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badblocks: switch to the improved badblock handling code
This patch removes old code of badblocks_set(), badblocks_clear() and badblocks_check(), and make them as wrappers to call _badblocks_set(), _badblocks_clear() and _badblocks_check(). By this change now the badblock handing switch to the improved algorithm in _badblocks_set(), _badblocks_clear() and _badblocks_check(). This patch only contains the changes of old code deletion, new added code for the improved algorithms are in previous patches. Signed-off-by: Coly Li <colyli@suse.de> Cc: Dan Williams <dan.j.williams@intel.com> Cc: Geliang Tang <geliang.tang@suse.com> Cc: Hannes Reinecke <hare@suse.de> Cc: Jens Axboe <axboe@kernel.dk> Cc: NeilBrown <neilb@suse.de> Cc: Vishal L Verma <vishal.l.verma@intel.com> Cc: Xiao Ni <xni@redhat.com> Reviewed-by: Xiao Ni <xni@redhat.com> Acked-by: Geliang Tang <geliang.tang@suse.com> Link: https://lore.kernel.org/r/20230811170513.2300-7-colyli@suse.de Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -1405,74 +1405,7 @@ static int _badblocks_check(struct badblocks *bb, sector_t s, int sectors,
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int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
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sector_t *first_bad, int *bad_sectors)
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{
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int hi;
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int lo;
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u64 *p = bb->page;
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int rv;
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sector_t target = s + sectors;
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unsigned seq;
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if (bb->shift > 0) {
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/* round the start down, and the end up */
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s >>= bb->shift;
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target += (1<<bb->shift) - 1;
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target >>= bb->shift;
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}
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/* 'target' is now the first block after the bad range */
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retry:
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seq = read_seqbegin(&bb->lock);
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lo = 0;
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rv = 0;
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hi = bb->count;
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/* Binary search between lo and hi for 'target'
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* i.e. for the last range that starts before 'target'
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*/
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/* INVARIANT: ranges before 'lo' and at-or-after 'hi'
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* are known not to be the last range before target.
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* VARIANT: hi-lo is the number of possible
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* ranges, and decreases until it reaches 1
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*/
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while (hi - lo > 1) {
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int mid = (lo + hi) / 2;
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sector_t a = BB_OFFSET(p[mid]);
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if (a < target)
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/* This could still be the one, earlier ranges
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* could not.
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*/
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lo = mid;
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else
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/* This and later ranges are definitely out. */
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hi = mid;
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}
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/* 'lo' might be the last that started before target, but 'hi' isn't */
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if (hi > lo) {
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/* need to check all range that end after 's' to see if
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* any are unacknowledged.
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*/
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while (lo >= 0 &&
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BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
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if (BB_OFFSET(p[lo]) < target) {
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/* starts before the end, and finishes after
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* the start, so they must overlap
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*/
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if (rv != -1 && BB_ACK(p[lo]))
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rv = 1;
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else
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rv = -1;
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*first_bad = BB_OFFSET(p[lo]);
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*bad_sectors = BB_LEN(p[lo]);
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}
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lo--;
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}
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}
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if (read_seqretry(&bb->lock, seq))
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goto retry;
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return rv;
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return _badblocks_check(bb, s, sectors, first_bad, bad_sectors);
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}
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EXPORT_SYMBOL_GPL(badblocks_check);
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@ -1494,154 +1427,7 @@ EXPORT_SYMBOL_GPL(badblocks_check);
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int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
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int acknowledged)
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{
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u64 *p;
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int lo, hi;
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int rv = 0;
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unsigned long flags;
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if (bb->shift < 0)
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/* badblocks are disabled */
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return 1;
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if (bb->shift) {
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/* round the start down, and the end up */
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sector_t next = s + sectors;
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s >>= bb->shift;
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next += (1<<bb->shift) - 1;
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next >>= bb->shift;
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sectors = next - s;
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}
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write_seqlock_irqsave(&bb->lock, flags);
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p = bb->page;
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lo = 0;
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hi = bb->count;
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/* Find the last range that starts at-or-before 's' */
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while (hi - lo > 1) {
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int mid = (lo + hi) / 2;
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sector_t a = BB_OFFSET(p[mid]);
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if (a <= s)
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lo = mid;
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else
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hi = mid;
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}
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if (hi > lo && BB_OFFSET(p[lo]) > s)
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hi = lo;
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if (hi > lo) {
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/* we found a range that might merge with the start
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* of our new range
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*/
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sector_t a = BB_OFFSET(p[lo]);
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sector_t e = a + BB_LEN(p[lo]);
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int ack = BB_ACK(p[lo]);
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if (e >= s) {
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/* Yes, we can merge with a previous range */
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if (s == a && s + sectors >= e)
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/* new range covers old */
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ack = acknowledged;
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else
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ack = ack && acknowledged;
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if (e < s + sectors)
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e = s + sectors;
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if (e - a <= BB_MAX_LEN) {
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p[lo] = BB_MAKE(a, e-a, ack);
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s = e;
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} else {
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/* does not all fit in one range,
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* make p[lo] maximal
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*/
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if (BB_LEN(p[lo]) != BB_MAX_LEN)
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p[lo] = BB_MAKE(a, BB_MAX_LEN, ack);
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s = a + BB_MAX_LEN;
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}
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sectors = e - s;
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}
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}
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if (sectors && hi < bb->count) {
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/* 'hi' points to the first range that starts after 's'.
