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Document High Bandwidth Memory (HBM) and AMD heterogeneous system topology and enumeration. [ bp: Simplify and de-marketize, unify, massage. ] Signed-off-by: Muralidhara M K <muralidhara.mk@amd.com> Co-developed-by: Naveen Krishna Chatradhi <naveenkrishna.chatradhi@amd.com> Signed-off-by: Naveen Krishna Chatradhi <naveenkrishna.chatradhi@amd.com> Signed-off-by: Yazen Ghannam <yazen.ghannam@amd.com> Signed-off-by: Borislav Petkov (AMD) <bp@alien8.de> Link: https://lore.kernel.org/r/20230515113537.1052146-4-muralimk@amd.com
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299 lines
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Error Detection And Correction (EDAC) Devices
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=============================================
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Main Concepts used at the EDAC subsystem
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----------------------------------------
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There are several things to be aware of that aren't at all obvious, like
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*sockets, *socket sets*, *banks*, *rows*, *chip-select rows*, *channels*,
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etc...
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These are some of the many terms that are thrown about that don't always
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mean what people think they mean (Inconceivable!). In the interest of
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creating a common ground for discussion, terms and their definitions
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will be established.
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* Memory devices
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The individual DRAM chips on a memory stick. These devices commonly
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output 4 and 8 bits each (x4, x8). Grouping several of these in parallel
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provides the number of bits that the memory controller expects:
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typically 72 bits, in order to provide 64 bits + 8 bits of ECC data.
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* Memory Stick
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A printed circuit board that aggregates multiple memory devices in
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parallel. In general, this is the Field Replaceable Unit (FRU) which
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gets replaced, in the case of excessive errors. Most often it is also
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called DIMM (Dual Inline Memory Module).
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* Memory Socket
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A physical connector on the motherboard that accepts a single memory
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stick. Also called as "slot" on several datasheets.
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* Channel
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A memory controller channel, responsible to communicate with a group of
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DIMMs. Each channel has its own independent control (command) and data
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bus, and can be used independently or grouped with other channels.
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* Branch
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It is typically the highest hierarchy on a Fully-Buffered DIMM memory
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controller. Typically, it contains two channels. Two channels at the
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same branch can be used in single mode or in lockstep mode. When
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lockstep is enabled, the cacheline is doubled, but it generally brings
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some performance penalty. Also, it is generally not possible to point to
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just one memory stick when an error occurs, as the error correction code
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is calculated using two DIMMs instead of one. Due to that, it is capable
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of correcting more errors than on single mode.
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* Single-channel
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The data accessed by the memory controller is contained into one dimm
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only. E. g. if the data is 64 bits-wide, the data flows to the CPU using
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one 64 bits parallel access. Typically used with SDR, DDR, DDR2 and DDR3
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memories. FB-DIMM and RAMBUS use a different concept for channel, so
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this concept doesn't apply there.
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* Double-channel
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The data size accessed by the memory controller is interlaced into two
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dimms, accessed at the same time. E. g. if the DIMM is 64 bits-wide (72
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bits with ECC), the data flows to the CPU using a 128 bits parallel
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access.
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* Chip-select row
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This is the name of the DRAM signal used to select the DRAM ranks to be
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accessed. Common chip-select rows for single channel are 64 bits, for
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dual channel 128 bits. It may not be visible by the memory controller,
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as some DIMM types have a memory buffer that can hide direct access to
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it from the Memory Controller.
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* Single-Ranked stick
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A Single-ranked stick has 1 chip-select row of memory. Motherboards
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commonly drive two chip-select pins to a memory stick. A single-ranked
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stick, will occupy only one of those rows. The other will be unused.
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.. _doubleranked:
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* Double-Ranked stick
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A double-ranked stick has two chip-select rows which access different
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sets of memory devices. The two rows cannot be accessed concurrently.
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* Double-sided stick
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**DEPRECATED TERM**, see :ref:`Double-Ranked stick <doubleranked>`.
