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[PATCH] knfsd: test and set SK_BUSY atomically
The SK_BUSY bit in svc_sock->sk_flags ensures that we do not attempt to enqueue a socket twice. Currently, setting and clearing the bit is protected by svc_serv->sv_lock. As I intend to reduce the data that the lock protects so it's not held when svc_sock_enqueue() tests and sets SK_BUSY, that test and set needs to be atomic. Signed-off-by: Greg Banks <gnb@melbourne.sgi.com> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -46,14 +46,13 @@
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/* SMP locking strategy:
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/* SMP locking strategy:
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*
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*
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* svc_serv->sv_lock protects most stuff for that service.
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* svc_serv->sv_lock protects most stuff for that service.
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* svc_sock->sk_defer_lock protects the svc_sock->sk_deferred list
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* svc_sock->sk_defer_lock protects the svc_sock->sk_deferred list
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* svc_sock->sk_flags.SK_BUSY prevents a svc_sock being enqueued multiply.
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*
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*
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* Some flags can be set to certain values at any time
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* Some flags can be set to certain values at any time
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* providing that certain rules are followed:
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* providing that certain rules are followed:
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*
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*
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* SK_BUSY can be set to 0 at any time.
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* svc_sock_enqueue must be called afterwards
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* SK_CONN, SK_DATA, can be set or cleared at any time.
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* SK_CONN, SK_DATA, can be set or cleared at any time.
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* after a set, svc_sock_enqueue must be called.
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* after a set, svc_sock_enqueue must be called.
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* after a clear, the socket must be read/accepted
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* after a clear, the socket must be read/accepted
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@ -170,8 +169,13 @@ svc_sock_enqueue(struct svc_sock *svsk)
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goto out_unlock;
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goto out_unlock;
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}
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}
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if (test_bit(SK_BUSY, &svsk->sk_flags)) {
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/* Mark socket as busy. It will remain in this state until the
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/* Don't enqueue socket while daemon is receiving */
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* server has processed all pending data and put the socket back
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* on the idle list. We update SK_BUSY atomically because
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* it also guards against trying to enqueue the svc_sock twice.
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*/
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if (test_and_set_bit(SK_BUSY, &svsk->sk_flags)) {
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/* Don't enqueue socket while already enqueued */
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dprintk("svc: socket %p busy, not enqueued\n", svsk->sk_sk);
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dprintk("svc: socket %p busy, not enqueued\n", svsk->sk_sk);
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goto out_unlock;
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goto out_unlock;
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}
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}
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@ -185,15 +189,11 @@ svc_sock_enqueue(struct svc_sock *svsk)
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dprintk("svc: socket %p no space, %d*2 > %ld, not enqueued\n",
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dprintk("svc: socket %p no space, %d*2 > %ld, not enqueued\n",
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svsk->sk_sk, atomic_read(&svsk->sk_reserved)+serv->sv_bufsz,
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svsk->sk_sk, atomic_read(&svsk->sk_reserved)+serv->sv_bufsz,
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svc_sock_wspace(svsk));
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svc_sock_wspace(svsk));
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clear_bit(SK_BUSY, &svsk->sk_flags);
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goto out_unlock;
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goto out_unlock;
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}
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}
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clear_bit(SOCK_NOSPACE, &svsk->sk_sock->flags);
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clear_bit(SOCK_NOSPACE, &svsk->sk_sock->flags);
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/* Mark socket as busy. It will remain in this state until the
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* server has processed all pending data and put the socket back
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* on the idle list.
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*/
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set_bit(SK_BUSY, &svsk->sk_flags);
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if (!list_empty(&serv->sv_threads)) {
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if (!list_empty(&serv->sv_threads)) {
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rqstp = list_entry(serv->sv_threads.next,
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rqstp = list_entry(serv->sv_threads.next,
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