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#Render settings
[rendering]
#If set to false, flat wire textures will be used for logic gates. Significant performance improvement
gate_3d_wires = true
#If set to false, wires will be rendered in the TESR rather than the WorldRenderer
static_wire_renderer = true
#If set to false, gates will be rendered in the TESR rather than the WorldRenderer
static_gate_renderer = true
#Lighting settings
[lighting]
#Max lights on screen at a time, -1 for unlimited. This limits the number of light halos that can be rendered around ProjectRed light sources. Lower values improve performance.
# Default: -1
# Range: -1 ~ 1024
max_lights = -1
#Use fabulous shader pipeline for lights when on Fabulous Graphics mode. This creates a screenspaceblooming effect when looking towards ProjectRed light sources.
fabulous_lights = true