true - #Blocks that will not be grown by the forest breath. Formatting: block/modid:id - forestBreathGrowBlacklist = ["minecraft:grass", "minecraft:grass_block"] - #Blocks that have a chance to be broken by forest breath. Formatting: block/modid:id - forestBreathBlockBreaks = ["minecraft:banners"] - #How often in seconds, mana is consumed while using forest breath - #Range: 0.5 ~ 100.0 - forestBreathManaTicks = 2.0 - #The mana cost of sustaining the forest breath ability - #Range: 0 ~ 100 - forestBreathOvertimeMana = 1 - #The mana cost for starting the forest breath ability - #Range: 0 ~ 100 - forestBreathInitialMana = 2 - #The casttime in seconds of the forest breath ability - #Range: 0.05 ~ 10000.0 - forestBreathCasttime = 1.0 - #The cooldown in seconds of the forest breath ability - #Range: 0.05 ~ 10000.0 - forestBreathCooldown = 5.0 - #The amount of damage the forest breath ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - forestBreathDamage = 2.0 - #Whether the forest breath ability should be enabled - forestBreath = true - - [magic.abilities.cave_dragon] - - [magic.abilities.cave_dragon.passives] - #Whether the contrast shower ability should be enabled - contrastShower = true - #Whether the cave magic ability should be enabled - caveMagic = true - #Whether the cave athletics ability should be enabled - caveAthletics = true - #The percentage chance that burn will proc. This is multiplied by the level of the skill. - #Range: 0 ~ 100 - burnProcChance = 15 - #Whether the burn ability should be enabled - burn = true - - [magic.abilities.cave_dragon.actives] - - [magic.abilities.cave_dragon.actives.tough_skin] - #The amount of extra armor given per level of tough skin effect - #Range: 0.0 ~ 10000.0 - toughSkinArmorValue = 3.0 - #The mana cost for using the tough skin ability - #Range: 0 ~ 100 - toughSkinManaCost = 1 - #The cast time in seconds of the tough skin ability - #Range: 1.0 ~ 10000.0 - toughSkinCasttime = 1.0 - #The cooldown in seconds of the tough skin ability - #Range: 1.0 ~ 10000.0 - toughSkinCooldown = 30.0 - #The duration in seconds of the tough skin effect given when the ability is used - #Range: 1.0 ~ 10000.0 - toughSkinDuration = 200.0 - #Whether the tough skin ability should be enabled - toughSkin = true - - [magic.abilities.cave_dragon.actives.fire_breath] - #The cast time in seconds of the fire breath ability - #Range: 0.05 ~ 10000.0 - fireBreathCasttime = 1.0 - #The cooldown in seconds of the fire breath ability - #Range: 0.05 ~ 10000.0 - fireBreathCooldown = 5.0 - #Blocks that have a chance to be broken by fire breath. Formatting: block/modid:id - fireBreathBlockBreaks = ["minecraft:impermeable", "minecraft:crops", "minecraft:flowers", "minecraft:replaceable_plants", "minecraft:cobweb"] - #Whether the fire breath actually spreads fire when used - fireBreathSpreadsFire = true - #How often in seconds, mana is consumed while using fire breath - #Range: 0.5 ~ 100.0 - fireBreathManaTicks = 2.0 - #The mana cost of sustaining the firebreath ability - #Range: 0 ~ 100 - fireBreathOvertimeMana = 1 - #The mana cost for starting the firebreath ability - #Range: 0 ~ 100 - fireBreathInitialMana = 2 - #The amount of damage the firebreath ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - fireBreathDamage = 3.0 - #Whether the firebreath ability should be enabled - fireBreath = true - - [magic.abilities.cave_dragon.actives.lava_vision] - #The mana cost for using the lava vision ability - #Range: 0 ~ 100 - lavaVisionManaCost = 1 - #The cast time in seconds of the lava vision ability - #Range: 0.05 ~ 10000.0 - lavaVisionCasttime = 1.0 - #The cooldown in seconds of the lava vision ability - #Range: 0.05 ~ 10000.0 - lavaVisionCooldown = 30.0 - #The duration in seconds of the lava vision effect given when the ability is used - #Range: 1.0 ~ 10000.0 - lavaVisionDuration = 100.0 - #Whether the lava vision ability should be enabled - lavaVision = true - - [magic.abilities.cave_dragon.actives.fireball] - #The mana cost for using the fireball ball ability - #Range: 0 ~ 100 - fireballManaCost = 1 - #The amount of damage the fireball ability deals. This value is multiplied by the skill level. - #Range: 0.0 ~ 100.0 - fireballDamage = 5.0 - #The cast time in seconds of the fireball ability - #Range: 0.05 ~ 10000.0 - fireballCasttime = 2.0 - #The cooldown in seconds of the fireball ability - #Range: 0.05 ~ 10000.0 - fireballCooldown = 7.0 - #Whether the fireball ability should be enabled - fireball = true - - [magic.mana] - #How fast in seconds should mana be recovered in normal conditions - #Range: 1 ~ 1000 - normalManaRegen = 10 - #How fast in seconds should mana be recovered in favorable conditions - #Range: 1 ~ 1000 - favorableManaRegen = 1 - #Whether to use exp instead of mana if mana is empty - consumeEXPAsMana = true - - [magic.mana.cave_dragon_mana] - #Blocks that will restore mana quicker when a cave dragon is standing on it. Formatting: block/modid:blockid - caveDragonManaBlocks = ["dragonsurvival:cave_source_of_magic", "minecraft:fire", "minecraft:campfires", "minecraft:lava", "minecraft:smoker", "minecraft:furnace", "minecraft:magma_block", "minecraft:blast_furnace", "netherdepthsupgrade:wet_lava_sponge", "regions_unexplored:brimwood_log_magma", "infernalexp:magmatic_chiseled_basalt_bricks", "infernalexp:basaltic_magma", "regions_unexplored:brimwood_log_magma", "naturearchitect:magma_inactive", "naturearchitect:magma_cracks", "netherdepthsupgrade:lava_sponge"] - - [magic.mana.forest_dragon_mana] - #Blocks that will restore mana quicker when a forest dragon is standing on it. Formatting: block/modid:blockid - forestDragonManaBlocks = ["dragonsurvival:forest_source_of_magic", "minecraft:grass_block", "minecraft:grass_block", "minecraft:small_flowers", "minecraft:flowers", "minecraft:tall_flowers", "minecraft:lily_pad", "minecraft:red_mushroom", "minecraft:brown_mushroom", "minecraft:sweet_berry_bush", "minecraft:oak_leaves", "naturearchitect:grass_cover_stairs", "naturearchitect:grass_cover_slab", "farmersdelight:brown_mushroom_colony", "farmersdelight:red_mushroom_colony", "gothic:black_mushroom", "gothic:tall_mushrooms", "gothic:cave_mushrooms", "naturearchitect:grass_carpet", "regions_unexplored:mycotoxic_mushrooms", "naturearchitect:moss_cover_3", "naturearchitect:moss_cover_2", "naturearchitect:moss_cover_1", "naturearchitect:mycelium_block_2", "naturearchitect:mycelium_cover_3", "naturearchitect:mycelium_cover_1", "naturearchitect:mycelium_cover_2", "naturearchitect:mycelium_block_1", "naturearchitect:moss_plant_1", "naturearchitect:moss_plant_2", "naturearchitect:moss_plant_3", "naturearchitect:moss_patch", "naturearchitect:moss_patch_dense", "regions_unexplored:spanish_moss", "minecraft:mycelium", "minecraft:moss_block", "minecraft:moss_carpet", "regions_unexplored:alpha_grass_block", "regions_unexplored:chalk_grass_block", "regions_unexplored:peat_grass_block", "regions_unexplored:silt_grass_block", "regions_unexplored:argillite_grass_block", "regions_unexplored:stone_grass_block", "regions_unexplored:deepslate_grass_block", "immersive_weathering:rooted_grass_block", "naturearchitect:grass_block", "naturearchitect:grass_cover", "naturearchitect:crimson_92", "naturearchitect:grass_1", "naturearchitect:grass_2", "naturearchitect:grass_3", "naturearchitect:grass_4", "naturearchitect:grass_windy", "naturearchitect:grass_stalk", "naturearchitect:grass_fern", "naturearchitect:grass_sapling", "phantasm:vivid_nihilium_grass", "vinery:grass_slab", "naturearchitect:grass_liana", "naturearchitect:grass_ivy", "naturearchitect:grass_bean_stalk"] - - [magic.mana.sea_dragon_mana] - #Blocks that will restore mana quicker when a sea dragon is standing on it. Formatting: block/modid:blockid - seaDragonManaBlocks = ["dragonsurvival:sea_source_of_magic", "minecraft:ice", "minecraft:snow", "minecraft:snow_block", "minecraft:powder_snow", "minecraft:water", "minecraft:wet_sponge", "minecraft:cauldron", "naturearchitect:snow_block_0", "naturearchitect:snow_block_2", "naturearchitect:snow_cover_1", "naturearchitect:snow_cover_2", "naturearchitect:snow_cover_3", "naturearchitect:snow_block_2", "immersive_weathering:snowy_stone_brick_wall", "immersive_weathering:snowy_stone_brick_stairs", "immersive_weathering:snowy_chiseled_stone_bricks", "immersive_weathering:snowy_stone_bricks", "immersive_weathering:snowy_cobblestone_wall", "immersive_weathering:snowy_cobblestone_slab", "immersive_weathering:snowy_cobblestone_stairs", "immersive_weathering:snowy_cobblestone", "immersive_weathering:snowy_stone_wall", "immersive_weathering:snowy_stone_slab", "immersive_weathering:snowy_stone_stairs", "immersive_weathering:snowy_stone", "immersive_weathering:snow_brick_wall", "immersive_weathering:snow_brick_slab", "immersive_weathering:snow_brick_stairs", "immersive_weathering:snow_bricks", "frozenup:compacted_snow_foundation", "frozenup:compacted_snow_brick_vertical_slab", "frozenup:compacted_snow_brick_slab", "frozenup:compacted_snow_brick_stairs", "frozenup:compacted_snow_bricks", "frozenup:compacted_snow_brick_stairs"] - -[dragon_beacons] - #Effects