add 'FTB ess' to client

This commit is contained in:
2026-02-25 23:09:32 +08:00
parent 92dbf06543
commit 591ed9c2d8
109 changed files with 409 additions and 487 deletions

View File

@@ -460,7 +460,7 @@ _version = 3
# overhangs or walls for floating objects.
# Tweaking the caveCullingHeight, can resolve some
# of those issues.
enableCaveCulling = true
enableCaveCulling = false
#
# Identical to the other frustum culling option
# only used when a shader mod is present using the DH API
@@ -641,7 +641,7 @@ _version = 3
#
# Lowest Quality: HEIGHT_MAP
# Highest Quality: EXTREME
verticalQuality = "MEDIUM"
verticalQuality = "HIGH"
#
# What blocks shouldn't be rendered as LODs?
#
@@ -672,7 +672,7 @@ _version = 3
# This indicates how quickly LODs decrease in quality the further away they are.
# Higher settings will render higher quality fake chunks farther away,
# but will increase memory and GPU usage.
horizontalQuality = "MEDIUM"
horizontalQuality = "HIGH"
#
# How should LOD transparency be handled.
#