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lib: Move fonts from drivers/video/console/ to lib/fonts/
Several drivers need font support independent of CONFIG_VT, cfr. commit 9cbce8d7e1dae0744ca4f68d62aa7de18196b6f4, "console/font: Refactor font support code selection logic"). Hence move the fonts and their support logic from drivers/video/console/ to its own library directory lib/fonts/. This also allows to limit processing of drivers/video/console/Makefile to CONFIG_VT=y again. [Kevin Hilman <khilman@linaro.org>: Update arch/arm/boot/compressed/Makefile] Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
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@ -297,10 +297,10 @@ KAO -->
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</sect1>
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<sect1><title>Frame Buffer Fonts</title>
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<para>
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Refer to the file drivers/video/console/fonts.c for more information.
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Refer to the file lib/fonts/fonts.c for more information.
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</para>
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<!-- FIXME: Removed for now since no structured comments in source
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X!Idrivers/video/console/fonts.c
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X!Ilib/fonts/fonts.c
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-->
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</sect1>
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</chapter>
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@ -27,7 +27,7 @@ OBJS += misc.o decompress.o
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ifeq ($(CONFIG_DEBUG_UNCOMPRESS),y)
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OBJS += debug.o
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endif
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FONTC = $(srctree)/drivers/video/console/font_acorn_8x8.c
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FONTC = $(srctree)/lib/fonts/font_acorn_8x8.c
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# string library code (-Os is enforced to keep it much smaller)
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OBJS += string.o
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@ -77,7 +77,7 @@ int main(void)
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DEFINE(BIR_SIZE, offsetof(struct bi_record, size));
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DEFINE(BIR_DATA, offsetof(struct bi_record, data));
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/* offsets into font_desc (drivers/video/console/font.h) */
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/* offsets into the font_desc struct */
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DEFINE(FONT_DESC_IDX, offsetof(struct font_desc, idx));
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DEFINE(FONT_DESC_NAME, offsetof(struct font_desc, name));
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DEFINE(FONT_DESC_WIDTH, offsetof(struct font_desc, width));
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@ -17,7 +17,7 @@ OBJS := misc.o
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# font.c and font.o
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CFLAGS_font.o := -Dstatic=
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$(obj)/font.c: $(srctree)/drivers/video/console/font_8x8.c
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$(obj)/font.c: $(srctree)/lib/fonts/font_8x8.c
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$(call cmd,shipped)
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# piggy.S and piggy.o
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@ -12,7 +12,7 @@ fb-y := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
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modedb.o fbcvt.o
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fb-objs := $(fb-y)
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obj-y += console/
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obj-$(CONFIG_VT) += console/
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obj-$(CONFIG_LOGO) += logo/
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obj-y += backlight/
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@ -134,119 +134,5 @@ config STI_CONSOLE
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machines. Say Y here to build support for it into your kernel.
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The alternative is to use your primary serial port as a console.
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config FONT_SUPPORT
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tristate
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if FONT_SUPPORT
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config FONTS
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bool "Select compiled-in fonts"
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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help
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Say Y here if you would like to use fonts other than the default
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your frame buffer console usually use.
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Note that the answer to this question won't directly affect the
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kernel: saying N will just cause the configurator to skip all
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the questions about foreign fonts.
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If unsure, say N (the default choices are safe).
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config FONT_8x8
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bool "VGA 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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default y if !SPARC && !FONTS
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help
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This is the "high resolution" font for the VGA frame buffer (the one
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provided by the text console 80x50 (and higher) modes).
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Note that this is a poor quality font. The VGA 8x16 font is quite a
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lot more readable.
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Given the resolution provided by the frame buffer device, answer N
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here is safe.
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config FONT_8x16
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bool "VGA 8x16 font" if FONTS
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default y if !SPARC && !FONTS
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help
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This is the "high resolution" font for the VGA frame buffer (the one
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provided by the VGA text console 80x25 mode.
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If unsure, say Y.
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config FONT_6x11
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bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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default y if !SPARC && !FONTS && MAC
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help
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Small console font with Macintosh-style high-half glyphs. Some Mac
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framebuffer drivers don't support this one at all.
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config FONT_7x14
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bool "console 7x14 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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help
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Console font with characters just a bit smaller than the default.
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If the standard 8x16 font is a little too big for you, say Y.
