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ipc/mqueue: Implement lockless pipelined wakeups
This patch moves the wakeup_process() invocation so it is not done under the info->lock by making use of a lockless wake_q. With this change, the waiter is woken up once it is STATE_READY and it does not need to loop on SMP if it is still in STATE_PENDING. In the timeout case we still need to grab the info->lock to verify the state. This change should also avoid the introduction of preempt_disable() in -rt which avoids a busy-loop which pools for the STATE_PENDING -> STATE_READY change if the waiter has a higher priority compared to the waker. Additionally, this patch micro-optimizes wq_sleep by using the cheaper cousin of set_current_state(TASK_INTERRUPTABLE) as we will block no matter what, thus get rid of the implied barrier. Signed-off-by: Davidlohr Bueso <dbueso@suse.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: George Spelvin <linux@horizon.com> Acked-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Chris Mason <clm@fb.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: dave@stgolabs.net Link: http://lkml.kernel.org/r/1430748166.1940.17.camel@stgolabs.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
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54
ipc/mqueue.c
54
ipc/mqueue.c
@ -47,8 +47,7 @@
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#define RECV 1
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#define STATE_NONE 0
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#define STATE_PENDING 1
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#define STATE_READY 2
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#define STATE_READY 1
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struct posix_msg_tree_node {
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struct rb_node rb_node;
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@ -571,15 +570,12 @@ static int wq_sleep(struct mqueue_inode_info *info, int sr,
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wq_add(info, sr, ewp);
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for (;;) {
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set_current_state(TASK_INTERRUPTIBLE);
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__set_current_state(TASK_INTERRUPTIBLE);
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spin_unlock(&info->lock);
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time = schedule_hrtimeout_range_clock(timeout, 0,
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HRTIMER_MODE_ABS, CLOCK_REALTIME);
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while (ewp->state == STATE_PENDING)
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cpu_relax();
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if (ewp->state == STATE_READY) {
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retval = 0;
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goto out;
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@ -907,11 +903,15 @@ SYSCALL_DEFINE1(mq_unlink, const char __user *, u_name)
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* list of waiting receivers. A sender checks that list before adding the new
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* message into the message array. If there is a waiting receiver, then it
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* bypasses the message array and directly hands the message over to the
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* receiver.
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* The receiver accepts the message and returns without grabbing the queue
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* spinlock. Therefore an intermediate STATE_PENDING state and memory barriers
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* are necessary. The same algorithm is used for sysv semaphores, see
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* ipc/sem.c for more details.
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* receiver. The receiver accepts the message and returns without grabbing the
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* queue spinlock:
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*
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* - Set pointer to message.
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* - Queue the receiver task for later wakeup (without the info->lock).
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* - Update its state to STATE_READY. Now the receiver can continue.
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* - Wake up the process after the lock is dropped. Should the process wake up
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* before this wakeup (due to a timeout or a signal) it will either see
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* STATE_READY and continue or acquire the lock to check the state again.
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*
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* The same algorithm is used for senders.
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*/
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@ -919,21 +919,29 @@ SYSCALL_DEFINE1(mq_unlink, const char __user *, u_name)
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/* pipelined_send() - send a message directly to the task waiting in
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* sys_mq_timedreceive() (without inserting message into a queue).
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*/
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static inline void pipelined_send(struct mqueue_inode_info *info,
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static inline void pipelined_send(struct wake_q_head *wake_q,
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struct mqueue_inode_info *info,
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struct msg_msg *message,
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struct ext_wait_queue *receiver)
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{
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receiver->msg = message;
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list_del(&receiver->list);
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receiver->state = STATE_PENDING;
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wake_up_process(receiver->task);
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smp_wmb();
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wake_q_add(wake_q, receiver->task);
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/*
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* Rely on the implicit cmpxchg barrier from wake_q_add such
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* that we can ensure that updating receiver->state is the last
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* write operation: As once set, the receiver can continue,
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* and if we don't have the reference count from the wake_q,
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* yet, at that point we can later have a use-after-free
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* condition and bogus wakeup.
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*/
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receiver->state = STATE_READY;
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}
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/* pipelined_receive() - if there is task waiting in sys_mq_timedsend()
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* gets its message and put to the queue (we have one free place for sure). */
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static inline void pipelined_receive(struct mqueue_inode_info *info)
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static inline void pipelined_receive(struct wake_q_head *wake_q,
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struct mqueue_inode_info *info)
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{
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struct ext_wait_queue *sender = wq_get_first_waiter(info, SEND);
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@ -944,10 +952,9 @@ static inline void pipelined_receive(struct mqueue_inode_info *info)
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}
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if (msg_insert(sender->msg, info))
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return;
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list_del(&sender->list);
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sender->state = STATE_PENDING;
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wake_up_process(sender->task);
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smp_wmb();
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wake_q_add(wake_q, sender->task);
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sender->state = STATE_READY;
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}
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@ -965,6 +972,7 @@ SYSCALL_DEFINE5(mq_timedsend, mqd_t, mqdes, const char __user *, u_msg_ptr,
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struct timespec ts;
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struct posix_msg_tree_node *new_leaf = NULL;
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int ret = 0;
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WAKE_Q(wake_q);
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if (u_abs_timeout) {
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int res = prepare_timeout(u_abs_timeout, &expires, &ts);
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@ -1049,7 +1057,7 @@ SYSCALL_DEFINE5(mq_timedsend, mqd_t, mqdes, const char __user *, u_msg_ptr,
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} else {
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receiver = wq_get_first_waiter(info, RECV);
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if (receiver) {
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pipelined_send(info, msg_ptr, receiver);
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pipelined_send(&wake_q, info, msg_ptr, receiver);
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} else {
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/* adds message to the queue */
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ret = msg_insert(msg_ptr, info);
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@ -1062,6 +1070,7 @@ SYSCALL_DEFINE5(mq_timedsend, mqd_t, mqdes, const char __user *, u_msg_ptr,
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}
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out_unlock:
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spin_unlock(&info->lock);
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wake_up_q(&wake_q);
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out_free:
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if (ret)
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free_msg(msg_ptr);
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@ -1149,14 +1158,17 @@ SYSCALL_DEFINE5(mq_timedreceive, mqd_t, mqdes, char __user *, u_msg_ptr,
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msg_ptr = wait.msg;
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}
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} else {
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WAKE_Q(wake_q);
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msg_ptr = msg_get(info);
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inode->i_atime = inode->i_mtime = inode->i_ctime =
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CURRENT_TIME;
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/* There is now free space in queue. */
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pipelined_receive(info);
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pipelined_receive(&wake_q, info);
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spin_unlock(&info->lock);
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wake_up_q(&wake_q);
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ret = 0;
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}
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if (ret == 0) {
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