of Fire beacon - fireBeaconEffects = ["dragonsurvival:fire", "dragonsurvival:strong_leather"] - #Effects of Magic beacon - magicBeaconEffects = ["dragonsurvival:magic", "minecraft:haste"] - #Effects of Peace beacon - peaceBeaconEffects = ["dragonsurvival:peace", "dragonsurvival:animal_peace"] - #Duration of effect given in exchange for experience in minutes - #Range: 1 ~ 120 - temporaryEffect = 10 - #Duration of effect given by beacon constantly in seconds - #Range: 1 ~ 3600 - constantEffect = 20 - -[dragon_hunters] - #Highest Y value allowed for princess and hunter spawning - #Range: 64 ~ 250 - princessAndHuntersUpperSpawnBound = 80 - #Lowest Y value allowed for princess and hunter spawning - #Range: 6 ~ 128 - princessAndHuntersLowerSpawnBound = 32 - #Preserve effect 'Evil dragon' after death? - preserveRoyalChaseAfterDeath = false - #Entities which give 'Evil dragon' status on death - royalChaseStatusGivers = ["minecraft:villager", "minecraft:iron_golem", "dragonsurvival:hunter_hound", "dragonsurvival:knight", "dragonsurvival:shooter", "dragonsurvival:squire", "dragonsurvival:prince", "dragonsurvival:princess", "dragonsurvival:princess_entity", "guardvillagers:guard"] - #How many experience points are gained for killing a villager - #Range: 10 ~ 1000 - villagerKillxp = 10 - #Princess and prince spawning enabled? - allowPrinceAndPrincessSpawning = true - #Dragon Knight hound spawning enabled? - allowHoundSpawning = true - #Dragon Hunter spawning enabled? - allowHunterSpawning = true - #Dragon Squire spawning enabled? - allowSquireSpawning = true - #Dragon knight spawning enabled? - allowKnightSpawning = true - #Minimum delay between Dragon hunter group spawning, in minutes - #Range: 12 ~ 240 - hunterGroupSpawnDelay = 20 - #In how many minutes the Prince and Princess will disappear after the call with the summon scroll. Default is 15 minutes - #Range: 1 ~ 1000 - royalDisappearInMinutes = 15 - #Minimum delay between prince or princess spawning around village, in minutes - #Range: 10 ~ 240 - princessSpawnDelay = 240 - #Any dragon hunter, princess and prince group may despawn after this many minutes - #Range: 1 ~ 120 - hunterDespawnDelay = 20 - - [dragon_hunters.prince] - #Prince armor - #Range: 0.0 ~ 20.0 - princeArmor = 6.0 - #Prince speed - #Range: 0.2 ~ 0.6 - princeSpeed = 0.3 - #Prince health - #Range: 10.0 ~ 60.0 - princeHealth = 40.0 - #Prince base damage - #Range: 1.0 ~ 20.0 - princeDamage = 1.0 - - [dragon_hunters.squire] - #Dragon Squire armor - #Range: 0.0 ~ 20.0 - squireArmor = 2.0 - #Dragon Squire speed - #Range: 0.1 ~ 0.6 - squireSpeed = 0.35 - #Dragon Squire damage - #Range: 2.0 ~ 20.0 - squireDamage = 6.0 - #Dragon Squire health - #Range: 10.0 ~ 60.0 - squireHealth = 24.0 - - [dragon_hunters.hunter] - #How long does the trapped debuff last? - #Range: 1.0 ~ 60.0 - hunterTrappedDebuffDuration = 5.0 - #How frequently does the dragon hunter throw the bolas? - #Range: 1.0 ~ 60.0 - hunterBolasFrequency = 10.0 - #Is Dragon hunter able to throw a bolas? - hunterHasBolas = true - #Dragon Hunter armor - #Range: 0.0 ~ 20.0 - hunterArmor = 0.0 - #Dragon Hunter speed - #Range: 0.1 ~ 0.6 - hunterSpeed = 0.35 - #Dragon Hunter damage - #Range: 2.0 ~ 20.0 - hunterDamage = 5.0 - #Dragon Hunter health - #Range: 10.0 ~ 60.0 - hunterHealth = 24.0 - - [dragon_hunters.hound] - #Does Knight Hound apply speed slowdown? - houndDoesSlowdown = true - #Knight Hound speed - #Range: 0.1 ~ 0.6 - houndSpeed = 0.45 - #Knight Hound damage - #Range: 1.0 ~ 10.0 - houndDamage = 2.0 - #Knight Hound health - #Range: 8.0 ~ 40.0 - houndHealth = 10.0 - - [dragon_hunters.knight] - #Chance of having shield - #Range: 0.0 ~ 1.0 - knightShieldChance = 0.1 - #Dragon Knight speed - #Range: 0.1 ~ 0.6 - knightSpeed = 0.3 - #Dragon Knight armor - #Range: 0.0 ~ 30.0 - knightArmor = 10.0 - #Dragon Knight base damage - #Range: 1.0 ~ 32.0 - knightDamage = 12.0 - #Dragon Knight health - #Range: 10.0 ~ 80.0 - knightHealth = 40.0 - -[general] - #Whether dragons are allowed to use Elytra - elytraForDragon = false - #Should the player be teleported to the overworld when they fall in the end? - endVoidTeleport = true - #Should suffocation damage be disabled for dragon players? - disableDragonSuffocation = true - #Should the dragon altar interface be opened when the player first joins the world? - startWithDragonChoice = true - #If you should be able to move while casting certain skills or if player movement can be prevented. - canMoveWhileCasting = false - #If players are allowed to move while performing emotes - canMoveInEmote = true - #If players are allowed to hide their claws and teeth from other players. If it is important to you to see your opponent's weapon during pvp, set false. - syncClawRender = true - #Whether to keep items in the claw slots on death otherwise they will drop on death. - keepClawItems = false - #Whether dragon altars are craftable or not. When disabled you can only use the command or creative mode to become a dragon. - altarCraftable = true - #How long of a cooldown in seconds the altar has after each use. - #Range: 0 ~ 36000 - altarUsageCooldown = 0 - #The time in seconds between server syncs. -1 to disable. Only modify this if you know exactly what you are doing. Here be dragons! - #Range: -1 ~ 60000 - serverSyncTime = 600 - -[food] - #Food items which should keep their effects even if they're not a valid food for the dragon (foodHungerEffect will be disabled for these items as well) - keepEffects = ["gothic:elixir_of_speed", "gothic:elixir_of_health", "gothic:elixir_of_mental_cleansing"] - #Disables the custom dragon food handling. - disable_dragon_food_handling = false - #Force dragons to eat a unique diet for their type. - requireDragonFood = true - - [food.cave_dragon] - #Dragon food formatting: mod_id:item_id:nutrition:saturation - #Nutrition / saturation values are optional as the human values will be used if missing. - #Saturation can be defined with decimals (e.g. 0.3) - caveDragon = ["minecraft:coals:2:2", "minecraft:charcoal:2:3", "dragonsurvival:charged_coal:6:2", "dragonsurvival:charred_meat:8:10", "dragonsurvival:cave_dragon_treat:4:8", "dragonsurvival:charred_seafood:7:11", "dragonsurvival:charred_vegetable:8:9", "dragonsurvival:charred_mushroom:9:9", "dragonsurvival:charged_soup:15:15", "dragonsurvival:hot_dragon_rod:4:15", "dragonsurvival:explosive_copper:6:4", "dragonsurvival:double_quartz:8:6", "dragonsurvival:quartz_explosive_copper:12:18", "netherdepthsupgrade:blazefish:6:7", "netherdepthsupgrade:cooked_magmacubefish_slice:2:2", "netherdepthsupgrade:blazefish_slice:2:2", "infernalexp:molten_gold_cluster:2:6", "netherdepthsupgrade:magmacubefish:6:7", "desolation:cinder_fruit:6:7", "desolation:powered_cinder_fruit:8:12", "desolation:activatedcharcoal:2:2", "desolation:infused_powder:10:10", "desolation:primed_ash:7:8", "undergarden:ditchbulb:5:6", "xreliquary:molten_core:1:1", "silents_mechanisms:coal_generator_fuels:1:1", "mekanism:dust_charcoal:1:1", "mekanism:dust_coal:1:1", "rats:nether_cheese", "potionsmaster:charcoal_powder:1:1", "potionsmaster:coal_powder:1:1", "potionsmaster:activated_charcoal:2:2", "thermal:coal_coke:1:1", "infernalexp:glowcoal:2:3", "resourcefulbees:coal_honeycomb:5:5", "resourcefulbees:netherite_honeycomb:5:5", "lazierae2:coal_dust:1:1", "silents_mechanisms:coal_dust:1:1", "potionsmaster:calcinatedcoal_powder:1:1", "thermal:basalz_rod:2:4", "thermal:basalz_powder:1:2", "druidcraft:fiery_glass:2:2", "create:blaze_cake:10:10", "create:creative_blaze_cake:50:50", "upgradednetherite:fire_essence:12:4", "netherdepthsupgrade:fortress_grouper:3:1", "nethersdelight:nether_skewer:6:8"] - - [food.cave_dragon.other] - #How long in seconds should the cave fire effect from charged soup last. (Default to 5min) Set to 0 to disable. - #Range: 0 ~ 10000 - chargedSoupBuffDuration = 300 - #Items which will cause damage to cave dragons when consumed. Formatting: item/modid:itemid:damage - hurtfulToCaveDragon = ["minecraft:potion:2", "minecraft:water_bottle:2", "minecraft:milk_bucket:4"] - - [food.forest_dragon] - #Dragon food formatting: mod_id:item_id:nutrition:saturation - #Nutrition / saturation values are optional as the human values will be used if