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loongarch: Use ASM_REACHABLE
annotate_reachable() is unreliable since the compiler is free to place random code inbetween two consecutive asm() statements. This removes the last and only annotate_reachable() user. Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Josh Poimboeuf <jpoimboe@kernel.org> Link: https://lore.kernel.org/r/20241128094312.133437051@infradead.org
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@ -4,6 +4,7 @@
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#include <asm/break.h>
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#include <linux/stringify.h>
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#include <linux/objtool.h>
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#ifndef CONFIG_DEBUG_BUGVERBOSE
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#define _BUGVERBOSE_LOCATION(file, line)
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@ -33,25 +34,25 @@
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#define ASM_BUG_FLAGS(flags) \
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__BUG_ENTRY(flags) \
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break BRK_BUG
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break BRK_BUG;
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#define ASM_BUG() ASM_BUG_FLAGS(0)
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#define __BUG_FLAGS(flags) \
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asm_inline volatile (__stringify(ASM_BUG_FLAGS(flags)));
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#define __BUG_FLAGS(flags, extra) \
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asm_inline volatile (__stringify(ASM_BUG_FLAGS(flags)) \
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extra);
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#define __WARN_FLAGS(flags) \
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do { \
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instrumentation_begin(); \
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__BUG_FLAGS(BUGFLAG_WARNING|(flags)); \
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annotate_reachable(); \
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__BUG_FLAGS(BUGFLAG_WARNING|(flags), ASM_REACHABLE); \
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instrumentation_end(); \
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} while (0)
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#define BUG() \
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do { \
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instrumentation_begin(); \
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__BUG_FLAGS(0); \
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__BUG_FLAGS(0, ""); \
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unreachable(); \
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} while (0)
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