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tty: vt: define a common enum for VESA blanking constants
There are currently two places with VESA blanking constants definitions: fb.h and console.h. Extract/unify the two to a separate header (vesa.h). Given the fb's is in an uapi header, create the common header in uapi too. Note that instead of macros, an enum (vesa_blank_mode) is created. But the macros are kept too (they now expand to the enum constants), just in case someone in userspace performs some #ifdeffery. Signed-off-by: "Jiri Slaby (SUSE)" <jirislaby@kernel.org> Cc: Helge Deller <deller@gmx.de> Cc: linux-kernel@vger.kernel.org Cc: linux-fbdev@vger.kernel.org Cc: dri-devel@lists.freedesktop.org Cc: Thomas Zimmermann <tzimmermann@suse.de> Tested-by: Helge Deller <deller@gmx.de> # parisc STI console Link: https://lore.kernel.org/r/20240122110401.7289-33-jirislaby@kernel.org Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -18,6 +18,7 @@
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#include <linux/bits.h>
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#include <linux/rculist.h>
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#include <linux/types.h>
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#include <linux/vesa.h>
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struct vc_data;
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struct console_font_op;
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@ -520,12 +521,6 @@ void vcs_remove_sysfs(int index);
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*/
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extern atomic_t ignore_console_lock_warning;
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/* VESA Blanking Levels */
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#define VESA_NO_BLANKING 0
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#define VESA_VSYNC_SUSPEND 1
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#define VESA_HSYNC_SUSPEND 2
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#define VESA_POWERDOWN 3
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extern void console_init(void);
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/* For deferred console takeover */
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@ -4,6 +4,7 @@
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#include <linux/types.h>
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#include <linux/i2c.h>
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#include <linux/vesa.h>
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/* Definitions of frame buffers */
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@ -293,13 +294,6 @@ struct fb_con2fbmap {
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__u32 framebuffer;
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};
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/* VESA Blanking Levels */
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#define VESA_NO_BLANKING 0
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#define VESA_VSYNC_SUSPEND 1
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#define VESA_HSYNC_SUSPEND 2
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#define VESA_POWERDOWN 3
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enum {
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/* screen: unblanked, hsync: on, vsync: on */
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FB_BLANK_UNBLANK = VESA_NO_BLANKING,
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18
include/uapi/linux/vesa.h
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18
include/uapi/linux/vesa.h
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@ -0,0 +1,18 @@
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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
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#ifndef _UAPI_LINUX_VESA_H
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#define _UAPI_LINUX_VESA_H
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/* VESA Blanking Levels */
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enum vesa_blank_mode {
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VESA_NO_BLANKING = 0,
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#define VESA_NO_BLANKING VESA_NO_BLANKING
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VESA_VSYNC_SUSPEND = 1,
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#define VESA_VSYNC_SUSPEND VESA_VSYNC_SUSPEND
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VESA_HSYNC_SUSPEND = 2,
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#define VESA_HSYNC_SUSPEND VESA_HSYNC_SUSPEND
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VESA_POWERDOWN = VESA_VSYNC_SUSPEND | VESA_HSYNC_SUSPEND,
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#define VESA_POWERDOWN VESA_POWERDOWN
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VESA_BLANK_MAX = VESA_POWERDOWN,
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};
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#endif
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