linux-stable/include/sound/emux_legacy.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __SOUND_EMUX_LEGACY_H
#define __SOUND_EMUX_LEGACY_H
/*
* Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
*
* Definitions of OSS compatible headers for Emu8000 device informations
*/
#include <sound/seq_oss_legacy.h>
/*
* awe hardware controls
*/
#define _EMUX_OSS_DEBUG_MODE 0x00
#define _EMUX_OSS_REVERB_MODE 0x01
#define _EMUX_OSS_CHORUS_MODE 0x02
#define _EMUX_OSS_REMOVE_LAST_SAMPLES 0x03
#define _EMUX_OSS_INITIALIZE_CHIP 0x04
#define _EMUX_OSS_SEND_EFFECT 0x05
#define _EMUX_OSS_TERMINATE_CHANNEL 0x06
#define _EMUX_OSS_TERMINATE_ALL 0x07
#define _EMUX_OSS_INITIAL_VOLUME 0x08
#define _EMUX_OSS_INITIAL_ATTEN _EMUX_OSS_INITIAL_VOLUME
#define _EMUX_OSS_RESET_CHANNEL 0x09
#define _EMUX_OSS_CHANNEL_MODE 0x0a
#define _EMUX_OSS_DRUM_CHANNELS 0x0b
#define _EMUX_OSS_MISC_MODE 0x0c
#define _EMUX_OSS_RELEASE_ALL 0x0d
#define _EMUX_OSS_NOTEOFF_ALL 0x0e
#define _EMUX_OSS_CHN_PRESSURE 0x0f
#define _EMUX_OSS_EQUALIZER 0x11
#define _EMUX_OSS_MODE_FLAG 0x80
#define _EMUX_OSS_COOKED_FLAG 0x40 /* not supported */
#define _EMUX_OSS_MODE_VALUE_MASK 0x3F
/*
* mode type definitions
*/
enum {
/* 0*/ EMUX_MD_EXCLUSIVE_OFF, /* obsolete */
/* 1*/ EMUX_MD_EXCLUSIVE_ON, /* obsolete */
/* 2*/ EMUX_MD_VERSION, /* read only */
/* 3*/ EMUX_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */
/* 4*/ EMUX_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
/* 5*/ EMUX_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
/* 6*/ EMUX_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
/* 7*/ EMUX_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
/* 8*/ EMUX_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
/* 9*/ EMUX_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
/*10*/ EMUX_MD_DEF_PRESET, /* integer: default preset number (def=0) */
/*11*/ EMUX_MD_DEF_BANK, /* integer: default bank number (def=0) */
/*12*/ EMUX_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
/*13*/ EMUX_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
/*14*/ EMUX_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */
/*15*/ EMUX_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */
/*16*/ EMUX_MD_REVERB_MODE, /* integer: chorus mode (def=4) */
/*17*/ EMUX_MD_BASS_LEVEL, /* integer: bass level (def=5) */
/*18*/ EMUX_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */
/*19*/ EMUX_MD_DEBUG_MODE, /* integer: debug level (def=0) */
/*20*/ EMUX_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */
EMUX_MD_END,
};
/*
* effect parameters
*/
enum {
/* modulation envelope parameters */
/* 0*/ EMUX_FX_ENV1_DELAY, /* WORD: ENVVAL */
/* 1*/ EMUX_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
/* 2*/ EMUX_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
/* 3*/ EMUX_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
/* 4*/ EMUX_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
/* 5*/ EMUX_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
/* 6*/ EMUX_FX_ENV1_PITCH, /* BYTE: up PEFE */
/* 7*/ EMUX_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
/* volume envelope parameters */
/* 8*/ EMUX_FX_ENV2_DELAY, /* WORD: ENVVOL */
/* 9*/ EMUX_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
/*10*/ EMUX_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
/*11*/ EMUX_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
/*12*/ EMUX_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
/*13*/ EMUX_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
/* LFO1 (tremolo & vibrato) parameters */
/*14*/ EMUX_FX_LFO1_DELAY, /* WORD: LFO1VAL */
/*15*/ EMUX_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
/*16*/ EMUX_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
/*17*/ EMUX_FX_LFO1_PITCH, /* BYTE: up FMMOD */
/*18*/ EMUX_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
/* LFO2 (vibrato) parameters */
/*19*/ EMUX_FX_LFO2_DELAY, /* WORD: LFO2VAL */
/*20*/ EMUX_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
/*21*/ EMUX_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
/* Other overall effect parameters */
/*22*/ EMUX_FX_INIT_PITCH, /* SHORT: pitch offset */
/*23*/ EMUX_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
/*24*/ EMUX_FX_REVERB, /* BYTE: reverb effects send (0-255) */
/*25*/ EMUX_FX_CUTOFF, /* BYTE: up IFATN */
/*26*/ EMUX_FX_FILTERQ, /* BYTE: up CCCA */
/* Sample / loop offset changes */
/*27*/ EMUX_FX_SAMPLE_START, /* SHORT: offset */
/*28*/ EMUX_FX_LOOP_START, /* SHORT: offset */
/*29*/ EMUX_FX_LOOP_END, /* SHORT: offset */
/*30*/ EMUX_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
/*31*/ EMUX_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
/*32*/ EMUX_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
/*33*/ EMUX_FX_ATTEN, /* BYTE: lo IFATN */
EMUX_FX_END,
};
/* number of effects */
#define EMUX_NUM_EFFECTS EMUX_FX_END
/* effect flag values */
#define EMUX_FX_FLAG_OFF 0
#define EMUX_FX_FLAG_SET 1
#define EMUX_FX_FLAG_ADD 2
#endif /* __SOUND_EMUX_LEGACY_H */