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a1cacb8a8e
Duplicate FB_BLANK_ constants as BACKLIGHT_POWER__ constants in the backlight header file. Allows backlight drivers to avoid including the fbdev header file and removes a compile-time dependency between the two subsystems. The new BACKLIGHT_POWER_ constants have the same values as their FB_BLANK_ counterparts. Hence UAPI and internal semantics do not change. The backlight drivers can be converted one by one. Each instance of FB_BLANK_UNBLANK becomes BACKLIGHT_POWER_ON, each of FB_BLANK_POWERDOWN becomes BACKLIGHT_POWER_OFF, and FB_BLANK_NORMAL becomes BACKLIGHT_POWER_REDUCED. Backlight code or drivers do not use FB_BLANK_VSYNC_SUSPEND and FB_BLANK_HSYNC_SUSPEND, so no new constants for these are being added. The semantics of FB_BLANK_NORMAL appear inconsistent. In fbdev, NORMAL means display off with sync enabled. In backlight code, this translates to turn the backlight off, but some drivers interpret it as backlight on. So we keep the current code as is, but mark BACKLIGHT_POWER_REDUCED as deprecated. Drivers should be fixed and the constant removed. This affects ams369fg06 and a few DRM panel drivers. v2: - rename BL_CORE_ power constants to BACKLIGHT_POWER_ (Sam) - fix documentation Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org> Link: https://lore.kernel.org/r/20240624152033.25016-2-tzimmermann@suse.de Signed-off-by: Lee Jones <lee@kernel.org>
471 lines
12 KiB
C
471 lines
12 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* Backlight Lowlevel Control Abstraction
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*
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* Copyright (C) 2003,2004 Hewlett-Packard Company
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*
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*/
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#ifndef _LINUX_BACKLIGHT_H
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#define _LINUX_BACKLIGHT_H
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#include <linux/device.h>
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#include <linux/fb.h>
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#include <linux/mutex.h>
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#include <linux/notifier.h>
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#include <linux/types.h>
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/**
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* enum backlight_update_reason - what method was used to update backlight
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*
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* A driver indicates the method (reason) used for updating the backlight
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* when calling backlight_force_update().
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*/
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enum backlight_update_reason {
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/**
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* @BACKLIGHT_UPDATE_HOTKEY: The backlight was updated using a hot-key.
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*/
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BACKLIGHT_UPDATE_HOTKEY,
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/**
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* @BACKLIGHT_UPDATE_SYSFS: The backlight was updated using sysfs.
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*/
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BACKLIGHT_UPDATE_SYSFS,
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};
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/**
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* enum backlight_type - the type of backlight control
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*
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* The type of interface used to control the backlight.
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*/
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enum backlight_type {
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/**
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* @BACKLIGHT_RAW:
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*
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* The backlight is controlled using hardware registers.
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*/
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BACKLIGHT_RAW = 1,
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/**
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* @BACKLIGHT_PLATFORM:
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*
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* The backlight is controlled using a platform-specific interface.
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*/
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BACKLIGHT_PLATFORM,
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/**
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* @BACKLIGHT_FIRMWARE:
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*
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* The backlight is controlled using a standard firmware interface.
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*/
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BACKLIGHT_FIRMWARE,
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/**
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* @BACKLIGHT_TYPE_MAX: Number of entries.
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*/
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BACKLIGHT_TYPE_MAX,
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};
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/**
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* enum backlight_notification - the type of notification
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*
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* The notifications that is used for notification sent to the receiver
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* that registered notifications using backlight_register_notifier().
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*/
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enum backlight_notification {
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/**
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* @BACKLIGHT_REGISTERED: The backlight device is registered.
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*/
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BACKLIGHT_REGISTERED,
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/**
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* @BACKLIGHT_UNREGISTERED: The backlight revice is unregistered.
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*/
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BACKLIGHT_UNREGISTERED,
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};
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/** enum backlight_scale - the type of scale used for brightness values
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*
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* The type of scale used for brightness values.
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*/
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enum backlight_scale {
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/**
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* @BACKLIGHT_SCALE_UNKNOWN: The scale is unknown.
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*/
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BACKLIGHT_SCALE_UNKNOWN = 0,
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/**
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* @BACKLIGHT_SCALE_LINEAR: The scale is linear.
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*
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* The linear scale will increase brightness the same for each step.
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*/
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BACKLIGHT_SCALE_LINEAR,
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/**
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* @BACKLIGHT_SCALE_NON_LINEAR: The scale is not linear.
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*
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* This is often used when the brightness values tries to adjust to
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* the relative perception of the eye demanding a non-linear scale.
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*/
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BACKLIGHT_SCALE_NON_LINEAR,
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};
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struct backlight_device;
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/**
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* struct backlight_ops - backlight operations
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*
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* The backlight operations are specified when the backlight device is registered.
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*/
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struct backlight_ops {
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/**
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* @options: Configure how operations are called from the core.
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*
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* The options parameter is used to adjust the behaviour of the core.
