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ALSA: lola - Suppress the debug print
Use snd_printdd() for less important debug messages. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -447,9 +447,9 @@ static int lola_parse_tree(struct lola *chip)
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chip->lola_caps = val;
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chip->pin[CAPT].num_pins = LOLA_AFG_INPUT_PIN_COUNT(chip->lola_caps);
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chip->pin[PLAY].num_pins = LOLA_AFG_OUTPUT_PIN_COUNT(chip->lola_caps);
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snd_printd(SFX "speccaps=0x%x, pins in=%d, out=%d\n",
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chip->lola_caps,
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chip->pin[CAPT].num_pins, chip->pin[PLAY].num_pins);
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snd_printdd(SFX "speccaps=0x%x, pins in=%d, out=%d\n",
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chip->lola_caps,
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chip->pin[CAPT].num_pins, chip->pin[PLAY].num_pins);
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if (chip->pin[CAPT].num_pins > MAX_AUDIO_INOUT_COUNT ||
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chip->pin[PLAY].num_pins > MAX_AUDIO_INOUT_COUNT) {
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@ -600,7 +600,7 @@ static int __devinit lola_create(struct snd_card *card, struct pci_dev *pci,
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chip->pcm[CAPT].num_streams = (dever >> 0) & 0x3ff;
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chip->pcm[PLAY].num_streams = (dever >> 10) & 0x3ff;
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chip->version = (dever >> 24) & 0xff;
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snd_printd(SFX "streams in=%d, out=%d, version=0x%x\n",
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snd_printdd(SFX "streams in=%d, out=%d, version=0x%x\n",
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chip->pcm[CAPT].num_streams, chip->pcm[PLAY].num_streams,
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chip->version);
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