33 lines
872 B
TOML
33 lines
872 B
TOML
|
|
#Animals
|
||
|
|
[animals]
|
||
|
|
#How much longer should it take for a baby animal to age?
|
||
|
|
# Default: 0.1
|
||
|
|
# Range: 0.0 ~ 1.0
|
||
|
|
breeding_mulitplier = 0.1
|
||
|
|
#How much longer should it take for an animal to be able to breed again?
|
||
|
|
# Default: 4.0
|
||
|
|
# Range: 1.0 ~ 1.7976931348623157E308
|
||
|
|
age_multiplier = 4.0
|
||
|
|
#Nutrition of wild animals.
|
||
|
|
# Default: 0.3
|
||
|
|
# Range: 0.0 ~ 1.0
|
||
|
|
nutrition_multiplier = 0.3
|
||
|
|
|
||
|
|
#Mobs
|
||
|
|
[mobs]
|
||
|
|
#Chance that an undead mob will spawn with an animal hood.
|
||
|
|
# Default: 0.1
|
||
|
|
# Range: 0.0 ~ 1.0
|
||
|
|
hoodChanceMultiplier = 0.1
|
||
|
|
#Chance that an undead with a hood spawns with an army of matching animals.
|
||
|
|
# Default: 0.1
|
||
|
|
# Range: 0.0 ~ 1.0
|
||
|
|
armyHoodChanceMultiplier = 0.1
|
||
|
|
|
||
|
|
#Gear
|
||
|
|
[gear]
|
||
|
|
#Chance that a carcass applies its bloody effects per inventory tick. (Default 1/1000) Raising this can decrease server lag.
|
||
|
|
# Default: 1000
|
||
|
|
# Range: > 1
|
||
|
|
armyHoodChanceMultiplier = 1000
|