debugobjects: Move pools into a datastructure

The contention on the global pool lock can be reduced by strict batch
processing where batches of objects are moved from one list head to another
instead of moving them object by object. This also reduces the cache
footprint because it avoids the list walk and dirties at maximum three
cache lines instead of potentially up to eighteen.

To prepare for that, move the hlist head and related counters into a
struct.

No functional change.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Zhen Lei <thunder.leizhen@huawei.com>
Link: https://lore.kernel.org/all/20241007164913.646171170@linutronix.de
This commit is contained in:
Thomas Gleixner 2024-10-07 18:50:04 +02:00
parent d8c6cd3a5c
commit e18328ff70

View File

@ -52,6 +52,11 @@ struct debug_percpu_free {
int obj_free;
};
struct obj_pool {
struct hlist_head objects;
unsigned int cnt;
} ____cacheline_aligned;
static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
@ -60,8 +65,8 @@ static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
static DEFINE_RAW_SPINLOCK(pool_lock);
static HLIST_HEAD(obj_pool);
static HLIST_HEAD(obj_to_free);
static struct obj_pool pool_global;
static struct obj_pool pool_to_free;
/*
* Because of the presence of percpu free pools, obj_pool_free will
@ -71,12 +76,9 @@ static HLIST_HEAD(obj_to_free);
* can be off.
*/
static int __data_racy obj_pool_min_free = ODEBUG_POOL_SIZE;
static int __data_racy obj_pool_free = ODEBUG_POOL_SIZE;
static int obj_pool_used;
static int __data_racy obj_pool_max_used;
static bool obj_freeing;
/* The number of objs on the global free list */
static int obj_nr_tofree;
static int __data_racy debug_objects_maxchain __read_mostly;
static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
@ -124,6 +126,21 @@ static const char *obj_states[ODEBUG_STATE_MAX] = {
[ODEBUG_STATE_NOTAVAILABLE] = "not available",
};
static __always_inline unsigned int pool_count(struct obj_pool *pool)
{
return READ_ONCE(pool->cnt);
}
static inline bool pool_global_should_refill(void)
{
return READ_ONCE(pool_global.cnt) < debug_objects_pool_min_level;
}
static inline bool pool_global_must_refill(void)
{
return READ_ONCE(pool_global.cnt) < (debug_objects_pool_min_level / 2);
}
static void free_object_list(struct hlist_head *head)
{
struct hlist_node *tmp;
@ -146,11 +163,8 @@ static void fill_pool_from_freelist(void)
/*
* Reuse objs from the global obj_to_free list; they will be
* reinitialized when allocating.
*
* obj_nr_tofree is checked locklessly; the READ_ONCE() pairs with
* the WRITE_ONCE() in pool_lock critical sections.
*/
if (!READ_ONCE(obj_nr_tofree))
if (!pool_count(&pool_to_free))
return;
/*
@ -171,12 +185,12 @@ static void fill_pool_from_freelist(void)
* Recheck with the lock held as the worker thread might have
* won the race and freed the global free list already.
*/
while (obj_nr_tofree && (obj_pool_free < debug_objects_pool_min_level)) {
obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
while (pool_to_free.cnt && (pool_global.cnt < debug_objects_pool_min_level)) {
obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
hlist_del(&obj->node);
WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
hlist_add_head(&obj->node, &obj_pool);
WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
hlist_add_head(&obj->node, &pool_global.objects);
WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
}
clear_bit(0, &state);
}
@ -190,12 +204,11 @@ static void fill_pool(void)
* - One other CPU is already allocating
* - the global pool has not reached the critical level yet
*/
if (READ_ONCE(obj_pool_free) > (debug_objects_pool_min_level / 2) &&
atomic_read(&cpus_allocating))
if (!pool_global_must_refill() && atomic_read(&cpus_allocating))
return;
atomic_inc(&cpus_allocating);
while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
while (pool_global_should_refill()) {
struct debug_obj *new, *last = NULL;
HLIST_HEAD(head);
int cnt;
@ -212,9 +225,9 @@ static void fill_pool(void)
break;
guard(raw_spinlock_irqsave)(&pool_lock);
hlist_splice_init(&head, &last->node, &obj_pool);
hlist_splice_init(&head, &last->node, &pool_global.objects);
debug_objects_allocated += cnt;
WRITE_ONCE(obj_pool_free, obj_pool_free + cnt);
WRITE_ONCE(pool_global.cnt, pool_global.cnt + cnt);
}
atomic_dec(&cpus_allocating);
}
@ -268,10 +281,10 @@ alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *d
}
raw_spin_lock(&pool_lock);
obj = __alloc_object(&obj_pool);
obj = __alloc_object(&pool_global.objects);
if (obj) {
obj_pool_used++;
WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
/*
* Looking ahead, allocate one batch of debug objects and
@ -283,22 +296,21 @@ alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *d
for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
struct debug_obj *obj2;
obj2 = __alloc_object(&obj_pool);
obj2 = __alloc_object(&pool_global.objects);
if (!obj2)
break;
hlist_add_head(&obj2->node,
&percpu_pool->free_objs);
hlist_add_head(&obj2->node, &percpu_pool->free_objs);
percpu_pool->obj_free++;
obj_pool_used++;
WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
}
}
if (obj_pool_used > obj_pool_max_used)
obj_pool_max_used = obj_pool_used;
if (obj_pool_free < obj_pool_min_free)
obj_pool_min_free = obj_pool_free;
if (pool_global.cnt < obj_pool_min_free)
obj_pool_min_free = pool_global.cnt;
}
raw_spin_unlock(&pool_lock);
@ -329,7 +341,7 @@ static void free_obj_work(struct work_struct *work)
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
