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net/mlx5: Lag, don't use the hardcoded value of the first port
The cited commit didn't change the body of the loop as it should. It shouldn't be using MLX5_LAG_P1. Fixes: 7e978e7714d6 ("net/mlx5: Lag, use actual number of lag ports") Signed-off-by: Mark Bloch <mbloch@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Reviewed-by: Wojciech Drewek <wojciech.drewek@intel.com> Link: https://patch.msgid.link/20240730061638.1831002-5-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -1538,7 +1538,7 @@ u8 mlx5_lag_get_slave_port(struct mlx5_core_dev *dev,
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goto unlock;
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for (i = 0; i < ldev->ports; i++) {
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if (ldev->pf[MLX5_LAG_P1].netdev == slave) {
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if (ldev->pf[i].netdev == slave) {
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port = i;
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break;
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}
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