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df9b6a9c33
There are missing parts to handle error in drm_open_helper(). The priv->minor, assigned by idr_find() which can return NULL, should be checked whether it is NULL or not before referencing it. put_pid(), drm_gem_release(), and drm_prime_destory_file_private() should be called when error happens after their pair functions are called. If an error occurs after executing dev->driver->open() which allocates driver specific per-file private data, then the private data should be released. Signed-off-by: YoungJun Cho <yj44.cho@samsung.com> Signed-off-by: Seung-Woo Kim <sw0312.kim@samsung.com> Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com> Reviewed-by: Chris Wilson <chris-wilson.co.uk> Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html