missing. - #Saturation can be defined with decimals (e.g. 0.3) - forestDragon = ["minecraft:bamboo:1:1", "forge:raw_meats:6:4", "minecraft:glow_berries:2:1", "minecraft:sweet_berries:1:1", "minecraft:rotten_flesh:2:4", "minecraft:spider_eye:6:8", "minecraft:rabbit:7:8", "minecraft:poisonous_potato:7:8", "minecraft:chorus_fruit:9:8", "minecraft:brown_mushroom:2:1", "minecraft:red_mushroom:2:3", "minecraft:honey_bottle:6:1", "minecraft:warped_fungus:3:3", "minecraft:crimson_fungus:3:3", "dragonsurvival:forest_dragon_treat:4:8", "dragonsurvival:meat_chorus_mix:12:8", "additionaldragons:cursed_marrow", "nocubes_better_frogs:raw_frog_leg:4:4", "infernalexp:raw_hogchop:6:6", "phantasm:chorus_fruit_salad:10:10", "dragonsurvival:meat_wild_berries:12:10", "dragonsurvival:smelly_meat_porridge:6:10", "dragonsurvival:diamond_chorus:15:12", "dragonsurvival:luminous_ointment:5:3", "dragonsurvival:sweet_sour_rabbit:10:6", "chinchillas:chinchilla_meat:6:8", "aquaculture:turtle_soup:8:8", "netherdepthsupgrade:wither_bonefish:4:6", "netherdepthsupgrade:bonefish:4:6", "infernalexp:raw_hogchop:8:8", "aoa3:fiery_chops:6:7", "aoa3:raw_chimera_chop:6:7", "aoa3:raw_furlion_chop:6:7", "aoa3:raw_halycon_beef:7:8", "aoa3:raw_charger_shank:6:7", "aoa3:trilliad_leaves:8:11", "pamhc2foodextended:rawtofabbititem", "pamhc2foodextended:rawtofickenitem", "quark:golden_frog_leg:12:14", "pamhc2foodextended:rawtofuttonitem", "alexsmobs:kangaroo_meat:5:6", "alexsmobs:moose_ribs:6:8", "simplefarming:raw_horse_meat:5:6", "simplefarming:raw_bacon:3:3", "simplefarming:raw_chicken_wings:2:3", "simplefarming:raw_sausage:3:4", "xenoclustwo:raw_tortice:7:8", "unnamedanimalmod:musk_ox_shank:7:8", "unnamedanimalmod:frog_legs:5:6", "unnamedanimalmod:mangrove_fruit:4:7", "betteranimalsplus:venisonraw:7:6", "born_in_chaos_v1:corpse_maggot:1:1", "born_in_chaos_v1:monster_flesh:1:1", "betteranimalsplus:pheasantraw:7:5", "betteranimalsplus:turkey_leg_raw:4:5", "infernalexp:raw_hogchop:6:7", "infernalexp:cured_jerky:10:7", "rats:raw_rat:4:5", "aquaculture:frog:4:5", "aquaculture:frog_legs_raw:4:4", "aquaculture:box_turtle:4:5", "aquaculture:arrau_turtle:4:5", "aquaculture:starshell_turtle:4:5", "undergarden:raw_gloomper_leg:4:5", "undergarden:raw_dweller_meat:6:7", "farmersdelight:chicken_cuts:3:3", "farmersdelight:bacon:3:3", "farmersdelight:ham:9:10", "farmersdelight:minced_beef:5:3", "farmersdelight:mutton_chops:5:3", "abnormals_delight:duck_fillet:2:3", "abnormals_delight:venison_shanks:7:3", "autumnity:foul_berries:2:4", "autumnity:turkey:7:8", "autumnity:turkey_piece:2:4", "autumnity:foul_soup:12:8", "endergetic:bolloom_fruit:3:4", "quark:frog_leg:4:5", "nethers_delight:hoglin_loin:8:6", "nethers_delight:raw_stuffed_hoglin:18:10", "xreliquary:zombie_heart:4:7", "xreliquary:bat_wing:2:2", "eidolon:zombie_heart:7:7", "forbidden_arcanus:bat_wing:5:2", "twilightforest:raw_venison:7:7", "twilightforest:raw_meef:9:5", "twilightforest:hydra_chop", "cyclic:chorus_flight", "cyclic:chorus_spectral", "cyclic:toxic_carrot:15:15", "artifacts:everlasting_beef", "resourcefulbees:rainbow_honey_bottle", "resourcefulbees:diamond_honeycomb:5:5", "byg:soul_shroom:9:5", "byg:death_cap:9:8", "minecolonies:chorus_bread", "wyrmroost:raw_lowtier_meat:3:2", "wyrmroost:raw_common_meat:5:3", "wyrmroost:raw_apex_meat:8:6", "wyrmroost:raw_behemoth_meat:11:12", "wyrmroost:desert_wyrm:4:3", "eanimod:rawchicken_darkbig:9:5", "eanimod:rawchicken_dark:5:4", "eanimod:rawchicken_darksmall:3:2", "eanimod:rawchicken_pale:5:3", "eanimod:rawchicken_palesmall:4:3", "eanimod:rawrabbit_small:4:4", "environmental:duck:4:3", "environmental:venison:7:7", "cnb:lizard_item_jungle:4:4", "cnb:lizard_item_mushroom:4:4", "cnb:lizard_item_jungle_2:4:4", "cnb:lizard_item_desert_2:4:4", "cnb:lizard_egg:5:2", "cnb:lizard_item_desert:4:4", "snowpig:frozen_porkchop:7:3", "snowpig:frozen_ham:5:7", "untamedwilds:spawn_snake:4:4", "untamedwilds:snake_green_mamba:4:4", "untamedwilds:snake_rattlesnake:4:4", "untamedwilds:snake_emerald:4:4", "untamedwilds:snake_carpet_python:4:4", "untamedwilds:snake_corn:4:4", "untamedwilds:snake_gray_kingsnake:4:4", "untamedwilds:snake_coral:4:4", "untamedwilds:snake_ball_python:4:4", "untamedwilds:snake_black_mamba:4:4", "untamedwilds:snake_western_rattlesnake:4:4", "untamedwilds:snake_taipan:4:4", "untamedwilds:snake_adder:4:4", "untamedwilds:snake_rice_paddy:4:4", "untamedwilds:snake_coral_blue:4:4", "untamedwilds:snake_cave_racer:4:4", "untamedwilds:snake_swamp_moccasin:4:4", "untamedwilds:softshell_turtle_pig_nose:4:4", "untamedwilds:softshell_turtle_flapshell:4:4", "untamedwilds:softshell_turtle_chinese:4:4", "untamedwilds:tortoise_asian_box:4:4", "untamedwilds:tortoise_gopher:4:4", "untamedwilds:tortoise_leopard:4:4", "untamedwilds:spawn_softshell_turtle:4:4", "untamedwilds:softshell_turtle_nile:4:4", "untamedwilds:softshell_turtle_spiny:4:4", "untamedwilds:tortoise_sulcata:4:4", "untamedwilds:tortoise_star:4:4", "untamedwilds:spawn_tortoise:4:4", "naturalist:venison:7:6", "leescreatures:raw_boarlin:6:6", "mysticalworld:venison:5:5", "toadterror:toad_chops:8:7", "prehistoricfauna:raw_large_thyreophoran_meat:7:6", "prehistoricfauna:raw_large_marginocephalian_meat:8:6", "prehistoricfauna:raw_small_ornithischian_meat:4:3", "prehistoricfauna:raw_large_sauropod_meat:11:9", "prehistoricfauna:raw_small_sauropod_meat:4:4", "prehistoricfauna:raw_large_theropod_meat:7:7", "prehistoricfauna:raw_small_theropod_meat:4:4", "prehistoricfauna:raw_small_archosauromorph_meat:3:3", "prehistoricfauna:raw_large_archosauromorph_meat:6:5", "prehistoricfauna:raw_small_reptile_meat:4:3", "prehistoricfauna:raw_large_synapsid_meat:5:6", "ends_delight:dragon_leg:15:15", "ends_delight:raw_dragon_meat:10:10", "ends_delight:raw_dragon_meat_cuts:5:2", "ends_delight:dragon_breath_and_chorus_soup:15:15", "ends_delight:ender_sauce:8:15", "ends_delight:raw_ender_mite_meat:1:1", "ends_delight:non_hatchable_dragon_egg:8:5", "ends_delight:shulker_meat:7:4", "unusualend:chorus_juice:2:2", "ends_delight:liquid_dragon_egg:3:3", "ends_delight:shulker_meat_slice:4:1", "unusualend:ender_firefly_egg:2:3", "unusualend:chorus_petal:1:1", "unusualend:chorus_pie:3:4", "unusualend:ender_stew:6:1", "unusualprehistory:kentro_eggs:3:3", "unusualprehistory:hwacha_eggs:3:3", "unusualprehistory:ulugh_eggs:3:3", "unusualprehistory:antarcto_eggs:3:3", "unusualprehistory:austro_eggs:3:3", "unusualprehistory:pachy_eggs:3:3", "unusualprehistory:raptor_eggs:3:3", "unusualprehistory:trike_eggs:4:4", "unusualprehistory:rex_eggs:6:3", "unusualprehistory:coty_eggs:3:3", "unusualprehistory:meaty_buffet:12:15", "unusualprehistory:majunga_eggs:3:3", "unusualprehistory:anuro_eggs:3:3", "unusualprehistory:raw_austro:6:3", "unusualprehistory:raw_coty:5:3", "nourished_nether:raw_hoglin:8:8", "gothic:meat:7:8", "gothic:bug_meat:2:2", "gothic:scavenger_egg:3:3", "gothic:snapperweed:1:1", "gothic:blue_elder:1:1", "unusualend:wandering_stew:1:1", "nethersdelight:raw_stuffed_hoglin:15:15", "nethersdelight:hoglin_ear:1:1", "nethersdelight:ground_strider:6:2", "nethersdelight:strider_slice:8:8", "nethersdelight:hoglin_ear:1:1", "nethersdelight:hoglin_loin:6:6", "nethersdelight:propelpearl:1:1", "orcz:squig_eye:6:6", "orcz:orceye:4:4", "goated:chevon:6:6", "rottencreatures:frozen_rotten_flesh:4:4", "regions_unexplored:tall_green_bioshroom:3:3", "regions_unexplored:green_bioshroom:3:3", "regions_unexplored:blue_bioshroom:3:3", "regions_unexplored:tall_blue_bioshroom:3:3", "regions_unexplored:tall_pink_bioshroom:3:3", "regions_unexplored:pink_bioshroom:3:3", "regions_unexplored:yellow_bioshroom:3:3", "regions_unexplored:tall_yellow_bioshroom:3:3", "quark:glow_shroom:3:3", "gothic:cave_mushrooms:3:3", "gothic:tall_mushrooms:3:3", "gothic:miners_food_wild:3:3", "gothic:black_mushroom:3:3", "phantasm:putac_shroom:3:3", "farmersdelight:red_mushroom_colony:10:3", "farmersdelight:brown_mushroom_colony:10:3", "gothic:miners_food:3:3", "gothic:black_mushroom_item:3:3", "gothic:blue_elder:3:3", "frozen_delight:truffle_slice:4:8", "frozenup:truffle:8:4", "frozen_delight:mushroom_mix:16:3", "nourished_nether:nether_fungus_stew:7:3", "nethersdelight:warped_fungus_colony:10:3", "nethersdelight:crimson_fungus_colony:10:3", "unusualend:chorus_fungus:3:3", "orcz:orcshroom:3:3", "orcz:blue_orcshroom:3:3", "waterstrainer:worm:1:1", "undergarden:veil_mushroom:1:1", "undergarden:indigo_mushroom:1:1", "undergarden:smogstem_sapling:1:1", "undergarden:blood_mushroom:1:1", "undergarden:ink_mushroom:1:1", "undergarden:blisterberry:1:1", "undergarden:rotten_blisterberry:1:1", "undergarden:ink_mushroom:1:1", "undergarden:bloody_stew:1:1", "undergarden:inky_stew:1:1", "undergarden:veiled_stew:1:1", "undergarden:indigo_stew:1:1", "butchersdelight:deadchiken:6:4", "butchersdelight:deadstrider:6:4", "butchersdelight:deadrabbitbrown:6:4", "butchersdelight:deadllama:6:4", "butchersdelight:deadhoglin:6:4", "butchersdelight:deadgoat:6:4", "butchersdelight:deadsheep:6:4", "butchersdelight:deadpig:6:4", "butchersdelight:dead_cow:6:4", "butchersdelightfoods:llama_loin:6:4", "butchersdelightfoods:llamma_ribs:6:4", "butchersdelightfoods:llama_leg:6:4", "butchersdelightfoods:goat_loin:6:4", "butchersdelightfoods:goatrack:6:4", "butchersdelightfoods:goat_shank:6:4", "butchersdelightfoods:porkribs:6:4", "butchersdelightfoods:porkloin:6:4", "butchersdelightfoods:ham:6:4", "butchersdelightfoods:sheeploin:6:4", "butchersdelightfoods:sheeprack:6:4", "butchersdelightfoods:sheepshank:6:4", "butchersdelightfoods:beeftenderloin:6:4", "butchercraft:chicken_leg:2:3", "butchercraft:chicken_scraps:2:3", "butchercraft:chicken_stewmeat:2:3", "butchercraft:chicken_thigh:2:3", "butchercraft:chicken_wing:2:3", "butchercraft:cubed_beef:4:3", "butchercraft:cubed_chicken:2:3", "butchercraft:cubed_goat:4:3", "butchercraft:cubed_lamb:4:3", "butchercraft:cubed_pork:4:3", "butchercraft:eyeball:1:2", "butchercraft:goat_ribs:12:21", "butchercraft:goat_roast:12:21", "butchercraft:goat_scraps:4:3", "butchercraft:goat_stewmeat:2:3", "butchercraft:ground_beef:2:3", "butchercraft:ground_chicken:2:3", "butchercraft:ground_goat:2:3", "butchercraft:ground_lamb:2:3", "butchercraft:ground_pork:2:3", "butchercraft:ground_rabbit:2:3", "butchercraft:heart:6:3", "butchercraft:kidney:2:3", "butchercraft:lamb_ribs:12:21", "butchercraft:lamb_roast:12:21", "butchercraft:lamb_scraps:4:3", "butchercraft:lamb_stewmeat:2:3", "butchercraft:liver:6:3", "butchercraft:lung:8:3", "butchercraft:oxtail:4:3", "butchercraft:pork_ribs:12:21", "butchercraft:pork_roast:12:21", "butchercraft:pork_scraps:2:3", "butchercraft:rabbit_leg:2:3", "butchercraft:rabbit_saddle:2:3", "butchercraft:rabbit_scraps:2:3", "butchercraft:rabbit_stewmeat:2:3", "butchercraft:rabbit_thigh:2:3", "butchercraft:sausage:6:3", "butchercraft:stomach:4:3", "butchercraft:tongue:4:3", "butchercraft:tripe:6:3", "butchercraft:wattle:2:3", "untamedwilds:food_bear_raw:3:3","butchercraft:beef_ribs:12:16","butchercraft:beef_roast:12:16","butchercraft:beef_scraps:2:2","butchercraft:beef_stewmeat:3:2","butchercraft:blood_sausage:6:3","butchercraft:blood_sausage_mix:6:3","butchercraft:brain:6:3","butchercraft:chicken_breast:4:3"] - - [food.forest_dragon.other] - #Items which will cause damage to forest dragons when consumed. Formatting: item/modid:itemid:damage - hurtfulToForestDragon = [] - - [food.sea_dragon] - #Dragon food formatting: mod_id:item_id:nutrition:saturation - #Nutrition / saturation values are optional as the human values will be used if missing. - #Saturation can be defined with decimals (e.g. 0.3) - seaDragon = ["forge:raw_fishes:6:4", "minecraft:kelp:1:1", "minecraft:pufferfish:8:8", "dragonsurvival:sea_dragon_treat:4:8", "dragonsurvival:seasoned_fish:12:10", "dragonsurvival:golden_coral_pufferfish:12:14", "dragonsurvival:frozen_raw_fish:2:1", "dragonsurvival:golden_turtle_egg:15:12", "additionaldragons:slippery_sushi:10:8", "aoa3:raw_candlefish:9:9", "aoa3:raw_crimson_skipper:8:8", "aoa3:raw_fingerfish:4:4", "aoa3:raw_pearl_stripefish:5:4", "aoa3:raw_limefish:5:5", "aoa3:raw_sailback:6:5", "netherdepthsupgrade:soulsucker:6:7", "netherdepthsupgrade:obsidianfish:6:7", "netherdepthsupgrade:lava_pufferfish:8:7", "netherdepthsupgrade:searing_cod:6:7", "netherdepthsupgrade:glowdine:6:7", "netherdepthsupgrade:warped_kelp:2:2", "netherdepthsupgrade:lava_pufferfish_slice:2:2", "netherdepthsupgrade:glowdine_slice:2:2", "netherdepthsupgrade:soulsucker_slice:2:2", "netherdepthsupgrade:obsidianfish_slice:2:2", "netherdepthsupgrade:searing_cod_slice:2:2", "crittersandcompanions:clam:10:3", "aoa3:raw_golden_gullfish:10:2", "aoa3:raw_turquoise_stripefish:7:6", "aoa3:raw_violet_skipper:7:7", "aoa3:raw_rocketfish:4:10", "aoa3:raw_crimson_stripefish:8:7", "aoa3:raw_sapphire_strider:9:8", "aoa3:raw_dark_hatchetfish:9:9", "aoa3:raw_ironback:10:9", "aoa3:raw_rainbowfish:11:11", "aoa3:raw_razorfish:12:14", "alexsmobs:lobster_tail:4:5", "alexsmobs:blobfish:8:9", "oddwatermobs:raw_ghost_shark:8:8", "oddwatermobs:raw_isopod:4:2", "oddwatermobs:raw_mudskipper:6:7", "oddwatermobs:raw_coelacanth:9:10", "oddwatermobs:raw_anglerfish:6:6", "oddwatermobs:deep_sea_fish:4:2", "oddwatermobs:crab_leg:5:6", "simplefarming:raw_calamari:5:6", "unnamedanimalmod:elephantnose_fish:5:6", "unnamedanimalmod:flashlight_fish:5:6", "born_in_chaos_v1:sea_terror_eye:10:4", "born_in_chaos_v1:rotten_fish:4:2", "unnamedanimalmod:rocket_killifish:5:6", "unnamedanimalmod:leafy_seadragon:5:6", "unnamedanimalmod:elephantnose_fish:5:6", "betteranimalsplus:eel_meat_raw:5:6", "betteranimalsplus:calamari_raw:4:5", "betteranimalsplus:crab_meat_raw:4:4", "aquaculture:fish_fillet_raw:2:2", "aquaculture:goldfish:8:4", "aquaculture:algae:3:2", "betterendforge:end_fish_raw:6:7", "betterendforge:hydralux_petal:3:3", "betterendforge:charnia_green:2:2", "shroomed:raw_shroomfin:5:6", "undergarden:raw_gwibling:5:6", "bettas:betta_fish:4:5", "quark:crab_leg:4:4", "pamhc2foodextended:rawtofishitem", "fins:banded_redback_shrimp:6:1", "fins:night_light_squid:6:2", "fins:night_light_squid_tentacle:6:2", "fins:emerald_spindly_gem_crab:7:2", "fins:amber_spindly_gem_crab:7:2", "fins:rubby_spindly_gem_crab:7:2", "fins:sapphire_spindly_gem_crab:7:2", "fins:pearl_spindly_gem_crab:7:2", "fins:papa_wee:6:2", "fins:bugmeat:4:2", "fins:raw_golden_river_ray_wing:6:2", "fins:red_bull_crab_claw:4:4", "fins:white_bull_crab_claw:4:4", "fins:wherble_fin:1:1", "forbidden_arcanus:tentacle:5:2", "pneumaticcraft:raw_salmon_tempura:6:10", "rats:ratfish:4:2", "upgrade_aquatic:purple_pickerelweed:2:2", "upgrade_aquatic:blue_pickerelweed:2:2", "upgrade_aquatic:polar_kelp:2:2", "upgrade_aquatic:tongue_kelp:2:2", "upgrade_aquatic:thorny_kelp:2:2", "upgrade_aquatic:ochre_kelp:2:2", "upgrade_aquatic:lionfish:8:9", "aquaculture:sushi:6:5", "freshwarriors:fresh_soup:15:10", "freshwarriors:beluga_caviar:10:3", "freshwarriors:piranha:4:1", "freshwarriors:tilapia:4:1", "freshwarriors:stuffed_piranha:4:1", "freshwarriors:tigerfish:5:5", "freshwarriors:toe_biter_leg:3:3", "untamedwilds:egg_arowana:4:4", "untamedwilds:egg_trevally_jack:4:4", "untamedwilds:egg_trevally:4:4", "untamedwilds:egg_giant_salamander:6:4", "untamedwilds:egg_giant_salamander_hellbender:6:4", "untamedwilds:egg_giant_salamander_japanese:6:4", "untamedwilds:giant_clam:4:4", "untamedwilds:giant_clam_derasa:4:4", "untamedwilds:giant_clam_maxima:4:4", "untamedwilds:giant_clam_squamosa:4:4", "untamedwilds:egg_trevally_giant:6:4", "untamedwilds:egg_trevally:6:4", "untamedwilds:egg_trevally_bigeye:6:4", "untamedwilds:egg_sunfish:6:4", "untamedwilds:egg_sunfish_sunfish:6:4", "untamedwilds:egg_giant_clam_squamosa:6:4", "untamedwilds:egg_giant_clam_gigas:6:4", "untamedwilds:egg_giant_clam_derasa:6:4", "untamedwilds:egg_giant_clam:6:4", "untamedwilds:egg_football_fish:6:4", "untamedwilds:egg_arowana:6:4", "untamedwilds:egg_arowana_jardini:6:4", "untamedwilds:egg_arowana_green:6:4", "mysticalworld:raw_squid:6:5", "aquafina:fresh_soup:10:10", "aquafina:beluga_caviar:10:3", "aquafina:raw_piranha:4:1", "aquafina:raw_tilapia:4:1", "aquafina:stuffed_piranha:4:1", "aquafina:tigerfish:5:5", "aquafina:toe_biter_leg:3:3", "aquafina:raw_angelfish:4:1", "aquafina:raw_football_fish:4:1", "aquafina:raw_foxface_fish:4:1", "aquafina:raw_royal_gramma:4:1", "aquafina:raw_starfish:4:1", "aquafina:spider_crab_leg:4:1", "aquafina:raw_stingray_slice:4:1", "prehistoricfauna:raw_ceratodus:5:5", "prehistoricfauna:raw_cyclurus:4:4", "prehistoricfauna:raw_potamoceratodus:5:5", "prehistoricfauna:raw_myledaphus:4:4", "prehistoricfauna:raw_gar:4:4", "prehistoricfauna:raw_oyster:4:3", "prehistoric_delight:prehistoric_fillet:3:3", "seadwellers:rainbow_trout:10:10", "crittersandcompanions:koi_fish:5:5", "aquamirae:elodea:3:3", "croptopia:clam:3:3", "croptopia:calamari:2:3", "croptopia:anchovy:3:2", "croptopia:crab:6:8", "croptopia:glowing_calamari:4:5", "croptopia:oyster:2:4", "croptopia:roe:1:2", "croptopia:shrimp:2:2", "croptopia:tuna:6:4", "aquamirae:spinefish:4:4", "alexsmobs:flying_fish:6:4", "untamedwilds:egg_triggerfish:2:4", "untamedwilds:egg_catfish:2:4", "netherdepthsupgrade:eyeball:3:3", "netherdepthsupgrade:eyeball_fish:3:3", "oceansdelight:guardian:4:3", "oceansdelight:guardian_tail:1:3", "oceansdelight:cut_tentacles:3:1", "oceansdelight:tentacles:3:4", "oceansdelight:tentacle_on_a_stick:3:4", "oceansdelight:fugu_slice:5:4", "oceansdelight:elder_guardian_slice:8:6", "oceansdelight:elder_guardian_slab:15:15", "upgrade_aquatic:elder_eye:15:15", "unusualprehistory:golden_scau:15:15", "unusualprehistory:raw_scau:4:3", "unusualprehistory:raw_stetha:4:3", "unusualprehistory:stetha_eggs:4:3", "unusualprehistory:beelze_eggs:4:3", "unusualprehistory:scau_eggs:4:3", "unusualprehistory:ammon_eggs:4:3", "unusualprehistory:dunk_eggs:4:3", "netherdepthsupgrade:crimson_seagrass:2:2", "netherdepthsupgrade:crimson_kelp:2:2", "netherdepthsupgrade:warped_seagrass:2:2", "undergarden:glitterkelp:2:2", "enlightened_end:raw_stalker:10:4"] - - [food.sea_dragon.other] - #Items