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drm/msm: Use struct fb_info.screen_buffer
The fbdev framebuffer is in system memory. Store the address in the field 'screen_buffer'. Fixes the following sparse warning. ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: warning: incorrect type in assignment (different address spaces) ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: expected char [noderef] __iomem *screen_base ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: got void * Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230522191701.13406-1-tzimmermann@suse.de
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@ -121,9 +121,9 @@ static int msm_fbdev_create(struct drm_fb_helper *helper,
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drm_fb_helper_fill_info(fbi, helper, sizes);
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fbi->screen_base = msm_gem_get_vaddr(bo);
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if (IS_ERR(fbi->screen_base)) {
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ret = PTR_ERR(fbi->screen_base);
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fbi->screen_buffer = msm_gem_get_vaddr(bo);
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if (IS_ERR(fbi->screen_buffer)) {
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ret = PTR_ERR(fbi->screen_buffer);
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goto fail;
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}
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fbi->screen_size = bo->size;
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