drm/msm: Use struct fb_info.screen_buffer

The fbdev framebuffer is in system memory. Store the address in
the field 'screen_buffer'. Fixes the following sparse warning.

../drivers/gpu/drm/msm/msm_fbdev.c:124:26: warning: incorrect type in assignment (different address spaces)
../drivers/gpu/drm/msm/msm_fbdev.c:124:26:    expected char [noderef] __iomem *screen_base
../drivers/gpu/drm/msm/msm_fbdev.c:124:26:    got void *

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230522191701.13406-1-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2023-05-22 21:17:01 +02:00
parent aa25aacc3e
commit b0c536d88e

View File

@ -121,9 +121,9 @@ static int msm_fbdev_create(struct drm_fb_helper *helper,
drm_fb_helper_fill_info(fbi, helper, sizes);
fbi->screen_base = msm_gem_get_vaddr(bo);
if (IS_ERR(fbi->screen_base)) {
ret = PTR_ERR(fbi->screen_base);
fbi->screen_buffer = msm_gem_get_vaddr(bo);
if (IS_ERR(fbi->screen_buffer)) {
ret = PTR_ERR(fbi->screen_buffer);
goto fail;
}
fbi->screen_size = bo->size;