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A double-sided stick has two chip-select rows which access different sets
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of memory devices. The two rows cannot be accessed concurrently.
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"Double-sided" is irrespective of the memory devices being mounted on
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both sides of the memory stick.
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* Socket set
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All of the memory sticks that are required for a single memory access or
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all of the memory sticks spanned by a chip-select row. A single socket
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set has two chip-select rows and if double-sided sticks are used these
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will occupy those chip-select rows.
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* Bank
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This term is avoided because it is unclear when needing to distinguish
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between chip-select rows and socket sets.
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* High Bandwidth Memory (HBM)
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HBM is a new memory type with low power consumption and ultra-wide
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communication lanes. It uses vertically stacked memory chips (DRAM dies)
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interconnected by microscopic wires called "through-silicon vias," or
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TSVs.
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Several stacks of HBM chips connect to the CPU or GPU through an ultra-fast
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interconnect called the "interposer". Therefore, HBM's characteristics
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are nearly indistinguishable from on-chip integrated RAM.
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Memory Controllers
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------------------
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Most of the EDAC core is focused on doing Memory Controller error detection.
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The :c:func:`edac_mc_alloc`. It uses internally the struct ``mem_ctl_info``
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to describe the memory controllers, with is an opaque struct for the EDAC
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drivers. Only the EDAC core is allowed to touch it.
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.. kernel-doc:: include/linux/edac.h
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.. kernel-doc:: drivers/edac/edac_mc.h
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PCI Controllers
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---------------
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The EDAC subsystem provides a mechanism to handle PCI controllers by calling
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the :c:func:`edac_pci_alloc_ctl_info`. It will use the struct
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:c:type:`edac_pci_ctl_info` to describe the PCI controllers.
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.. kernel-doc:: drivers/edac/edac_pci.h
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EDAC Blocks
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-----------
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The EDAC subsystem also provides a generic mechanism to report errors on
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other parts of the hardware via :c:func:`edac_device_alloc_ctl_info` function.
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The structures :c:type:`edac_dev_sysfs_block_attribute`,
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:c:type:`edac_device_block`, :c:type:`edac_device_instance` and
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:c:type:`edac_device_ctl_info` provide a generic or abstract 'edac_device'
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representation at sysfs.
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This set of structures and the code that implements the APIs for the same, provide for registering EDAC type devices which are NOT standard memory or
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PCI, like:
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- CPU caches (L1 and L2)
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- DMA engines
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- Core CPU switches
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- Fabric switch units
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- PCIe interface controllers
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- other EDAC/ECC type devices that can be monitored for
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errors, etc.
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It allows for a 2 level set of hierarchy.
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For example, a cache could be composed of L1, L2 and L3 levels of cache.
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Each CPU core would have its own L1 cache, while sharing L2 and maybe L3
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caches. On such case, those can be represented via the following sysfs
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nodes::
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/sys/devices/system/edac/..
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pci/ <existing pci directory (if available)>
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mc/ <existing memory device directory>
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cpu/cpu0/.. <L1 and L2 block directory>
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/L1-cache/ce_count
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/ue_count
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/L2-cache/ce_count
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/ue_count
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cpu/cpu1/.. <L1 and L2 block directory>
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/L1-cache/ce_count
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/ue_count
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/L2-cache/ce_count
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/ue_count
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...
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the L1 and L2 directories would be "edac_device_block's"
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.. kernel-doc:: drivers/edac/edac_device.h
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Heterogeneous system support
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----------------------------
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An AMD heterogeneous system is built by connecting the data fabrics of
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both CPUs and GPUs via custom xGMI links. Thus, the data fabric on the
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GPU nodes can be accessed the same way as the data fabric on CPU nodes.
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The MI200 accelerators are data center GPUs. They have 2 data fabrics,
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and each GPU data fabric contains four Unified Memory Controllers (UMC).
