linux-next/arch/arm/crypto/blake2b-neon-core.S
Eric Biggers 1862eb0073 crypto: arm/blake2b - add NEON-accelerated BLAKE2b
Add a NEON-accelerated implementation of BLAKE2b.

On Cortex-A7 (which these days is the most common ARM processor that
doesn't have the ARMv8 Crypto Extensions), this is over twice as fast as
SHA-256, and slightly faster than SHA-1.  It is also almost three times
as fast as the generic implementation of BLAKE2b:

	Algorithm            Cycles per byte (on 4096-byte messages)
	===================  =======================================
	blake2b-256-neon     14.0
	sha1-neon            16.3
	blake2s-256-arm      18.8
	sha1-asm             20.8
	blake2s-256-generic  26.0
	sha256-neon	     28.9
	sha256-asm	     32.0
	blake2b-256-generic  38.9

This implementation isn't directly based on any other implementation,
but it borrows some ideas from previous NEON code I've written as well
as from chacha-neon-core.S.  At least on Cortex-A7, it is faster than
the other NEON implementations of BLAKE2b I'm aware of (the
implementation in the BLAKE2 official repository using intrinsics, and
Andrew Moon's implementation which can be found in SUPERCOP).  It does
only one block at a time, so it performs well on short messages too.

NEON-accelerated BLAKE2b is useful because there is interest in using
BLAKE2b-256 for dm-verity on low-end Android devices (specifically,
devices that lack the ARMv8 Crypto Extensions) to replace SHA-1.  On
these devices, the performance cost of upgrading to SHA-256 may be
unacceptable, whereas BLAKE2b-256 would actually improve performance.

Although BLAKE2b is intended for 64-bit platforms (unlike BLAKE2s which
is intended for 32-bit platforms), on 32-bit ARM processors with NEON,
BLAKE2b is actually faster than BLAKE2s.  This is because NEON supports
64-bit operations, and because BLAKE2s's block size is too small for
NEON to be helpful for it.  The best I've been able to do with BLAKE2s
on Cortex-A7 is 18.8 cpb with an optimized scalar implementation.

(I didn't try BLAKE2sp and BLAKE3, which in theory would be faster, but
they're more complex as they require running multiple hashes at once.
Note that BLAKE2b already uses all the NEON bandwidth on the Cortex-A7,
so I expect that any speedup from BLAKE2sp or BLAKE3 would come only
from the smaller number of rounds, not from the extra parallelism.)

For now this BLAKE2b implementation is only wired up to the shash API,
since there is no library API for BLAKE2b yet.  However, I've tried to
keep things consistent with BLAKE2s, e.g. by defining
blake2b_compress_arch() which is analogous to blake2s_compress_arch()
and could be exported for use by the library API later if needed.

Acked-by: Ard Biesheuvel <ardb@kernel.org>
Signed-off-by: Eric Biggers <ebiggers@google.com>
Tested-by: Ard Biesheuvel <ardb@kernel.org>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
2021-01-03 08:41:39 +11:00

