linux-stable/net/core/net-sysfs.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/*
* net-sysfs.c - network device class and attributes
*
* Copyright (c) 2003 Stephen Hemminger <shemminger@osdl.org>
*/
#include <linux/capability.h>
#include <linux/kernel.h>
#include <linux/netdevice.h>
#include <linux/if_arp.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 08:04:11 +00:00
#include <linux/slab.h>
#include <linux/sched/signal.h>
#include <linux/sched/isolation.h>
#include <linux/nsproxy.h>
#include <net/sock.h>
#include <net/net_namespace.h>
#include <linux/rtnetlink.h>
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
#include <linux/vmalloc.h>
#include <linux/export.h>
#include <linux/jiffies.h>
#include <linux/pm_runtime.h>
#include <linux/of.h>
#include <linux/of_net.h>
net: allow to call netif_reset_xps_queues() under cpus_read_lock The definition of static_key_slow_inc() has cpus_read_lock in place. In the virtio_net driver, XPS queues are initialized after setting the queue:cpu affinity in virtnet_set_affinity() which is already protected within cpus_read_lock. Lockdep prints a warning when we are trying to acquire cpus_read_lock when it is already held. This patch adds an ability to call __netif_set_xps_queue under cpus_read_lock(). Acked-by: Jason Wang <jasowang@redhat.com> ============================================ WARNING: possible recursive locking detected 4.18.0-rc3-next-20180703+ #1 Not tainted -------------------------------------------- swapper/0/1 is trying to acquire lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: static_key_slow_inc+0xe/0x20 but task is already holding lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 other info that might help us debug this: Possible unsafe locking scenario: CPU0 ---- lock(cpu_hotplug_lock.rw_sem); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** May be due to missing lock nesting notation 3 locks held by swapper/0/1: #0: 00000000244bc7da (&dev->mutex){....}, at: __driver_attach+0x5a/0x110 #1: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 #2: 000000005cd8463f (xps_map_mutex){+.+.}, at: __netif_set_xps_queue+0x8d/0xc60 v2: move cpus_read_lock() out of __netif_set_xps_queue() Cc: "Nambiar, Amritha" <amritha.nambiar@intel.com> Cc: "Michael S. Tsirkin" <mst@redhat.com> Cc: Jason Wang <jasowang@redhat.com> Fixes: 8af2c06ff4b1 ("net-sysfs: Add interface for Rx queue(s) map per Tx queue") Signed-off-by: Andrei Vagin <avagin@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-08-09 03:07:35 +00:00
#include <linux/cpu.h>
#include <net/netdev_rx_queue.h>
#include <net/rps.h>
#include "dev.h"
#include "net-sysfs.h"
#ifdef CONFIG_SYSFS
static const char fmt_hex[] = "%#x\n";
static const char fmt_dec[] = "%d\n";
2024-09-04 15:34:30 +00:00
static const char fmt_uint[] = "%u\n";
static const char fmt_ulong[] = "%lu\n";
static const char fmt_u64[] = "%llu\n";
/* Caller holds RTNL or RCU */
static inline int dev_isalive(const struct net_device *dev)
{
return READ_ONCE(dev->reg_state) <= NETREG_REGISTERED;
}
/* use same locking rules as GIF* ioctl's */
static ssize_t netdev_show(const struct device *dev,
struct device_attribute *attr, char *buf,
ssize_t (*format)(const struct net_device *, char *))
{
struct net_device *ndev = to_net_dev(dev);
ssize_t ret = -EINVAL;
rcu_read_lock();
if (dev_isalive(ndev))
ret = (*format)(ndev, buf);
rcu_read_unlock();
return ret;
}
/* generate a show function for simple field */
#define NETDEVICE_SHOW(field, format_string) \
static ssize_t format_##field(const struct net_device *dev, char *buf) \
{ \
return sysfs_emit(buf, format_string, READ_ONCE(dev->field)); \
} \
static ssize_t field##_show(struct device *dev, \
struct device_attribute *attr, char *buf) \
{ \
return netdev_show(dev, attr, buf, format_##field); \
} \
#define NETDEVICE_SHOW_RO(field, format_string) \
NETDEVICE_SHOW(field, format_string); \
static DEVICE_ATTR_RO(field)
#define NETDEVICE_SHOW_RW(field, format_string) \
NETDEVICE_SHOW(field, format_string); \
static DEVICE_ATTR_RW(field)
/* use same locking and permission rules as SIF* ioctl's */
static ssize_t netdev_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len,
int (*set)(struct net_device *, unsigned long))
{
struct net_device *netdev = to_net_dev(dev);
struct net *net = dev_net(netdev);
unsigned long new;
int ret;
if (!ns_capable(net->user_ns, CAP_NET_ADMIN))
return -EPERM;
ret = kstrtoul(buf, 0, &new);
if (ret)
goto err;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
ret = (*set)(netdev, new);
if (ret == 0)
ret = len;
}
rtnl_unlock();
err:
return ret;
}
NETDEVICE_SHOW_RO(dev_id, fmt_hex);
NETDEVICE_SHOW_RO(dev_port, fmt_dec);
NETDEVICE_SHOW_RO(addr_assign_type, fmt_dec);
NETDEVICE_SHOW_RO(addr_len, fmt_dec);
NETDEVICE_SHOW_RO(ifindex, fmt_dec);
NETDEVICE_SHOW_RO(type, fmt_dec);
NETDEVICE_SHOW_RO(link_mode, fmt_dec);
static ssize_t iflink_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct net_device *ndev = to_net_dev(dev);
return sysfs_emit(buf, fmt_dec, dev_get_iflink(ndev));
}
static DEVICE_ATTR_RO(iflink);
static ssize_t format_name_assign_type(const struct net_device *dev, char *buf)
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 14:37:22 +00:00
{
return sysfs_emit(buf, fmt_dec, READ_ONCE(dev->name_assign_type));
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 14:37:22 +00:00
}
static ssize_t name_assign_type_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *ndev = to_net_dev(dev);
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 14:37:22 +00:00
ssize_t ret = -EINVAL;
if (READ_ONCE(ndev->name_assign_type) != NET_NAME_UNKNOWN)
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 14:37:22 +00:00
ret = netdev_show(dev, attr, buf, format_name_assign_type);
return ret;
}
static DEVICE_ATTR_RO(name_assign_type);
/* use same locking rules as GIFHWADDR ioctl's (dev_get_mac_address()) */
static ssize_t address_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct net_device *ndev = to_net_dev(dev);
ssize_t ret = -EINVAL;
down_read(&dev_addr_sem);
rcu_read_lock();
if (dev_isalive(ndev))
ret = sysfs_format_mac(buf, ndev->dev_addr, ndev->addr_len);
rcu_read_unlock();
up_read(&dev_addr_sem);
return ret;
}
static DEVICE_ATTR_RO(address);
static ssize_t broadcast_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *ndev = to_net_dev(dev);
int ret = -EINVAL;
rcu_read_lock();
if (dev_isalive(ndev))
ret = sysfs_format_mac(buf, ndev->broadcast, ndev->addr_len);
rcu_read_unlock();
return ret;
}
static DEVICE_ATTR_RO(broadcast);
static int change_carrier(struct net_device *dev, unsigned long new_carrier)
{
if (!netif_running(dev))
return -EINVAL;
return dev_change_carrier(dev, (bool)new_carrier);
}
static ssize_t carrier_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
struct net_device *netdev = to_net_dev(dev);
/* The check is also done in change_carrier; this helps returning early
* without hitting the trylock/restart in netdev_store.
*/
if (!netdev->netdev_ops->ndo_change_carrier)
return -EOPNOTSUPP;
return netdev_store(dev, attr, buf, len, change_carrier);
}
static ssize_t carrier_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
int ret = -EINVAL;
if (!rtnl_trylock())
return restart_syscall();
if (netif_running(netdev)) {
/* Synchronize carrier state with link watch,
* see also rtnl_getlink().
*/
linkwatch_sync_dev(netdev);
ret = sysfs_emit(buf, fmt_dec, !!netif_carrier_ok(netdev));
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RW(carrier);
static ssize_t speed_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
int ret = -EINVAL;
/* The check is also done in __ethtool_get_link_ksettings; this helps
* returning early without hitting the trylock/restart below.
*/
if (!netdev->ethtool_ops->get_link_ksettings)
return ret;
if (!rtnl_trylock())
return restart_syscall();
ethtool: check device is present when getting link settings A sysfs reader can race with a device reset or removal, attempting to read device state when the device is not actually present. eg: [exception RIP: qed_get_current_link+17] #8 [ffffb9e4f2907c48] qede_get_link_ksettings at ffffffffc07a994a [qede] #9 [ffffb9e4f2907cd8] __rh_call_get_link_ksettings at ffffffff992b01a3 #10 [ffffb9e4f2907d38] __ethtool_get_link_ksettings at ffffffff992b04e4 #11 [ffffb9e4f2907d90] duplex_show at ffffffff99260300 #12 [ffffb9e4f2907e38] dev_attr_show at ffffffff9905a01c #13 [ffffb9e4f2907e50] sysfs_kf_seq_show at ffffffff98e0145b #14 [ffffb9e4f2907e68] seq_read at ffffffff98d902e3 #15 [ffffb9e4f2907ec8] vfs_read at ffffffff98d657d1 #16 [ffffb9e4f2907f00] ksys_read at ffffffff98d65c3f #17 [ffffb9e4f2907f38] do_syscall_64 at ffffffff98a052fb crash> struct net_device.state ffff9a9d21336000 state = 5, state 5 is __LINK_STATE_START (0b1) and __LINK_STATE_NOCARRIER (0b100). The device is not present, note lack of __LINK_STATE_PRESENT (0b10). This is the same sort of panic as observed in commit 4224cfd7fb65 ("net-sysfs: add check for netdevice being present to speed_show"). There are many other callers of __ethtool_get_link_ksettings() which don't have a device presence check. Move this check into ethtool to protect all callers. Fixes: d519e17e2d01 ("net: export device speed and duplex via sysfs") Fixes: 4224cfd7fb65 ("net-sysfs: add check for netdevice being present to speed_show") Signed-off-by: Jamie Bainbridge <jamie.bainbridge@gmail.com> Link: https://patch.msgid.link/8bae218864beaa44ed01628140475b9bf641c5b0.1724393671.git.jamie.bainbridge@gmail.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2024-08-23 06:26:58 +00:00
if (netif_running(netdev)) {
struct ethtool_link_ksettings cmd;
if (!__ethtool_get_link_ksettings(netdev, &cmd))
ret = sysfs_emit(buf, fmt_dec, cmd.base.speed);
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(speed);
static ssize_t duplex_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
int ret = -EINVAL;
/* The check is also done in __ethtool_get_link_ksettings; this helps
* returning early without hitting the trylock/restart below.
*/
if (!netdev->ethtool_ops->get_link_ksettings)
return ret;
if (!rtnl_trylock())
return restart_syscall();
if (netif_running(netdev)) {
struct ethtool_link_ksettings cmd;
if (!__ethtool_get_link_ksettings(netdev, &cmd)) {
const char *duplex;
switch (cmd.base.duplex) {
case DUPLEX_HALF:
duplex = "half";
break;
case DUPLEX_FULL:
duplex = "full";
break;
default:
duplex = "unknown";
break;
}
ret = sysfs_emit(buf, "%s\n", duplex);
}
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(duplex);
static ssize_t testing_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
if (netif_running(netdev))
return sysfs_emit(buf, fmt_dec, !!netif_testing(netdev));
return -EINVAL;
}
static DEVICE_ATTR_RO(testing);
static ssize_t dormant_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
if (netif_running(netdev))
return sysfs_emit(buf, fmt_dec, !!netif_dormant(netdev));
return -EINVAL;
}
static DEVICE_ATTR_RO(dormant);
static const char *const operstates[] = {
"unknown",
"notpresent", /* currently unused */
"down",
"lowerlayerdown",
"testing",
"dormant",
"up"
};
static ssize_t operstate_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
const struct net_device *netdev = to_net_dev(dev);
unsigned char operstate;
operstate = READ_ONCE(netdev->operstate);
if (!netif_running(netdev))
operstate = IF_OPER_DOWN;
if (operstate >= ARRAY_SIZE(operstates))
return -EINVAL; /* should not happen */
return sysfs_emit(buf, "%s\n", operstates[operstate]);
}
static DEVICE_ATTR_RO(operstate);
static ssize_t carrier_changes_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *netdev = to_net_dev(dev);
return sysfs_emit(buf, fmt_dec,
atomic_read(&netdev->carrier_up_count) +
atomic_read(&netdev->carrier_down_count));
}
static DEVICE_ATTR_RO(carrier_changes);
static ssize_t carrier_up_count_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *netdev = to_net_dev(dev);
return sysfs_emit(buf, fmt_dec, atomic_read(&netdev->carrier_up_count));
}
static DEVICE_ATTR_RO(carrier_up_count);
static ssize_t carrier_down_count_show(struct device *dev,
struct device_attribute *attr,
char *buf)
{
struct net_device *netdev = to_net_dev(dev);
return sysfs_emit(buf, fmt_dec, atomic_read(&netdev->carrier_down_count));
}
static DEVICE_ATTR_RO(carrier_down_count);
/* read-write attributes */
static int change_mtu(struct net_device *dev, unsigned long new_mtu)
{
return dev_set_mtu(dev, (int)new_mtu);
}
static ssize_t mtu_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_mtu);
}
NETDEVICE_SHOW_RW(mtu, fmt_dec);
static int change_flags(struct net_device *dev, unsigned long new_flags)
{
return dev_change_flags(dev, (unsigned int)new_flags, NULL);
}
static ssize_t flags_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_flags);
}
NETDEVICE_SHOW_RW(flags, fmt_hex);
static ssize_t tx_queue_len_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
{
if (!capable(CAP_NET_ADMIN))
return -EPERM;
return netdev_store(dev, attr, buf, len, dev_change_tx_queue_len);
}
NETDEVICE_SHOW_RW(tx_queue_len, fmt_dec);
net: gro: add a per device gro flush timer Tuning coalescing parameters on NIC can be really hard. Servers can handle both bulk and RPC like traffic, with conflicting goals : bulk flows want as big GRO packets as possible, RPC want minimal latencies. To reach big GRO packets on 10Gbe NIC, one can use : ethtool -C eth0 rx-usecs 4 rx-frames 44 But this penalizes rpc sessions, with an increase of latencies, up to 50% in some cases, as NICs generally do not force an interrupt when a packet with TCP Push flag is received. Some NICs do not have an absolute timer, only a timer rearmed for every incoming packet. This patch uses a different strategy : Let GRO stack decides what do do, based on traffic pattern. Packets with Push flag wont be delayed. Packets without Push flag might be held in GRO engine, if we keep receiving data. This new mechanism is off by default, and shall be enabled by setting /sys/class/net/ethX/gro_flush_timeout to a value in nanosecond. To fully enable this mechanism, drivers should use napi_complete_done() instead of napi_complete(). Tested: Ran 200 netperf TCP_STREAM from A to B (10Gbe mlx4 link, 8 RX queues) Without this feature, we send back about 305,000 ACK per second. GRO aggregation ratio is low (811/305 = 2.65 segments per GRO packet) Setting a timer of 2000 nsec is enough to increase GRO packet sizes and reduce number of ACK packets. (811/19.2 = 42) Receiver performs less calls to upper stacks, less wakes up. This also reduces cpu usage on the sender, as it receives less ACK packets. Note that reducing number of wakes up increases cpu efficiency, but can decrease QPS, as applications wont have the chance to warmup cpu caches doing a partial read of RPC requests/answers if they fit in one skb. B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811269.80 305732.30 1199462.57 19705.72 0.00 0.00 0.50 B:~# echo 2000 >/sys/class/net/eth0/gro_flush_timeout B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811577.30 19230.80 1199916.51 1239.80 0.00 0.00 0.50 Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-11-07 05:09:44 +00:00
static int change_gro_flush_timeout(struct net_device *dev, unsigned long val)
{
netdev_set_gro_flush_timeout(dev, val);
net: gro: add a per device gro flush timer Tuning coalescing parameters on NIC can be really hard. Servers can handle both bulk and RPC like traffic, with conflicting goals : bulk flows want as big GRO packets as possible, RPC want minimal latencies. To reach big GRO packets on 10Gbe NIC, one can use : ethtool -C eth0 rx-usecs 4 rx-frames 44 But this penalizes rpc sessions, with an increase of latencies, up to 50% in some cases, as NICs generally do not force an interrupt when a packet with TCP Push flag is received. Some NICs do not have an absolute timer, only a timer rearmed for every incoming packet. This patch uses a different strategy : Let GRO stack decides what do do, based on traffic pattern. Packets with Push flag wont be delayed. Packets without Push flag might be held in GRO engine, if we keep receiving data. This new mechanism is off by default, and shall be enabled by setting /sys/class/net/ethX/gro_flush_timeout to a value in nanosecond. To fully enable this mechanism, drivers should use napi_complete_done() instead of napi_complete(). Tested: Ran 200 netperf TCP_STREAM from A to B (10Gbe mlx4 link, 8 RX queues) Without this feature, we send back about 305,000 ACK per second. GRO aggregation ratio is low (811/305 = 2.65 segments per GRO packet) Setting a timer of 2000 nsec is enough to increase GRO packet sizes and reduce number of ACK packets. (811/19.2 = 42) Receiver performs less calls to upper stacks, less wakes up. This also reduces cpu usage on the sender, as it receives less ACK packets. Note that reducing number of wakes up increases cpu efficiency, but can decrease QPS, as applications wont have the chance to warmup cpu caches doing a partial read of RPC requests/answers if they fit in one skb. B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811269.80 305732.30 1199462.57 19705.72 0.00 0.00 0.50 B:~# echo 2000 >/sys/class/net/eth0/gro_flush_timeout B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811577.30 19230.80 1199916.51 1239.80 0.00 0.00 0.50 Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-11-07 05:09:44 +00:00