which will cause damage to sea dragons when consumed. Formatting: item/modid:itemid:damage - hurtfulToSeaDragon = [] - -[drops] - #Should the elderDragonHeartUseList be used instead of the health requirement? - elderDragonHeartUseList = false - #Should the weakDragonHeartUseList be used instead of the health requirement? - weakDragonHeartUseList = false - #Should the dragonHeartEntityList be used instead of the health requirement? - dragonHeartUseList = false - #Should the elderDragonHeartEntityList be treated as an allowlist rather than a block list? - elderDragonHeartWhiteList = false - #Should the weakDragonHeartEntityList be treated as an allowlist rather than a block list? - weakDragonHeartWhiteList = false - #Should the dragonHeartEntityList be treated as an allowlist rather than a block list? - dragonHeartWhiteList = false - #Decide which entities can drop elder dragon hearts - elderDragonHeartEntityList = [] - #Decide which entities can drop weak dragon hearts - weakDragonHeartEntityList = [] - #Decide which entities can drop dragon hearts - dragonHeartEntityList = [] - #The chance for dragon heart to drop from any mobs with max health above 50 - #Range: 0.0 ~ 1.0 - elderDragonHeartChance = 0.05 - #The chance for weak dragon heart to drop from any mobs with max health between 20-50 - #Range: 0.0 ~ 1.0 - weakDragonHeartChance = 0.05 - #The chance for dragon heart shards to drop from any mobs with max health between 14-20 - #Range: 0.0 ~ 1.0 - dragonHeartShardChance = 0.12 - - [drops.ore] - #The tag that contains all ores that can drop dust/bones when harvested. Will not drop if the ore drops another of the items in this tag. Format: modid:id - oresTag = "forge:ores" - #The odds of a bone dropping when a dragon harvests an ore. - #Range: 0.0 ~ 1.0 - dragonOreBoneChance = 0.01 - #The odds of a bone dropping when a human harvests an ore. - #Range: 0.0 ~ 1.0 - humanOreBoneChance = 0.0 - #The odds of dust dropping when a dragon harvests an ore. - #Range: 0.0 ~ 1.0 - dragonOreDustChance = 0.2 - #The odds of dust dropping when a human harvests an ore. - #Range: 0.0 ~ 1.0 - humanOreDustChance = 0.1 - -[penalties] - #If enabled animals will try run away from dragons - dragons_are_scary = true - #List of slots to handle blacklistedItems option - blacklistedSlots = [0, 1, 2, 3, 4, 5, 6, 7, 8, 40, 45, 38] - #List of items that are disallowed to be used by dragons. Format: item/modid:. Example: minecraft:.*?_wool - blacklistedItemsRegex = ["spartanweaponry:boomerang_.*", "spartanshields:shield_.*", "spartanweaponry:heavy_crossbow_.*", "spartanweaponry:longbow_.*"] - #List of items that are disallowed to be used by dragons. Format: item/modid:id - blacklistedItems = ["minecraft:bow", "minecraft:crossbow", "minecraft:shield", "minecraft:trident", "quark:flamerang", "quark:pickarang", "mowziesmobs:wrought_axe", "nethers_exoticism:rambutan_shield", "aquaculture:neptunium_bow", "endermanoverhaul:corrupted_shield", "upgradednetherite:echo_upgraded_netherite_shield", "upgradednetherite:corrupt_upgraded_netherite_shield", "upgradednetherite:feather_upgraded_netherite_shield", "upgradednetherite:phantom_upgraded_netherite_shield", "upgradednetherite:poison_upgraded_netherite_shield", "upgradednetherite:wither_upgraded_netherite_shield", "upgradednetherite:water_upgraded_netherite_shield", "upgradednetherite:ender_upgraded_netherite_shield", "magistuarmory:bronze_ellipticalshield", "magistuarmory:wood_roundshield", "magistuarmory:stone_roundshield", "magistuarmory:iron_roundshield", "magistuarmory:gold_roundshield", "magistuarmory:diamond_roundshield", "magistuarmory:netherite_roundshield", "magistuarmory:copper_roundshield", "magistuarmory:steel_roundshield", "magistuarmory:silver_roundshield", "magistuarmory:tin_roundshield", "magistuarmory:bronze_roundshield", "magistuarmory:wood_kiteshield", "magistuarmory:stone_kiteshield", "magistuarmory:iron_kiteshield", "magistuarmory:gold_kiteshield", "magistuarmory:diamond_kiteshield", "magistuarmory:netherite_kiteshield", "magistuarmory:steel_kiteshield", "magistuarmory:copper_kiteshield", "magistuarmory:silver_kiteshield", "magistuarmory:tin_kiteshield", "magistuarmory:bronze_kiteshield", "unusualend:blob_shield", "upgradednetherite:netherite_shield", "upgradednetherite:gold_upgraded_netherite_shield", "upgradednetherite:fire_upgraded_netherite_shield", "magistuarmory:stone_ellipticalshield", "magistuarmory:iron_ellipticalshield", "magistuarmory:diamond_ellipticalshield", "magistuarmory:gold_ellipticalshield", "infernalexp:glowsilk_bow", "magistuarmory:tin_ellipticalshield", "upgradednetherite:gold_upgraded_netherite_bow", "upgradednetherite:fire_upgraded_netherite_bow", "upgradednetherite:ender_upgraded_netherite_bow", "magistuarmory:silver_ellipticalshield", "magistuarmory:steel_ellipticalshield", "magistuarmory:copper_ellipticalshield", "magistuarmory:netherite_ellipticalshield", "upgradednetherite:netherite_crossbow", "upgradednetherite:gold_upgraded_netherite_crossbow", "upgradednetherite:fire_upgraded_netherite_crossbow", "upgradednetherite:ender_upgraded_netherite_crossbow", "upgradednetherite:water_upgraded_netherite_crossbow", "upgradednetherite:wither_upgraded_netherite_crossbow", "upgradednetherite:poison_upgraded_netherite_crossbow", "upgradednetherite:phantom_upgraded_netherite_crossbow", "upgradednetherite:feather_upgraded_netherite_crossbow", "upgradednetherite:corrupt_upgraded_netherite_crossbow", "upgradednetherite:echo_upgraded_netherite_crossbow", "magistuarmory:wood_heatershield", "magistuarmory:stone_heatershield", "magistuarmory:iron_heatershield", "magistuarmory:gold_heatershield", "magistuarmory:diamond_heatershield", "magistuarmory:netherite_heatershield", "magistuarmory:copper_heatershield", "magistuarmory:steel_heatershield", "magistuarmory:silver_heatershield", "magistuarmory:tin_heatershield", "magistuarmory:bronze_heatershield", "magistuarmory:wood_ellipticalshield", "magistuarmory:silver_target", "magistuarmory:steel_target", "magistuarmory:copper_target", "magistuarmory:netherite_target", "magistuarmory:diamond_target", "magistuarmory:gold_target", "magistuarmory:iron_target", "magistuarmory:stone_target", "aquaculture:neptunium_bow", "magistuarmory:gold_pavese", "magistuarmory:iron_pavese", "magistuarmory:wood_pavese", "magistuarmory:tin_tartsche", "magistuarmory:silver_tartsche", "magistuarmory:steel_tartsche", "magistuarmory:copper_tartsche", "magistuarmory:diamond_tartsche", "magistuarmory:iron_tartsche", "magistuarmory:stone_tartsche", "magistuarmory:wood_tartsche", "magistuarmory:bronze_rondache", "magistuarmory:tin_rondache", "magistuarmory:netherite_rondache", "magistuarmory:diamond_rondache", "magistuarmory:gold_rondache", "magistuarmory:iron_rondache", "magistuarmory:wood_rondache", "magistuarmory:tin_buckler", "magistuarmory:steel_buckler", "magistuarmory:copper_buckler", "magistuarmory:netherite_buckler", "magistuarmory:diamond_buckler", "magistuarmory:gold_buckler", "magistuarmory:iron_buckler", "magistuarmory:stone_buckler", "magistuarmory:tin_target", "magistuarmory:diamond_pavese", "magistuarmory:netherite_pavese", "magistuarmory:copper_pavese", "magistuarmory:steel_pavese", "magistuarmory:tin_pavese", "endermanoverhaul:corrupted_shield", "upgradednetherite:wither_upgraded_netherite_bow", "upgradednetherite:water_upgraded_netherite_bow", "upgradednetherite:poison_upgraded_netherite_bow", "upgradednetherite:phantom_upgraded_netherite_bow", "upgradednetherite:feather_upgraded_netherite_bow", "upgradednetherite:corrupt_upgraded_netherite_bow", "upgradednetherite:echo_upgraded_netherite_bow", "cataclysm:ignitium_elytra_chestplate", "revised_phantoms:phantom_wings_chestplate", "deeperdarker:soul_elytra", "born_in_chaos_v1:staffof_magic_arrows", "magistuarmory:heavy_crossbow"] - #Should dragons be limited by which entities they can ride - limitedRiding = true - #List of rideable entities. Format: modid:id - allowedVehicles = ["minecraft:player", "minecraft:boat", "littlelogistics:seater_barge", "minecraft:minecart", "create:seat", "create:contraption", "create:gantry_contraption", "create:stationary_contraption", "hexerei:broom", "botania:player_mover", "quark:quark_boat"] - #Set to false to toggle off all dragon penalties. - penalties = true - - [penalties.sea] - #Additional modded USEABLE items that restore water when used (called from LivingEntityUseItemEvent.Finish). Format: item/modid:id - seaHydrationItems = ["immersive_weathering:icicle"] - #How many ticks do water restoration items restore when used. Set to 0 to disable. - #Range: 0 ~ 100000 - waterItemRestorationTicks = 5000 - #Set to false to disable sea dragons using vanilla water bottles to avoid dehydration. - allowWaterBottles = true - #When sea dragons stand on these blocks, hydration is restored. Format: block/modid:id - seaHydrationBlocks = ["minecraft:ice", "minecraft:snow", "minecraft:powder_snow", "minecraft:snow_block", "minecraft:muddy_mangrove_roots", "minecraft:mud", "minecraft:wet_sponge", "dragonsurvival:sea_source_of_magic", "immersive_weathering:thin_ice", "immersive_weathering:cryosol", "immersive_weathering:permafrost", "immersive_weathering:frosty_grass", "immersive_weathering:frosty_fern", "ecologics:thin_ice", "ecologics:ice_bricks", "ecologics:ice_brick_stairs", "ecologics:ice_brick_slab", "ecologics:ice_brick_wall", "ecologics:snow_bricks", "ecologics:snow_brick_stairs", "ecologics:snow_brick_slab", "ecologics:snow_brick_wall", "architects_palette:poliched_packed_ice", "architects_palette:poliched_packed_ice_slab", "architects_palette:poliched_packed_ice_vertical_slab", "architects_palette:poliched_packed_ice_stairs", "architects_palette:poliched_packed_ice_wall", "architects_palette:chiseled_packed_ice", "architects_palette:packed_ice_pillar", "architects_palette:coarse_snow", "fantasyfurniture:decorations/snowballs", "immersive_weathering:icicle", "regions_unexplored:plains_mud", "regions_unexplored:silt_mud", "regions_unexplored:peat_mud", "regions_unexplored:forest_mud", "naturearchitect:snow_block_0", "naturearchitect:snow_block_2", "naturearchitect:snow_cover_1", "naturearchitect:snow_cover_2", "naturearchitect:snow_cover_3", "naturearchitect:snow_block_2", "immersive_weathering:snowy_stone_brick_wall", "immersive_weathering:snowy_stone_brick_stairs", "immersive_weathering:snowy_chiseled_stone_bricks", "immersive_weathering:snowy_stone_bricks", "immersive_weathering:snowy_cobblestone_wall", "immersive_weathering:snowy_cobblestone_slab", "immersive_weathering:snowy_cobblestone_stairs", "immersive_weathering:snowy_cobblestone", "immersive_weathering:snowy_stone_wall", "immersive_weathering:snowy_stone_slab", "immersive_weathering:snowy_stone_stairs", "immersive_weathering:snowy_stone", "immersive_weathering:snow_brick_wall", "immersive_weathering:snow_brick_slab", "immersive_weathering:snow_brick_stairs", "immersive_weathering:snow_bricks", "frozenup:compacted_snow_foundation", "frozenup:compacted_snow_brick_vertical_slab", "frozenup:compacted_snow_brick_slab", "frozenup:compacted_snow_brick_stairs", "frozenup:compacted_snow_bricks", "frozenup:compacted_snow_brick_stairs"] - #The amount of damage taken per tick while dehydrated (once every 40 ticks unless fully dehydrated, then once every 20 ticks). - #Range: 0.5 ~ 100.0 - dehydrationDamage = 1.0 - #Whether the sea dragon should lose more water in warmer biomes and less during the night. - waterConsumptionDependsOnTemperature = true - #The number of ticks out of water before the sea dragon will start taking dehydration damage. Set to 0 to disable. Note: This value can stack up to double while dehydrated. - #Range: 0 ~ 100000 - ticksWithoutWater = 1000 - - [penalties.forest] - #The amount of exhaustion applied per 10 ticks during the stress effect. - #Range: 0.1 ~ 4.0 - stressExhaustion = 1.0 - #The number of seconds the stress effect lasts for. - #Range: 2 ~ 100000 - stressEffectDuration = 10 - #The number of ticks in darkness before the forest dragon gets Stress effect. Set to 0 to disable to stress effect. - #Range: 0 ~ 10000 - ticksBeforeStressed = 100 - - [penalties.cave] - #The amount of damage taken when hit with a snowball or a water bottle. Set to 0.0 to disable splash damage. - #Range: 0.0 ~ 100.0 - splashDamage = 2.0 - #The amount of damage taken per rain damage tick (once every 40 ticks). Set to 0.0 to disable rain damage. - #Range: 0.0 ~ 100.0 - rainDamage = 1.0 - #The amount of damage taken per water damage tick (once every 10 ticks). Set to 0.0 to disable water damage. - #Range: 0.0 ~ 100.0 - waterDamage = 1.5 - -[bonuses] - #The speed effect level for dragon block-specific speedups. Set to 0 to disable. - #Range: 0 ~ 100 - speedupEffectLevel = 2 - #The stage that dragons unlock the bonus harvest level. - #Allowed Values: NEWBORN, YOUNG, ADULT - bonusUnlockedAt = "YOUNG" - #Value the bonus will be divided by if an effective claw tool is present for the block - #Range: 1.0 ~ 10.0 - bonusBreakSpeedReduction = 2.0 - #Bonus break speed against all blocks (break speed * bonus) - only applied if the dragon is fully grown (unlocked bonus value will overwrite this one for effective blocks) - #Range: 1.0 ~ 10.0 - baseBreakSpeedAdult = 1.5 - #Bonus break speed against blocks which are effective for the dragon type (break speed * bonus) - only applied if the bonus is unlocked and the dragon is fully grown - #Range: 1.0 ~ 10.0 - bonusBreakSpeedAdult = 2.5 - #Bonus break speed against blocks which are effective for the dragon type (break speed * bonus) - only applied if the bonus is unlocked - #Range: 1.0 ~ 10.0 - bonusBreakSpeed = 2.0 - #The harvest level to apply to a dragons specific tool type once unlocked. - #Range: 0 ~ 100 - bonusHarvestLevel = 1 - #The harvest level to apply when dragons breaks a block, regardless of dragon/tool type. - #Range: 0 ~ 100 - baseHarvestLevel = 0 - #Whether dragon claws function as tools. - clawsAreTools = true - #Step height for a adult dragon. Default is 2 block. - #Range: 0.0 ~ 10.0 - adultStepHeight = 1.0 - #Step height for a young dragon. Default is 1.5 block. - #Range: 0.0 ~ 10.0 - youngStepHeight = 0.5 - #Step height for a newborn dragon. Default is 1 block. - #Range: 0.0 ~ 10.0 - newbornStepHeight = 0.0 - #Jumping height for a adult dragon. Default is 2 block. - #Range: 0.0 ~ 0.9 - adultJump = 0.15 - #Jumping height for a young dragon. Default is 1.5 block. - #Range: 0.0 ~ 0.9 - youngJump = 0.1 - #Jumping height for a newborn dragon. Default is 1 block. - #Range: 0.0 ~ 0.9 - newbornJump = 0.025 - #Attack modifier for adult dragons. - #Range: 0.0 ~ 100.0 - adultAttackMod = 3.0 - #Attack modifier for young dragons. - #Range: 0.0 ~ 100.0 - youngAttackMod = 2.0 - #Attack modifier for baby dragons. - #Range: 0.0 ~ 100.0 - babyAttackMod = 1.0 - #Apply an attack damage modifier for dragons. - attackMod = true - #Set too false to toggle off all dragon bonuses and play as human. - bonuses = true - #Apply a health modifier for dragons. The older the dragon, the more health it has. - healthMod = true - - [bonuses.sea] - #Blocks sea dragons gain speed when standing above. Formatting: block/modid:id - seaSpeedupBlocks = ["minecraft:ice", "minecraft:impermeable", "minecraft:sand", "minecraft:mud", "minecraft:coral_blocks", "forge:sand", "minecraft:dirt_path", "minecraft:sandstone", "minecraft:cut_sandstone", "minecraft:chiseled_sandstone", "minecraft:smooth_sandstone", "minecraft:red_sandstone", "minecraft:cut_red_sandstone", "minecraft:chiseled_red_sandstone", "minecraft:smooth_red_sandstone", "minecraft:water", "quark:permafrost", "immersive_weathering:permafrost", "architects_palette:polished_packed_ice"] - #Whether sea dragons gain bonus swim speed and unlimited air. - waterBonuses = true - - [bonuses.forest] - #Blocks forest dragons gain speed when standing above. Formatting: block/modid:id - forestSpeedupBlocks = ["minecraft:logs", "minecraft:leaves", "minecraft:planks", "forge:dirt", "minecraft:grass", "minecraft:dirt", "minecraft:wooden_slab"] - #Whether forest dragons are immune to Cactus damage. - cactiImmunity = true - #Whether forest dragons are immune to Sweet Berry Bush damage. - bushImmunity = true - #How many blocks of fall damage is mitigated for forest dragons. Set to 0.0 to disable. - #Range: 0.0 ~ 100.0 - fallReduction = 5.0 - - [bonuses.cave] - #Blocks cave dragons gain speed when standing above. Formatting: block/modid:id - caveSpeedupBlocks = ["minecraft:base_stone_nether", "minecraft:base_stone_overworld", "minecraft:stone_bricks", "minecraft:beacon_base_blocks", "forge:cobblestone", "forge:sandstone", "forge:stone", "forge:ores", "quark:deepslate", "quark:deepslate_bricks", "quark:cobbled_deepslate", "minecraft:lava", "minecraft:fire", "minecraft:soul_fire"] - #The