348 lines
9.9 KiB
ArmAsm

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* BLAKE2b digest algorithm, NEON accelerated
*
* Copyright 2020 Google LLC
*
* Author: Eric Biggers <ebiggers@google.com>
*/
#include <linux/linkage.h>
.text
.fpu neon
// The arguments to blake2b_compress_neon()
STATE .req r0
BLOCK .req r1
NBLOCKS .req r2
INC .req r3
// Pointers to the rotation tables
ROR24_TABLE .req r4
ROR16_TABLE .req r5
// The original stack pointer
ORIG_SP .req r6
// NEON registers which contain the message words of the current block.
// M_0-M_3 are occasionally used for other purposes too.
M_0 .req d16
M_1 .req d17
M_2 .req d18
M_3 .req d19
M_4 .req d20
M_5 .req d21
M_6 .req d22
M_7 .req d23
M_8 .req d24
M_9 .req d25
M_10 .req d26
M_11 .req d27
M_12 .req d28
M_13 .req d29
M_14 .req d30
M_15 .req d31
.align 4
// Tables for computing ror64(x, 24) and ror64(x, 16) using the vtbl.8
// instruction. This is the most efficient way to implement these
// rotation amounts with NEON. (On Cortex-A53 it's the same speed as
// vshr.u64 + vsli.u64, while on Cortex-A7 it's faster.)
.Lror24_table:
.byte 3, 4, 5, 6, 7, 0, 1, 2
.Lror16_table:
.byte 2, 3, 4, 5, 6, 7, 0, 1
// The BLAKE2b initialization vector
.Lblake2b_IV:
.quad 0x6a09e667f3bcc908, 0xbb67ae8584caa73b
.quad 0x3c6ef372fe94f82b, 0xa54ff53a5f1d36f1
.quad 0x510e527fade682d1, 0x9b05688c2b3e6c1f
.quad 0x1f83d9abfb41bd6b, 0x5be0cd19137e2179
// Execute one round of BLAKE2b by updating the state matrix v[0..15] in the
// NEON registers q0-q7. The message block is in q8..q15 (M_0-M_15). The stack
// pointer points to a 32-byte aligned buffer containing a copy of q8 and q9
// (M_0-M_3), so that they can be reloaded if they are used as temporary
// registers. The macro arguments s0-s15 give the order in which the message
// words are used in this round. 'final' is 1 if this is the final round.
.macro _blake2b_round s0, s1, s2, s3, s4, s5, s6, s7, \
s8, s9, s10, s11, s12, s13, s14, s15, final=0
// Mix the columns:
// (v[0], v[4], v[8], v[12]), (v[1], v[5], v[9], v[13]),
// (v[2], v[6], v[10], v[14]), and (v[3], v[7], v[11], v[15]).
// a += b + m[blake2b_sigma[r][2*i + 0]];
vadd.u64 q0, q0, q2
vadd.u64 q1, q1, q3
vadd.u64 d0, d0, M_\s0
vadd.u64 d1, d1, M_\s2
vadd.u64 d2, d2, M_\s4
vadd.u64 d3, d3, M_\s6
// d = ror64(d ^ a, 32);
veor q6, q6, q0
veor q7, q7, q1
vrev64.32 q6, q6
vrev64.32 q7, q7
// c += d;
vadd.u64 q4, q4, q6
vadd.u64 q5, q5, q7
// b = ror64(b ^ c, 24);
vld1.8 {M_0}, [ROR24_TABLE, :64]
veor q2, q2, q4
veor q3, q3, q5
vtbl.8 d4, {d4}, M_0
vtbl.8 d5, {d5}, M_0
vtbl.8 d6, {d6}, M_0
vtbl.8 d7, {d7}, M_0
// a += b + m[blake2b_sigma[r][2*i + 1]];
//
// M_0 got clobbered above, so we have to reload it if any of the four
// message words this step needs happens to be M_0. Otherwise we don't
// need to reload it here, as it will just get clobbered again below.
.if \s1 == 0 || \s3 == 0 || \s5 == 0 || \s7 == 0
vld1.8 {M_0}, [sp, :64]
.endif
vadd.u64 q0, q0, q2
vadd.u64 q1, q1, q3
vadd.u64 d0, d0, M_\s1
vadd.u64 d1, d1, M_\s3
vadd.u64 d2, d2, M_\s5
vadd.u64 d3, d3, M_\s7
// d = ror64(d ^ a, 16);
vld1.8 {M_0}, [ROR16_TABLE, :64]
veor q6, q6, q0
veor q7, q7, q1
vtbl.8 d12, {d12}, M_0
vtbl.8 d13, {d13}, M_0
vtbl.8 d14, {d14}, M_0