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* Set BL_CORE_SUSPENDRESUME to get the update_status() operation called
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* upon suspend and resume.
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*/
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unsigned int options;
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#define BL_CORE_SUSPENDRESUME (1 << 0)
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/**
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* @update_status: Operation called when properties have changed.
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*
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* Notify the backlight driver some property has changed.
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* The update_status operation is protected by the update_lock.
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*
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* The backlight driver is expected to use backlight_is_blank()
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* to check if the display is blanked and set brightness accordingly.
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* update_status() is called when any of the properties has changed.
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*
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* RETURNS:
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*
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* 0 on success, negative error code if any failure occurred.
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*/
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int (*update_status)(struct backlight_device *);
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/**
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* @get_brightness: Return the current backlight brightness.
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*
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* The driver may implement this as a readback from the HW.
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* This operation is optional and if not present then the current
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* brightness property value is used.
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*
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* RETURNS:
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*
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* A brightness value which is 0 or a positive number.
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* On failure a negative error code is returned.
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*/
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int (*get_brightness)(struct backlight_device *);
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/**
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* @controls_device: Check against the display device
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*
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* Check if the backlight controls the given display device. This
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* operation is optional and if not implemented it is assumed that
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* the display is always the one controlled by the backlight.
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*
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* RETURNS:
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*
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* If display_dev is NULL or display_dev matches the device controlled by
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* the backlight, return true. Otherwise return false.
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*/
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bool (*controls_device)(struct backlight_device *bd, struct device *display_dev);
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};
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/**
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* struct backlight_properties - backlight properties
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*
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* This structure defines all the properties of a backlight.
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*/
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struct backlight_properties {
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/**
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* @brightness: The current brightness requested by the user.
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*
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* The backlight core makes sure the range is (0 to max_brightness)
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* when the brightness is set via the sysfs attribute:
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* /sys/class/backlight/<backlight>/brightness.
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*
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* This value can be set in the backlight_properties passed
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* to devm_backlight_device_register() to set a default brightness
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* value.
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*/
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int brightness;
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/**
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* @max_brightness: The maximum brightness value.
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*
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* This value must be set in the backlight_properties passed to
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* devm_backlight_device_register() and shall not be modified by the
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* driver after registration.
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*/
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int max_brightness;
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/**
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* @power: The current power mode.
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*
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* User space can configure the power mode using the sysfs
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* attribute: /sys/class/backlight/<backlight>/bl_power
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* When the power property is updated update_status() is called.
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*
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* The possible values are: (0: full on, 4: full off), see
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* BACKLIGHT_POWER constants.
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*
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* When the backlight device is enabled, @power is set to
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* BACKLIGHT_POWER_ON. When the backlight device is disabled,
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* @power is set to BACKLIGHT_POWER_OFF.
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*/
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int power;
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#define BACKLIGHT_POWER_ON (0)
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#define BACKLIGHT_POWER_OFF (4)
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#define BACKLIGHT_POWER_REDUCED (1) // deprecated; don't use in new code
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/**
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* @type: The type of backlight supported.
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*
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* The backlight type allows userspace to make appropriate
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* policy decisions based on the backlight type.
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*
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* This value must be set in the backlight_properties
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* passed to devm_backlight_device_register().
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*/
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enum backlight_type type;
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/**
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* @state: The state of the backlight core.
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*
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* The state is a bitmask. BL_CORE_FBBLANK is set when the display
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* is expected to be blank. BL_CORE_SUSPENDED is set when the
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* driver is suspended.
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*
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* backlight drivers are expected to use backlight_is_blank()
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* in their update_status() operation rather than reading the
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* state property.
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*
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* The state is maintained by the core and drivers may not modify it.
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*/
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unsigned int state;
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#define BL_CORE_SUSPENDED (1 << 0) /* backlight is suspended */
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#define BL_CORE_FBBLANK (1 << 1) /* backlight is under an fb blank event */
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/**
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* @scale: The type of the brightness scale.
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*/
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enum backlight_scale scale;
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};
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/**
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* struct backlight_device - backlight device data
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*
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* This structure holds all data required by a backlight device.
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*/
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struct backlight_device {
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/**
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* @props: Backlight properties
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*/
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struct backlight_properties props;
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/**
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* @update_lock: The lock used when calling the update_status() operation.
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*
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* update_lock is an internal backlight lock that serialise access
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* to the update_status() operation. The backlight core holds the update_lock
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* when calling the update_status() operation. The update_lock shall not
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* be used by backlight drivers.
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*/
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struct mutex update_lock;
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/**
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* @ops_lock: The lock used around everything related to backlight_ops.
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*
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* ops_lock is an internal backlight lock that protects the ops pointer
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* and is used around all accesses to ops and when the operations are
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* invoked. The ops_lock shall not be used by backlight drivers.
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*/
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struct mutex ops_lock;
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/**
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* @ops: Pointer to the backlight operations.
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*
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* If ops is NULL, the driver that registered this device has been unloaded,
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* and if class_get_devdata() points to something in the body of that driver,
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* it is also invalid.
