#Render settings [rendering] #If set to false, flat wire textures will be used for logic gates. Significant performance improvement gate_3d_wires = true #If set to false, wires will be rendered in the TESR rather than the WorldRenderer static_wire_renderer = true #If set to false, gates will be rendered in the TESR rather than the WorldRenderer static_gate_renderer = true #Lighting settings [lighting] #Max lights on screen at a time, -1 for unlimited. This limits the number of light halos that can be rendered around ProjectRed light sources. Lower values improve performance. # Default: -1 # Range: -1 ~ 1024 max_lights = -1 #Use fabulous shader pipeline for lights when on Fabulous Graphics mode. This creates a screenspaceblooming effect when looking towards ProjectRed light sources. fabulous_lights = true