drm/sched: Use parent fence instead of finished

Using the parent fence instead of the finished fence
to get the job status. This change is to avoid GPU
scheduler timeout error which can cause GPU reset.

Signed-off-by: Arvind Yadav <Arvind.Yadav@amd.com>
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220914164321.2156-6-Arvind.Yadav@amd.com
Signed-off-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Arvind Yadav 2022-09-14 22:13:20 +05:30 committed by Christian König
parent b96fb1e724
commit e4dc45b184

View File

@ -829,7 +829,7 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
job = list_first_entry_or_null(&sched->pending_list, job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list); struct drm_sched_job, list);
if (job && dma_fence_is_signaled(&job->s_fence->finished)) { if (job && dma_fence_is_signaled(job->s_fence->parent)) {
/* remove job from pending_list */ /* remove job from pending_list */
list_del_init(&job->list); list_del_init(&job->list);
@ -841,7 +841,7 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
if (next) { if (next) {
next->s_fence->scheduled.timestamp = next->s_fence->scheduled.timestamp =
job->s_fence->finished.timestamp; job->s_fence->parent->timestamp;
/* start TO timer for next job */ /* start TO timer for next job */
drm_sched_start_timeout(sched); drm_sched_start_timeout(sched);
} }