更新到3.1.0
This commit is contained in:
@@ -0,0 +1,588 @@
|
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[ammo9mm]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammodefault]
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#Set to `false` to remove the item from the game.
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enabled = true
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||||
#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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|
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[ammo45acp]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo46]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo357]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo57]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo50ae]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo545]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo556]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo68]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo762]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo762x51]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo338lapua]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo50bmg]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammo12gauge]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammolasercharge]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ammocreative]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[grenade40mm]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[grenade20mm]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[smaw_rocket]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[at4_rocket]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[javelin_rocket]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[grenade]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[m1911a1]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[tti_viper]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[p30l]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 3.5
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[mk23]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[glock17]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[glock18]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[m9]
|
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 3.5
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[deserteagle]
|
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 10.0
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[rhino]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 10.0
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[m4a1]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[m4a1mod1]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 5.0
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[ar57]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 4.0
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[ro635]
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
|
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damage = 3.5
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[star15]
|
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#Set to `false` to remove the item from the game.
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enabled = true
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#Sets this item damage.
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#Range: 0.01 ~ 100.0
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damage = 8.0
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|
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[m4sopmodii]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
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#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
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|
||||
[m16a1]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
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#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
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|
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[hk416]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
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||||
#Sets this item damage.
|
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#Range: 0.01 ~ 100.0
|
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damage = 5.0
|
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|
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[scarl]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
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|
||||
[xm7]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 6.5
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||||
|
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[xm29]
|
||||
#Set to `false` to remove the item from the game.
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||||
enabled = true
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||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[g36c]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
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|
||||
[g36k]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[sl8]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 9.0
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||||
|
||||
[mk14ebr]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 9.0
|
||||
|
||||
[uar10]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 15.0
|
||||
|
||||
[ak47]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 7.0
|
||||
|
||||
[ak74]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 6.0
|
||||
|
||||
[ak12]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 6.0
|
||||
|
||||
[an94]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 6.0
|
||||
|
||||
[aug]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[aughbar]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[mp5]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 3.5
|
||||
|
||||
[mp7]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 4.0
|
||||
|
||||
[ump45]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 4.0
|
||||
|
||||
[vector]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 3.5
|
||||
|
||||
[p90]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 3.5
|
||||
|
||||
[tmp]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 3.5
|
||||
|
||||
[m950]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[g41]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[g3]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 9.0
|
||||
|
||||
[wa2000]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 22.0
|
||||
|
||||
[xm3]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 25.0
|
||||
|
||||
[c14]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 25.0
|
||||
|
||||
[l96a1]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 28.0
|
||||
|
||||
[ballista]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 28.0
|
||||
|
||||
[gm6lynx]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 35.0
|
||||
|
||||
[m590]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 2.200000047683716
|
||||
|
||||
[m870]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 1.899999976158142
|
||||
|
||||
[spas12]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[m1014]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 1.2000000476837158
|
||||
|
||||
[aa12]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 1.0
|
||||
|
||||
[citoricxs]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 1.5
|
||||
|
||||
[hs12]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 1.5
|
||||
|
||||
[lamg]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[mk48]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 7.0
|
||||
|
||||
[m249]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[m32mgl]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[smaw]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[javelin]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[at4]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
[m134minigun]
|
||||
#Set to `false` to remove the item from the game.
|
||||
enabled = true
|
||||
#Sets this item damage.
|
||||
#Range: 0.01 ~ 100.0
|
||||
damage = 5.0
|
||||
|
||||
Reference in New Issue
Block a user