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sbitmap: Delete old sbitmap_queue_get_shallow()
Since __sbitmap_queue_get_shallow() was introduced in commit c05e667337
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.
Delete __sbitmap_queue_get_shallow() and rename public
__sbitmap_queue_get_shallow() -> sbitmap_queue_get_shallow() as it is odd
to have public __foo but no foo at all.
Signed-off-by: John Garry <john.garry@huawei.com>
Link: https://lore.kernel.org/r/1644322024-105340-1-git-send-email-john.garry@huawei.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
parent
3301bc5335
commit
3f607293b7
@ -107,7 +107,7 @@ static int __blk_mq_get_tag(struct blk_mq_alloc_data *data,
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return BLK_MQ_NO_TAG;
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if (data->shallow_depth)
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return __sbitmap_queue_get_shallow(bt, data->shallow_depth);
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return sbitmap_queue_get_shallow(bt, data->shallow_depth);
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else
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return __sbitmap_queue_get(bt);
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}
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@ -135,7 +135,7 @@ struct sbitmap_queue {
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/**
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* @min_shallow_depth: The minimum shallow depth which may be passed to
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* sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow().
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* sbitmap_queue_get_shallow()
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*/
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unsigned int min_shallow_depth;
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};
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@ -463,7 +463,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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unsigned int *offset);
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/**
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* __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
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* sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
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* sbitmap_queue, limiting the depth used from each word, with preemption
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* already disabled.
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* @sbq: Bitmap queue to allocate from.
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@ -475,8 +475,8 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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*
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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*/
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int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
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unsigned int shallow_depth);
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int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
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unsigned int shallow_depth);
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/**
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* sbitmap_queue_get() - Try to allocate a free bit from a &struct
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@ -498,32 +498,6 @@ static inline int sbitmap_queue_get(struct sbitmap_queue *sbq,
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return nr;
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}
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/**
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* sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
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* sbitmap_queue, limiting the depth used from each word.
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* @sbq: Bitmap queue to allocate from.
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* @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
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* sbitmap_queue_clear()).
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* @shallow_depth: The maximum number of bits to allocate from a single word.
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* See sbitmap_get_shallow().
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*
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* If you call this, make sure to call sbitmap_queue_min_shallow_depth() after
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* initializing @sbq.
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*
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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*/
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static inline int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
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unsigned int *cpu,
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unsigned int shallow_depth)
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{
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int nr;
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*cpu = get_cpu();
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nr = __sbitmap_queue_get_shallow(sbq, shallow_depth);
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put_cpu();
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return nr;
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}
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/**
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* sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the
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* minimum shallow depth that will be used.
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@ -557,14 +557,14 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
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return 0;
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}
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int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
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unsigned int shallow_depth)
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int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
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unsigned int shallow_depth)
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{
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WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
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return sbitmap_get_shallow(&sbq->sb, shallow_depth);
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}
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EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
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EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
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void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
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unsigned int min_shallow_depth)
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