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* Maybe we can merge with the start of that range
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*/
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sector_t a = BB_OFFSET(p[hi]);
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sector_t e = a + BB_LEN(p[hi]);
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int ack = BB_ACK(p[hi]);
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if (a <= s + sectors) {
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/* merging is possible */
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if (e <= s + sectors) {
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/* full overlap */
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e = s + sectors;
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ack = acknowledged;
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} else
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ack = ack && acknowledged;
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a = s;
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if (e - a <= BB_MAX_LEN) {
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p[hi] = BB_MAKE(a, e-a, ack);
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s = e;
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} else {
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p[hi] = BB_MAKE(a, BB_MAX_LEN, ack);
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s = a + BB_MAX_LEN;
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}
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sectors = e - s;
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lo = hi;
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hi++;
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}
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}
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if (sectors == 0 && hi < bb->count) {
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/* we might be able to combine lo and hi */
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/* Note: 's' is at the end of 'lo' */
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sector_t a = BB_OFFSET(p[hi]);
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int lolen = BB_LEN(p[lo]);
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int hilen = BB_LEN(p[hi]);
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int newlen = lolen + hilen - (s - a);
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if (s >= a && newlen < BB_MAX_LEN) {
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/* yes, we can combine them */
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int ack = BB_ACK(p[lo]) && BB_ACK(p[hi]);
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p[lo] = BB_MAKE(BB_OFFSET(p[lo]), newlen, ack);
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memmove(p + hi, p + hi + 1,
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(bb->count - hi - 1) * 8);
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bb->count--;
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}
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}
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while (sectors) {
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/* didn't merge (it all).
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* Need to add a range just before 'hi'
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*/
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if (bb->count >= MAX_BADBLOCKS) {
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/* No room for more */
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rv = 1;
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break;
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} else {
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int this_sectors = sectors;
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memmove(p + hi + 1, p + hi,
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(bb->count - hi) * 8);
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bb->count++;
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if (this_sectors > BB_MAX_LEN)
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this_sectors = BB_MAX_LEN;
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p[hi] = BB_MAKE(s, this_sectors, acknowledged);
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sectors -= this_sectors;
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s += this_sectors;
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}
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}
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bb->changed = 1;
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if (!acknowledged)
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bb->unacked_exist = 1;
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else
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badblocks_update_acked(bb);
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write_sequnlock_irqrestore(&bb->lock, flags);
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return rv;
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return _badblocks_set(bb, s, sectors, acknowledged);
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}
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EXPORT_SYMBOL_GPL(badblocks_set);
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@ -1661,95 +1447,7 @@ EXPORT_SYMBOL_GPL(badblocks_set);
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*/
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int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
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{
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u64 *p;
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int lo, hi;
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sector_t target = s + sectors;
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int rv = 0;
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if (bb->shift > 0) {
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/* When clearing we round the start up and the end down.
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* This should not matter as the shift should align with
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* the block size and no rounding should ever be needed.
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* However it is better the think a block is bad when it
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* isn't than to think a block is not bad when it is.
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*/
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s += (1<<bb->shift) - 1;
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s >>= bb->shift;
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target >>= bb->shift;
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}
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write_seqlock_irq(&bb->lock);
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p = bb->page;
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lo = 0;
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hi = bb->count;
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/* Find the last range that starts before 'target' */
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while (hi - lo > 1) {
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int mid = (lo + hi) / 2;
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sector_t a = BB_OFFSET(p[mid]);
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if (a < target)
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lo = mid;
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else
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hi = mid;
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}
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if (hi > lo) {
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/* p[lo] is the last range that could overlap the
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* current range. Earlier ranges could also overlap,
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* but only this one can overlap the end of the range.
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*/
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if ((BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > target) &&
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(BB_OFFSET(p[lo]) < target)) {
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/* Partial overlap, leave the tail of this range */
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int ack = BB_ACK(p[lo]);
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sector_t a = BB_OFFSET(p[lo]);
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sector_t end = a + BB_LEN(p[lo]);
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if (a < s) {
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/* we need to split this range */
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if (bb->count >= MAX_BADBLOCKS) {
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rv = -ENOSPC;
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goto out;
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}
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memmove(p+lo+1, p+lo, (bb->count - lo) * 8);
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bb->count++;
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p[lo] = BB_MAKE(a, s-a, ack);
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lo++;
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}
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p[lo] = BB_MAKE(target, end - target, ack);
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/* there is no longer an overlap */
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hi = lo;
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lo--;
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}
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while (lo >= 0 &&
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(BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) &&
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(BB_OFFSET(p[lo]) < target)) {
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/* This range does overlap */
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if (BB_OFFSET(p[lo]) < s) {
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/* Keep the early parts of this range. */
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int ack = BB_ACK(p[lo]);
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sector_t start = BB_OFFSET(p[lo]);
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p[lo] = BB_MAKE(start, s - start, ack);
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/* now low doesn't overlap, so.. */
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break;
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}
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lo--;
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}
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/* 'lo' is strictly before, 'hi' is strictly after,
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* anything between needs to be discarded
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*/
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if (hi - lo > 1) {
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memmove(p+lo+1, p+hi, (bb->count - hi) * 8);
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bb->count -= (hi - lo - 1);
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}
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}
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badblocks_update_acked(bb);
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bb->changed = 1;
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out:
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write_sequnlock_irq(&bb->lock);
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return rv;
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return _badblocks_clear(bb, s, sectors);
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}
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EXPORT_SYMBOL_GPL(badblocks_clear);
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