return 0;
}
static ssize_t gro_flush_timeout_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
net: gro: add a per device gro flush timer Tuning coalescing parameters on NIC can be really hard. Servers can handle both bulk and RPC like traffic, with conflicting goals : bulk flows want as big GRO packets as possible, RPC want minimal latencies. To reach big GRO packets on 10Gbe NIC, one can use : ethtool -C eth0 rx-usecs 4 rx-frames 44 But this penalizes rpc sessions, with an increase of latencies, up to 50% in some cases, as NICs generally do not force an interrupt when a packet with TCP Push flag is received. Some NICs do not have an absolute timer, only a timer rearmed for every incoming packet. This patch uses a different strategy : Let GRO stack decides what do do, based on traffic pattern. Packets with Push flag wont be delayed. Packets without Push flag might be held in GRO engine, if we keep receiving data. This new mechanism is off by default, and shall be enabled by setting /sys/class/net/ethX/gro_flush_timeout to a value in nanosecond. To fully enable this mechanism, drivers should use napi_complete_done() instead of napi_complete(). Tested: Ran 200 netperf TCP_STREAM from A to B (10Gbe mlx4 link, 8 RX queues) Without this feature, we send back about 305,000 ACK per second. GRO aggregation ratio is low (811/305 = 2.65 segments per GRO packet) Setting a timer of 2000 nsec is enough to increase GRO packet sizes and reduce number of ACK packets. (811/19.2 = 42) Receiver performs less calls to upper stacks, less wakes up. This also reduces cpu usage on the sender, as it receives less ACK packets. Note that reducing number of wakes up increases cpu efficiency, but can decrease QPS, as applications wont have the chance to warmup cpu caches doing a partial read of RPC requests/answers if they fit in one skb. B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811269.80 305732.30 1199462.57 19705.72 0.00 0.00 0.50 B:~# echo 2000 >/sys/class/net/eth0/gro_flush_timeout B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811577.30 19230.80 1199916.51 1239.80 0.00 0.00 0.50 Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-11-07 05:09:44 +00:00
{
if (!capable(CAP_NET_ADMIN))
return -EPERM;
return netdev_store(dev, attr, buf, len, change_gro_flush_timeout);
}
NETDEVICE_SHOW_RW(gro_flush_timeout, fmt_ulong);
net: napi: add hard irqs deferral feature Back in commit 3b47d30396ba ("net: gro: add a per device gro flush timer") we added the ability to arm one high resolution timer, that we used to keep not-complete packets in GRO engine a bit longer, hoping that further frames might be added to them. Since then, we added the napi_complete_done() interface, and commit 364b6055738b ("net: busy-poll: return busypolling status to drivers") allowed drivers to avoid re-arming NIC interrupts if we made a promise that their NAPI poll() handler would be called in the near future. This infrastructure can be leveraged, thanks to a new device parameter, which allows to arm the napi hrtimer, instead of re-arming the device hard IRQ. We have noticed that on some servers with 32 RX queues or more, the chit-chat between the NIC and the host caused by IRQ delivery and re-arming could hurt throughput by ~20% on 100Gbit NIC. In contrast, hrtimers are using local (percpu) resources and might have lower cost. The new tunable, named napi_defer_hard_irqs, is placed in the same hierarchy than gro_flush_timeout (/sys/class/net/ethX/) By default, both gro_flush_timeout and napi_defer_hard_irqs are zero. This patch does not change the prior behavior of gro_flush_timeout if used alone : NIC hard irqs should be rearmed as before. One concrete usage can be : echo 20000 >/sys/class/net/eth1/gro_flush_timeout echo 10 >/sys/class/net/eth1/napi_defer_hard_irqs If at least one packet is retired, then we will reset napi counter to 10 (napi_defer_hard_irqs), ensuring at least 10 periodic scans of the queue. On busy queues, this should avoid NIC hard IRQ, while before this patch IRQ avoidance was only possible if napi->poll() was exhausting its budget and not call napi_complete_done(). This feature also can be used to work around some non-optimal NIC irq coalescing strategies. Having the ability to insert XX usec delays between each napi->poll() can increase cache efficiency, since we increase batch sizes. It also keeps serving cpus not idle too long, reducing tail latencies. Co-developed-by: Luigi Rizzo <lrizzo@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-04-22 16:13:27 +00:00
static int change_napi_defer_hard_irqs(struct net_device *dev, unsigned long val)
{
2024-09-04 15:34:30 +00:00
if (val > S32_MAX)
return -ERANGE;
netdev_set_defer_hard_irqs(dev, (u32)val);
net: napi: add hard irqs deferral feature Back in commit 3b47d30396ba ("net: gro: add a per device gro flush timer") we added the ability to arm one high resolution timer, that we used to keep not-complete packets in GRO engine a bit longer, hoping that further frames might be added to them. Since then, we added the napi_complete_done() interface, and commit 364b6055738b ("net: busy-poll: return busypolling status to drivers") allowed drivers to avoid re-arming NIC interrupts if we made a promise that their NAPI poll() handler would be called in the near future. This infrastructure can be leveraged, thanks to a new device parameter, which allows to arm the napi hrtimer, instead of re-arming the device hard IRQ. We have noticed that on some servers with 32 RX queues or more, the chit-chat between the NIC and the host caused by IRQ delivery and re-arming could hurt throughput by ~20% on 100Gbit NIC. In contrast, hrtimers are using local (percpu) resources and might have lower cost. The new tunable, named napi_defer_hard_irqs, is placed in the same hierarchy than gro_flush_timeout (/sys/class/net/ethX/) By default, both gro_flush_timeout and napi_defer_hard_irqs are zero. This patch does not change the prior behavior of gro_flush_timeout if used alone : NIC hard irqs should be rearmed as before. One concrete usage can be : echo 20000 >/sys/class/net/eth1/gro_flush_timeout echo 10 >/sys/class/net/eth1/napi_defer_hard_irqs If at least one packet is retired, then we will reset napi counter to 10 (napi_defer_hard_irqs), ensuring at least 10 periodic scans of the queue. On busy queues, this should avoid NIC hard IRQ, while before this patch IRQ avoidance was only possible if napi->poll() was exhausting its budget and not call napi_complete_done(). This feature also can be used to work around some non-optimal NIC irq coalescing strategies. Having the ability to insert XX usec delays between each napi->poll() can increase cache efficiency, since we increase batch sizes. It also keeps serving cpus not idle too long, reducing tail latencies. Co-developed-by: Luigi Rizzo <lrizzo@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-04-22 16:13:27 +00:00
return 0;
}
static ssize_t napi_defer_hard_irqs_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
{
if (!capable(CAP_NET_ADMIN))
return -EPERM;
return netdev_store(dev, attr, buf, len, change_napi_defer_hard_irqs);
}
2024-09-04 15:34:30 +00:00
NETDEVICE_SHOW_RW(napi_defer_hard_irqs, fmt_uint);
net: napi: add hard irqs deferral feature Back in commit 3b47d30396ba ("net: gro: add a per device gro flush timer") we added the ability to arm one high resolution timer, that we used to keep not-complete packets in GRO engine a bit longer, hoping that further frames might be added to them. Since then, we added the napi_complete_done() interface, and commit 364b6055738b ("net: busy-poll: return busypolling status to drivers") allowed drivers to avoid re-arming NIC interrupts if we made a promise that their NAPI poll() handler would be called in the near future. This infrastructure can be leveraged, thanks to a new device parameter, which allows to arm the napi hrtimer, instead of re-arming the device hard IRQ. We have noticed that on some servers with 32 RX queues or more, the chit-chat between the NIC and the host caused by IRQ delivery and re-arming could hurt throughput by ~20% on 100Gbit NIC. In contrast, hrtimers are using local (percpu) resources and might have lower cost. The new tunable, named napi_defer_hard_irqs, is placed in the same hierarchy than gro_flush_timeout (/sys/class/net/ethX/) By default, both gro_flush_timeout and napi_defer_hard_irqs are zero. This patch does not change the prior behavior of gro_flush_timeout if used alone : NIC hard irqs should be rearmed as before. One concrete usage can be : echo 20000 >/sys/class/net/eth1/gro_flush_timeout echo 10 >/sys/class/net/eth1/napi_defer_hard_irqs If at least one packet is retired, then we will reset napi counter to 10 (napi_defer_hard_irqs), ensuring at least 10 periodic scans of the queue. On busy queues, this should avoid NIC hard IRQ, while before this patch IRQ avoidance was only possible if napi->poll() was exhausting its budget and not call napi_complete_done(). This feature also can be used to work around some non-optimal NIC irq coalescing strategies. Having the ability to insert XX usec delays between each napi->poll() can increase cache efficiency, since we increase batch sizes. It also keeps serving cpus not idle too long, reducing tail latencies. Co-developed-by: Luigi Rizzo <lrizzo@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-04-22 16:13:27 +00:00
static ssize_t ifalias_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
struct net_device *netdev = to_net_dev(dev);
struct net *net = dev_net(netdev);
size_t count = len;
ssize_t ret = 0;
if (!ns_capable(net->user_ns, CAP_NET_ADMIN))
return -EPERM;
/* ignore trailing newline */
if (len > 0 && buf[len - 1] == '\n')
--count;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
ret = dev_set_alias(netdev, buf, count);
if (ret < 0)
goto err;
ret = len;
netdev_state_change(netdev);
}
err:
rtnl_unlock();
return ret;
}
static ssize_t ifalias_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
const struct net_device *netdev = to_net_dev(dev);
char tmp[IFALIASZ];
ssize_t ret = 0;
ret = dev_get_alias(netdev, tmp, sizeof(tmp));
if (ret > 0)
ret = sysfs_emit(buf, "%s\n", tmp);
return ret;
}
static DEVICE_ATTR_RW(ifalias);
static int change_group(struct net_device *dev, unsigned long new_group)
{
dev_set_group(dev, (int)new_group);
return 0;
}
static ssize_t group_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_group);
}
NETDEVICE_SHOW(group, fmt_dec);
static DEVICE_ATTR(netdev_group, 0644, group_show, group_store);
static int change_proto_down(struct net_device *dev, unsigned long proto_down)
{
return dev_change_proto_down(dev, (bool)proto_down);
}
static ssize_t proto_down_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, change_proto_down);
}
NETDEVICE_SHOW_RW(proto_down, fmt_dec);
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-05 21:54:29 +00:00
static ssize_t phys_port_id_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
ssize_t ret = -EINVAL;
/* The check is also done in dev_get_phys_port_id; this helps returning
* early without hitting the trylock/restart below.
*/
if (!netdev->netdev_ops->ndo_get_phys_port_id)
return -EOPNOTSUPP;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
struct netdev_phys_item_id ppid;
ret = dev_get_phys_port_id(netdev, &ppid);
if (!ret)
ret = sysfs_emit(buf, "%*phN\n", ppid.id_len, ppid.id);
}
rtnl_unlock();
return ret;
}
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-05 21:54:29 +00:00
static DEVICE_ATTR_RO(phys_port_id);
static ssize_t phys_port_name_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
ssize_t ret = -EINVAL;
/* The checks are also done in dev_get_phys_port_name; this helps
* returning early without hitting the trylock/restart below.
*/
if (!netdev->netdev_ops->ndo_get_phys_port_name &&
!netdev->devlink_port)
return -EOPNOTSUPP;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
char name[IFNAMSIZ];
ret = dev_get_phys_port_name(netdev, name, sizeof(name));
if (!ret)
ret = sysfs_emit(buf, "%s\n", name);
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(phys_port_name);
static ssize_t phys_switch_id_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
ssize_t ret = -EINVAL;
/* The checks are also done in dev_get_phys_port_name; this helps
* returning early without hitting the trylock/restart below. This works
* because recurse is false when calling dev_get_port_parent_id.
*/
if (!netdev->netdev_ops->ndo_get_port_parent_id &&
!netdev->devlink_port)
return -EOPNOTSUPP;
if (!rtnl_trylock())
return restart_syscall();
if (dev_isalive(netdev)) {
struct netdev_phys_item_id ppid = { };
ret = dev_get_port_parent_id(netdev, &ppid, false);
if (!ret)
ret = sysfs_emit(buf, "%*phN\n", ppid.id_len, ppid.id);
}
rtnl_unlock();
return ret;
}
static DEVICE_ATTR_RO(phys_switch_id);
static ssize_t threaded_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct net_device *netdev = to_net_dev(dev);
ssize_t ret = -EINVAL;
rcu_read_lock();
if (dev_isalive(netdev))
ret = sysfs_emit(buf, fmt_dec, READ_ONCE(netdev->threaded));
rcu_read_unlock();
return ret;
}
static int modify_napi_threaded(struct net_device *dev, unsigned long val)
{
int ret;
if (list_empty(&dev->napi_list))
return -EOPNOTSUPP;
if (val != 0 && val != 1)
return -EOPNOTSUPP;
ret = dev_set_threaded(dev, val);
return ret;
}
static ssize_t threaded_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t len)
{
return netdev_store(dev, attr, buf, len, modify_napi_threaded);
}
static DEVICE_ATTR_RW(threaded);
static struct attribute *net_class_attrs[] __ro_after_init = {
&dev_attr_netdev_group.attr,
&dev_attr_type.attr,
&dev_attr_dev_id.attr,
&dev_attr_dev_port.attr,
&dev_attr_iflink.attr,
&dev_attr_ifindex.attr,
net: add name_assign_type netdev attribute Based on a patch by David Herrmann. The name_assign_type attribute gives hints where the interface name of a given net-device comes from. These values are currently defined: NET_NAME_ENUM: The ifname is provided by the kernel with an enumerated suffix, typically based on order of discovery. Names may be reused and unpredictable. NET_NAME_PREDICTABLE: The ifname has been assigned by the kernel in a predictable way that is guaranteed to avoid reuse and always be the same for a given device. Examples include statically created devices like the loopback device and names deduced from hardware properties (including being given explicitly by the firmware). Names depending on the order of discovery, or in any other way on the existence of other devices, must not be marked as PREDICTABLE. NET_NAME_USER: The ifname was provided by user-space during net-device setup. NET_NAME_RENAMED: The net-device has been renamed from userspace. Once this type is set, it cannot change again. NET_NAME_UNKNOWN: This is an internal placeholder to indicate that we yet haven't yet categorized the name. It will not be exposed to userspace, rather -EINVAL is returned. The aim of these patches is to improve user-space renaming of interfaces. As a general rule, userspace must rename interfaces to guarantee that names stay the same every time a given piece of hardware appears (at boot, or when attaching it). However, there are several situations where userspace should not perform the renaming, and that depends on both the policy of the local admin, but crucially also on the nature of the current interface name. If an interface was created in repsonse to a userspace request, and userspace already provided a name, we most probably want to leave that name alone. The main instance of this is wifi-P2P devices created over nl80211, which currently have a long-standing bug where they are getting renamed by udev. We label such names NET_NAME_USER. If an interface, unbeknown to us, has already been renamed from userspace, we most probably want to leave also that alone. This will typically happen when third-party plugins (for instance to udev, but the interface is generic so could be from anywhere) renames the interface without informing udev about it. A typical situation is when you switch root from an installer or an initrd to the real system and the new instance of udev does not know what happened before the switch. These types of problems have caused repeated issues in the past. To solve this, once an interface has been renamed, its name is labelled NET_NAME_RENAMED. In many cases, the kernel is actually able to name interfaces in such a way that there is no need for userspace to rename them. This is the case when the enumeration order of devices, or in fact any other (non-parent) device on the system, can not influence the name of the interface. Examples include statically created devices, or any naming schemes based on hardware properties of the interface. In this case the admin may prefer to use the kernel-provided names, and to make that possible we label such names NET_NAME_PREDICTABLE. We want the kernel to have tho possibilty of performing predictable interface naming itself (and exposing to userspace that it has), as the information necessary for a proper naming scheme for a certain class of devices may not be exposed to userspace. The case where renaming is almost certainly desired, is when the kernel has given the interface a name using global device enumeration based on order of discovery (ethX, wlanY, etc). These naming schemes are labelled NET_NAME_ENUM. Lastly, a fallback is left as NET_NAME_UNKNOWN, to indicate that a driver has not yet been ported. This is mostly useful as a transitionary measure, allowing us to label the various naming schemes bit by bit. v8: minor documentation fixes v9: move comment to the right commit Signed-off-by: Tom Gundersen <teg@jklm.no> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Kay Sievers <kay@vrfy.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-07-14 14:37:22 +00:00