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Otherwise, say N.
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config FONT_PEARL_8x8
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bool "Pearl (old m68k) console 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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default y if !SPARC && !FONTS && AMIGA
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help
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Small console font with PC-style control-character and high-half
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glyphs.
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config FONT_ACORN_8x8
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bool "Acorn console 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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default y if !SPARC && !FONTS && ARM && ARCH_ACORN
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help
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Small console font with PC-style control characters and high-half
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glyphs.
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config FONT_MINI_4x6
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bool "Mini 4x6 font"
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depends on !SPARC && FONTS
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config FONT_SUN8x16
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bool "Sparc console 8x16 font"
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depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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help
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This is the high resolution console font for Sun machines. Say Y.
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config FONT_SUN12x22
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bool "Sparc console 12x22 font (not supported by all drivers)"
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depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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help
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This is the high resolution console font for Sun machines with very
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big letters (like the letters used in the SPARC PROM). If the
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standard font is unreadable for you, say Y, otherwise say N.
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config FONT_10x18
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bool "console 10x18 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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help
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This is a high resolution console font for machines with very
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big letters. It fits between the sun 12x22 and the normal 8x16 font.
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If other fonts are too big or too small for you, say Y, otherwise say N.
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config FONT_AUTOSELECT
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def_bool y
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depends on !FONT_8x8
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depends on !FONT_6x11
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depends on !FONT_7x14
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depends on !FONT_PEARL_8x8
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depends on !FONT_ACORN_8x8
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depends on !FONT_MINI_4x6
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depends on !FONT_SUN8x16
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depends on !FONT_SUN12x22
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depends on !FONT_10x18
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select FONT_8x16
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endif # FONT_SUPPORT
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endmenu
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@ -2,24 +2,6 @@
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# 5 Aug 1999, James Simmons, <mailto:jsimmons@users.sf.net>
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# Rewritten to use lists instead of if-statements.
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# Font handling
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font-objs := fonts.o
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font-objs-$(CONFIG_FONT_SUN8x16) += font_sun8x16.o
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font-objs-$(CONFIG_FONT_SUN12x22) += font_sun12x22.o
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font-objs-$(CONFIG_FONT_8x8) += font_8x8.o
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font-objs-$(CONFIG_FONT_8x16) += font_8x16.o
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font-objs-$(CONFIG_FONT_6x11) += font_6x11.o
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font-objs-$(CONFIG_FONT_7x14) += font_7x14.o
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font-objs-$(CONFIG_FONT_10x18) += font_10x18.o
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font-objs-$(CONFIG_FONT_PEARL_8x8) += font_pearl_8x8.o
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font-objs-$(CONFIG_FONT_ACORN_8x8) += font_acorn_8x8.o
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font-objs-$(CONFIG_FONT_MINI_4x6) += font_mini_4x6.o
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font-objs += $(font-objs-y)
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obj-$(CONFIG_FONT_SUPPORT) += font.o
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obj-$(CONFIG_DUMMY_CONSOLE) += dummycon.o
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obj-$(CONFIG_SGI_NEWPORT_CONSOLE) += newport_con.o
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obj-$(CONFIG_STI_CONSOLE) += sticon.o sticore.o
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@ -407,4 +407,6 @@ config OID_REGISTRY
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config UCS2_STRING
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tristate
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source "lib/fonts/Kconfig"
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endmenu
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@ -151,6 +151,8 @@ interval_tree_test-objs := interval_tree_test_main.o interval_tree.o
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obj-$(CONFIG_ASN1) += asn1_decoder.o
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obj-$(CONFIG_FONT_SUPPORT) += fonts/
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hostprogs-y := gen_crc32table
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clean-files := crc32table.h
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117
lib/fonts/Kconfig
Normal file
117
lib/fonts/Kconfig
Normal file
@ -0,0 +1,117 @@
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#
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# Font configuration
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#
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config FONT_SUPPORT
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tristate
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if FONT_SUPPORT
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config FONTS
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bool "Select compiled-in fonts"
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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help
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Say Y here if you would like to use fonts other than the default
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your frame buffer console usually use.
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Note that the answer to this question won't directly affect the
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kernel: saying N will just cause the configurator to skip all
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the questions about foreign fonts.
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If unsure, say N (the default choices are safe).
