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printk: Make console_is_usable() available to nbcon.c
Move console_is_usable() as-is into internal.h so that it can be used by nbcon printing functions as well. Signed-off-by: John Ogness <john.ogness@linutronix.de> Reviewed-by: Petr Mladek <pmladek@suse.com> Link: https://lore.kernel.org/r/20240820063001.36405-17-john.ogness@linutronix.de Signed-off-by: Petr Mladek <pmladek@suse.com>
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@ -84,6 +84,36 @@ void nbcon_seq_force(struct console *con, u64 seq);
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bool nbcon_alloc(struct console *con);
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void nbcon_free(struct console *con);
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/*
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* Check if the given console is currently capable and allowed to print
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* records.
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*
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* Requires the console_srcu_read_lock.
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*/
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static inline bool console_is_usable(struct console *con)
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{
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short flags = console_srcu_read_flags(con);
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if (!(flags & CON_ENABLED))
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return false;
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if ((flags & CON_SUSPENDED))
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return false;
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if (!con->write)
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return false;
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/*
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* Console drivers may assume that per-cpu resources have been
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* allocated. So unless they're explicitly marked as being able to
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* cope (CON_ANYTIME) don't call them until this CPU is officially up.
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*/
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if (!cpu_online(raw_smp_processor_id()) && !(flags & CON_ANYTIME))
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return false;
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return true;
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}
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#else
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#define PRINTK_PREFIX_MAX 0
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@ -104,6 +134,8 @@ static inline void nbcon_seq_force(struct console *con, u64 seq) { }
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static inline bool nbcon_alloc(struct console *con) { return false; }
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static inline void nbcon_free(struct console *con) { }
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static inline bool console_is_usable(struct console *con) { return false; }
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#endif /* CONFIG_PRINTK */
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extern struct printk_buffers printk_shared_pbufs;
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@ -2767,36 +2767,6 @@ int is_console_locked(void)
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}
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EXPORT_SYMBOL(is_console_locked);
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/*
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* Check if the given console is currently capable and allowed to print
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* records.
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*
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* Requires the console_srcu_read_lock.
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*/
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static inline bool console_is_usable(struct console *con)
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{
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short flags = console_srcu_read_flags(con);
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if (!(flags & CON_ENABLED))
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return false;
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if ((flags & CON_SUSPENDED))
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return false;
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if (!con->write)
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return false;
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/*
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* Console drivers may assume that per-cpu resources have been
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* allocated. So unless they're explicitly marked as being able to
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* cope (CON_ANYTIME) don't call them until this CPU is officially up.
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*/
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if (!cpu_online(raw_smp_processor_id()) && !(flags & CON_ANYTIME))
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return false;
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return true;
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}
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static void __console_unlock(void)
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{
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console_locked = 0;
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