Jens Axboe f8f9ab2d98 io_uring/net: ensure socket is marked connected on connect retry
io_uring does non-blocking connection attempts, which can yield some
unexpected results if a connect request is re-attempted by an an
application. This is equivalent to the following sync syscall sequence:

sock = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
connect(sock, &addr, sizeof(addr);

ret == -1 and errno == EINPROGRESS expected here. Now poll for POLLOUT
on sock, and when that returns, we expect the socket to be connected.
But if we follow that procedure with:

connect(sock, &addr, sizeof(addr));

you'd expect ret == -1 and errno == EISCONN here, but you actually get
ret == 0. If we attempt the connection one more time, then we get EISCON
as expected.

io_uring used to do this, but turns out that bluetooth fails with EBADFD
if you attempt to re-connect. Also looks like EISCONN _could_ occur with
this sequence.

Retain the ->in_progress logic, but work-around a potential EISCONN or
EBADFD error and only in those cases look at the sock_error(). This
should work in general and avoid the odd sequence of a repeated connect
request returning success when the socket is already connected.

This is all a side effect of the socket state being in a CONNECTING
state when we get EINPROGRESS, and only a re-connect or other related
operation will turn that into CONNECTED.

Cc: stable@vger.kernel.org
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Link: https://github.com/axboe/liburing/issues/980
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-11-03 13:25:50 -06:00
2023-11-01 16:15:42 -10:00
2023-09-07 13:52:20 -07:00
2022-09-28 09:02:20 +02:00
2022-10-10 12:00:45 -07:00
2023-11-01 17:08:10 -10:00

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