&dev_attr_name_assign_type.attr,
&dev_attr_addr_assign_type.attr,
&dev_attr_addr_len.attr,
&dev_attr_link_mode.attr,
&dev_attr_address.attr,
&dev_attr_broadcast.attr,
&dev_attr_speed.attr,
&dev_attr_duplex.attr,
&dev_attr_dormant.attr,
&dev_attr_testing.attr,
&dev_attr_operstate.attr,
&dev_attr_carrier_changes.attr,
&dev_attr_ifalias.attr,
&dev_attr_carrier.attr,
&dev_attr_mtu.attr,
&dev_attr_flags.attr,
&dev_attr_tx_queue_len.attr,
net: gro: add a per device gro flush timer Tuning coalescing parameters on NIC can be really hard. Servers can handle both bulk and RPC like traffic, with conflicting goals : bulk flows want as big GRO packets as possible, RPC want minimal latencies. To reach big GRO packets on 10Gbe NIC, one can use : ethtool -C eth0 rx-usecs 4 rx-frames 44 But this penalizes rpc sessions, with an increase of latencies, up to 50% in some cases, as NICs generally do not force an interrupt when a packet with TCP Push flag is received. Some NICs do not have an absolute timer, only a timer rearmed for every incoming packet. This patch uses a different strategy : Let GRO stack decides what do do, based on traffic pattern. Packets with Push flag wont be delayed. Packets without Push flag might be held in GRO engine, if we keep receiving data. This new mechanism is off by default, and shall be enabled by setting /sys/class/net/ethX/gro_flush_timeout to a value in nanosecond. To fully enable this mechanism, drivers should use napi_complete_done() instead of napi_complete(). Tested: Ran 200 netperf TCP_STREAM from A to B (10Gbe mlx4 link, 8 RX queues) Without this feature, we send back about 305,000 ACK per second. GRO aggregation ratio is low (811/305 = 2.65 segments per GRO packet) Setting a timer of 2000 nsec is enough to increase GRO packet sizes and reduce number of ACK packets. (811/19.2 = 42) Receiver performs less calls to upper stacks, less wakes up. This also reduces cpu usage on the sender, as it receives less ACK packets. Note that reducing number of wakes up increases cpu efficiency, but can decrease QPS, as applications wont have the chance to warmup cpu caches doing a partial read of RPC requests/answers if they fit in one skb. B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811269.80 305732.30 1199462.57 19705.72 0.00 0.00 0.50 B:~# echo 2000 >/sys/class/net/eth0/gro_flush_timeout B:~# sar -n DEV 1 10 | grep eth0 | tail -1 Average: eth0 811577.30 19230.80 1199916.51 1239.80 0.00 0.00 0.50 Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-11-07 05:09:44 +00:00
&dev_attr_gro_flush_timeout.attr,
net: napi: add hard irqs deferral feature Back in commit 3b47d30396ba ("net: gro: add a per device gro flush timer") we added the ability to arm one high resolution timer, that we used to keep not-complete packets in GRO engine a bit longer, hoping that further frames might be added to them. Since then, we added the napi_complete_done() interface, and commit 364b6055738b ("net: busy-poll: return busypolling status to drivers") allowed drivers to avoid re-arming NIC interrupts if we made a promise that their NAPI poll() handler would be called in the near future. This infrastructure can be leveraged, thanks to a new device parameter, which allows to arm the napi hrtimer, instead of re-arming the device hard IRQ. We have noticed that on some servers with 32 RX queues or more, the chit-chat between the NIC and the host caused by IRQ delivery and re-arming could hurt throughput by ~20% on 100Gbit NIC. In contrast, hrtimers are using local (percpu) resources and might have lower cost. The new tunable, named napi_defer_hard_irqs, is placed in the same hierarchy than gro_flush_timeout (/sys/class/net/ethX/) By default, both gro_flush_timeout and napi_defer_hard_irqs are zero. This patch does not change the prior behavior of gro_flush_timeout if used alone : NIC hard irqs should be rearmed as before. One concrete usage can be : echo 20000 >/sys/class/net/eth1/gro_flush_timeout echo 10 >/sys/class/net/eth1/napi_defer_hard_irqs If at least one packet is retired, then we will reset napi counter to 10 (napi_defer_hard_irqs), ensuring at least 10 periodic scans of the queue. On busy queues, this should avoid NIC hard IRQ, while before this patch IRQ avoidance was only possible if napi->poll() was exhausting its budget and not call napi_complete_done(). This feature also can be used to work around some non-optimal NIC irq coalescing strategies. Having the ability to insert XX usec delays between each napi->poll() can increase cache efficiency, since we increase batch sizes. It also keeps serving cpus not idle too long, reducing tail latencies. Co-developed-by: Luigi Rizzo <lrizzo@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-04-22 16:13:27 +00:00
&dev_attr_napi_defer_hard_irqs.attr,
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next Pull networking changes from David Miller: "Noteworthy changes this time around: 1) Multicast rejoin support for team driver, from Jiri Pirko. 2) Centralize and simplify TCP RTT measurement handling in order to reduce the impact of bad RTO seeding from SYN/ACKs. Also, when both timestamps and local RTT measurements are available prefer the later because there are broken middleware devices which scramble the timestamp. From Yuchung Cheng. 3) Add TCP_NOTSENT_LOWAT socket option to limit the amount of kernel memory consumed to queue up unsend user data. From Eric Dumazet. 4) Add a "physical port ID" abstraction for network devices, from Jiri Pirko. 5) Add a "suppress" operation to influence fib_rules lookups, from Stefan Tomanek. 6) Add a networking development FAQ, from Paul Gortmaker. 7) Extend the information provided by tcp_probe and add ipv6 support, from Daniel Borkmann. 8) Use RCU locking more extensively in openvswitch data paths, from Pravin B Shelar. 9) Add SCTP support to openvswitch, from Joe Stringer. 10) Add EF10 chip support to SFC driver, from Ben Hutchings. 11) Add new SYNPROXY netfilter target, from Patrick McHardy. 12) Compute a rate approximation for sending in TCP sockets, and use this to more intelligently coalesce TSO frames. Furthermore, add a new packet scheduler which takes advantage of this estimate when available. From Eric Dumazet. 13) Allow AF_PACKET fanouts with random selection, from Daniel Borkmann. 14) Add ipv6 support to vxlan driver, from Cong Wang" Resolved conflicts as per discussion. * git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1218 commits) openvswitch: Fix alignment of struct sw_flow_key. netfilter: Fix build errors with xt_socket.c tcp: Add missing braces to do_tcp_setsockopt caif: Add missing braces to multiline if in cfctrl_linkup_request bnx2x: Add missing braces in bnx2x:bnx2x_link_initialize vxlan: Fix kernel panic on device delete. net: mvneta: implement ->ndo_do_ioctl() to support PHY ioctls net: mvneta: properly disable HW PHY polling and ensure adjust_link() works icplus: Use netif_running to determine device state ethernet/arc/arc_emac: Fix huge delays in large file copies tuntap: orphan frags before trying to set tx timestamp tuntap: purge socket error queue on detach qlcnic: use standard NAPI weights ipv6:introduce function to find route for redirect bnx2x: VF RSS support - VF side bnx2x: VF RSS support - PF side vxlan: Notify drivers for listening UDP port changes net: usbnet: update addr_assign_type if appropriate driver/net: enic: update enic maintainers and driver driver/net: enic: Exposing symbols for Cisco's low latency driver ...
2013-09-05 21:54:29 +00:00
&dev_attr_phys_port_id.attr,
&dev_attr_phys_port_name.attr,
&dev_attr_phys_switch_id.attr,
&dev_attr_proto_down.attr,
&dev_attr_carrier_up_count.attr,
&dev_attr_carrier_down_count.attr,
&dev_attr_threaded.attr,
NULL,
};
ATTRIBUTE_GROUPS(net_class);
/* Show a given an attribute in the statistics group */
static ssize_t netstat_show(const struct device *d,
struct device_attribute *attr, char *buf,
unsigned long offset)
{
struct net_device *dev = to_net_dev(d);
ssize_t ret = -EINVAL;
WARN_ON(offset > sizeof(struct rtnl_link_stats64) ||
offset % sizeof(u64) != 0);
rcu_read_lock();
if (dev_isalive(dev)) {
struct rtnl_link_stats64 temp;
const struct rtnl_link_stats64 *stats = dev_get_stats(dev, &temp);
ret = sysfs_emit(buf, fmt_u64, *(u64 *)(((u8 *)stats) + offset));
}
rcu_read_unlock();
return ret;
}
/* generate a read-only statistics attribute */
#define NETSTAT_ENTRY(name) \
static ssize_t name##_show(struct device *d, \
struct device_attribute *attr, char *buf) \
{ \
return netstat_show(d, attr, buf, \
offsetof(struct rtnl_link_stats64, name)); \
} \
static DEVICE_ATTR_RO(name)
NETSTAT_ENTRY(rx_packets);
NETSTAT_ENTRY(tx_packets);
NETSTAT_ENTRY(rx_bytes);
NETSTAT_ENTRY(tx_bytes);
NETSTAT_ENTRY(rx_errors);
NETSTAT_ENTRY(tx_errors);
NETSTAT_ENTRY(rx_dropped);
NETSTAT_ENTRY(tx_dropped);
NETSTAT_ENTRY(multicast);
NETSTAT_ENTRY(collisions);
NETSTAT_ENTRY(rx_length_errors);
NETSTAT_ENTRY(rx_over_errors);
NETSTAT_ENTRY(rx_crc_errors);
NETSTAT_ENTRY(rx_frame_errors);
NETSTAT_ENTRY(rx_fifo_errors);
NETSTAT_ENTRY(rx_missed_errors);
NETSTAT_ENTRY(tx_aborted_errors);
NETSTAT_ENTRY(tx_carrier_errors);
NETSTAT_ENTRY(tx_fifo_errors);
NETSTAT_ENTRY(tx_heartbeat_errors);
NETSTAT_ENTRY(tx_window_errors);
NETSTAT_ENTRY(rx_compressed);
NETSTAT_ENTRY(tx_compressed);
NETSTAT_ENTRY(rx_nohandler);
static struct attribute *netstat_attrs[] __ro_after_init = {
&dev_attr_rx_packets.attr,
&dev_attr_tx_packets.attr,
&dev_attr_rx_bytes.attr,
&dev_attr_tx_bytes.attr,
&dev_attr_rx_errors.attr,
&dev_attr_tx_errors.attr,
&dev_attr_rx_dropped.attr,
&dev_attr_tx_dropped.attr,
&dev_attr_multicast.attr,
&dev_attr_collisions.attr,
&dev_attr_rx_length_errors.attr,
&dev_attr_rx_over_errors.attr,
&dev_attr_rx_crc_errors.attr,
&dev_attr_rx_frame_errors.attr,
&dev_attr_rx_fifo_errors.attr,
&dev_attr_rx_missed_errors.attr,
&dev_attr_tx_aborted_errors.attr,
&dev_attr_tx_carrier_errors.attr,
&dev_attr_tx_fifo_errors.attr,
&dev_attr_tx_heartbeat_errors.attr,
&dev_attr_tx_window_errors.attr,
&dev_attr_rx_compressed.attr,
&dev_attr_tx_compressed.attr,
&dev_attr_rx_nohandler.attr,
NULL
};
static const struct attribute_group netstat_group = {
.name = "statistics",
.attrs = netstat_attrs,
};
static struct attribute *wireless_attrs[] = {
NULL
};
static const struct attribute_group wireless_group = {
.name = "wireless",
.attrs = wireless_attrs,
};
static bool wireless_group_needed(struct net_device *ndev)
{
#if IS_ENABLED(CONFIG_CFG80211)
if (ndev->ieee80211_ptr)
return true;
#endif
#if IS_ENABLED(CONFIG_WIRELESS_EXT)
if (ndev->wireless_handlers)
return true;
#endif
return false;
}
#else /* CONFIG_SYSFS */
#define net_class_groups NULL
#endif /* CONFIG_SYSFS */
#ifdef CONFIG_SYSFS
#define to_rx_queue_attr(_attr) \
container_of(_attr, struct rx_queue_attribute, attr)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
#define to_rx_queue(obj) container_of(obj, struct netdev_rx_queue, kobj)
static ssize_t rx_queue_attr_show(struct kobject *kobj, struct attribute *attr,
char *buf)
{
const struct rx_queue_attribute *attribute = to_rx_queue_attr(attr);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
struct netdev_rx_queue *queue = to_rx_queue(kobj);
if (!attribute->show)
return -EIO;
return attribute->show(queue, buf);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static ssize_t rx_queue_attr_store(struct kobject *kobj, struct attribute *attr,
const char *buf, size_t count)
{
const struct rx_queue_attribute *attribute = to_rx_queue_attr(attr);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
struct netdev_rx_queue *queue = to_rx_queue(kobj);
if (!attribute->store)
return -EIO;
return attribute->store(queue, buf, count);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static const struct sysfs_ops rx_queue_sysfs_ops = {
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
.show = rx_queue_attr_show,
.store = rx_queue_attr_store,
};
#ifdef CONFIG_RPS
static ssize_t show_rps_map(struct netdev_rx_queue *queue, char *buf)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
{
struct rps_map *map;
cpumask_var_t mask;
int i, len;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
if (!zalloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
rcu_read_lock();
map = rcu_dereference(queue->rps_map);
if (map)
for (i = 0; i < map->len; i++)
cpumask_set_cpu(map->cpus[i], mask);
len = sysfs_emit(buf, "%*pb\n", cpumask_pr_args(mask));
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rcu_read_unlock();
free_cpumask_var(mask);
return len < PAGE_SIZE ? len : -EINVAL;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static int netdev_rx_queue_set_rps_mask(struct netdev_rx_queue *queue,
cpumask_var_t mask)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
{
static DEFINE_MUTEX(rps_map_mutex);
struct rps_map *old_map, *map;
int cpu, i;
map = kzalloc(max_t(unsigned int,
RPS_MAP_SIZE(cpumask_weight(mask)), L1_CACHE_BYTES),
GFP_KERNEL);
if (!map)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
return -ENOMEM;
i = 0;
for_each_cpu_and(cpu, mask, cpu_online_mask)
map->cpus[i++] = cpu;
if (i) {
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
map->len = i;
} else {
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
kfree(map);
map = NULL;
}
mutex_lock(&rps_map_mutex);
old_map = rcu_dereference_protected(queue->rps_map,
mutex_is_locked(&rps_map_mutex));
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
rcu_assign_pointer(queue->rps_map, map);
if (map)
static_branch_inc(&rps_needed);
if (old_map)
static_branch_dec(&rps_needed);
mutex_unlock(&rps_map_mutex);
if (old_map)
kfree_rcu(old_map, rcu);
return 0;
}
int rps_cpumask_housekeeping(struct cpumask *mask)
{
if (!cpumask_empty(mask)) {
cpumask_and(mask, mask, housekeeping_cpumask(HK_TYPE_DOMAIN));
cpumask_and(mask, mask, housekeeping_cpumask(HK_TYPE_WQ));
if (cpumask_empty(mask))
return -EINVAL;
}
return 0;
}
static ssize_t store_rps_map(struct netdev_rx_queue *queue,
const char *buf, size_t len)
{
cpumask_var_t mask;
int err;
if (!capable(CAP_NET_ADMIN))
return -EPERM;
if (!alloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
err = bitmap_parse(buf, len, cpumask_bits(mask), nr_cpumask_bits);
if (err)
goto out;
err = rps_cpumask_housekeeping(mask);
if (err)
goto out;
err = netdev_rx_queue_set_rps_mask(queue, mask);
out:
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
free_cpumask_var(mask);
return err ? : len;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
static ssize_t show_rps_dev_flow_table_cnt(struct netdev_rx_queue *queue,
char *buf)
{
struct rps_dev_flow_table *flow_table;
unsigned long val = 0;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
rcu_read_lock();
flow_table = rcu_dereference(queue->rps_flow_table);
if (flow_table)
val = (unsigned long)flow_table->mask + 1;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
rcu_read_unlock();
return sysfs_emit(buf, "%lu\n", val);
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
}
static void rps_dev_flow_table_release(struct rcu_head *rcu)
{
struct rps_dev_flow_table *table = container_of(rcu,
struct rps_dev_flow_table, rcu);
vfree(table);
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
}
static ssize_t store_rps_dev_flow_table_cnt(struct netdev_rx_queue *queue,
const char *buf, size_t len)
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
{
unsigned long mask, count;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
struct rps_dev_flow_table *table, *old_table;
static DEFINE_SPINLOCK(rps_dev_flow_lock);
int rc;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
if (!capable(CAP_NET_ADMIN))
return -EPERM;
rc = kstrtoul(buf, 0, &count);
if (rc < 0)
return rc;
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
if (count) {
mask = count - 1;
/* mask = roundup_pow_of_two(count) - 1;
* without overflows...
*/
while ((mask | (mask >> 1)) != mask)
mask |= (mask >> 1);
/* On 64 bit arches, must check mask fits in table->mask (u32),
* and on 32bit arches, must check
* RPS_DEV_FLOW_TABLE_SIZE(mask + 1) doesn't overflow.
