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synced 2025-01-04 12:13:43 +00:00
libceph: fix msgr standby handling
The standby logic used to be pretty dependent on the work requeueing behavior that changed when we switched to WQ_NON_REENTRANT. It was also very fragile. Restructure things so that: - We clear WRITE_PENDING when we set STANDBY. This ensures we will requeue work when we wake up later. - con_work backs off if STANDBY is set. There is nothing to do if we are in standby. - clear_standby() helper is called by both con_send() and con_keepalive(), the two actions that can wake us up again. Move the connect_seq++ logic here. Signed-off-by: Sage Weil <sage@newdream.net>
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@ -1712,14 +1712,6 @@ static int try_write(struct ceph_connection *con)
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/* open the socket first? */
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if (con->sock == NULL) {
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/*
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* if we were STANDBY and are reconnecting _this_
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* connection, bump connect_seq now. Always bump
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* global_seq.
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*/
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if (test_and_clear_bit(STANDBY, &con->state))
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con->connect_seq++;
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prepare_write_banner(msgr, con);
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prepare_write_connect(msgr, con, 1);
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prepare_read_banner(con);
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@ -1962,6 +1954,10 @@ static void con_work(struct work_struct *work)
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}
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}
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if (test_bit(STANDBY, &con->state)) {
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dout("con_work %p STANDBY\n", con);
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goto done;
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}
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if (test_bit(CLOSED, &con->state)) { /* e.g. if we are replaced */
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dout("con_work CLOSED\n");
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con_close_socket(con);
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@ -2022,6 +2018,8 @@ static void ceph_fault(struct ceph_connection *con)
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* the connection in a STANDBY state */
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if (list_empty(&con->out_queue) &&
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!test_bit(KEEPALIVE_PENDING, &con->state)) {
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dout("fault %p setting STANDBY clearing WRITE_PENDING\n", con);
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clear_bit(WRITE_PENDING, &con->state);
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set_bit(STANDBY, &con->state);
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} else {
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/* retry after a delay. */
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@ -2117,6 +2115,19 @@ void ceph_messenger_destroy(struct ceph_messenger *msgr)
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}
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EXPORT_SYMBOL(ceph_messenger_destroy);
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static void clear_standby(struct ceph_connection *con)
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{
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/* come back from STANDBY? */
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if (test_and_clear_bit(STANDBY, &con->state)) {
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mutex_lock(&con->mutex);
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dout("clear_standby %p and ++connect_seq\n", con);
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con->connect_seq++;
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WARN_ON(test_bit(WRITE_PENDING, &con->state));
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WARN_ON(test_bit(KEEPALIVE_PENDING, &con->state));
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mutex_unlock(&con->mutex);
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}
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}
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/*
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* Queue up an outgoing message on the given connection.
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*/
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@ -2149,6 +2160,7 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg)
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/* if there wasn't anything waiting to send before, queue
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* new work */
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clear_standby(con);
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if (test_and_set_bit(WRITE_PENDING, &con->state) == 0)
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queue_con(con);
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}
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@ -2214,6 +2226,8 @@ void ceph_con_revoke_message(struct ceph_connection *con, struct ceph_msg *msg)
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*/
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void ceph_con_keepalive(struct ceph_connection *con)
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{
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dout("con_keepalive %p\n", con);
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clear_standby(con);
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if (test_and_set_bit(KEEPALIVE_PENDING, &con->state) == 0 &&
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test_and_set_bit(WRITE_PENDING, &con->state) == 0)
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queue_con(con);
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