linux-next/io_uring/net.h
Pavel Begunkov 7e6b638ed5 io_uring/net: don't lose partial send/recv on fail
Just as with rw, partial send/recv may end up in
io_req_complete_failed() and loose the result, make sure we return the
number of bytes processed.

Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a4ff95897b5419356fca9ea55db91ac15b2975f9.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00

68 lines
2.1 KiB
C

// SPDX-License-Identifier: GPL-2.0
#include <linux/net.h>
#include <linux/uio.h>
#include "alloc_cache.h"
#if defined(CONFIG_NET)
struct io_async_msghdr {
union {
struct iovec fast_iov[UIO_FASTIOV];
struct {
struct iovec fast_iov_one;
__kernel_size_t controllen;
int namelen;
__kernel_size_t payloadlen;
};
struct io_cache_entry cache;
};
/* points to an allocated iov, if NULL we use fast_iov instead */
struct iovec *free_iov;
struct sockaddr __user *uaddr;
struct msghdr msg;
struct sockaddr_storage addr;
};
struct io_async_connect {
struct sockaddr_storage address;
};
int io_shutdown_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_shutdown(struct io_kiocb *req, unsigned int issue_flags);
int io_sendzc_prep_async(struct io_kiocb *req);
int io_sendmsg_prep_async(struct io_kiocb *req);
void io_sendmsg_recvmsg_cleanup(struct io_kiocb *req);
int io_sendmsg_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_sendmsg(struct io_kiocb *req, unsigned int issue_flags);
int io_send(struct io_kiocb *req, unsigned int issue_flags);
int io_recvmsg_prep_async(struct io_kiocb *req);
int io_recvmsg_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_recvmsg(struct io_kiocb *req, unsigned int issue_flags);
int io_recv(struct io_kiocb *req, unsigned int issue_flags);
void io_sendrecv_fail(struct io_kiocb *req);
int io_accept_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_accept(struct io_kiocb *req, unsigned int issue_flags);
int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_socket(struct io_kiocb *req, unsigned int issue_flags);
int io_connect_prep_async(struct io_kiocb *req);
int io_connect_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
int io_connect(struct io_kiocb *req, unsigned int issue_flags);
int io_sendzc(struct io_kiocb *req, unsigned int issue_flags);
int io_sendzc_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe);
void io_sendzc_cleanup(struct io_kiocb *req);
void io_netmsg_cache_free(struct io_cache_entry *entry);
#else
static inline void io_netmsg_cache_free(struct io_cache_entry *entry)
{
}
#endif