maximum number of ticks a cave dragon can swim in lava. Set to 0 to allow unlimited air while under lava. - #Range: 0 ~ 100000 - lavaSwimTicks = 3600 - #Set to false to disable cave dragon fast lava swimming. - lavaSwimming = true - #Whether cave dragons are immune to fire damage types. - fireImmunity = true - - [bonuses.body] - #Whether the hitbox is affected by your body type - bodyAffectsHitbox = true - - [bonuses.body.west] - #The gravity multiplier given to West-type dragons. The greater the gravity, the faster the dragon will fall during flight and drown faster. - #Range: 0.0 ~ 100.0 - westGravityMult = 1.0 - #The flightStamina (food waste rate) multiplier given to West-type dragons. The higher the number, the faster hunger is consumed. It's a very sensitive setting. - #Range: 0.0 ~ 100.0 - westFlightStaminaMult = 0.2 - #The flight multiplier given to West-type dragons. It is not recommended to do less than 1.0 (otherwise your dragon will fall instead of flying upwards) - #Range: 0.0 ~ 10.0 - westFlightMult = 1.2 - #The exp multiplier given to West-type dragons. Can cause dupes with some mods. Increase carefully. - #Range: 0.0 ~ 100.0 - westExpMult = 1.0 - #The run speed multiplier given to West-type dragons - #Range: -10.0 ~ 100.0 - westRunMult = 0.9 - #The knockback bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westKnockbackBonus = 0.5 - #The health multiplier given to West-type dragons - #Range: 0.0 ~ 100.0 - westHealthMult = 1.0 - #The health bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westHealthBonus = 0.0 - #The swimSpeed bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westSwimSpeedBonus = -0.2 - #The mana bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westManaBonus = 0.0 - #The armor bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westArmorBonus = 0.0 - #The damage multiplier given to West-type dragons - #Range: 0.0 ~ 100.0 - westDamageMult = 1.0 - #The damage bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westDamageBonus = 0.0 - #The step bonus given to West-type dragons - #Range: -10.0 ~ 100.0 - westStepBonus = 1.0 - #The jump bonus given to West-type dragons. It's a very sensitive parameter. - #Range: -1.0 ~ 100.0 - westJumpBonus = 0.0 - - [bonuses.body.south] - #The gravity multiplier given to South-type dragons. The greater the gravity, the faster the dragon will fall during flight and drown faster. - #Range: 0.0 ~ 100.0 - southGravityMult = 1.2 - #The flightStamina (food waste rate) multiplier given to South-type dragons. The higher the number, the faster hunger is consumed. It's a very sensitive setting. - #Range: 0.0 ~ 100.0 - southFlightStaminaMult = 1.2 - #The flight multiplier given to South-type dragons. It is not recommended to do less than 1.0 (otherwise your dragon will fall instead of flying upwards) - #Range: 0.0 ~ 10.0 - southFlightMult = 0.8 - #The exp multiplier given to South-type dragons. Can cause dupes with some mods. Increase carefully. - #Range: 0.0 ~ 100.0 - southExpMult = 1.0 - #The run speed multiplier given to South-type dragons - #Range: -10.0 ~ 100.0 - southRunMult = 1.2 - #The knockback bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southKnockbackBonus = 0.0 - #The health multiplier given to South-type dragons - #Range: 0.0 ~ 100.0 - southHealthMult = 1.0 - #The health bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southHealthBonus = 0.0 - #The swimSpeed bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southSwimSpeedBonus = -0.2 - #The mana bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southManaBonus = 0.0 - #The armor bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southArmorBonus = 0.0 - #The damage multiplier given to South-type dragons - #Range: 0.0 ~ 100.0 - southDamageMult = 1.0 - #The damage bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southDamageBonus = 0.5 - #The step bonus given to South-type dragons - #Range: -10.0 ~ 100.0 - southStepBonus = 0.0 - #The jump bonus given to South-type dragons. It's a very sensitive parameter. - #Range: -1.0 ~ 100.0 - southJumpBonus = 0.4 - - [bonuses.body.north] - #The gravity multiplier given to North-type dragons. The greater the gravity, the faster the dragon will fall during flight and drown faster. - #Range: 0.0 ~ 100.0 - northGravityMult = 1.0 - #The flightStamina (food waste rate) multiplier given to North-type dragons. The higher the number, the faster hunger is consumed. It's a very sensitive setting. - #Range: 0.0 ~ 100.0 - northFlightStaminaMult = 1.2 - #The flight multiplier given to North-type dragons. It is not recommended to do less than 1.0 (otherwise your dragon will fall instead of flying upwards) - #Range: 0.0 ~ 10.0 - northFlightMult = 1.0 - #The exp multiplier given to North-type dragons. Can cause dupes with some mods. Increase carefully. - #Range: 0.0 ~ 100.0 - northExpMult = 1.0 - #The run speed multiplier given to North-type dragons - #Range: -10.0 ~ 100.0 - northRunMult = 0.7 - #The knockback bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northKnockbackBonus = -0.5 - #The health multiplier given to North-type dragons - #Range: 0.0 ~ 100.0 - northHealthMult = 1.0 - #The health bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northHealthBonus = 0.0 - #The swimSpeed bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northSwimSpeedBonus = 1.5 - #The mana bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northManaBonus = 2.0 - #The armor bonus given to North-type dragons. - #Range: -10.0 ~ 100.0 - northArmorBonus = 0.0 - #The damage multiplier given to North-type dragons - #Range: 0.0 ~ 100.0 - northDamageMult = 0.8 - #The damage bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northDamageBonus = 0.0 - #The step bonus given to North-type dragons - #Range: -10.0 ~ 100.0 - northStepBonus = 0.0 - #The jump bonus given to North-type dragons. It's a very sensitive parameter. - #Range: -1.0 ~ 100.0 - northJumpBonus = 0.0 - - [bonuses.body.east] - #The gravity multiplier given to East-type dragons. The greater the gravity, the faster the dragon will fall during flight and drown faster. - #Range: 0.0 ~ 100.0 - eastGravityMult = 1.0 - #The flightStamina (food waste rate) multiplier given to East-type dragons. The higher the number, the faster hunger is consumed. It's a very sensitive setting. - #Range: 0.0 ~ 100.0 - eastFlightStaminaMult = 1.2 - #The flight multiplier given to East-type dragons. It is not recommended to do less than 1.0 (otherwise your dragon will fall instead of flying upwards) - #Range: 0.0 ~ 10.0 - eastFlightMult = 1.0 - #The exp multiplier given to East-type dragons. Can cause dupes with some mods. Increase carefully. - #Range: 0.0 ~ 100.0 - eastExpMult = 1.0 - #The run speed multiplier given to East-type dragons - #Range: -10.0 ~ 100.0 - eastRunMult = 1.1 - #The knockback bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastKnockbackBonus = -1.0 - #The health multiplier given to East-type dragons - #Range: 0.0 ~ 100.0 - eastHealthMult = 1.0 - #The health bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastHealthBonus = 0.0 - #The swimSpeed bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastSwimSpeedBonus = 0.5 - #The mana bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastManaBonus = 2.0 - #The armor bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastArmorBonus = 2.0 - #The damage multiplier given to East-type dragons - #Range: 0.0 ~ 100.0 - eastDamageMult = 1.0 - #The damage bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastDamageBonus = -1.0 - #The step bonus given to East-type dragons - #Range: -10.0 ~ 100.0 - eastStepBonus = 0.0 - #The jump bonus given to East-type dragons. It's a very sensitive parameter. - #Range: -1.0 ~ 100.0 - eastJumpBonus = 0.2 - - [bonuses.body.center] - #The gravity multiplier given to Center-type dragons. The greater the gravity, the faster the dragon will fall during flight and drown faster. - #Range: 0.0 ~ 100.0 - centerGravityMult = 1.0 - #The flightStamina (food waste rate) multiplier given to Center-type dragons. The higher the number, the faster hunger is consumed. It's a very sensitive setting. - #Range: 0.0 ~ 100.0 - centerFlightStaminaMult = 1.0 - #The flight multiplier given to Center-type dragons. It is not recommended to do less than 1.0 (otherwise your dragon will fall instead of flying upwards) - #Range: 1.0 ~ 10.0 - centerFlightMult = 1.2 - #The exp multiplier given to Center-type dragons. Can cause dupes with some mods. Increase carefully. - #Range: 0.0 ~ 100.0 - centerExpMult = 1.0 - #The run speed multiplier