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bpf: Add dispatchers to kallsyms
Adding dispatchers to kallsyms. It's displayed as bpf_dispatcher_<NAME> where NAME is the name of dispatcher. Signed-off-by: Jiri Olsa <jolsa@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20200312195610.346362-12-jolsa@kernel.org Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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@ -531,6 +531,7 @@ struct bpf_dispatcher {
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int num_progs;
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void *image;
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u32 image_off;
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struct bpf_ksym ksym;
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};
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static __always_inline unsigned int bpf_dispatcher_nop_func(
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@ -546,13 +547,17 @@ struct bpf_trampoline *bpf_trampoline_lookup(u64 key);
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int bpf_trampoline_link_prog(struct bpf_prog *prog);
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int bpf_trampoline_unlink_prog(struct bpf_prog *prog);
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void bpf_trampoline_put(struct bpf_trampoline *tr);
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#define BPF_DISPATCHER_INIT(name) { \
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.mutex = __MUTEX_INITIALIZER(name.mutex), \
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.func = &name##_func, \
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.progs = {}, \
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.num_progs = 0, \
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.image = NULL, \
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.image_off = 0 \
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#define BPF_DISPATCHER_INIT(_name) { \
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.mutex = __MUTEX_INITIALIZER(_name.mutex), \
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.func = &_name##_func, \
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.progs = {}, \
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.num_progs = 0, \
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.image = NULL, \
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.image_off = 0, \
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.ksym = { \
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.name = #_name, \
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.lnode = LIST_HEAD_INIT(_name.ksym.lnode), \
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}, \
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}
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#define DEFINE_BPF_DISPATCHER(name) \
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@ -143,6 +143,7 @@ void bpf_dispatcher_change_prog(struct bpf_dispatcher *d, struct bpf_prog *from,
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d->image = bpf_image_alloc();
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if (!d->image)
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goto out;
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bpf_image_ksym_add(d->image, &d->ksym);
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}
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prev_num_progs = d->num_progs;
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