vtbl.8 d15, {d15}, M_0
// c += d;
vadd.u64 q4, q4, q6
vadd.u64 q5, q5, q7
// b = ror64(b ^ c, 63);
//
// This rotation amount isn't a multiple of 8, so it has to be
// implemented using a pair of shifts, which requires temporary
// registers. Use q8-q9 (M_0-M_3) for this, and reload them afterwards.
veor q8, q2, q4
veor q9, q3, q5
vshr.u64 q2, q8, #63
vshr.u64 q3, q9, #63
vsli.u64 q2, q8, #1
vsli.u64 q3, q9, #1
vld1.8 {q8-q9}, [sp, :256]
// Mix the diagonals:
// (v[0], v[5], v[10], v[15]), (v[1], v[6], v[11], v[12]),
// (v[2], v[7], v[8], v[13]), and (v[3], v[4], v[9], v[14]).
//
// There are two possible ways to do this: use 'vext' instructions to
// shift the rows of the matrix so that the diagonals become columns,
// and undo it afterwards; or just use 64-bit operations on 'd'
// registers instead of 128-bit operations on 'q' registers. We use the
// latter approach, as it performs much better on Cortex-A7.
// a += b + m[blake2b_sigma[r][2*i + 0]];
vadd.u64 d0, d0, d5
vadd.u64 d1, d1, d6
vadd.u64 d2, d2, d7
vadd.u64 d3, d3, d4
vadd.u64 d0, d0, M_\s8
vadd.u64 d1, d1, M_\s10
vadd.u64 d2, d2, M_\s12
vadd.u64 d3, d3, M_\s14
// d = ror64(d ^ a, 32);
veor d15, d15, d0
veor d12, d12, d1
veor d13, d13, d2
veor d14, d14, d3
vrev64.32 d15, d15
vrev64.32 d12, d12
vrev64.32 d13, d13
vrev64.32 d14, d14
// c += d;
vadd.u64 d10, d10, d15
vadd.u64 d11, d11, d12
vadd.u64 d8, d8, d13
vadd.u64 d9, d9, d14
// b = ror64(b ^ c, 24);
vld1.8 {M_0}, [ROR24_TABLE, :64]
veor d5, d5, d10
veor d6, d6, d11
veor d7, d7, d8
veor d4, d4, d9
vtbl.8 d5, {d5}, M_0
vtbl.8 d6, {d6}, M_0
vtbl.8 d7, {d7}, M_0
vtbl.8 d4, {d4}, M_0
// a += b + m[blake2b_sigma[r][2*i + 1]];
.if \s9 == 0 || \s11 == 0 || \s13 == 0 || \s15 == 0
vld1.8 {M_0}, [sp, :64]
.endif
vadd.u64 d0, d0, d5
vadd.u64 d1, d1, d6
vadd.u64 d2, d2, d7
vadd.u64 d3, d3, d4
vadd.u64 d0, d0, M_\s9
vadd.u64 d1, d1, M_\s11
vadd.u64 d2, d2, M_\s13
vadd.u64 d3, d3, M_\s15
// d = ror64(d ^ a, 16);
vld1.8 {M_0}, [ROR16_TABLE, :64]
veor d15, d15, d0
veor d12, d12, d1
veor d13, d13, d2
veor d14, d14, d3
vtbl.8 d12, {d12}, M_0
vtbl.8 d13, {d13}, M_0
vtbl.8 d14, {d14}, M_0
vtbl.8 d15, {d15}, M_0
// c += d;
vadd.u64 d10, d10, d15
vadd.u64 d11, d11, d12
vadd.u64 d8, d8, d13
vadd.u64 d9, d9, d14
// b = ror64(b ^ c, 63);
veor d16, d4, d9
veor d17, d5, d10
veor d18, d6, d11
veor d19, d7, d8
vshr.u64 q2, q8, #63
vshr.u64 q3, q9, #63
vsli.u64 q2, q8, #1
vsli.u64 q3, q9, #1
// Reloading q8-q9 can be skipped on the final round.
.if ! \final
vld1.8 {q8-q9}, [sp, :256]
.endif
.endm
//
// void blake2b_compress_neon(struct blake2b_state *state,
// const u8 *block, size_t nblocks, u32 inc);
//
// Only the first three fields of struct blake2b_state are used:
// u64 h[8]; (inout)
// u64 t[2]; (inout)
// u64 f[2]; (in)
//
.align 5
ENTRY(blake2b_compress_neon)
push {r4-r10}
// Allocate a 32-byte stack buffer that is 32-byte aligned.
mov ORIG_SP, sp
sub ip, sp, #32
bic ip, ip, #31
mov sp, ip
adr ROR24_TABLE, .Lror24_table
adr ROR16_TABLE, .Lror16_table
mov ip, STATE
vld1.64 {q0-q1}, [ip]! // Load h[0..3]
vld1.64 {q2-q3}, [ip]! // Load h[4..7]
.Lnext_block:
adr r10, .Lblake2b_IV
vld1.64 {q14-q15}, [ip] // Load t[0..1] and f[0..1]
vld1.64 {q4-q5}, [r10]! // Load IV[0..3]