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config FONT_8x8
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bool "VGA 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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default y if !SPARC && !FONTS
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help
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This is the "high resolution" font for the VGA frame buffer (the one
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provided by the text console 80x50 (and higher) modes).
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Note that this is a poor quality font. The VGA 8x16 font is quite a
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lot more readable.
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Given the resolution provided by the frame buffer device, answer N
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here is safe.
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config FONT_8x16
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bool "VGA 8x16 font" if FONTS
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default y if !SPARC && !FONTS
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help
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This is the "high resolution" font for the VGA frame buffer (the one
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provided by the VGA text console 80x25 mode.
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If unsure, say Y.
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config FONT_6x11
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bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
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default y if !SPARC && !FONTS && MAC
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help
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Small console font with Macintosh-style high-half glyphs. Some Mac
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framebuffer drivers don't support this one at all.
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config FONT_7x14
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bool "console 7x14 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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help
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Console font with characters just a bit smaller than the default.
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If the standard 8x16 font is a little too big for you, say Y.
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Otherwise, say N.
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config FONT_PEARL_8x8
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bool "Pearl (old m68k) console 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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default y if !SPARC && !FONTS && AMIGA
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help
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Small console font with PC-style control-character and high-half
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glyphs.
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config FONT_ACORN_8x8
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bool "Acorn console 8x8 font" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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default y if !SPARC && !FONTS && ARM && ARCH_ACORN
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help
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Small console font with PC-style control characters and high-half
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glyphs.
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config FONT_MINI_4x6
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bool "Mini 4x6 font"
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depends on !SPARC && FONTS
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config FONT_SUN8x16
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bool "Sparc console 8x16 font"
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depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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help
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This is the high resolution console font for Sun machines. Say Y.
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config FONT_SUN12x22
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bool "Sparc console 12x22 font (not supported by all drivers)"
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depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
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help
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This is the high resolution console font for Sun machines with very
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big letters (like the letters used in the SPARC PROM). If the
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standard font is unreadable for you, say Y, otherwise say N.
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config FONT_10x18
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bool "console 10x18 font (not supported by all drivers)" if FONTS
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depends on FRAMEBUFFER_CONSOLE
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help
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This is a high resolution console font for machines with very
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big letters. It fits between the sun 12x22 and the normal 8x16 font.
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If other fonts are too big or too small for you, say Y, otherwise say N.
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config FONT_AUTOSELECT
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def_bool y
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depends on !FONT_8x8
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depends on !FONT_6x11
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depends on !FONT_7x14
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depends on !FONT_PEARL_8x8
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depends on !FONT_ACORN_8x8
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depends on !FONT_MINI_4x6
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depends on !FONT_SUN8x16
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depends on !FONT_SUN12x22
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depends on !FONT_10x18
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select FONT_8x16
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endif # FONT_SUPPORT
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18
lib/fonts/Makefile
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18
lib/fonts/Makefile
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@ -0,0 +1,18 @@
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# Font handling
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font-objs := fonts.o
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font-objs-$(CONFIG_FONT_SUN8x16) += font_sun8x16.o
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font-objs-$(CONFIG_FONT_SUN12x22) += font_sun12x22.o
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font-objs-$(CONFIG_FONT_8x8) += font_8x8.o
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font-objs-$(CONFIG_FONT_8x16) += font_8x16.o
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font-objs-$(CONFIG_FONT_6x11) += font_6x11.o
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font-objs-$(CONFIG_FONT_7x14) += font_7x14.o
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font-objs-$(CONFIG_FONT_10x18) += font_10x18.o
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font-objs-$(CONFIG_FONT_PEARL_8x8) += font_pearl_8x8.o
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font-objs-$(CONFIG_FONT_ACORN_8x8) += font_acorn_8x8.o
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font-objs-$(CONFIG_FONT_MINI_4x6) += font_mini_4x6.o
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font-objs += $(font-objs-y)
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obj-$(CONFIG_FONT_SUPPORT) += font.o
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@ -1,5 +1,5 @@
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/*
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* linux/drivers/video/fonts.c -- `Soft' font definitions
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* `Soft' font definitions
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*
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* Created 1995 by Geert Uytterhoeven
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* Rewritten 1998 by Martin Mares <mj@ucw.cz>
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