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*/
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const struct backlight_ops *ops;
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/**
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* @fb_notif: The framebuffer notifier block
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*/
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struct notifier_block fb_notif;
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/**
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* @entry: List entry of all registered backlight devices
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*/
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struct list_head entry;
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/**
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* @dev: Parent device.
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*/
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struct device dev;
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/**
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* @fb_bl_on: The state of individual fbdev's.
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*
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* Multiple fbdev's may share one backlight device. The fb_bl_on
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* records the state of the individual fbdev.
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*/
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bool fb_bl_on[FB_MAX];
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/**
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* @use_count: The number of uses of fb_bl_on.
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*/
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int use_count;
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};
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/**
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* backlight_update_status - force an update of the backlight device status
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* @bd: the backlight device
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*/
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static inline int backlight_update_status(struct backlight_device *bd)
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{
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int ret = -ENOENT;
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mutex_lock(&bd->update_lock);
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if (bd->ops && bd->ops->update_status)
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ret = bd->ops->update_status(bd);
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mutex_unlock(&bd->update_lock);
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return ret;
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}
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/**
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* backlight_enable - Enable backlight
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* @bd: the backlight device to enable
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*/
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static inline int backlight_enable(struct backlight_device *bd)
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{
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if (!bd)
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return 0;
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bd->props.power = BACKLIGHT_POWER_ON;
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bd->props.state &= ~BL_CORE_FBBLANK;
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return backlight_update_status(bd);
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}
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/**
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* backlight_disable - Disable backlight
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* @bd: the backlight device to disable
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*/
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static inline int backlight_disable(struct backlight_device *bd)
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{
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if (!bd)
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return 0;
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bd->props.power = BACKLIGHT_POWER_OFF;
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bd->props.state |= BL_CORE_FBBLANK;
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return backlight_update_status(bd);
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}
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/**
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* backlight_is_blank - Return true if display is expected to be blank
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* @bd: the backlight device
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*
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* Display is expected to be blank if any of these is true::
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*
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* 1) if power in not UNBLANK
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* 2) if state indicate BLANK or SUSPENDED
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*
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* Returns true if display is expected to be blank, false otherwise.
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*/
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static inline bool backlight_is_blank(const struct backlight_device *bd)
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{
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return bd->props.power != BACKLIGHT_POWER_ON ||
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bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK);
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}
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/**
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* backlight_get_brightness - Returns the current brightness value
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* @bd: the backlight device
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*
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* Returns the current brightness value, taking in consideration the current
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* state. If backlight_is_blank() returns true then return 0 as brightness
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* otherwise return the current brightness property value.
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*
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* Backlight drivers are expected to use this function in their update_status()
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* operation to get the brightness value.
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*/
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static inline int backlight_get_brightness(const struct backlight_device *bd)
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{
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if (backlight_is_blank(bd))
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return 0;
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else
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return bd->props.brightness;
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}
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struct backlight_device *
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backlight_device_register(const char *name, struct device *dev, void *devdata,
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const struct backlight_ops *ops,
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const struct backlight_properties *props);
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struct backlight_device *
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devm_backlight_device_register(struct device *dev, const char *name,
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struct device *parent, void *devdata,
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const struct backlight_ops *ops,
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const struct backlight_properties *props);
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void backlight_device_unregister(struct backlight_device *bd);
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void devm_backlight_device_unregister(struct device *dev,
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struct backlight_device *bd);
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void backlight_force_update(struct backlight_device *bd,
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enum backlight_update_reason reason);
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int backlight_register_notifier(struct notifier_block *nb);
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int backlight_unregister_notifier(struct notifier_block *nb);
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struct backlight_device *backlight_device_get_by_name(const char *name);
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struct backlight_device *backlight_device_get_by_type(enum backlight_type type);
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int backlight_device_set_brightness(struct backlight_device *bd,
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unsigned long brightness);
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#define to_backlight_device(obj) container_of(obj, struct backlight_device, dev)
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/**
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* bl_get_data - access devdata
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* @bl_dev: pointer to backlight device
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*
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* When a backlight device is registered the driver has the possibility
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* to supply a void * devdata. bl_get_data() return a pointer to the
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* devdata.
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*
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* RETURNS:
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*
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* pointer to devdata stored while registering the backlight device.
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*/
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static inline void * bl_get_data(struct backlight_device *bl_dev)
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{
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return dev_get_drvdata(&bl_dev->dev);
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}
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#ifdef CONFIG_OF
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struct backlight_device *of_find_backlight_by_node(struct device_node *node);
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#else
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static inline struct backlight_device *
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of_find_backlight_by_node(struct device_node *node)
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{
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return NULL;
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}
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#endif
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#if IS_ENABLED(CONFIG_BACKLIGHT_CLASS_DEVICE)
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struct backlight_device *devm_of_find_backlight(struct device *dev);
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#else
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static inline struct backlight_device *
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devm_of_find_backlight(struct device *dev)
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{
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return NULL;
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}
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#endif
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#endif
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