vmov r7, r8, d28 // Copy t[0] to (r7, r8)
vld1.64 {q6-q7}, [r10] // Load IV[4..7]
adds r7, r7, INC // Increment counter
bcs .Lslow_inc_ctr
vmov.i32 d28[0], r7
vst1.64 {d28}, [ip] // Update t[0]
.Linc_ctr_done:
// Load the next message block and finish initializing the state matrix
// 'v'. Fortunately, there are exactly enough NEON registers to fit the
// entire state matrix in q0-q7 and the entire message block in q8-15.
//
// However, _blake2b_round also needs some extra registers for rotates,
// so we have to spill some registers. It's better to spill the message
// registers than the state registers, as the message doesn't change.
// Therefore we store a copy of the first 32 bytes of the message block
// (q8-q9) in an aligned buffer on the stack so that they can be
// reloaded when needed. (We could just reload directly from the
// message buffer, but it's faster to use aligned loads.)
vld1.8 {q8-q9}, [BLOCK]!
veor q6, q6, q14 // v[12..13] = IV[4..5] ^ t[0..1]
vld1.8 {q10-q11}, [BLOCK]!
veor q7, q7, q15 // v[14..15] = IV[6..7] ^ f[0..1]
vld1.8 {q12-q13}, [BLOCK]!
vst1.8 {q8-q9}, [sp, :256]
mov ip, STATE
vld1.8 {q14-q15}, [BLOCK]!
// Execute the rounds. Each round is provided the order in which it
// needs to use the message words.
_blake2b_round 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
_blake2b_round 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3
_blake2b_round 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4
_blake2b_round 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8
_blake2b_round 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13
_blake2b_round 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9
_blake2b_round 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11
_blake2b_round 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10
_blake2b_round 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5
_blake2b_round 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13, 0
_blake2b_round 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
_blake2b_round 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3 \
final=1
// Fold the final state matrix into the hash chaining value:
//
// for (i = 0; i < 8; i++)
// h[i] ^= v[i] ^ v[i + 8];
//
vld1.64 {q8-q9}, [ip]! // Load old h[0..3]
veor q0, q0, q4 // v[0..1] ^= v[8..9]
veor q1, q1, q5 // v[2..3] ^= v[10..11]
vld1.64 {q10-q11}, [ip] // Load old h[4..7]
veor q2, q2, q6 // v[4..5] ^= v[12..13]
veor q3, q3, q7 // v[6..7] ^= v[14..15]
veor q0, q0, q8 // v[0..1] ^= h[0..1]
veor q1, q1, q9 // v[2..3] ^= h[2..3]
mov ip, STATE
subs NBLOCKS, NBLOCKS, #1 // nblocks--
vst1.64 {q0-q1}, [ip]! // Store new h[0..3]
veor q2, q2, q10 // v[4..5] ^= h[4..5]
veor q3, q3, q11 // v[6..7] ^= h[6..7]
vst1.64 {q2-q3}, [ip]! // Store new h[4..7]
// Advance to the next block, if there is one.
bne .Lnext_block // nblocks != 0?
mov sp, ORIG_SP
pop {r4-r10}
mov pc, lr
.Lslow_inc_ctr:
// Handle the case where the counter overflowed its low 32 bits, by
// carrying the overflow bit into the full 128-bit counter.
vmov r9, r10, d29
adcs r8, r8, #0
adcs r9, r9, #0
adc r10, r10, #0
vmov d28, r7, r8
vmov d29, r9, r10
vst1.64 {q14}, [ip] // Update t[0] and t[1]
b .Linc_ctr_done
ENDPROC(blake2b_compress_neon)