*/
#if BITS_PER_LONG > 32
if (mask > (unsigned long)(u32)mask)
return -EINVAL;
#else
if (mask > (ULONG_MAX - RPS_DEV_FLOW_TABLE_SIZE(1))
/ sizeof(struct rps_dev_flow)) {
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
/* Enforce a limit to prevent overflow */
return -EINVAL;
}
#endif
table = vmalloc(RPS_DEV_FLOW_TABLE_SIZE(mask + 1));
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
if (!table)
return -ENOMEM;
table->mask = mask;
for (count = 0; count <= mask; count++)
table->flows[count].cpu = RPS_NO_CPU;
} else {
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
table = NULL;
}
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
spin_lock(&rps_dev_flow_lock);
old_table = rcu_dereference_protected(queue->rps_flow_table,
lockdep_is_held(&rps_dev_flow_lock));
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
rcu_assign_pointer(queue->rps_flow_table, table);
spin_unlock(&rps_dev_flow_lock);
if (old_table)
call_rcu(&old_table->rcu, rps_dev_flow_table_release);
return len;
}
static struct rx_queue_attribute rps_cpus_attribute __ro_after_init
= __ATTR(rps_cpus, 0644, show_rps_map, store_rps_map);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
static struct rx_queue_attribute rps_dev_flow_table_cnt_attribute __ro_after_init
= __ATTR(rps_flow_cnt, 0644,
show_rps_dev_flow_table_cnt, store_rps_dev_flow_table_cnt);
#endif /* CONFIG_RPS */
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
static struct attribute *rx_queue_default_attrs[] __ro_after_init = {
#ifdef CONFIG_RPS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
&rps_cpus_attribute.attr,
rfs: Receive Flow Steering This patch implements receive flow steering (RFS). RFS steers received packets for layer 3 and 4 processing to the CPU where the application for the corresponding flow is running. RFS is an extension of Receive Packet Steering (RPS). The basic idea of RFS is that when an application calls recvmsg (or sendmsg) the application's running CPU is stored in a hash table that is indexed by the connection's rxhash which is stored in the socket structure. The rxhash is passed in skb's received on the connection from netif_receive_skb. For each received packet, the associated rxhash is used to look up the CPU in the hash table, if a valid CPU is set then the packet is steered to that CPU using the RPS mechanisms. The convolution of the simple approach is that it would potentially allow OOO packets. If threads are thrashing around CPUs or multiple threads are trying to read from the same sockets, a quickly changing CPU value in the hash table could cause rampant OOO packets-- we consider this a non-starter. To avoid OOO packets, this solution implements two types of hash tables: rps_sock_flow_table and rps_dev_flow_table. rps_sock_table is a global hash table. Each entry is just a CPU number and it is populated in recvmsg and sendmsg as described above. This table contains the "desired" CPUs for flows. rps_dev_flow_table is specific to each device queue. Each entry contains a CPU and a tail queue counter. The CPU is the "current" CPU for a matching flow. The tail queue counter holds the value of a tail queue counter for the associated CPU's backlog queue at the time of last enqueue for a flow matching the entry. Each backlog queue has a queue head counter which is incremented on dequeue, and so a queue tail counter is computed as queue head count + queue length. When a packet is enqueued on a backlog queue, the current value of the queue tail counter is saved in the hash entry of the rps_dev_flow_table. And now the trick: when selecting the CPU for RPS (get_rps_cpu) the rps_sock_flow table and the rps_dev_flow table for the RX queue are consulted. When the desired CPU for the flow (found in the rps_sock_flow table) does not match the current CPU (found in the rps_dev_flow table), the current CPU is changed to the desired CPU if one of the following is true: - The current CPU is unset (equal to RPS_NO_CPU) - Current CPU is offline - The current CPU's queue head counter >= queue tail counter in the rps_dev_flow table. This checks if the queue tail has advanced beyond the last packet that was enqueued using this table entry. This guarantees that all packets queued using this entry have been dequeued, thus preserving in order delivery. Making each queue have its own rps_dev_flow table has two advantages: 1) the tail queue counters will be written on each receive, so keeping the table local to interrupting CPU s good for locality. 2) this allows lockless access to the table-- the CPU number and queue tail counter need to be accessed together under mutual exclusion from netif_receive_skb, we assume that this is only called from device napi_poll which is non-reentrant. This patch implements RFS for TCP and connected UDP sockets. It should be usable for other flow oriented protocols. There are two configuration parameters for RFS. The "rps_flow_entries" kernel init parameter sets the number of entries in the rps_sock_flow_table, the per rxqueue sysfs entry "rps_flow_cnt" contains the number of entries in the rps_dev_flow table for the rxqueue. Both are rounded to power of two. The obvious benefit of RFS (over just RPS) is that it achieves CPU locality between the receive processing for a flow and the applications processing; this can result in increased performance (higher pps, lower latency). The benefits of RFS are dependent on cache hierarchy, application load, and other factors. On simple benchmarks, we don't necessarily see improvement and sometimes see degradation. However, for more complex benchmarks and for applications where cache pressure is much higher this technique seems to perform very well. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. The RPC test is an request/response test similar in structure to netperf RR test ith 100 threads on each host, but does more work in userspace that netperf. e1000e on 8 core Intel No RFS or RPS 104K tps at 30% CPU No RFS (best RPS config): 290K tps at 63% CPU RFS 303K tps at 61% CPU RPC test tps CPU% 50/90/99% usec latency Latency StdDev No RFS/RPS 103K 48% 757/900/3185 4472.35 RPS only: 174K 73% 415/993/2468 491.66 RFS 223K 73% 379/651/1382 315.61 Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-04-16 23:01:27 +00:00
&rps_dev_flow_table_cnt_attribute.attr,
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
NULL
};
ATTRIBUTE_GROUPS(rx_queue_default);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
static void rx_queue_release(struct kobject *kobj)
{
struct netdev_rx_queue *queue = to_rx_queue(kobj);
#ifdef CONFIG_RPS
struct rps_map *map;
struct rps_dev_flow_table *flow_table;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
map = rcu_dereference_protected(queue->rps_map, 1);
if (map) {
RCU_INIT_POINTER(queue->rps_map, NULL);
kfree_rcu(map, rcu);
}
flow_table = rcu_dereference_protected(queue->rps_flow_table, 1);
if (flow_table) {
RCU_INIT_POINTER(queue->rps_flow_table, NULL);
call_rcu(&flow_table->rcu, rps_dev_flow_table_release);
}
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
memset(kobj, 0, sizeof(*kobj));
netdev_put(queue->dev, &queue->dev_tracker);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static const void *rx_queue_namespace(const struct kobject *kobj)
{
struct netdev_rx_queue *queue = to_rx_queue(kobj);
struct device *dev = &queue->dev->dev;
const void *ns = NULL;
if (dev->class && dev->class->namespace)
ns = dev->class->namespace(dev);
return ns;
}
static void rx_queue_get_ownership(const struct kobject *kobj,
kuid_t *uid, kgid_t *gid)
{
const struct net *net = rx_queue_namespace(kobj);
net_ns_get_ownership(net, uid, gid);
}
static const struct kobj_type rx_queue_ktype = {
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
.sysfs_ops = &rx_queue_sysfs_ops,
.release = rx_queue_release,
.default_groups = rx_queue_default_groups,
.namespace = rx_queue_namespace,
.get_ownership = rx_queue_get_ownership,
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
};
static int rx_queue_default_mask(struct net_device *dev,
struct netdev_rx_queue *queue)
{
#if IS_ENABLED(CONFIG_RPS) && IS_ENABLED(CONFIG_SYSCTL)
struct cpumask *rps_default_mask = READ_ONCE(dev_net(dev)->core.rps_default_mask);
if (rps_default_mask && !cpumask_empty(rps_default_mask))
return netdev_rx_queue_set_rps_mask(queue, rps_default_mask);
#endif
return 0;
}
static int rx_queue_add_kobject(struct net_device *dev, int index)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
{
struct netdev_rx_queue *queue = dev->_rx + index;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
struct kobject *kobj = &queue->kobj;
int error = 0;
/* Kobject_put later will trigger rx_queue_release call which
* decreases dev refcount: Take that reference here
*/
netdev_hold(queue->dev, &queue->dev_tracker, GFP_KERNEL);
kobj->kset = dev->queues_kset;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
error = kobject_init_and_add(kobj, &rx_queue_ktype, NULL,
"rx-%u", index);
if (error)
2019-11-20 07:08:16 +00:00
goto err;
if (dev->sysfs_rx_queue_group) {
error = sysfs_create_group(kobj, dev->sysfs_rx_queue_group);
2019-11-20 07:08:16 +00:00
if (error)
goto err;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
error = rx_queue_default_mask(dev, queue);
if (error)
goto err;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
kobject_uevent(kobj, KOBJ_ADD);
return error;
2019-11-20 07:08:16 +00:00
err:
kobject_put(kobj);
return error;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static int rx_queue_change_owner(struct net_device *dev, int index, kuid_t kuid,
kgid_t kgid)
{
struct netdev_rx_queue *queue = dev->_rx + index;
struct kobject *kobj = &queue->kobj;
int error;
error = sysfs_change_owner(kobj, kuid, kgid);
if (error)
return error;
if (dev->sysfs_rx_queue_group)
error = sysfs_group_change_owner(
kobj, dev->sysfs_rx_queue_group, kuid, kgid);
return error;
}
#endif /* CONFIG_SYSFS */
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
int
net_rx_queue_update_kobjects(struct net_device *dev, int old_num, int new_num)
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
{
#ifdef CONFIG_SYSFS
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
int i;
int error = 0;
#ifndef CONFIG_RPS
if (!dev->sysfs_rx_queue_group)
return 0;
#endif
for (i = old_num; i < new_num; i++) {
error = rx_queue_add_kobject(dev, i);
if (error) {
new_num = old_num;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
break;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
while (--i >= new_num) {
2016-10-25 02:09:53 +00:00
struct kobject *kobj = &dev->_rx[i].kobj;
net: Use generic ns_common::count Switch over network namespaces to use the newly introduced common lifetime counter. Network namespaces have an additional counter named "passive". This counter does not guarantee that the network namespace is not already de-initialized and so isn't concerned with the actual lifetime of the network namespace; only the "count" counter is. So the latter is moved into struct ns_common. Currently every namespace type has its own lifetime counter which is stored in the specific namespace struct. The lifetime counters are used identically for all namespaces types. Namespaces may of course have additional unrelated counters and these are not altered. This introduces a common lifetime counter into struct ns_common. The ns_common struct encompasses information that all namespaces share. That should include the lifetime counter since its common for all of them. It also allows us to unify the type of the counters across all namespaces. Most of them use refcount_t but one uses atomic_t and at least one uses kref. Especially the last one doesn't make much sense since it's just a wrapper around refcount_t since 2016 and actually complicates cleanup operations by having to use container_of() to cast the correct namespace struct out of struct ns_common. Having the lifetime counter for the namespaces in one place reduces maintenance cost. Not just because after switching all namespaces over we will have removed more code than we added but also because the logic is more easily understandable and we indicate to the user that the basic lifetime requirements for all namespaces are currently identical. Signed-off-by: Kirill Tkhai <ktkhai@virtuozzo.com> Reviewed-by: Kees Cook <keescook@chromium.org> Acked-by: Christian Brauner <christian.brauner@ubuntu.com> [christian.brauner@ubuntu.com: rewrite commit] Link: https://lore.kernel.org/r/159644977635.604812.1319877322927063560.stgit@localhost.localdomain Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com>
2020-08-19 12:06:36 +00:00
if (!refcount_read(&dev_net(dev)->ns.count))
2016-10-25 02:09:53 +00:00
kobj->uevent_suppress = 1;
if (dev->sysfs_rx_queue_group)
2016-10-25 02:09:53 +00:00
sysfs_remove_group(kobj, dev->sysfs_rx_queue_group);
kobject_put(kobj);
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
return error;
#else
return 0;
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static int net_rx_queue_change_owner(struct net_device *dev, int num,
kuid_t kuid, kgid_t kgid)
{
#ifdef CONFIG_SYSFS
int error = 0;
int i;
#ifndef CONFIG_RPS
if (!dev->sysfs_rx_queue_group)
return 0;
#endif
for (i = 0; i < num; i++) {
error = rx_queue_change_owner(dev, i, kuid, kgid);
if (error)
break;
}
return error;
#else
return 0;
#endif
}
#ifdef CONFIG_SYSFS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
/*
* netdev_queue sysfs structures and functions.
*/
struct netdev_queue_attribute {
struct attribute attr;
ssize_t (*show)(struct netdev_queue *queue, char *buf);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
ssize_t (*store)(struct netdev_queue *queue,
const char *buf, size_t len);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
};
#define to_netdev_queue_attr(_attr) \
container_of(_attr, struct netdev_queue_attribute, attr)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
#define to_netdev_queue(obj) container_of(obj, struct netdev_queue, kobj)
static ssize_t netdev_queue_attr_show(struct kobject *kobj,
struct attribute *attr, char *buf)
{
const struct netdev_queue_attribute *attribute
= to_netdev_queue_attr(attr);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
struct netdev_queue *queue = to_netdev_queue(kobj);
if (!attribute->show)
return -EIO;
return attribute->show(queue, buf);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static ssize_t netdev_queue_attr_store(struct kobject *kobj,
struct attribute *attr,
const char *buf, size_t count)
{
const struct netdev_queue_attribute *attribute
= to_netdev_queue_attr(attr);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
struct netdev_queue *queue = to_netdev_queue(kobj);
if (!attribute->store)
return -EIO;
return attribute->store(queue, buf, count);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static const struct sysfs_ops netdev_queue_sysfs_ops = {
.show = netdev_queue_attr_show,
.store = netdev_queue_attr_store,
};
static ssize_t tx_timeout_show(struct netdev_queue *queue, char *buf)
{
unsigned long trans_timeout = atomic_long_read(&queue->trans_timeout);
return sysfs_emit(buf, fmt_ulong, trans_timeout);
}
static unsigned int get_netdev_queue_index(struct netdev_queue *queue)
{
struct net_device *dev = queue->dev;
unsigned int i;
i = queue - dev->_tx;
BUG_ON(i >= dev->num_tx_queues);
return i;
}
static ssize_t traffic_class_show(struct netdev_queue *queue,
char *buf)
{
struct net_device *dev = queue->dev;
int num_tc, tc;
int index;
if (!netif_is_multiqueue(dev))
return -ENOENT;
if (!rtnl_trylock())
return restart_syscall();
index = get_netdev_queue_index(queue);
/* If queue belongs to subordinate dev use its TC mapping */
dev = netdev_get_tx_queue(dev, index)->sb_dev ? : dev;
num_tc = dev->num_tc;
tc = netdev_txq_to_tc(dev, index);
rtnl_unlock();
if (tc < 0)
return -EINVAL;
/* We can report the traffic class one of two ways:
* Subordinate device traffic classes are reported with the traffic
* class first, and then the subordinate class so for example TC0 on
* subordinate device 2 will be reported as "0-2". If the queue
* belongs to the root device it will be reported with just the
* traffic class, so just "0" for TC 0 for example.
*/
return num_tc < 0 ? sysfs_emit(buf, "%d%d\n", tc, num_tc) :
sysfs_emit(buf, "%d\n", tc);
}
#ifdef CONFIG_XPS
static ssize_t tx_maxrate_show(struct netdev_queue *queue,
char *buf)
{
return sysfs_emit(buf, "%lu\n", queue->tx_maxrate);
}
static ssize_t tx_maxrate_store(struct netdev_queue *queue,
const char *buf, size_t len)
{
struct net_device *dev = queue->dev;
int err, index = get_netdev_queue_index(queue);
u32 rate = 0;
if (!capable(CAP_NET_ADMIN))
return -EPERM;
/* The check is also done later; this helps returning early without
* hitting the trylock/restart below.
*/
if (!dev->netdev_ops->ndo_set_tx_maxrate)
return -EOPNOTSUPP;
err = kstrtou32(buf, 10, &rate);
if (err < 0)
return err;
if (!rtnl_trylock())
return restart_syscall();
err = -EOPNOTSUPP;
if (dev->netdev_ops->ndo_set_tx_maxrate)
err = dev->netdev_ops->ndo_set_tx_maxrate(dev, index, rate);
rtnl_unlock();
if (!err) {
queue->tx_maxrate = rate;
return len;
}
return err;
}
static struct netdev_queue_attribute queue_tx_maxrate __ro_after_init
= __ATTR_RW(tx_maxrate);
#endif
static struct netdev_queue_attribute queue_trans_timeout __ro_after_init
= __ATTR_RO(tx_timeout);
static struct netdev_queue_attribute queue_traffic_class __ro_after_init
= __ATTR_RO(traffic_class);
#ifdef CONFIG_BQL
/*
* Byte queue limits sysfs structures and functions.