if (obj_pool_free >= debug_objects_pool_size)
if (pool_global.cnt >= debug_objects_pool_size)
goto free_objs;
/*
@ -339,12 +351,12 @@ static void free_obj_work(struct work_struct *work)
* may be gearing up to use more and more objects, don't free any
* of them until the next round.
*/
while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
while (pool_to_free.cnt && pool_global.cnt < debug_objects_pool_size) {
obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
hlist_del(&obj->node);
hlist_add_head(&obj->node, &obj_pool);
WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
hlist_add_head(&obj->node, &pool_global.objects);
WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
return;
@ -355,9 +367,9 @@ static void free_obj_work(struct work_struct *work)
* list. Move remaining free objs to a temporary list to free the
* memory outside the pool_lock held region.
*/
if (obj_nr_tofree) {
hlist_move_list(&obj_to_free, &tofree);
WRITE_ONCE(obj_nr_tofree, 0);
if (pool_to_free.cnt) {
hlist_move_list(&pool_to_free.objects, &tofree);
WRITE_ONCE(pool_to_free.cnt, 0);
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
@ -400,45 +412,45 @@ static void __free_object(struct debug_obj *obj)
free_to_obj_pool:
raw_spin_lock(&pool_lock);
work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
(obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
work = (pool_global.cnt > debug_objects_pool_size) && obj_cache &&
(pool_to_free.cnt < ODEBUG_FREE_WORK_MAX);
obj_pool_used--;
if (work) {
WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
hlist_add_head(&obj->node, &obj_to_free);
WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
hlist_add_head(&obj->node, &pool_to_free.objects);
if (lookahead_count) {
WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + lookahead_count);
obj_pool_used -= lookahead_count;
while (lookahead_count) {
hlist_add_head(&objs[--lookahead_count]->node,
&obj_to_free);
&pool_to_free.objects);
}
}
if ((obj_pool_free > debug_objects_pool_size) &&
(obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
if ((pool_global.cnt > debug_objects_pool_size) &&
(pool_to_free.cnt < ODEBUG_FREE_WORK_MAX)) {
int i;
/*
* Free one more batch of objects from obj_pool.
*/
for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
obj = __alloc_object(&obj_pool);
hlist_add_head(&obj->node, &obj_to_free);
WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
obj = __alloc_object(&pool_global.objects);
hlist_add_head(&obj->node, &pool_to_free.objects);
WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
}
}
} else {
WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
hlist_add_head(&obj->node, &obj_pool);
WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
hlist_add_head(&obj->node, &pool_global.objects);
if (lookahead_count) {
WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
WRITE_ONCE(pool_global.cnt, pool_global.cnt + lookahead_count);
obj_pool_used -= lookahead_count;
while (lookahead_count) {
hlist_add_head(&objs[--lookahead_count]->node,
&obj_pool);
&pool_global.objects);
}
}
}
@ -453,7 +465,7 @@ static void __free_object(struct debug_obj *obj)
static void free_object(struct debug_obj *obj)
{
__free_object(obj);
if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
@ -622,13 +634,13 @@ static void debug_objects_fill_pool(void)
if (unlikely(!obj_cache))
return;
if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
if (likely(!pool_global_should_refill()))
return;
/* Try reusing objects from obj_to_free_list */
fill_pool_from_freelist();
if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
if (likely(!pool_global_should_refill()))
return;
/*
@ -1040,7 +1052,7 @@ static void __debug_check_no_obj_freed(const void *address, unsigned long size)
debug_objects_maxchecked = objs_checked;
/* Schedule work to actually kmem_cache_free() objects */
if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
@ -1066,12 +1078,12 @@ static int debug_stats_show(struct seq_file *m, void *v)
seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
seq_printf(m, "pool_free :%d\n", pool_count(&pool_global) + obj_percpu_free);
seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
seq_printf(m, "on_free_list :%d\n", pool_count(&pool_to_free));
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
return 0;
@ -1330,7 +1342,9 @@ void __init debug_objects_early_init(void)
raw_spin_lock_init(&obj_hash[i].lock);
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
hlist_add_head(&obj_static_pool[i].node, &obj_pool);
hlist_add_head(&obj_static_pool[i].node, &pool_global.objects);
pool_global.cnt = ODEBUG_POOL_SIZE;
}
/*
@ -1354,21 +1368,23 @@ static bool __init debug_objects_replace_static_objects(struct kmem_cache *cache
hlist_add_head(&obj->node, &objects);
}
debug_objects_allocated += i;
debug_objects_allocated = ODEBUG_POOL_SIZE;
pool_global.cnt = ODEBUG_POOL_SIZE;
/*
* Replace the statically allocated objects list with the allocated
* objects list.
*/
hlist_move_list(&objects, &obj_pool);
hlist_move_list(&objects, &pool_global.objects);
/* Replace the active object references */
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
hlist_move_list(&db->list, &objects);
hlist_for_each_entry(obj, &objects, node) {
new = hlist_entry(obj_pool.first, typeof(*obj), node);
new = hlist_entry(pool_global.objects.first, typeof(*obj), node);
hlist_del(&new->node);
pool_global.cnt--;
/* copy object data */
*new = *obj;
hlist_add_head(&new->node, &db->list);