given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerRunMult = 1.0 - #The knockback bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerKnockbackBonus = 0.0 - #The health multiplier given to Center-type dragons - #Range: 0.0 ~ 100.0 - centerHealthMult = 1.0 - #The health bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerHealthBonus = 0.0 - #The swimSpeed bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerSwimSpeedBonus = 0.0 - #The mana bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerManaBonus = 0.0 - #The armor bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerArmorBonus = 0.0 - #The damage multiplier given to Center-type dragons - #Range: 0.0 ~ 100.0 - centerDamageMult = 1.0 - #The damage bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerDamageBonus = 0.0 - #The step bonus given to Center-type dragons - #Range: -10.0 ~ 100.0 - centerStepBonus = 0.0 - #The jump bonus given to Center-type dragons. It's a very sensitive parameter. - #Range: -1.0 ~ 100.0 - centerJumpBonus = 0.0 - -[source_of_magic] - #How long duration of the infinite magic effect using elder dragon heart gives in seconds. Note that you also spend 10 seconds while waiting. - #Range: 1 ~ 10000 - elderDragonHeartTime = 1010 - #How long duration of the infinite magic effect using weak dragon heart gives in seconds. Note that you also spend 10 seconds while waiting. - #Range: 1 ~ 10000 - weakDragonHeartTime = 310 - #How long duration of the infinite magic effect using weak heart shard gives in seconds. Note that you also spend 10 seconds while waiting. - #Range: 1 ~ 10000 - weakHeartShardTime = 110 - #How long duration of the infinite magic effect using elder dragon bone gives in seconds. Note that you also spend 10 seconds while waiting. - #Range: 1 ~ 10000 - elderDragonBoneTime = 60 - #How long duration of the infinite magic effect using elder dragon dust gives in seconds. Note that you also spend 10 seconds while waiting. - #Range: 1 ~ 10000 - elderDragonDustTime = 20 - #Whether you are able to use all types of source of magic no matter your dragon type. - canUseAllSourcesOfMagic = false - #Whether using the the source of magic intended for another dragon type will hurt you. - damageWrongSourceOfMagic = true - #Whether using the source of magic block will grant the infinite magic buff. - sourceOfMagicInfiniteMagic = true - -[treasure] - #The max amount of additional treasure that can be used to reduce the regen time - #Range: 1 ~ 10000000 - maxTreasures = 240 - #The amount of seconds each additional treasure reduces the regen time by - #Range: 1 ~ 10000000 - treasureRegenTicksReduce = 1 - #The time in seconds it takes to recover 1hp while sleeping on one treasure. A large number of treasures in one place reduces time. - #Range: 1 ~ 10000000 - treasureRegenTicks = 241 - #Whether sleeping on treasure will recover health or not. - treasureHealthRegen = true - -[growth] - #The size at which the maximum health is reached. - #Range: 1 ~ 100 - maxHealthSize = 40 - #The maximum health when the dragon is fully grown. - #Range: 1 ~ 100 - maxHealth = 40 - #Dragon starting health. Minimum health dragons will start off with. - #Range: 1 ~ 100 - minHealth = 14 - #Should the growth stage of a dragon be saved even when you change. Does not affect the saving progress of magic (use saveAllAbilities). The author does not approve of weredragons, but if you insist... - saveGrowthStage = false - #Defines the max size your dragon can grow to. Values that are too high can break your game. It is not advisable to set a number higher than 60. - #Range: 14.0 ~ 1000000.0 - maxGrowthSize = 110.0 - #If true, dragons will grow without the use of catalyst grow items. Does not broker the use of items. Just an additional type of growth. - alternateGrowing = true - #List of items to grow adult dragon. Format: item/modid:id - growAdult = ["dragonsurvival:elder_dragon_heart"] - #List of items to grow young dragon. Format: item/modid:id - growYoung = ["dragonsurvival:weak_dragon_heart", "dragonsurvival:elder_dragon_heart"] - #List of items to grow newborn dragon. Format: item/modid:id - growNewborn = ["dragonsurvival:heart_element", "dragonsurvival:weak_dragon_heart", "dragonsurvival:elder_dragon_heart"] - - [growth.standard_dragon] - #A multiplier to change the growth rate from full sized adult to max size. The change in growth after the maximum adult size is measured in months and years. - #Range: 0.0 ~ 1000.0 - maxGrowthModifier = 1.0 - #A multiplier to change the growth rate from adult to a full sized adult. At 1.0 it takes about 3 days to become a dragon of maximum adult size. - #Range: 0.0 ~ 1000.0 - adultGrowthModifier = 0.9 - #A multiplier to change the growth rate from young to adult. At 1.0 it takes about 1 day to turn a young dragon into a adult dragon. - #Range: 0.0 ~ 1000.0 - youngGrowthModifier = 0.5 - #A multiplier to change the growth rate from newborn to young. At 1.0 it takes about 3 hours to turn a newborn dragon into a young dragon. - #Range: 0.0 ~ 1000.0 - newbornGrowthModifier = 0.3 - #The bonus that is given to dragons at 60 size. The bonus gradually scales up to the maximum size. Human players have 1.0x reach and a size 60 dragon will have 1.5x distance with default values. - #Range: 0.0 ~ 1000000.0 - reachBonus = 0.5 - #The movement speed multiplier for adult dragons. Default is 1.0. - #Range: 0.0 ~ 1000000.0 - moveSpeedAdult = 1.0 - #The movement speed multiplier for young dragons. Default is 1.0. - #Range: 0.0 ~ 1000000.0 - moveSpeedYoung = 1.0 - #The movement speed multiplier for newborn dragons. Default is 1.0. - #Range: 0.0 ~ 1000000.0 - moveSpeedNewborn = 1.0 - #Whether the dragon hitbox grows past a human hitbox. - largerDragonHitbox = true - #Whether the dragon size determines its hitbox size. The bigger the dragon, the bigger the hitbox. If false standard player's hitbox be used. - sizeChangesHitbox = true - - [growth.big_dragon] - #The bonus block break radius given per 60 size once the dragon is above the default growth size of 60 if large scaling is enabled. A block radius of 0 disables this feature. Crouching allows you to mine one block at a time. - #Range: 0.0 ~ 10.0 - largeBlockBreakRadiusScalar = 0.7 - #The bonus step height given per 60 size once the dragon is above the default growth size of 60 if large scaling is enabled. - #Range: 0.0 ~ 100.0 - largeStepHeightScalar = 1.0 - #The bonus reach given per 60 size once the dragon is above the default growth size of 60 if large scaling is enabled. - #Range: 0.0 ~ 100.0 - largeReachScalar = 0.5 - #The bonus damage when the dragon is at maximum growth size if large scaling is enabled. - #Range: 0.0 ~ 100.0 - largeDamageBonus = 6.0 - #The bonus movement speed multiplier per 60 size when the dragon is at maximum growth size if large scaling is enabled. - #Range: 0.0 ~ 100.0 - largeMovementSpeedScalar = 0.0 - #The maximum health when the dragon is at maximum growth size if large scaling is enabled. - #Range: 1 ~ 1000 - largeMaxHealth = 80 - #Allow a dragon's max health, damage, reach, step height, and jump height to continue to scale with growth beyond its normal limits. - allowLargeScaling = false - #The size at which a dragon can begin to crush entities. - #Range: 14.0 ~ 1000000.0 - crushingSize = 90.0 - #The amount damage dealt per dragon size when crushing entities. - #Range: 0.0 ~ 20.0 - crushingDamageScalar = 0.03 - #Allow a dragon to crush entities beneath it after being above a certain size. Crouching prevents crushing from occurring. - allowCrushing = true - #The size threshold for a dragon to start instantly destroying blocks. Crouching prevents destruction from occurring. - #Range: 14.0 ~ 1000000.0 - largeBlockDestructionSize = 140.0 - #The percentage of blocks removed instead of destroyed when a dragon instantly destroys blocks. If a block is removed, it doesn't make a sound or particle effect. This is to minimize lag from particle VFX and audio spam. - #Range: 0.0 ~ 1.0 - largeBlockDestructionRemovePercentage = 0.96 - #Allow a dragon to instantly destroy certain colliding blocks if they are above a certain size. - allowLargeBlockDestruction = false - #Use a blacklist for destructible blocks instead of a whitelist. - useBlacklistForDestructibleBlocks = false - #Disable the default blocks that are destroyed (MINEABLE_WITH_AXE) when block destruction is enabled - disableDefaultDestructionTags = false - #Blocks that are destructible when block destruction is enabled. Blocks that can be harvested with an axe are also destroyable by default on whitelist mode. Formatting: block/modid:id - destructibleBlocks = ["minecraft:leaves", "minecraft:grass"] -