*/
static ssize_t bql_show(char *buf, unsigned int value)
{
return sysfs_emit(buf, "%u\n", value);
}
static ssize_t bql_set(const char *buf, const size_t count,
unsigned int *pvalue)
{
unsigned int value;
int err;
if (!strcmp(buf, "max") || !strcmp(buf, "max\n")) {
value = DQL_MAX_LIMIT;
} else {
err = kstrtouint(buf, 10, &value);
if (err < 0)
return err;
if (value > DQL_MAX_LIMIT)
return -EINVAL;
}
*pvalue = value;
return count;
}
static ssize_t bql_show_hold_time(struct netdev_queue *queue,
char *buf)
{
struct dql *dql = &queue->dql;
return sysfs_emit(buf, "%u\n", jiffies_to_msecs(dql->slack_hold_time));
}
static ssize_t bql_set_hold_time(struct netdev_queue *queue,
const char *buf, size_t len)
{
struct dql *dql = &queue->dql;
unsigned int value;
int err;
err = kstrtouint(buf, 10, &value);
if (err < 0)
return err;
dql->slack_hold_time = msecs_to_jiffies(value);
return len;
}
static struct netdev_queue_attribute bql_hold_time_attribute __ro_after_init
= __ATTR(hold_time, 0644,
bql_show_hold_time, bql_set_hold_time);
net: dqs: add NIC stall detector based on BQL softnet_data->time_squeeze is sometimes used as a proxy for host overload or indication of scheduling problems. In practice this statistic is very noisy and has hard to grasp units - e.g. is 10 squeezes a second to be expected, or high? Delaying network (NAPI) processing leads to drops on NIC queues but also RTT bloat, impacting pacing and CA decisions. Stalls are a little hard to detect on the Rx side, because there may simply have not been any packets received in given period of time. Packet timestamps help a little bit, but again we don't know if packets are stale because we're not keeping up or because someone (*cough* cgroups) disabled IRQs for a long time. We can, however, use Tx as a proxy for Rx stalls. Most drivers use combined Rx+Tx NAPIs so if Tx gets starved so will Rx. On the Tx side we know exactly when packets get queued, and completed, so there is no uncertainty. This patch adds stall checks to BQL. Why BQL? Because it's a convenient place to add such checks, already called by most drivers, and it has copious free space in its structures (this patch adds no extra cache references or dirtying to the fast path). The algorithm takes one parameter - max delay AKA stall threshold and increments a counter whenever NAPI got delayed for at least that amount of time. It also records the length of the longest stall. To be precise every time NAPI has not polled for at least stall thrs we check if there were any Tx packets queued between last NAPI run and now - stall_thrs/2. Unlike the classic Tx watchdog this mechanism does not ignore stalls caused by Tx being disabled, or loss of link. I don't think the check is worth the complexity, and stall is a stall, whether due to host overload, flow control, link down... doesn't matter much to the application. We have been running this detector in production at Meta for 2 years, with the threshold of 8ms. It's the lowest value where false positives become rare. There's still a constant stream of reported stalls (especially without the ksoftirqd deferral patches reverted), those who like their stall metrics to be 0 may prefer higher value. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Breno Leitao <leitao@debian.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2024-03-04 14:08:47 +00:00
static ssize_t bql_show_stall_thrs(struct netdev_queue *queue, char *buf)
{
struct dql *dql = &queue->dql;
return sysfs_emit(buf, "%u\n", jiffies_to_msecs(dql->stall_thrs));
net: dqs: add NIC stall detector based on BQL softnet_data->time_squeeze is sometimes used as a proxy for host overload or indication of scheduling problems. In practice this statistic is very noisy and has hard to grasp units - e.g. is 10 squeezes a second to be expected, or high? Delaying network (NAPI) processing leads to drops on NIC queues but also RTT bloat, impacting pacing and CA decisions. Stalls are a little hard to detect on the Rx side, because there may simply have not been any packets received in given period of time. Packet timestamps help a little bit, but again we don't know if packets are stale because we're not keeping up or because someone (*cough* cgroups) disabled IRQs for a long time. We can, however, use Tx as a proxy for Rx stalls. Most drivers use combined Rx+Tx NAPIs so if Tx gets starved so will Rx. On the Tx side we know exactly when packets get queued, and completed, so there is no uncertainty. This patch adds stall checks to BQL. Why BQL? Because it's a convenient place to add such checks, already called by most drivers, and it has copious free space in its structures (this patch adds no extra cache references or dirtying to the fast path). The algorithm takes one parameter - max delay AKA stall threshold and increments a counter whenever NAPI got delayed for at least that amount of time. It also records the length of the longest stall. To be precise every time NAPI has not polled for at least stall thrs we check if there were any Tx packets queued between last NAPI run and now - stall_thrs/2. Unlike the classic Tx watchdog this mechanism does not ignore stalls caused by Tx being disabled, or loss of link. I don't think the check is worth the complexity, and stall is a stall, whether due to host overload, flow control, link down... doesn't matter much to the application. We have been running this detector in production at Meta for 2 years, with the threshold of 8ms. It's the lowest value where false positives become rare. There's still a constant stream of reported stalls (especially without the ksoftirqd deferral patches reverted), those who like their stall metrics to be 0 may prefer higher value. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Breno Leitao <leitao@debian.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2024-03-04 14:08:47 +00:00
}
static ssize_t bql_set_stall_thrs(struct netdev_queue *queue,
const char *buf, size_t len)
{
struct dql *dql = &queue->dql;
unsigned int value;
int err;
err = kstrtouint(buf, 10, &value);
if (err < 0)
return err;
value = msecs_to_jiffies(value);
if (value && (value < 4 || value > 4 / 2 * BITS_PER_LONG))
return -ERANGE;
if (!dql->stall_thrs && value)
dql->last_reap = jiffies;
/* Force last_reap to be live */
smp_wmb();
dql->stall_thrs = value;
return len;
}
static struct netdev_queue_attribute bql_stall_thrs_attribute __ro_after_init =
__ATTR(stall_thrs, 0644, bql_show_stall_thrs, bql_set_stall_thrs);
static ssize_t bql_show_stall_max(struct netdev_queue *queue, char *buf)
{
return sysfs_emit(buf, "%u\n", READ_ONCE(queue->dql.stall_max));
net: dqs: add NIC stall detector based on BQL softnet_data->time_squeeze is sometimes used as a proxy for host overload or indication of scheduling problems. In practice this statistic is very noisy and has hard to grasp units - e.g. is 10 squeezes a second to be expected, or high? Delaying network (NAPI) processing leads to drops on NIC queues but also RTT bloat, impacting pacing and CA decisions. Stalls are a little hard to detect on the Rx side, because there may simply have not been any packets received in given period of time. Packet timestamps help a little bit, but again we don't know if packets are stale because we're not keeping up or because someone (*cough* cgroups) disabled IRQs for a long time. We can, however, use Tx as a proxy for Rx stalls. Most drivers use combined Rx+Tx NAPIs so if Tx gets starved so will Rx. On the Tx side we know exactly when packets get queued, and completed, so there is no uncertainty. This patch adds stall checks to BQL. Why BQL? Because it's a convenient place to add such checks, already called by most drivers, and it has copious free space in its structures (this patch adds no extra cache references or dirtying to the fast path). The algorithm takes one parameter - max delay AKA stall threshold and increments a counter whenever NAPI got delayed for at least that amount of time. It also records the length of the longest stall. To be precise every time NAPI has not polled for at least stall thrs we check if there were any Tx packets queued between last NAPI run and now - stall_thrs/2. Unlike the classic Tx watchdog this mechanism does not ignore stalls caused by Tx being disabled, or loss of link. I don't think the check is worth the complexity, and stall is a stall, whether due to host overload, flow control, link down... doesn't matter much to the application. We have been running this detector in production at Meta for 2 years, with the threshold of 8ms. It's the lowest value where false positives become rare. There's still a constant stream of reported stalls (especially without the ksoftirqd deferral patches reverted), those who like their stall metrics to be 0 may prefer higher value. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Breno Leitao <leitao@debian.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2024-03-04 14:08:47 +00:00
}
static ssize_t bql_set_stall_max(struct netdev_queue *queue,
const char *buf, size_t len)
{
WRITE_ONCE(queue->dql.stall_max, 0);
return len;
}
static struct netdev_queue_attribute bql_stall_max_attribute __ro_after_init =
__ATTR(stall_max, 0644, bql_show_stall_max, bql_set_stall_max);
static ssize_t bql_show_stall_cnt(struct netdev_queue *queue, char *buf)
{
struct dql *dql = &queue->dql;
return sysfs_emit(buf, "%lu\n", dql->stall_cnt);
net: dqs: add NIC stall detector based on BQL softnet_data->time_squeeze is sometimes used as a proxy for host overload or indication of scheduling problems. In practice this statistic is very noisy and has hard to grasp units - e.g. is 10 squeezes a second to be expected, or high? Delaying network (NAPI) processing leads to drops on NIC queues but also RTT bloat, impacting pacing and CA decisions. Stalls are a little hard to detect on the Rx side, because there may simply have not been any packets received in given period of time. Packet timestamps help a little bit, but again we don't know if packets are stale because we're not keeping up or because someone (*cough* cgroups) disabled IRQs for a long time. We can, however, use Tx as a proxy for Rx stalls. Most drivers use combined Rx+Tx NAPIs so if Tx gets starved so will Rx. On the Tx side we know exactly when packets get queued, and completed, so there is no uncertainty. This patch adds stall checks to BQL. Why BQL? Because it's a convenient place to add such checks, already called by most drivers, and it has copious free space in its structures (this patch adds no extra cache references or dirtying to the fast path). The algorithm takes one parameter - max delay AKA stall threshold and increments a counter whenever NAPI got delayed for at least that amount of time. It also records the length of the longest stall. To be precise every time NAPI has not polled for at least stall thrs we check if there were any Tx packets queued between last NAPI run and now - stall_thrs/2. Unlike the classic Tx watchdog this mechanism does not ignore stalls caused by Tx being disabled, or loss of link. I don't think the check is worth the complexity, and stall is a stall, whether due to host overload, flow control, link down... doesn't matter much to the application. We have been running this detector in production at Meta for 2 years, with the threshold of 8ms. It's the lowest value where false positives become rare. There's still a constant stream of reported stalls (especially without the ksoftirqd deferral patches reverted), those who like their stall metrics to be 0 may prefer higher value. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Breno Leitao <leitao@debian.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2024-03-04 14:08:47 +00:00
}
static struct netdev_queue_attribute bql_stall_cnt_attribute __ro_after_init =
__ATTR(stall_cnt, 0444, bql_show_stall_cnt, NULL);
static ssize_t bql_show_inflight(struct netdev_queue *queue,
char *buf)
{
struct dql *dql = &queue->dql;
return sysfs_emit(buf, "%u\n", dql->num_queued - dql->num_completed);
}
static struct netdev_queue_attribute bql_inflight_attribute __ro_after_init =
__ATTR(inflight, 0444, bql_show_inflight, NULL);
#define BQL_ATTR(NAME, FIELD) \
static ssize_t bql_show_ ## NAME(struct netdev_queue *queue, \
char *buf) \
{ \
return bql_show(buf, queue->dql.FIELD); \
} \
\
static ssize_t bql_set_ ## NAME(struct netdev_queue *queue, \
const char *buf, size_t len) \
{ \
return bql_set(buf, len, &queue->dql.FIELD); \
} \
\
static struct netdev_queue_attribute bql_ ## NAME ## _attribute __ro_after_init \
= __ATTR(NAME, 0644, \
bql_show_ ## NAME, bql_set_ ## NAME)
BQL_ATTR(limit, limit);
BQL_ATTR(limit_max, max_limit);
BQL_ATTR(limit_min, min_limit);
static struct attribute *dql_attrs[] __ro_after_init = {
&bql_limit_attribute.attr,
&bql_limit_max_attribute.attr,
&bql_limit_min_attribute.attr,
&bql_hold_time_attribute.attr,
&bql_inflight_attribute.attr,
net: dqs: add NIC stall detector based on BQL softnet_data->time_squeeze is sometimes used as a proxy for host overload or indication of scheduling problems. In practice this statistic is very noisy and has hard to grasp units - e.g. is 10 squeezes a second to be expected, or high? Delaying network (NAPI) processing leads to drops on NIC queues but also RTT bloat, impacting pacing and CA decisions. Stalls are a little hard to detect on the Rx side, because there may simply have not been any packets received in given period of time. Packet timestamps help a little bit, but again we don't know if packets are stale because we're not keeping up or because someone (*cough* cgroups) disabled IRQs for a long time. We can, however, use Tx as a proxy for Rx stalls. Most drivers use combined Rx+Tx NAPIs so if Tx gets starved so will Rx. On the Tx side we know exactly when packets get queued, and completed, so there is no uncertainty. This patch adds stall checks to BQL. Why BQL? Because it's a convenient place to add such checks, already called by most drivers, and it has copious free space in its structures (this patch adds no extra cache references or dirtying to the fast path). The algorithm takes one parameter - max delay AKA stall threshold and increments a counter whenever NAPI got delayed for at least that amount of time. It also records the length of the longest stall. To be precise every time NAPI has not polled for at least stall thrs we check if there were any Tx packets queued between last NAPI run and now - stall_thrs/2. Unlike the classic Tx watchdog this mechanism does not ignore stalls caused by Tx being disabled, or loss of link. I don't think the check is worth the complexity, and stall is a stall, whether due to host overload, flow control, link down... doesn't matter much to the application. We have been running this detector in production at Meta for 2 years, with the threshold of 8ms. It's the lowest value where false positives become rare. There's still a constant stream of reported stalls (especially without the ksoftirqd deferral patches reverted), those who like their stall metrics to be 0 may prefer higher value. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Breno Leitao <leitao@debian.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2024-03-04 14:08:47 +00:00
&bql_stall_thrs_attribute.attr,
&bql_stall_cnt_attribute.attr,
&bql_stall_max_attribute.attr,
NULL
};
static const struct attribute_group dql_group = {
.name = "byte_queue_limits",
.attrs = dql_attrs,
};
#else
/* Fake declaration, all the code using it should be dead */
static const struct attribute_group dql_group = {};
#endif /* CONFIG_BQL */
#ifdef CONFIG_XPS
static ssize_t xps_queue_show(struct net_device *dev, unsigned int index,
int tc, char *buf, enum xps_map_type type)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
{
struct xps_dev_maps *dev_maps;
unsigned long *mask;
unsigned int nr_ids;
int j, len;
rcu_read_lock();
dev_maps = rcu_dereference(dev->xps_maps[type]);
/* Default to nr_cpu_ids/dev->num_rx_queues and do not just return 0
* when dev_maps hasn't been allocated yet, to be backward compatible.
