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block: clean up the check in blkdev_iomap_begin()
It is odd to check the offset amidst a series of assignments. Moving this check to the beginning of the function makes the code look better. Signed-off-by: Li Nan <linan122@huawei.com> Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Link: https://lore.kernel.org/r/20240625115517.1472120-1-linan666@huaweicloud.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -394,10 +394,11 @@ static int blkdev_iomap_begin(struct inode *inode, loff_t offset, loff_t length,
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struct block_device *bdev = I_BDEV(inode);
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loff_t isize = i_size_read(inode);
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iomap->bdev = bdev;
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iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
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if (offset >= isize)
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return -EIO;
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iomap->bdev = bdev;
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iomap->offset = ALIGN_DOWN(offset, bdev_logical_block_size(bdev));
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iomap->type = IOMAP_MAPPED;
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iomap->addr = iomap->offset;
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iomap->length = isize - iomap->offset;
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