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Each UMC contains eight channels. Each UMC channel controls one 128-bit
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HBM2e (2GB) channel (equivalent to 8 X 2GB ranks). This creates a total
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of 4096-bits of DRAM data bus.
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While the UMC is interfacing a 16GB (8high X 2GB DRAM) HBM stack, each UMC
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channel is interfacing 2GB of DRAM (represented as rank).
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Memory controllers on AMD GPU nodes can be represented in EDAC thusly:
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GPU DF / GPU Node -> EDAC MC
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GPU UMC -> EDAC CSROW
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GPU UMC channel -> EDAC CHANNEL
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For example: a heterogeneous system with 1 AMD CPU is connected to
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4 MI200 (Aldebaran) GPUs using xGMI.
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Some more heterogeneous hardware details:
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- The CPU UMC (Unified Memory Controller) is mostly the same as the GPU UMC.
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They have chip selects (csrows) and channels. However, the layouts are different
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for performance, physical layout, or other reasons.
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- CPU UMCs use 1 channel, In this case UMC = EDAC channel. This follows the
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marketing speak. CPU has X memory channels, etc.
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- CPU UMCs use up to 4 chip selects, So UMC chip select = EDAC CSROW.
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- GPU UMCs use 1 chip select, So UMC = EDAC CSROW.
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- GPU UMCs use 8 channels, So UMC channel = EDAC channel.
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The EDAC subsystem provides a mechanism to handle AMD heterogeneous
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systems by calling system specific ops for both CPUs and GPUs.
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AMD GPU nodes are enumerated in sequential order based on the PCI
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hierarchy, and the first GPU node is assumed to have a Node ID value
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following those of the CPU nodes after latter are fully populated::
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$ ls /sys/devices/system/edac/mc/
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mc0 - CPU MC node 0
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mc1 |
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mc2 |- GPU card[0] => node 0(mc1), node 1(mc2)
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mc3 |
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mc4 |- GPU card[1] => node 0(mc3), node 1(mc4)
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mc5 |
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mc6 |- GPU card[2] => node 0(mc5), node 1(mc6)
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mc7 |
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mc8 |- GPU card[3] => node 0(mc7), node 1(mc8)
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For example, a heterogeneous system with one AMD CPU is connected to
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four MI200 (Aldebaran) GPUs using xGMI. This topology can be represented
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via the following sysfs entries::
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/sys/devices/system/edac/mc/..
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CPU # CPU node
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├── mc 0
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GPU Nodes are enumerated sequentially after CPU nodes have been populated
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GPU card 1 # Each MI200 GPU has 2 nodes/mcs
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├── mc 1 # GPU node 0 == mc1, Each MC node has 4 UMCs/CSROWs
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│ ├── csrow 0 # UMC 0
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│ │ ├── channel 0 # Each UMC has 8 channels
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│ │ ├── channel 1 # size of each channel is 2 GB, so each UMC has 16 GB
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│ │ ├── channel 2
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│ │ ├── channel 3
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│ │ ├── channel 4
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│ │ ├── channel 5
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│ │ ├── channel 6
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│ │ ├── channel 7
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│ ├── csrow 1 # UMC 1
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│ │ ├── channel 0
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│ │ ├── ..
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│ │ ├── channel 7
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│ ├── .. ..
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│ ├── csrow 3 # UMC 3
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│ │ ├── channel 0
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│ │ ├── ..
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│ │ ├── channel 7
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│ ├── rank 0
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│ ├── .. ..
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│ ├── rank 31 # total 32 ranks/dimms from 4 UMCs
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├
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├── mc 2 # GPU node 1 == mc2
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│ ├── .. # each GPU has total 64 GB
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GPU card 2
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├── mc 3
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│ ├── ..
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├── mc 4
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│ ├── ..
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GPU card 3
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├── mc 5
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│ ├── ..
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├── mc 6
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│ ├── ..
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GPU card 4
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├── mc 7
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│ ├── ..
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├── mc 8
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│ ├── ..
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