*/
nr_ids = dev_maps ? dev_maps->nr_ids :
(type == XPS_CPUS ? nr_cpu_ids : dev->num_rx_queues);
mask = bitmap_zalloc(nr_ids, GFP_NOWAIT);
if (!mask) {
rcu_read_unlock();
return -ENOMEM;
}
if (!dev_maps || tc >= dev_maps->num_tc)
goto out_no_maps;
for (j = 0; j < nr_ids; j++) {
int i, tci = j * dev_maps->num_tc + tc;
struct xps_map *map;
map = rcu_dereference(dev_maps->attr_map[tci]);
if (!map)
continue;
for (i = map->len; i--;) {
if (map->queues[i] == index) {
__set_bit(j, mask);
break;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
}
}
out_no_maps:
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
rcu_read_unlock();
len = bitmap_print_to_pagebuf(false, buf, mask, nr_ids);
bitmap_free(mask);
return len < PAGE_SIZE ? len : -EINVAL;
}
static ssize_t xps_cpus_show(struct netdev_queue *queue, char *buf)
{
struct net_device *dev = queue->dev;
unsigned int index;
int len, tc;
if (!netif_is_multiqueue(dev))
return -ENOENT;
index = get_netdev_queue_index(queue);
if (!rtnl_trylock())
return restart_syscall();
/* If queue belongs to subordinate dev use its map */
dev = netdev_get_tx_queue(dev, index)->sb_dev ? : dev;
tc = netdev_txq_to_tc(dev, index);
if (tc < 0) {
rtnl_unlock();
return -EINVAL;
}
/* Make sure the subordinate device can't be freed */
get_device(&dev->dev);
rtnl_unlock();
len = xps_queue_show(dev, index, tc, buf, XPS_CPUS);
put_device(&dev->dev);
return len;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static ssize_t xps_cpus_store(struct netdev_queue *queue,
const char *buf, size_t len)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
{
struct net_device *dev = queue->dev;
unsigned int index;
cpumask_var_t mask;
int err;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
if (!netif_is_multiqueue(dev))
return -ENOENT;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
if (!capable(CAP_NET_ADMIN))
return -EPERM;
if (!alloc_cpumask_var(&mask, GFP_KERNEL))
return -ENOMEM;
index = get_netdev_queue_index(queue);
err = bitmap_parse(buf, len, cpumask_bits(mask), nr_cpumask_bits);
if (err) {
free_cpumask_var(mask);
return err;
}
net-sysfs: take the rtnl lock when storing xps_cpus Two race conditions can be triggered when storing xps cpus, resulting in various oops and invalid memory accesses: 1. Calling netdev_set_num_tc while netif_set_xps_queue: - netif_set_xps_queue uses dev->tc_num as one of the parameters to compute the size of new_dev_maps when allocating it. dev->tc_num is also used to access the map, and the compiler may generate code to retrieve this field multiple times in the function. - netdev_set_num_tc sets dev->tc_num. If new_dev_maps is allocated using dev->tc_num and then dev->tc_num is set to a higher value through netdev_set_num_tc, later accesses to new_dev_maps in netif_set_xps_queue could lead to accessing memory outside of new_dev_maps; triggering an oops. 2. Calling netif_set_xps_queue while netdev_set_num_tc is running: 2.1. netdev_set_num_tc starts by resetting the xps queues, dev->tc_num isn't updated yet. 2.2. netif_set_xps_queue is called, setting up the map with the *old* dev->num_tc. 2.3. netdev_set_num_tc updates dev->tc_num. 2.4. Later accesses to the map lead to out of bound accesses and oops. A similar issue can be found with netdev_reset_tc. One way of triggering this is to set an iface up (for which the driver uses netdev_set_num_tc in the open path, such as bnx2x) and writing to xps_cpus in a concurrent thread. With the right timing an oops is triggered. Both issues have the same fix: netif_set_xps_queue, netdev_set_num_tc and netdev_reset_tc should be mutually exclusive. We do that by taking the rtnl lock in xps_cpus_store. Fixes: 184c449f91fe ("net: Add support for XPS with QoS via traffic classes") Signed-off-by: Antoine Tenart <atenart@kernel.org> Reviewed-by: Alexander Duyck <alexanderduyck@fb.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-12-23 21:23:20 +00:00
if (!rtnl_trylock()) {
free_cpumask_var(mask);
return restart_syscall();
}
err = netif_set_xps_queue(dev, mask, index);
net-sysfs: take the rtnl lock when storing xps_cpus Two race conditions can be triggered when storing xps cpus, resulting in various oops and invalid memory accesses: 1. Calling netdev_set_num_tc while netif_set_xps_queue: - netif_set_xps_queue uses dev->tc_num as one of the parameters to compute the size of new_dev_maps when allocating it. dev->tc_num is also used to access the map, and the compiler may generate code to retrieve this field multiple times in the function. - netdev_set_num_tc sets dev->tc_num. If new_dev_maps is allocated using dev->tc_num and then dev->tc_num is set to a higher value through netdev_set_num_tc, later accesses to new_dev_maps in netif_set_xps_queue could lead to accessing memory outside of new_dev_maps; triggering an oops. 2. Calling netif_set_xps_queue while netdev_set_num_tc is running: 2.1. netdev_set_num_tc starts by resetting the xps queues, dev->tc_num isn't updated yet. 2.2. netif_set_xps_queue is called, setting up the map with the *old* dev->num_tc. 2.3. netdev_set_num_tc updates dev->tc_num. 2.4. Later accesses to the map lead to out of bound accesses and oops. A similar issue can be found with netdev_reset_tc. One way of triggering this is to set an iface up (for which the driver uses netdev_set_num_tc in the open path, such as bnx2x) and writing to xps_cpus in a concurrent thread. With the right timing an oops is triggered. Both issues have the same fix: netif_set_xps_queue, netdev_set_num_tc and netdev_reset_tc should be mutually exclusive. We do that by taking the rtnl lock in xps_cpus_store. Fixes: 184c449f91fe ("net: Add support for XPS with QoS via traffic classes") Signed-off-by: Antoine Tenart <atenart@kernel.org> Reviewed-by: Alexander Duyck <alexanderduyck@fb.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-12-23 21:23:20 +00:00
rtnl_unlock();
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
free_cpumask_var(mask);
return err ? : len;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static struct netdev_queue_attribute xps_cpus_attribute __ro_after_init
= __ATTR_RW(xps_cpus);
static ssize_t xps_rxqs_show(struct netdev_queue *queue, char *buf)
{
struct net_device *dev = queue->dev;
unsigned int index;
int tc;
index = get_netdev_queue_index(queue);
if (!rtnl_trylock())
return restart_syscall();
tc = netdev_txq_to_tc(dev, index);
rtnl_unlock();
if (tc < 0)
return -EINVAL;
return xps_queue_show(dev, index, tc, buf, XPS_RXQS);
}
static ssize_t xps_rxqs_store(struct netdev_queue *queue, const char *buf,
size_t len)
{
struct net_device *dev = queue->dev;
struct net *net = dev_net(dev);
unsigned long *mask;
unsigned int index;
int err;
if (!ns_capable(net->user_ns, CAP_NET_ADMIN))
return -EPERM;
mask = bitmap_zalloc(dev->num_rx_queues, GFP_KERNEL);
if (!mask)
return -ENOMEM;
index = get_netdev_queue_index(queue);
err = bitmap_parse(buf, len, mask, dev->num_rx_queues);
if (err) {
bitmap_free(mask);
return err;
}
net-sysfs: take the rtnl lock when storing xps_rxqs Two race conditions can be triggered when storing xps rxqs, resulting in various oops and invalid memory accesses: 1. Calling netdev_set_num_tc while netif_set_xps_queue: - netif_set_xps_queue uses dev->tc_num as one of the parameters to compute the size of new_dev_maps when allocating it. dev->tc_num is also used to access the map, and the compiler may generate code to retrieve this field multiple times in the function. - netdev_set_num_tc sets dev->tc_num. If new_dev_maps is allocated using dev->tc_num and then dev->tc_num is set to a higher value through netdev_set_num_tc, later accesses to new_dev_maps in netif_set_xps_queue could lead to accessing memory outside of new_dev_maps; triggering an oops. 2. Calling netif_set_xps_queue while netdev_set_num_tc is running: 2.1. netdev_set_num_tc starts by resetting the xps queues, dev->tc_num isn't updated yet. 2.2. netif_set_xps_queue is called, setting up the map with the *old* dev->num_tc. 2.3. netdev_set_num_tc updates dev->tc_num. 2.4. Later accesses to the map lead to out of bound accesses and oops. A similar issue can be found with netdev_reset_tc. One way of triggering this is to set an iface up (for which the driver uses netdev_set_num_tc in the open path, such as bnx2x) and writing to xps_rxqs in a concurrent thread. With the right timing an oops is triggered. Both issues have the same fix: netif_set_xps_queue, netdev_set_num_tc and netdev_reset_tc should be mutually exclusive. We do that by taking the rtnl lock in xps_rxqs_store. Fixes: 8af2c06ff4b1 ("net-sysfs: Add interface for Rx queue(s) map per Tx queue") Signed-off-by: Antoine Tenart <atenart@kernel.org> Reviewed-by: Alexander Duyck <alexanderduyck@fb.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-12-23 21:23:22 +00:00
if (!rtnl_trylock()) {
bitmap_free(mask);
return restart_syscall();
}
net: allow to call netif_reset_xps_queues() under cpus_read_lock The definition of static_key_slow_inc() has cpus_read_lock in place. In the virtio_net driver, XPS queues are initialized after setting the queue:cpu affinity in virtnet_set_affinity() which is already protected within cpus_read_lock. Lockdep prints a warning when we are trying to acquire cpus_read_lock when it is already held. This patch adds an ability to call __netif_set_xps_queue under cpus_read_lock(). Acked-by: Jason Wang <jasowang@redhat.com> ============================================ WARNING: possible recursive locking detected 4.18.0-rc3-next-20180703+ #1 Not tainted -------------------------------------------- swapper/0/1 is trying to acquire lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: static_key_slow_inc+0xe/0x20 but task is already holding lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 other info that might help us debug this: Possible unsafe locking scenario: CPU0 ---- lock(cpu_hotplug_lock.rw_sem); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** May be due to missing lock nesting notation 3 locks held by swapper/0/1: #0: 00000000244bc7da (&dev->mutex){....}, at: __driver_attach+0x5a/0x110 #1: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 #2: 000000005cd8463f (xps_map_mutex){+.+.}, at: __netif_set_xps_queue+0x8d/0xc60 v2: move cpus_read_lock() out of __netif_set_xps_queue() Cc: "Nambiar, Amritha" <amritha.nambiar@intel.com> Cc: "Michael S. Tsirkin" <mst@redhat.com> Cc: Jason Wang <jasowang@redhat.com> Fixes: 8af2c06ff4b1 ("net-sysfs: Add interface for Rx queue(s) map per Tx queue") Signed-off-by: Andrei Vagin <avagin@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-08-09 03:07:35 +00:00
cpus_read_lock();
err = __netif_set_xps_queue(dev, mask, index, XPS_RXQS);
net: allow to call netif_reset_xps_queues() under cpus_read_lock The definition of static_key_slow_inc() has cpus_read_lock in place. In the virtio_net driver, XPS queues are initialized after setting the queue:cpu affinity in virtnet_set_affinity() which is already protected within cpus_read_lock. Lockdep prints a warning when we are trying to acquire cpus_read_lock when it is already held. This patch adds an ability to call __netif_set_xps_queue under cpus_read_lock(). Acked-by: Jason Wang <jasowang@redhat.com> ============================================ WARNING: possible recursive locking detected 4.18.0-rc3-next-20180703+ #1 Not tainted -------------------------------------------- swapper/0/1 is trying to acquire lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: static_key_slow_inc+0xe/0x20 but task is already holding lock: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 other info that might help us debug this: Possible unsafe locking scenario: CPU0 ---- lock(cpu_hotplug_lock.rw_sem); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** May be due to missing lock nesting notation 3 locks held by swapper/0/1: #0: 00000000244bc7da (&dev->mutex){....}, at: __driver_attach+0x5a/0x110 #1: 00000000cf973d46 (cpu_hotplug_lock.rw_sem){++++}, at: init_vqs+0x513/0x5a0 #2: 000000005cd8463f (xps_map_mutex){+.+.}, at: __netif_set_xps_queue+0x8d/0xc60 v2: move cpus_read_lock() out of __netif_set_xps_queue() Cc: "Nambiar, Amritha" <amritha.nambiar@intel.com> Cc: "Michael S. Tsirkin" <mst@redhat.com> Cc: Jason Wang <jasowang@redhat.com> Fixes: 8af2c06ff4b1 ("net-sysfs: Add interface for Rx queue(s) map per Tx queue") Signed-off-by: Andrei Vagin <avagin@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-08-09 03:07:35 +00:00
cpus_read_unlock();
net-sysfs: take the rtnl lock when storing xps_rxqs Two race conditions can be triggered when storing xps rxqs, resulting in various oops and invalid memory accesses: 1. Calling netdev_set_num_tc while netif_set_xps_queue: - netif_set_xps_queue uses dev->tc_num as one of the parameters to compute the size of new_dev_maps when allocating it. dev->tc_num is also used to access the map, and the compiler may generate code to retrieve this field multiple times in the function. - netdev_set_num_tc sets dev->tc_num. If new_dev_maps is allocated using dev->tc_num and then dev->tc_num is set to a higher value through netdev_set_num_tc, later accesses to new_dev_maps in netif_set_xps_queue could lead to accessing memory outside of new_dev_maps; triggering an oops. 2. Calling netif_set_xps_queue while netdev_set_num_tc is running: 2.1. netdev_set_num_tc starts by resetting the xps queues, dev->tc_num isn't updated yet. 2.2. netif_set_xps_queue is called, setting up the map with the *old* dev->num_tc. 2.3. netdev_set_num_tc updates dev->tc_num. 2.4. Later accesses to the map lead to out of bound accesses and oops. A similar issue can be found with netdev_reset_tc. One way of triggering this is to set an iface up (for which the driver uses netdev_set_num_tc in the open path, such as bnx2x) and writing to xps_rxqs in a concurrent thread. With the right timing an oops is triggered. Both issues have the same fix: netif_set_xps_queue, netdev_set_num_tc and netdev_reset_tc should be mutually exclusive. We do that by taking the rtnl lock in xps_rxqs_store. Fixes: 8af2c06ff4b1 ("net-sysfs: Add interface for Rx queue(s) map per Tx queue") Signed-off-by: Antoine Tenart <atenart@kernel.org> Reviewed-by: Alexander Duyck <alexanderduyck@fb.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2020-12-23 21:23:22 +00:00
rtnl_unlock();
bitmap_free(mask);
return err ? : len;
}
static struct netdev_queue_attribute xps_rxqs_attribute __ro_after_init
= __ATTR_RW(xps_rxqs);
#endif /* CONFIG_XPS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
static struct attribute *netdev_queue_default_attrs[] __ro_after_init = {
&queue_trans_timeout.attr,
&queue_traffic_class.attr,
#ifdef CONFIG_XPS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
&xps_cpus_attribute.attr,
&xps_rxqs_attribute.attr,
&queue_tx_maxrate.attr,
#endif
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
NULL
};
ATTRIBUTE_GROUPS(netdev_queue_default);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
static void netdev_queue_release(struct kobject *kobj)
{
struct netdev_queue *queue = to_netdev_queue(kobj);
memset(kobj, 0, sizeof(*kobj));
netdev_put(queue->dev, &queue->dev_tracker);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static const void *netdev_queue_namespace(const struct kobject *kobj)
{
struct netdev_queue *queue = to_netdev_queue(kobj);
struct device *dev = &queue->dev->dev;
const void *ns = NULL;
if (dev->class && dev->class->namespace)
ns = dev->class->namespace(dev);
return ns;
}
static void netdev_queue_get_ownership(const struct kobject *kobj,
kuid_t *uid, kgid_t *gid)
{
const struct net *net = netdev_queue_namespace(kobj);
net_ns_get_ownership(net, uid, gid);
}
static const struct kobj_type netdev_queue_ktype = {
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
.sysfs_ops = &netdev_queue_sysfs_ops,
.release = netdev_queue_release,
.default_groups = netdev_queue_default_groups,
.namespace = netdev_queue_namespace,
.get_ownership = netdev_queue_get_ownership,
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
};
static bool netdev_uses_bql(const struct net_device *dev)
{
if (dev->lltx || (dev->priv_flags & IFF_NO_QUEUE))
return false;
return IS_ENABLED(CONFIG_BQL);
}
static int netdev_queue_add_kobject(struct net_device *dev, int index)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
{
struct netdev_queue *queue = dev->_tx + index;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
struct kobject *kobj = &queue->kobj;
int error = 0;
/* Kobject_put later will trigger netdev_queue_release call
* which decreases dev refcount: Take that reference here
*/
netdev_hold(queue->dev, &queue->dev_tracker, GFP_KERNEL);
kobj->kset = dev->queues_kset;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
error = kobject_init_and_add(kobj, &netdev_queue_ktype, NULL,
"tx-%u", index);
if (error)
2019-11-20 07:08:16 +00:00
goto err;
if (netdev_uses_bql(dev)) {
error = sysfs_create_group(kobj, &dql_group);
if (error)
goto err;
}
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
kobject_uevent(kobj, KOBJ_ADD);
return 0;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
2019-11-20 07:08:16 +00:00
err:
kobject_put(kobj);
return error;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static int tx_queue_change_owner(struct net_device *ndev, int index,
kuid_t kuid, kgid_t kgid)
{
struct netdev_queue *queue = ndev->_tx + index;
struct kobject *kobj = &queue->kobj;
int error;
error = sysfs_change_owner(kobj, kuid, kgid);
if (error)
return error;
if (netdev_uses_bql(ndev))
error = sysfs_group_change_owner(kobj, &dql_group, kuid, kgid);
return error;
}
#endif /* CONFIG_SYSFS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
int
netdev_queue_update_kobjects(struct net_device *dev, int old_num, int new_num)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
{
#ifdef CONFIG_SYSFS
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
int i;
int error = 0;
/* Tx queue kobjects are allowed to be updated when a device is being
* unregistered, but solely to remove queues from qdiscs. Any path
* adding queues should be fixed.
