From ed8cd2b3bd9f070120528fc5403a2d0b5afe07f8 Mon Sep 17 00:00:00 2001 From: Yury Norov Date: Thu, 18 Jul 2024 17:50:38 -0700 Subject: [PATCH] bitmap: Switch from inline to __always_inline 'inline' keyword is only a recommendation for compiler. If it decides to not inline bitmap functions, the whole small_const_nbits() machinery doesn't work. This is how a standard GCC 11.3.0 does for my x86_64 build now. This patch replaces 'inline' directive with unconditional '__always_inline' to make sure that there's always a chance for compile-time optimization. It doesn't change size of kernel image, according to bloat-o-meter. [[ Brian: split out from: Subject: [PATCH 1/3] bitmap: switch from inline to __always_inline https://lore.kernel.org/all/20221027043810.350460-2-yury.norov@gmail.com/ But rewritten, as there were too many conflicts. ]] Co-developed-by: Brian Norris Signed-off-by: Brian Norris Reviewed-by: Kees Cook Reviewed-by: Nathan Chancellor Signed-off-by: Yury Norov --- include/linux/bitmap.h | 140 ++++++++++++++++++++++------------------- 1 file changed, 76 insertions(+), 64 deletions(-) diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h index 8c4768c44a01..0406f48f0a6a 100644 --- a/include/linux/bitmap.h +++ b/include/linux/bitmap.h @@ -203,12 +203,12 @@ unsigned long bitmap_find_next_zero_area_off(unsigned long *map, * the bit offset of all zero areas this function finds is multiples of that * power of 2. A @align_mask of 0 means no alignment is required. */ -static inline unsigned long -bitmap_find_next_zero_area(unsigned long *map, - unsigned long size, - unsigned long start, - unsigned int nr, - unsigned long align_mask) +static __always_inline +unsigned long bitmap_find_next_zero_area(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask) { return bitmap_find_next_zero_area_off(map, size, start, nr, align_mask, 0); @@ -228,7 +228,7 @@ void bitmap_fold(unsigned long *dst, const unsigned long *orig, #define bitmap_size(nbits) (ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE) -static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) +static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits) { unsigned int len = bitmap_size(nbits); @@ -238,7 +238,7 @@ static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) memset(dst, 0, len); } -static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) +static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits) { unsigned int len = bitmap_size(nbits); @@ -248,8 +248,8 @@ static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) memset(dst, 0xff, len); } -static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, - unsigned int nbits) +static __always_inline +void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits) { unsigned int len = bitmap_size(nbits); @@ -262,8 +262,8 @@ static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, /* * Copy bitmap and clear tail bits in last word. */ -static inline void bitmap_copy_clear_tail(unsigned long *dst, - const unsigned long *src, unsigned int nbits) +static __always_inline +void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits) { bitmap_copy(dst, src, nbits); if (nbits % BITS_PER_LONG) @@ -306,16 +306,18 @@ void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits); bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits)) #endif -static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_and(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_and(dst, src1, src2, nbits); } -static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +void bitmap_or(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 | *src2; @@ -323,8 +325,9 @@ static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, __bitmap_or(dst, src1, src2, nbits); } -static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +void bitmap_xor(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 ^ *src2; @@ -332,16 +335,17 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, __bitmap_xor(dst, src1, src2, nbits); } -static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_andnot(dst, src1, src2, nbits); } -static inline void bitmap_complement(unsigned long *dst, const unsigned long *src, - unsigned int nbits) +static __always_inline +void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = ~(*src); @@ -356,8 +360,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr #endif #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) -static inline bool bitmap_equal(const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); @@ -376,10 +380,9 @@ static inline bool bitmap_equal(const unsigned long *src1, * * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise */ -static inline bool bitmap_or_equal(const unsigned long *src1, - const unsigned long *src2, - const unsigned long *src3, - unsigned int nbits) +static __always_inline +bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2, + const unsigned long *src3, unsigned int nbits) { if (!small_const_nbits(nbits)) return __bitmap_or_equal(src1, src2, src3, nbits); @@ -387,9 +390,8 @@ static inline bool bitmap_or_equal(const unsigned long *src1, return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits)); } -static inline bool bitmap_intersects(const unsigned long *src1, - const unsigned long *src2, - unsigned int nbits) +static __always_inline +bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; @@ -397,8 +399,8 @@ static inline bool bitmap_intersects(const unsigned long *src1, return __bitmap_intersects(src1, src2, nbits); } -static inline bool bitmap_subset(const unsigned long *src1, - const unsigned long *src2, unsigned int nbits) +static __always_inline +bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); @@ -406,7 +408,8 @@ static inline bool bitmap_subset(const unsigned long *src1, return __bitmap_subset(src1, src2, nbits); } -static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) +static __always_inline +bool bitmap_empty(const unsigned long *src, unsigned nbits) { if (small_const_nbits(nbits)) return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); @@ -414,7 +417,8 @@ static inline bool bitmap_empty(const unsigned long *src, unsigned nbits) return find_first_bit(src, nbits) == nbits; } -static inline bool bitmap_full(const unsigned long *src, unsigned int nbits) +static __always_inline +bool bitmap_full(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); @@ -448,8 +452,8 @@ unsigned long bitmap_weight_andnot(const unsigned long *src1, return __bitmap_weight_andnot(src1, src2, nbits); } -static __always_inline void bitmap_set(unsigned long *map, unsigned int start, - unsigned int nbits) +static __always_inline +void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __set_bit(start, map); @@ -464,8 +468,8 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start, __bitmap_set(map, start, nbits); } -static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, - unsigned int nbits) +static __always_inline +void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __clear_bit(start, map); @@ -480,8 +484,9 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, __bitmap_clear(map, start, nbits); } -static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src, - unsigned int shift, unsigned int nbits) +static __always_inline +void bitmap_shift_right(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; @@ -489,8 +494,9 @@ static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *s __bitmap_shift_right(dst, src, shift, nbits); } -static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src, - unsigned int shift, unsigned int nbits) +static __always_inline +void bitmap_shift_left(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); @@ -498,11 +504,12 @@ static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *sr __bitmap_shift_left(dst, src, shift, nbits); } -static inline void bitmap_replace(unsigned long *dst, - const unsigned long *old, - const unsigned long *new, - const unsigned long *mask, - unsigned int nbits) +static __always_inline +void bitmap_replace(unsigned long *dst, + const unsigned long *old, + const unsigned long *new, + const unsigned long *mask, + unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*old & ~(*mask)) | (*new & *mask); @@ -545,8 +552,9 @@ static inline void bitmap_replace(unsigned long *dst, * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation. * See bitmap_scatter() for details related to this relationship. */ -static inline void bitmap_scatter(unsigned long *dst, const unsigned long *src, - const unsigned long *mask, unsigned int nbits) +static __always_inline +void bitmap_scatter(unsigned long *dst, const unsigned long *src, + const unsigned long *mask, unsigned int nbits) { unsigned int n = 0; unsigned int bit; @@ -599,8 +607,9 @@ static inline void bitmap_scatter(unsigned long *dst, const unsigned long *src, * bitmap_scatter(res, src, mask, n) and a call to * bitmap_scatter(res, result, mask, n) will lead to the same res value. */ -static inline void bitmap_gather(unsigned long *dst, const unsigned long *src, - const unsigned long *mask, unsigned int nbits) +static __always_inline +void bitmap_gather(unsigned long *dst, const unsigned long *src, + const unsigned long *mask, unsigned int nbits) { unsigned int n = 0; unsigned int bit; @@ -611,9 +620,9 @@ static inline void bitmap_gather(unsigned long *dst, const unsigned long *src, __assign_bit(n++, dst, test_bit(bit, src)); } -static inline void bitmap_next_set_region(unsigned long *bitmap, - unsigned int *rs, unsigned int *re, - unsigned int end) +static __always_inline +void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs, + unsigned int *re, unsigned int end) { *rs = find_next_bit(bitmap, end, *rs); *re = find_next_zero_bit(bitmap, end, *rs + 1); @@ -628,7 +637,8 @@ static inline void bitmap_next_set_region(unsigned long *bitmap, * This is the complement to __bitmap_find_free_region() and releases * the found region (by clearing it in the bitmap). */ -static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) +static __always_inline +void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) { bitmap_clear(bitmap, pos, BIT(order)); } @@ -644,7 +654,8 @@ static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos * Returns: 0 on success, or %-EBUSY if specified region wasn't * free (not all bits were zero). */ -static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) +static __always_inline +int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) { unsigned int len = BIT(order); @@ -668,7 +679,8 @@ static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos * Returns: the bit offset in bitmap of the allocated region, * or -errno on failure. */ -static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) +static __always_inline +int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) { unsigned int pos, end; /* scans bitmap by regions of size order */ @@ -722,7 +734,7 @@ static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bi * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits, * but we expect the lower 32-bits of u64. */ -static inline void bitmap_from_u64(unsigned long *dst, u64 mask) +static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask) { bitmap_from_arr64(dst, &mask, 64); } @@ -737,9 +749,8 @@ static inline void bitmap_from_u64(unsigned long *dst, u64 mask) * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return * value is undefined. */ -static inline unsigned long bitmap_read(const unsigned long *map, - unsigned long start, - unsigned long nbits) +static __always_inline +unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits) { size_t index = BIT_WORD(start); unsigned long offset = start % BITS_PER_LONG; @@ -772,8 +783,9 @@ static inline unsigned long bitmap_read(const unsigned long *map, * * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed. */ -static inline void bitmap_write(unsigned long *map, unsigned long value, - unsigned long start, unsigned long nbits) +static __always_inline +void bitmap_write(unsigned long *map, unsigned long value, + unsigned long start, unsigned long nbits) { size_t index; unsigned long offset;