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landlock: Refactor filesystem access mask management
Replace get_raw_handled_fs_accesses() with a generic landlock_union_access_masks(), and replace get_fs_domain() with a generic landlock_get_applicable_domain(). These helpers will also be useful for other types of access. Cc: Mikhail Ivanov <ivanov.mikhail1@huawei-partners.com> Reviewed-by: Günther Noack <gnoack@google.com> Link: https://lore.kernel.org/r/20241109110856.222842-2-mic@digikod.net [mic: Slightly improve doc as suggested by Günther] Signed-off-by: Mickaël Salaün <mic@digikod.net>
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@ -388,38 +388,22 @@ static bool is_nouser_or_private(const struct dentry *dentry)
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unlikely(IS_PRIVATE(d_backing_inode(dentry))));
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unlikely(IS_PRIVATE(d_backing_inode(dentry))));
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}
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}
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static access_mask_t
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get_raw_handled_fs_accesses(const struct landlock_ruleset *const domain)
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{
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access_mask_t access_dom = 0;
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size_t layer_level;
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for (layer_level = 0; layer_level < domain->num_layers; layer_level++)
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access_dom |=
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landlock_get_raw_fs_access_mask(domain, layer_level);
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return access_dom;
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}
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static access_mask_t
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static access_mask_t
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get_handled_fs_accesses(const struct landlock_ruleset *const domain)
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get_handled_fs_accesses(const struct landlock_ruleset *const domain)
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{
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{
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/* Handles all initially denied by default access rights. */
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/* Handles all initially denied by default access rights. */
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return get_raw_handled_fs_accesses(domain) |
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return landlock_union_access_masks(domain).fs |
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LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
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LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
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}
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}
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static const struct landlock_ruleset *
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static const struct access_masks any_fs = {
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get_fs_domain(const struct landlock_ruleset *const domain)
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.fs = ~0,
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{
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};
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if (!domain || !get_raw_handled_fs_accesses(domain))
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return NULL;
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return domain;
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}
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static const struct landlock_ruleset *get_current_fs_domain(void)
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static const struct landlock_ruleset *get_current_fs_domain(void)
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{
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{
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return get_fs_domain(landlock_get_current_domain());
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return landlock_get_applicable_domain(landlock_get_current_domain(),
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any_fs);
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}
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}
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/*
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/*
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@ -1517,7 +1501,8 @@ static int hook_file_open(struct file *const file)
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access_mask_t open_access_request, full_access_request, allowed_access,
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access_mask_t open_access_request, full_access_request, allowed_access,
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optional_access;
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optional_access;
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const struct landlock_ruleset *const dom =
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const struct landlock_ruleset *const dom =
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get_fs_domain(landlock_cred(file->f_cred)->domain);
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landlock_get_applicable_domain(
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landlock_cred(file->f_cred)->domain, any_fs);
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if (!dom)
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if (!dom)
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return 0;
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return 0;
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@ -11,6 +11,7 @@
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#include <linux/bitops.h>
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#include <linux/bitops.h>
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#include <linux/build_bug.h>
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#include <linux/build_bug.h>
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#include <linux/kernel.h>
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#include <linux/mutex.h>
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#include <linux/mutex.h>
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#include <linux/rbtree.h>
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#include <linux/rbtree.h>
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#include <linux/refcount.h>
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#include <linux/refcount.h>
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@ -47,6 +48,15 @@ struct access_masks {
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access_mask_t scope : LANDLOCK_NUM_SCOPE;
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access_mask_t scope : LANDLOCK_NUM_SCOPE;
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};
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};
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union access_masks_all {
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struct access_masks masks;
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u32 all;
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};
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/* Makes sure all fields are covered. */
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static_assert(sizeof(typeof_member(union access_masks_all, masks)) ==
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sizeof(typeof_member(union access_masks_all, all)));
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typedef u16 layer_mask_t;
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typedef u16 layer_mask_t;
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/* Makes sure all layers can be checked. */
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/* Makes sure all layers can be checked. */
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static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
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static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS);
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@ -260,6 +270,61 @@ static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
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refcount_inc(&ruleset->usage);
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refcount_inc(&ruleset->usage);
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}
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}
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/**
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* landlock_union_access_masks - Return all access rights handled in the
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* domain
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*
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* @domain: Landlock ruleset (used as a domain)
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*
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* Returns: an access_masks result of the OR of all the domain's access masks.
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*/
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static inline struct access_masks
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landlock_union_access_masks(const struct landlock_ruleset *const domain)
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{
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union access_masks_all matches = {};
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size_t layer_level;
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for (layer_level = 0; layer_level < domain->num_layers; layer_level++) {
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union access_masks_all layer = {
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.masks = domain->access_masks[layer_level],
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};
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matches.all |= layer.all;
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}
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return matches.masks;
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}
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/**
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* landlock_get_applicable_domain - Return @domain if it applies to (handles)
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* at least one of the access rights specified
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* in @masks
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*
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* @domain: Landlock ruleset (used as a domain)
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* @masks: access masks
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*
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* Returns: @domain if any access rights specified in @masks is handled, or
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* NULL otherwise.
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*/
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static inline const struct landlock_ruleset *
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landlock_get_applicable_domain(const struct landlock_ruleset *const domain,
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const struct access_masks masks)
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{
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const union access_masks_all masks_all = {
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.masks = masks,
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};
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union access_masks_all merge = {};
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if (!domain)
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return NULL;
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merge.masks = landlock_union_access_masks(domain);
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if (merge.all & masks_all.all)
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return domain;
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return NULL;
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}
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static inline void
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static inline void
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landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
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landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
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const access_mask_t fs_access_mask,
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const access_mask_t fs_access_mask,
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@ -295,19 +360,12 @@ landlock_add_scope_mask(struct landlock_ruleset *const ruleset,
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ruleset->access_masks[layer_level].scope |= mask;
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ruleset->access_masks[layer_level].scope |= mask;
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}
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}
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static inline access_mask_t
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landlock_get_raw_fs_access_mask(const struct landlock_ruleset *const ruleset,
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const u16 layer_level)
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{
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return ruleset->access_masks[layer_level].fs;
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}
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static inline access_mask_t
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static inline access_mask_t
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landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
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landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
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const u16 layer_level)
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const u16 layer_level)
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{
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{
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/* Handles all initially denied by default access rights. */
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/* Handles all initially denied by default access rights. */
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return landlock_get_raw_fs_access_mask(ruleset, layer_level) |
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return ruleset->access_masks[layer_level].fs |
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LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
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LANDLOCK_ACCESS_FS_INITIALLY_DENIED;
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}
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}
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@ -329,7 +329,7 @@ static int add_rule_path_beneath(struct landlock_ruleset *const ruleset,
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return -ENOMSG;
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return -ENOMSG;
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/* Checks that allowed_access matches the @ruleset constraints. */
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/* Checks that allowed_access matches the @ruleset constraints. */
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mask = landlock_get_raw_fs_access_mask(ruleset, 0);
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mask = ruleset->access_masks[0].fs;
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if ((path_beneath_attr.allowed_access | mask) != mask)
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if ((path_beneath_attr.allowed_access | mask) != mask)
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return -EINVAL;
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return -EINVAL;
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