*/
WARN(dev->reg_state == NETREG_UNREGISTERING && new_num > old_num,
"New queues can't be registered after device unregistration.");
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
for (i = old_num; i < new_num; i++) {
error = netdev_queue_add_kobject(dev, i);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
if (error) {
new_num = old_num;
break;
}
}
while (--i >= new_num) {
struct netdev_queue *queue = dev->_tx + i;
net: Use generic ns_common::count Switch over network namespaces to use the newly introduced common lifetime counter. Network namespaces have an additional counter named "passive". This counter does not guarantee that the network namespace is not already de-initialized and so isn't concerned with the actual lifetime of the network namespace; only the "count" counter is. So the latter is moved into struct ns_common. Currently every namespace type has its own lifetime counter which is stored in the specific namespace struct. The lifetime counters are used identically for all namespaces types. Namespaces may of course have additional unrelated counters and these are not altered. This introduces a common lifetime counter into struct ns_common. The ns_common struct encompasses information that all namespaces share. That should include the lifetime counter since its common for all of them. It also allows us to unify the type of the counters across all namespaces. Most of them use refcount_t but one uses atomic_t and at least one uses kref. Especially the last one doesn't make much sense since it's just a wrapper around refcount_t since 2016 and actually complicates cleanup operations by having to use container_of() to cast the correct namespace struct out of struct ns_common. Having the lifetime counter for the namespaces in one place reduces maintenance cost. Not just because after switching all namespaces over we will have removed more code than we added but also because the logic is more easily understandable and we indicate to the user that the basic lifetime requirements for all namespaces are currently identical. Signed-off-by: Kirill Tkhai <ktkhai@virtuozzo.com> Reviewed-by: Kees Cook <keescook@chromium.org> Acked-by: Christian Brauner <christian.brauner@ubuntu.com> [christian.brauner@ubuntu.com: rewrite commit] Link: https://lore.kernel.org/r/159644977635.604812.1319877322927063560.stgit@localhost.localdomain Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com>
2020-08-19 12:06:36 +00:00
if (!refcount_read(&dev_net(dev)->ns.count))
2016-10-25 02:09:53 +00:00
queue->kobj.uevent_suppress = 1;
if (netdev_uses_bql(dev))
sysfs_remove_group(&queue->kobj, &dql_group);
kobject_put(&queue->kobj);
}
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
return error;
#else
return 0;
#endif /* CONFIG_SYSFS */
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
}
static int net_tx_queue_change_owner(struct net_device *dev, int num,
kuid_t kuid, kgid_t kgid)
{
#ifdef CONFIG_SYSFS
int error = 0;
int i;
for (i = 0; i < num; i++) {
error = tx_queue_change_owner(dev, i, kuid, kgid);
if (error)
break;
}
return error;
#else
return 0;
#endif /* CONFIG_SYSFS */
}
static int register_queue_kobjects(struct net_device *dev)
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
{
int error = 0, txq = 0, rxq = 0, real_rx = 0, real_tx = 0;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
#ifdef CONFIG_SYSFS
dev->queues_kset = kset_create_and_add("queues",
NULL, &dev->dev.kobj);
if (!dev->queues_kset)
return -ENOMEM;
real_rx = dev->real_num_rx_queues;
#endif
real_tx = dev->real_num_tx_queues;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
error = net_rx_queue_update_kobjects(dev, 0, real_rx);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
if (error)
goto error;
rxq = real_rx;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
error = netdev_queue_update_kobjects(dev, 0, real_tx);
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
if (error)
goto error;
txq = real_tx;
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
return 0;
error:
netdev_queue_update_kobjects(dev, txq, 0);
net_rx_queue_update_kobjects(dev, rxq, 0);
net-sysfs: Fix mem leak in netdev_register_kobject syzkaller report this: BUG: memory leak unreferenced object 0xffff88837a71a500 (size 256): comm "syz-executor.2", pid 9770, jiffies 4297825125 (age 17.843s) hex dump (first 32 bytes): 00 00 00 00 ad 4e ad de ff ff ff ff 00 00 00 00 .....N.......... ff ff ff ff ff ff ff ff 20 c0 ef 86 ff ff ff ff ........ ....... backtrace: [<00000000db12624b>] netdev_register_kobject+0x124/0x2e0 net/core/net-sysfs.c:1751 [<00000000dc49a994>] register_netdevice+0xcc1/0x1270 net/core/dev.c:8516 [<00000000e5f3fea0>] tun_set_iff drivers/net/tun.c:2649 [inline] [<00000000e5f3fea0>] __tun_chr_ioctl+0x2218/0x3d20 drivers/net/tun.c:2883 [<000000001b8ac127>] vfs_ioctl fs/ioctl.c:46 [inline] [<000000001b8ac127>] do_vfs_ioctl+0x1a5/0x10e0 fs/ioctl.c:690 [<0000000079b269f8>] ksys_ioctl+0x89/0xa0 fs/ioctl.c:705 [<00000000de649beb>] __do_sys_ioctl fs/ioctl.c:712 [inline] [<00000000de649beb>] __se_sys_ioctl fs/ioctl.c:710 [inline] [<00000000de649beb>] __x64_sys_ioctl+0x74/0xb0 fs/ioctl.c:710 [<000000007ebded1e>] do_syscall_64+0xc8/0x580 arch/x86/entry/common.c:290 [<00000000db315d36>] entry_SYSCALL_64_after_hwframe+0x49/0xbe [<00000000115be9bb>] 0xffffffffffffffff It should call kset_unregister to free 'dev->queues_kset' in error path of register_queue_kobjects, otherwise will cause a mem leak. Reported-by: Hulk Robot <hulkci@huawei.com> Fixes: 1d24eb4815d1 ("xps: Transmit Packet Steering") Signed-off-by: YueHaibing <yuehaibing@huawei.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-03-02 02:34:55 +00:00
#ifdef CONFIG_SYSFS
kset_unregister(dev->queues_kset);
#endif
xps: Transmit Packet Steering This patch implements transmit packet steering (XPS) for multiqueue devices. XPS selects a transmit queue during packet transmission based on configuration. This is done by mapping the CPU transmitting the packet to a queue. This is the transmit side analogue to RPS-- where RPS is selecting a CPU based on receive queue, XPS selects a queue based on the CPU (previously there was an XPS patch from Eric Dumazet, but that might more appropriately be called transmit completion steering). Each transmit queue can be associated with a number of CPUs which will use the queue to send packets. This is configured as a CPU mask on a per queue basis in: /sys/class/net/eth<n>/queues/tx-<n>/xps_cpus The mappings are stored per device in an inverted data structure that maps CPUs to queues. In the netdevice structure this is an array of num_possible_cpu structures where each structure holds and array of queue_indexes for queues which that CPU can use. The benefits of XPS are improved locality in the per queue data structures. Also, transmit completions are more likely to be done nearer to the sending thread, so this should promote locality back to the socket on free (e.g. UDP). The benefits of XPS are dependent on cache hierarchy, application load, and other factors. XPS would nominally be configured so that a queue would only be shared by CPUs which are sharing a cache, the degenerative configuration woud be that each CPU has it's own queue. Below are some benchmark results which show the potential benfit of this patch. The netperf test has 500 instances of netperf TCP_RR test with 1 byte req. and resp. bnx2x on 16 core AMD XPS (16 queues, 1 TX queue per CPU) 1234K at 100% CPU No XPS (16 queues) 996K at 100% CPU Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-11-21 13:17:27 +00:00
return error;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
static int queue_change_owner(struct net_device *ndev, kuid_t kuid, kgid_t kgid)
{
int error = 0, real_rx = 0, real_tx = 0;
#ifdef CONFIG_SYSFS
if (ndev->queues_kset) {
error = sysfs_change_owner(&ndev->queues_kset->kobj, kuid, kgid);
if (error)
return error;
}
real_rx = ndev->real_num_rx_queues;
#endif
real_tx = ndev->real_num_tx_queues;
error = net_rx_queue_change_owner(ndev, real_rx, kuid, kgid);
if (error)
return error;
error = net_tx_queue_change_owner(ndev, real_tx, kuid, kgid);
if (error)
return error;
return 0;
}
static void remove_queue_kobjects(struct net_device *dev)
{
int real_rx = 0, real_tx = 0;
#ifdef CONFIG_SYSFS
real_rx = dev->real_num_rx_queues;
#endif
real_tx = dev->real_num_tx_queues;
net_rx_queue_update_kobjects(dev, real_rx, 0);
netdev_queue_update_kobjects(dev, real_tx, 0);
dev->real_num_rx_queues = 0;
dev->real_num_tx_queues = 0;
#ifdef CONFIG_SYSFS
kset_unregister(dev->queues_kset);
#endif
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
}
static bool net_current_may_mount(void)
{
struct net *net = current->nsproxy->net_ns;
return ns_capable(net->user_ns, CAP_SYS_ADMIN);
}
static void *net_grab_current_ns(void)
{
struct net *ns = current->nsproxy->net_ns;
#ifdef CONFIG_NET_NS
if (ns)
refcount_inc(&ns->passive);
#endif
return ns;
}
static const void *net_initial_ns(void)
{
return &init_net;
}
static const void *net_netlink_ns(struct sock *sk)
{
return sock_net(sk);
}
const struct kobj_ns_type_operations net_ns_type_operations = {
.type = KOBJ_NS_TYPE_NET,
.current_may_mount = net_current_may_mount,
.grab_current_ns = net_grab_current_ns,
.netlink_ns = net_netlink_ns,
.initial_ns = net_initial_ns,
.drop_ns = net_drop_ns,
};
EXPORT_SYMBOL_GPL(net_ns_type_operations);
driver core: make struct class.dev_uevent() take a const * The dev_uevent() in struct class should not be modifying the device that is passed into it, so mark it as a const * and propagate the function signature changes out into all relevant subsystems that use this callback. Cc: Jens Axboe <axboe@kernel.dk> Cc: Luis Chamberlain <mcgrof@kernel.org> Cc: Russ Weight <russell.h.weight@intel.com> Cc: Jean Delvare <jdelvare@suse.com> Cc: Johan Hovold <johan@kernel.org> Cc: Jason Gunthorpe <jgg@ziepe.ca> Cc: Leon Romanovsky <leon@kernel.org> Cc: Karsten Keil <isdn@linux-pingi.de> Cc: Mauro Carvalho Chehab <mchehab@kernel.org> Cc: Keith Busch <kbusch@kernel.org> Cc: Christoph Hellwig <hch@lst.de> Cc: Sagi Grimberg <sagi@grimberg.me> Cc: Dominik Brodowski <linux@dominikbrodowski.net> Cc: "David S. Miller" <davem@davemloft.net> Cc: Eric Dumazet <edumazet@google.com> Cc: Jakub Kicinski <kuba@kernel.org> Cc: Paolo Abeni <pabeni@redhat.com> Cc: Johannes Berg <johannes@sipsolutions.net> Cc: Wolfram Sang <wsa+renesas@sang-engineering.com> Cc: Raed Salem <raeds@nvidia.com> Cc: Chen Zhongjin <chenzhongjin@huawei.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Avihai Horon <avihaih@nvidia.com> Cc: "Matthew Wilcox (Oracle)" <willy@infradead.org> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Colin Ian King <colin.i.king@gmail.com> Cc: Geert Uytterhoeven <geert+renesas@glider.be> Cc: Jakob Koschel <jakobkoschel@gmail.com> Cc: Antoine Tenart <atenart@kernel.org> Cc: Frederic Weisbecker <frederic@kernel.org> Cc: Wang Yufen <wangyufen@huawei.com> Cc: linux-block@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: linux-media@vger.kernel.org Cc: linux-nvme@lists.infradead.org Cc: linux-pm@vger.kernel.org Cc: linux-rdma@vger.kernel.org Cc: linux-usb@vger.kernel.org Cc: linux-wireless@vger.kernel.org Cc: netdev@vger.kernel.org Acked-by: Sebastian Reichel <sre@kernel.org> Acked-by: Rafael J. Wysocki <rafael@kernel.org> Link: https://lore.kernel.org/r/20221123122523.1332370-1-gregkh@linuxfoundation.org Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2022-11-23 12:25:19 +00:00
static int netdev_uevent(const struct device *d, struct kobj_uevent_env *env)
{
driver core: make struct class.dev_uevent() take a const * The dev_uevent() in struct class should not be modifying the device that is passed into it, so mark it as a const * and propagate the function signature changes out into all relevant subsystems that use this callback. Cc: Jens Axboe <axboe@kernel.dk> Cc: Luis Chamberlain <mcgrof@kernel.org> Cc: Russ Weight <russell.h.weight@intel.com> Cc: Jean Delvare <jdelvare@suse.com> Cc: Johan Hovold <johan@kernel.org> Cc: Jason Gunthorpe <jgg@ziepe.ca> Cc: Leon Romanovsky <leon@kernel.org> Cc: Karsten Keil <isdn@linux-pingi.de> Cc: Mauro Carvalho Chehab <mchehab@kernel.org> Cc: Keith Busch <kbusch@kernel.org> Cc: Christoph Hellwig <hch@lst.de> Cc: Sagi Grimberg <sagi@grimberg.me> Cc: Dominik Brodowski <linux@dominikbrodowski.net> Cc: "David S. Miller" <davem@davemloft.net> Cc: Eric Dumazet <edumazet@google.com> Cc: Jakub Kicinski <kuba@kernel.org> Cc: Paolo Abeni <pabeni@redhat.com> Cc: Johannes Berg <johannes@sipsolutions.net> Cc: Wolfram Sang <wsa+renesas@sang-engineering.com> Cc: Raed Salem <raeds@nvidia.com> Cc: Chen Zhongjin <chenzhongjin@huawei.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: Avihai Horon <avihaih@nvidia.com> Cc: "Matthew Wilcox (Oracle)" <willy@infradead.org> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Colin Ian King <colin.i.king@gmail.com> Cc: Geert Uytterhoeven <geert+renesas@glider.be> Cc: Jakob Koschel <jakobkoschel@gmail.com> Cc: Antoine Tenart <atenart@kernel.org> Cc: Frederic Weisbecker <frederic@kernel.org> Cc: Wang Yufen <wangyufen@huawei.com> Cc: linux-block@vger.kernel.org Cc: linux-kernel@vger.kernel.org Cc: linux-media@vger.kernel.org Cc: linux-nvme@lists.infradead.org Cc: linux-pm@vger.kernel.org Cc: linux-rdma@vger.kernel.org Cc: linux-usb@vger.kernel.org Cc: linux-wireless@vger.kernel.org Cc: netdev@vger.kernel.org Acked-by: Sebastian Reichel <sre@kernel.org> Acked-by: Rafael J. Wysocki <rafael@kernel.org> Link: https://lore.kernel.org/r/20221123122523.1332370-1-gregkh@linuxfoundation.org Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2022-11-23 12:25:19 +00:00
const struct net_device *dev = to_net_dev(d);
int retval;
/* pass interface to uevent. */
retval = add_uevent_var(env, "INTERFACE=%s", dev->name);
if (retval)
goto exit;
/* pass ifindex to uevent.
* ifindex is useful as it won't change (interface name may change)
* and is what RtNetlink uses natively.
*/
retval = add_uevent_var(env, "IFINDEX=%d", dev->ifindex);
exit:
return retval;
}
/*
* netdev_release -- destroy and free a dead device.
* Called when last reference to device kobject is gone.
*/
static void netdev_release(struct device *d)
{
struct net_device *dev = to_net_dev(d);
BUG_ON(dev->reg_state != NETREG_RELEASED);
/* no need to wait for rcu grace period:
* device is dead and about to be freed.
*/
kfree(rcu_access_pointer(dev->ifalias));
kvfree(dev);
}
static const void *net_namespace(const struct device *d)
{
const struct net_device *dev = to_net_dev(d);
return dev_net(dev);
}
static void net_get_ownership(const struct device *d, kuid_t *uid, kgid_t *gid)
{
const struct net_device *dev = to_net_dev(d);
const struct net *net = dev_net(dev);
net_ns_get_ownership(net, uid, gid);
}
static const struct class net_class = {
.name = "net",
.dev_release = netdev_release,
.dev_groups = net_class_groups,
.dev_uevent = netdev_uevent,
.ns_type = &net_ns_type_operations,
.namespace = net_namespace,
.get_ownership = net_get_ownership,
};
#ifdef CONFIG_OF
static int of_dev_node_match(struct device *dev, const void *data)
{
for (; dev; dev = dev->parent) {
if (dev->of_node == data)
return 1;
}
return 0;
}
/*
* of_find_net_device_by_node - lookup the net device for the device node
* @np: OF device node
*
* Looks up the net_device structure corresponding with the device node.
* If successful, returns a pointer to the net_device with the embedded
* struct device refcount incremented by one, or NULL on failure. The
* refcount must be dropped when done with the net_device.
*/
struct net_device *of_find_net_device_by_node(struct device_node *np)
{
struct device *dev;
dev = class_find_device(&net_class, NULL, np, of_dev_node_match);
if (!dev)
return NULL;
return to_net_dev(dev);
}
EXPORT_SYMBOL(of_find_net_device_by_node);
#endif
/* Delete sysfs entries but hold kobject reference until after all
* netdev references are gone.
*/
void netdev_unregister_kobject(struct net_device *ndev)
{
struct device *dev = &ndev->dev;
net: Use generic ns_common::count Switch over network namespaces to use the newly introduced common lifetime counter. Network namespaces have an additional counter named "passive". This counter does not guarantee that the network namespace is not already de-initialized and so isn't concerned with the actual lifetime of the network namespace; only the "count" counter is. So the latter is moved into struct ns_common. Currently every namespace type has its own lifetime counter which is stored in the specific namespace struct. The lifetime counters are used identically for all namespaces types. Namespaces may of course have additional unrelated counters and these are not altered. This introduces a common lifetime counter into struct ns_common. The ns_common struct encompasses information that all namespaces share. That should include the lifetime counter since its common for all of them. It also allows us to unify the type of the counters across all namespaces. Most of them use refcount_t but one uses atomic_t and at least one uses kref. Especially the last one doesn't make much sense since it's just a wrapper around refcount_t since 2016 and actually complicates cleanup operations by having to use container_of() to cast the correct namespace struct out of struct ns_common. Having the lifetime counter for the namespaces in one place reduces maintenance cost. Not just because after switching all namespaces over we will have removed more code than we added but also because the logic is more easily understandable and we indicate to the user that the basic lifetime requirements for all namespaces are currently identical. Signed-off-by: Kirill Tkhai <ktkhai@virtuozzo.com> Reviewed-by: Kees Cook <keescook@chromium.org> Acked-by: Christian Brauner <christian.brauner@ubuntu.com> [christian.brauner@ubuntu.com: rewrite commit] Link: https://lore.kernel.org/r/159644977635.604812.1319877322927063560.stgit@localhost.localdomain Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com>
2020-08-19 12:06:36 +00:00
if (!refcount_read(&dev_net(ndev)->ns.count))
2016-10-25 02:09:53 +00:00
dev_set_uevent_suppress(dev, 1);
kobject_get(&dev->kobj);
remove_queue_kobjects(ndev);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
pm_runtime_set_memalloc_noio(dev, false);
device_del(dev);
}
/* Create sysfs entries for network device. */
int netdev_register_kobject(struct net_device *ndev)
{
struct device *dev = &ndev->dev;
const struct attribute_group **groups = ndev->sysfs_groups;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
int error = 0;
device_initialize(dev);
dev->class = &net_class;
dev->platform_data = ndev;
dev->groups = groups;
dev_set_name(dev, "%s", ndev->name);
#ifdef CONFIG_SYSFS
/* Allow for a device specific group */
if (*groups)
groups++;
*groups++ = &netstat_group;
if (wireless_group_needed(ndev))
*groups++ = &wireless_group;
#endif /* CONFIG_SYSFS */
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
error = device_add(dev);
if (error)
return error;
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
error = register_queue_kobjects(ndev);
if (error) {
device_del(dev);
return error;
}
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
pm_runtime_set_memalloc_noio(dev, true);
rps: Receive Packet Steering This patch implements software receive side packet steering (RPS). RPS distributes the load of received packet processing across multiple CPUs. Problem statement: Protocol processing done in the NAPI context for received packets is serialized per device queue and becomes a bottleneck under high packet load. This substantially limits pps that can be achieved on a single queue NIC and provides no scaling with multiple cores. This solution queues packets early on in the receive path on the backlog queues of other CPUs. This allows protocol processing (e.g. IP and TCP) to be performed on packets in parallel. For each device (or each receive queue in a multi-queue device) a mask of CPUs is set to indicate the CPUs that can process packets. A CPU is selected on a per packet basis by hashing contents of the packet header (e.g. the TCP or UDP 4-tuple) and using the result to index into the CPU mask. The IPI mechanism is used to raise networking receive softirqs between CPUs. This effectively emulates in software what a multi-queue NIC can provide, but is generic requiring no device support. Many devices now provide a hash over the 4-tuple on a per packet basis (e.g. the Toeplitz hash). This patch allow drivers to set the HW reported hash in an skb field, and that value in turn is used to index into the RPS maps. Using the HW generated hash can avoid cache misses on the packet when steering it to a remote CPU. The CPU mask is set on a per device and per queue basis in the sysfs variable /sys/class/net/<device>/queues/rx-<n>/rps_cpus. This is a set of canonical bit maps for receive queues in the device (numbered by <n>). If a device does not support multi-queue, a single variable is used for the device (rx-0). Generally, we have found this technique increases pps capabilities of a single queue device with good CPU utilization. Optimal settings for the CPU mask seem to depend on architectures and cache hierarcy. Below are some results running 500 instances of netperf TCP_RR test with 1 byte req. and resp. Results show cumulative transaction rate and system CPU utilization. e1000e on 8 core Intel Without RPS: 108K tps at 33% CPU With RPS: 311K tps at 64% CPU forcedeth on 16 core AMD Without RPS: 156K tps at 15% CPU With RPS: 404K tps at 49% CPU bnx2x on 16 core AMD Without RPS 567K tps at 61% CPU (4 HW RX queues) Without RPS 738K tps at 96% CPU (8 HW RX queues) With RPS: 854K tps at 76% CPU (4 HW RX queues) Caveats: - The benefits of this patch are dependent on architecture and cache hierarchy. Tuning the masks to get best performance is probably necessary. - This patch adds overhead in the path for processing a single packet. In a lightly loaded server this overhead may eliminate the advantages of increased parallelism, and possibly cause some relative performance degradation. We have found that masks that are cache aware (share same caches with the interrupting CPU) mitigate much of this. - The RPS masks can be changed dynamically, however whenever the mask is changed this introduces the possibility of generating out of order packets. It's probably best not change the masks too frequently. Signed-off-by: Tom Herbert <therbert@google.com> include/linux/netdevice.h | 32 ++++- include/linux/skbuff.h | 3 + net/core/dev.c | 335 +++++++++++++++++++++++++++++++++++++-------- net/core/net-sysfs.c | 225 ++++++++++++++++++++++++++++++- net/core/skbuff.c | 2 + 5 files changed, 538 insertions(+), 59 deletions(-) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-03-16 08:03:29 +00:00
return error;
}
net-sysfs: add netdev_change_owner() Add a function to change the owner of a network device when it is moved between network namespaces. Currently, when moving network devices between network namespaces the ownership of the corresponding sysfs entries is not changed. This leads to problems when tools try to operate on the corresponding sysfs files. This leads to a bug whereby a network device that is created in a network namespaces owned by a user namespace will have its corresponding sysfs entry owned by the root user of the corresponding user namespace. If such a network device has to be moved back to the host network namespace the permissions will still be set to the user namespaces. This means unprivileged users can e.g. trigger uevents for such incorrectly owned devices. They can also modify the settings of the device itself. Both of these things are unwanted. For example, workloads will create network devices in the host network namespace. Other tools will then proceed to move such devices between network namespaces owner by other user namespaces. While the ownership of the device itself is updated in net/core/net-sysfs.c:dev_change_net_namespace() the corresponding sysfs entry for the device is not: drwxr-xr-x 5 nobody nobody 0 Jan 25 18:08 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_assign_type -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 address -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 broadcast -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_changes -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_down_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_up_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_port -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dormant -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 duplex -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 flags -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 gro_flush_timeout -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifalias -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifindex -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 iflink -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 link_mode -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 mtu -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 name_assign_type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 netdev_group -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 operstate -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_name -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_switch_id drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 power -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 proto_down drwxr-xr-x 4 nobody nobody 0 Jan 25 18:09 queues -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 speed drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:08 subsystem -> ../../../../class/net -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 tx_queue_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:08 uevent However, if a device is created directly in the network namespace then the device's sysfs permissions will be correctly updated: drwxr-xr-x 5 root root 0 Jan 25 18:12 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_len -r--r--r-- 1 root root 4096 Jan 25 18:12 address -r--r--r-- 1 root root 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 root root 4096 Jan 25 18:12 carrier -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_id -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_port -r--r--r-- 1 root root 4096 Jan 25 18:12 dormant -r--r--r-- 1 root root 4096 Jan 25 18:12 duplex -rw-r--r-- 1 root root 4096 Jan 25 18:12 flags -rw-r--r-- 1 root root 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 root root 4096 Jan 25 18:12 ifalias -r--r--r-- 1 root root 4096 Jan 25 18:12 ifindex -r--r--r-- 1 root root 4096 Jan 25 18:12 iflink -r--r--r-- 1 root root 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 root root 4096 Jan 25 18:12 mtu -r--r--r-- 1 root root 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 root root 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 root root 4096 Jan 25 18:12 operstate -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 root root 0 Jan 25 18:12 power -rw-r--r-- 1 root root 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 root root 0 Jan 25 18:12 queues -r--r--r-- 1 root root 4096 Jan 25 18:12 speed drwxr-xr-x 2 root root 0 Jan 25 18:12 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 root root 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 root root 4096 Jan 25 18:12 type -rw-r--r-- 1 root root 4096 Jan 25 18:12 uevent Now, when creating a network device in a network namespace owned by a user namespace and moving it to the host the permissions will be set to the id that the user namespace root user has been mapped to on the host leading to all sorts of permission issues: 458752 drwxr-xr-x 5 458752 458752 0 Jan 25 18:12 . drwxr-xr-x 9 root root 0 Jan 25 18:08 .. -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 address -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_port -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dormant -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 duplex -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 flags -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 ifalias -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 ifindex -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 iflink -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 mtu -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 operstate -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 power -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 458752 458752 0 Jan 25 18:12 queues -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 speed drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 statistics lrwxrwxrwx 1 root root 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 uevent Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-02-27 03:37:17 +00:00
/* Change owner for sysfs entries when moving network devices across network
* namespaces owned by different user namespaces.
*/
int netdev_change_owner(struct net_device *ndev, const struct net *net_old,
const struct net *net_new)
{
kuid_t old_uid = GLOBAL_ROOT_UID, new_uid = GLOBAL_ROOT_UID;
kgid_t old_gid = GLOBAL_ROOT_GID, new_gid = GLOBAL_ROOT_GID;
net-sysfs: add netdev_change_owner() Add a function to change the owner of a network device when it is moved between network namespaces. Currently, when moving network devices between network namespaces the ownership of the corresponding sysfs entries is not changed. This leads to problems when tools try to operate on the corresponding sysfs files. This leads to a bug whereby a network device that is created in a network namespaces owned by a user namespace will have its corresponding sysfs entry owned by the root user of the corresponding user namespace. If such a network device has to be moved back to the host network namespace the permissions will still be set to the user namespaces. This means unprivileged users can e.g. trigger uevents for such incorrectly owned devices. They can also modify the settings of the device itself. Both of these things are unwanted. For example, workloads will create network devices in the host network namespace. Other tools will then proceed to move such devices between network namespaces owner by other user namespaces. While the ownership of the device itself is updated in net/core/net-sysfs.c:dev_change_net_namespace() the corresponding sysfs entry for the device is not: drwxr-xr-x 5 nobody nobody 0 Jan 25 18:08 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_assign_type -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 address -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 broadcast -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_changes -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_down_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_up_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_port -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dormant -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 duplex -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 flags -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 gro_flush_timeout -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifalias -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifindex -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 iflink -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 link_mode -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 mtu -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 name_assign_type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 netdev_group -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 operstate -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_name -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_switch_id drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 power -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 proto_down drwxr-xr-x 4 nobody nobody 0 Jan 25 18:09 queues -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 speed drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:08 subsystem -> ../../../../class/net -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 tx_queue_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:08 uevent However, if a device is created directly in the network namespace then the device's sysfs permissions will be correctly updated: drwxr-xr-x 5 root root 0 Jan 25 18:12 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_len -r--r--r-- 1 root root 4096 Jan 25 18:12 address -r--r--r-- 1 root root 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 root root 4096 Jan 25 18:12 carrier -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_id -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_port -r--r--r-- 1 root root 4096 Jan 25 18:12 dormant -r--r--r-- 1 root root 4096 Jan 25 18:12 duplex -rw-r--r-- 1 root root 4096 Jan 25 18:12 flags -rw-r--r-- 1 root root 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 root root 4096 Jan 25 18:12 ifalias -r--r--r-- 1 root root 4096 Jan 25 18:12 ifindex -r--r--r-- 1 root root 4096 Jan 25 18:12 iflink -r--r--r-- 1 root root 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 root root 4096 Jan 25 18:12 mtu -r--r--r-- 1 root root 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 root root 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 root root 4096 Jan 25 18:12 operstate -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 root root 0 Jan 25 18:12 power -rw-r--r-- 1 root root 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 root root 0 Jan 25 18:12 queues -r--r--r-- 1 root root 4096 Jan 25 18:12 speed drwxr-xr-x 2 root root 0 Jan 25 18:12 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 root root 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 root root 4096 Jan 25 18:12 type -rw-r--r-- 1 root root 4096 Jan 25 18:12 uevent Now, when creating a network device in a network namespace owned by a user namespace and moving it to the host the permissions will be set to the id that the user namespace root user has been mapped to on the host leading to all sorts of permission issues: 458752 drwxr-xr-x 5 458752 458752 0 Jan 25 18:12 . drwxr-xr-x 9 root root 0 Jan 25 18:08 .. -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 address -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_port -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dormant -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 duplex -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 flags -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 ifalias -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 ifindex -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 iflink -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 mtu -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 operstate -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 power -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 458752 458752 0 Jan 25 18:12 queues -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 speed drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 statistics lrwxrwxrwx 1 root root 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 uevent Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-02-27 03:37:17 +00:00
struct device *dev = &ndev->dev;
int error;
net_ns_get_ownership(net_old, &old_uid, &old_gid);
net_ns_get_ownership(net_new, &new_uid, &new_gid);
/* The network namespace was changed but the owning user namespace is
* identical so there's no need to change the owner of sysfs entries.
*/
if (uid_eq(old_uid, new_uid) && gid_eq(old_gid, new_gid))
return 0;
error = device_change_owner(dev, new_uid, new_gid);
if (error)
return error;
error = queue_change_owner(ndev, new_uid, new_gid);
if (error)
return error;
net-sysfs: add netdev_change_owner() Add a function to change the owner of a network device when it is moved between network namespaces. Currently, when moving network devices between network namespaces the ownership of the corresponding sysfs entries is not changed. This leads to problems when tools try to operate on the corresponding sysfs files. This leads to a bug whereby a network device that is created in a network namespaces owned by a user namespace will have its corresponding sysfs entry owned by the root user of the corresponding user namespace. If such a network device has to be moved back to the host network namespace the permissions will still be set to the user namespaces. This means unprivileged users can e.g. trigger uevents for such incorrectly owned devices. They can also modify the settings of the device itself. Both of these things are unwanted. For example, workloads will create network devices in the host network namespace. Other tools will then proceed to move such devices between network namespaces owner by other user namespaces. While the ownership of the device itself is updated in net/core/net-sysfs.c:dev_change_net_namespace() the corresponding sysfs entry for the device is not: drwxr-xr-x 5 nobody nobody 0 Jan 25 18:08 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_assign_type -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 addr_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 address -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 broadcast -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_changes -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_down_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 carrier_up_count -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dev_port -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 dormant -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 duplex -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 flags -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 gro_flush_timeout -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifalias -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 ifindex -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 iflink -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 link_mode -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 mtu -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 name_assign_type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 netdev_group -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 operstate -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_id -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_port_name -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 phys_switch_id drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 power -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 proto_down drwxr-xr-x 4 nobody nobody 0 Jan 25 18:09 queues -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 speed drwxr-xr-x 2 nobody nobody 0 Jan 25 18:09 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:08 subsystem -> ../../../../class/net -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:09 tx_queue_len -r--r--r-- 1 nobody nobody 4096 Jan 25 18:09 type -rw-r--r-- 1 nobody nobody 4096 Jan 25 18:08 uevent However, if a device is created directly in the network namespace then the device's sysfs permissions will be correctly updated: drwxr-xr-x 5 root root 0 Jan 25 18:12 . drwxr-xr-x 9 nobody nobody 0 Jan 25 18:08 .. -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 root root 4096 Jan 25 18:12 addr_len -r--r--r-- 1 root root 4096 Jan 25 18:12 address -r--r--r-- 1 root root 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 root root 4096 Jan 25 18:12 carrier -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 root root 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_id -r--r--r-- 1 root root 4096 Jan 25 18:12 dev_port -r--r--r-- 1 root root 4096 Jan 25 18:12 dormant -r--r--r-- 1 root root 4096 Jan 25 18:12 duplex -rw-r--r-- 1 root root 4096 Jan 25 18:12 flags -rw-r--r-- 1 root root 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 root root 4096 Jan 25 18:12 ifalias -r--r--r-- 1 root root 4096 Jan 25 18:12 ifindex -r--r--r-- 1 root root 4096 Jan 25 18:12 iflink -r--r--r-- 1 root root 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 root root 4096 Jan 25 18:12 mtu -r--r--r-- 1 root root 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 root root 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 root root 4096 Jan 25 18:12 operstate -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 root root 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 root root 0 Jan 25 18:12 power -rw-r--r-- 1 root root 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 root root 0 Jan 25 18:12 queues -r--r--r-- 1 root root 4096 Jan 25 18:12 speed drwxr-xr-x 2 root root 0 Jan 25 18:12 statistics lrwxrwxrwx 1 nobody nobody 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 root root 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 root root 4096 Jan 25 18:12 type -rw-r--r-- 1 root root 4096 Jan 25 18:12 uevent Now, when creating a network device in a network namespace owned by a user namespace and moving it to the host the permissions will be set to the id that the user namespace root user has been mapped to on the host leading to all sorts of permission issues: 458752 drwxr-xr-x 5 458752 458752 0 Jan 25 18:12 . drwxr-xr-x 9 root root 0 Jan 25 18:08 .. -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_assign_type -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 addr_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 address -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 broadcast -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_changes -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_down_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 carrier_up_count -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dev_port -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 dormant -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 duplex -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 flags -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 gro_flush_timeout -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 ifalias -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 ifindex -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 iflink -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 link_mode -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 mtu -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 name_assign_type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 netdev_group -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 operstate -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_id -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_port_name -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 phys_switch_id drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 power -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 proto_down drwxr-xr-x 4 458752 458752 0 Jan 25 18:12 queues -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 speed drwxr-xr-x 2 458752 458752 0 Jan 25 18:12 statistics lrwxrwxrwx 1 root root 0 Jan 25 18:12 subsystem -> ../../../../class/net -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 tx_queue_len -r--r--r-- 1 458752 458752 4096 Jan 25 18:12 type -rw-r--r-- 1 458752 458752 4096 Jan 25 18:12 uevent Signed-off-by: Christian Brauner <christian.brauner@ubuntu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-02-27 03:37:17 +00:00
return 0;
}
int netdev_class_create_file_ns(const struct class_attribute *class_attr,
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
const void *ns)
{
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
return class_create_file_ns(&net_class, class_attr, ns);
}
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
EXPORT_SYMBOL(netdev_class_create_file_ns);
void netdev_class_remove_file_ns(const struct class_attribute *class_attr,
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
const void *ns)
{
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
class_remove_file_ns(&net_class, class_attr, ns);
}
sysfs: make attr namespace interface less convoluted sysfs ns (namespace) implementation became more convoluted than necessary while trying to hide ns information from visible interface. The relatively recent attr ns support is a good example. * attr ns tag is determined by sysfs_ops->namespace() callback while dir tag is determined by kobj_type->namespace(). The placement is arbitrary. * Instead of performing operations with explicit ns tag, the namespace callback is routed through sysfs_attr_ns(), sysfs_ops->namespace(), class_attr_namespace(), class_attr->namespace(). It's not simpler in any sense. The only thing this convolution does is traversing the whole stack backwards. The namespace callbacks are unncessary because the operations involved are inherently synchronous. The information can be provided in in straight-forward top-down direction and reversing that direction is unnecessary and against basic design principles. This backward interface is unnecessarily convoluted and hinders properly separating out sysfs from driver model / kobject for proper layering. This patch updates attr ns support such that * sysfs_ops->namespace() and class_attr->namespace() are dropped. * sysfs_{create|remove}_file_ns(), which take explicit @ns param, are added and sysfs_{create|remove}_file() are now simple wrappers around the ns aware functions. * ns handling is dropped from sysfs_chmod_file(). Nobody uses it at this point. sysfs_chmod_file_ns() can be added later if necessary. * Explicit @ns is propagated through class_{create|remove}_file_ns() and netdev_class_{create|remove}_file_ns(). * driver/net/bonding which is currently the only user of attr namespace is updated to use netdev_class_{create|remove}_file_ns() with @bh->net as the ns tag instead of using the namespace callback. This patch should be an equivalent conversion without any functional difference. It makes the code easier to follow, reduces lines of code a bit and helps proper separation and layering. Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Eric W. Biederman <ebiederm@xmission.com> Cc: Kay Sievers <kay@vrfy.org> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-09-12 02:29:04 +00:00
EXPORT_SYMBOL(netdev_class_remove_file_ns);
int __init netdev_kobject_init(void)
{
kobj_ns_type_register(&net_ns_type_operations);
return class_register(&net_class);
}