支持单连接多通道通信
This commit is contained in:
parent
af944c5b86
commit
35e1c37082
@ -7,39 +7,35 @@
|
||||
#include "SocketSubsystem.h"
|
||||
#include "..\Public\RedNetworkClient.h"
|
||||
|
||||
bool URedNetworkClient::Send(const TArray<uint8>& Data)
|
||||
bool URedNetworkClient::Send(uint8 Channel, const TArray<uint8>& Data)
|
||||
{
|
||||
if (!IsActive() || !IsLogged()) return false;
|
||||
|
||||
return KCPUnit->Send(Data.GetData(), Data.Num()) == 0;
|
||||
}
|
||||
EnsureChannelCreated(Channel);
|
||||
|
||||
void URedNetworkClient::UDPSend(const uint8 * Data, int32 Count)
|
||||
{
|
||||
if (!IsActive()) return;
|
||||
|
||||
SendBuffer.SetNumUninitialized(8, false);
|
||||
|
||||
ClientPass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
if (Count != 0) SendBuffer.Append(Data, Count);
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *ServerAddrPtr);
|
||||
return KCPUnits[Channel]->Send(Data.GetData(), Data.Num()) == 0;
|
||||
}
|
||||
|
||||
void URedNetworkClient::UpdateKCP()
|
||||
{
|
||||
if (!KCPUnit) return;
|
||||
|
||||
int32 Current = FPlatformTime::Cycles64() / 1000;
|
||||
|
||||
for (auto KCPUnit : KCPUnits)
|
||||
{
|
||||
if (!KCPUnit) continue;
|
||||
|
||||
KCPUnit->Update(Current);
|
||||
}
|
||||
}
|
||||
|
||||
void URedNetworkClient::SendHeartbeat()
|
||||
{
|
||||
UDPSend(nullptr, 0);
|
||||
SendBuffer.SetNumUninitialized(8, false);
|
||||
|
||||
ClientPass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *ServerAddrPtr);
|
||||
}
|
||||
|
||||
void URedNetworkClient::HandleSocketRecv()
|
||||
@ -71,11 +67,15 @@ void URedNetworkClient::HandleSocketRecv()
|
||||
LastRecvTime = NowTime;
|
||||
}
|
||||
|
||||
if (RecvBuffer.Num() == 8) continue;
|
||||
if (RecvBuffer.Num() < 9) continue;
|
||||
|
||||
if (SourcePass.ID == ClientPass.ID && SourcePass.Key == ClientPass.Key)
|
||||
{
|
||||
KCPUnit->Input(RecvBuffer.GetData() + 8, RecvBuffer.Num() - 8);
|
||||
uint8 Channel = RecvBuffer[8];
|
||||
|
||||
EnsureChannelCreated(Channel);
|
||||
|
||||
KCPUnits[Channel]->Input(RecvBuffer.GetData() + 9, RecvBuffer.Num() - 9);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -86,21 +86,17 @@ void URedNetworkClient::HandleLoginRecv(const FRedNetworkPass & SourcePass)
|
||||
|
||||
ClientPass = SourcePass;
|
||||
|
||||
KCPUnit = MakeShared<FKCPWrap>(ClientPass.ID, FString::Printf(TEXT("Client-%i"), ClientPass.ID));
|
||||
KCPUnit->SetTurboMode();
|
||||
KCPUnit->GetKCPCB().logmask = KCPLogMask;
|
||||
|
||||
KCPUnit->OutputFunc = [this](const uint8* Data, int32 Count)->int32
|
||||
{
|
||||
UDPSend(Data, Count);
|
||||
return 0;
|
||||
};
|
||||
KCPUnits.SetNum(256);
|
||||
|
||||
OnLogin.Broadcast();
|
||||
}
|
||||
|
||||
void URedNetworkClient::HandleKCPRecv()
|
||||
{
|
||||
for (int32 Channel = 0; Channel < KCPUnits.Num(); ++Channel)
|
||||
{
|
||||
const TSharedPtr<FKCPWrap>& KCPUnit = KCPUnits[Channel];
|
||||
|
||||
while (KCPUnit)
|
||||
{
|
||||
int32 Size = KCPUnit->PeekSize();
|
||||
@ -115,7 +111,8 @@ void URedNetworkClient::HandleKCPRecv()
|
||||
|
||||
RecvBuffer.SetNumUninitialized(Size, false);
|
||||
|
||||
OnRecv.Broadcast(RecvBuffer);
|
||||
OnRecv.Broadcast(Channel, RecvBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -125,7 +122,7 @@ void URedNetworkClient::HandleTimeout()
|
||||
{
|
||||
ClientPass.Reset();
|
||||
|
||||
KCPUnit = nullptr;
|
||||
KCPUnits.SetNum(0);
|
||||
|
||||
UE_LOG(LogRedNetwork, Warning, TEXT("Red Network Client timeout."));
|
||||
|
||||
@ -133,6 +130,33 @@ void URedNetworkClient::HandleTimeout()
|
||||
}
|
||||
}
|
||||
|
||||
void URedNetworkClient::EnsureChannelCreated(uint8 Channel)
|
||||
{
|
||||
if (KCPUnits[Channel]) return;
|
||||
|
||||
TSharedPtr<FKCPWrap> KCPUnit = MakeShared<FKCPWrap>(0, FString::Printf(TEXT("Client-%i:%i"), ClientPass.ID, Channel));
|
||||
KCPUnit->SetTurboMode();
|
||||
KCPUnit->GetKCPCB().logmask = KCPLogMask;
|
||||
|
||||
KCPUnit->OutputFunc = [this, Channel](const uint8* Data, int32 Count)->int32
|
||||
{
|
||||
SendBuffer.SetNumUninitialized(9, false);
|
||||
|
||||
ClientPass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
SendBuffer[8] = Channel;
|
||||
|
||||
if (Count != 0) SendBuffer.Append(Data, Count);
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *ServerAddrPtr);
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
KCPUnits[Channel] = KCPUnit;
|
||||
}
|
||||
|
||||
void URedNetworkClient::Tick(float DeltaTime)
|
||||
{
|
||||
if (!IsActive()) return;
|
||||
@ -213,7 +237,7 @@ void URedNetworkClient::Deactivate()
|
||||
|
||||
ClientPass.Reset();
|
||||
|
||||
KCPUnit = nullptr;
|
||||
KCPUnits.SetNum(0);
|
||||
|
||||
UE_LOG(LogRedNetwork, Log, TEXT("Red Network Client deactivate."));
|
||||
|
||||
|
@ -8,13 +8,15 @@
|
||||
#include "HAL/UnrealMemory.h"
|
||||
#include "..\Public\RedNetworkServer.h"
|
||||
|
||||
bool URedNetworkServer::Send(int32 ClientID, const TArray<uint8>& Data)
|
||||
bool URedNetworkServer::Send(int32 ClientID, uint8 Channel, const TArray<uint8>& Data)
|
||||
{
|
||||
if (!IsActive() || !Connections.Contains(ClientID)) return false;
|
||||
|
||||
const FConnectionInfo& Info = Connections[ClientID];
|
||||
|
||||
return Info.KCPUnit->Send(Data.GetData(), Data.Num()) == 0;
|
||||
EnsureChannelCreated(ClientID, Channel);
|
||||
|
||||
return Info.KCPUnits[Channel]->Send(Data.GetData(), Data.Num()) == 0;
|
||||
}
|
||||
|
||||
TSharedPtr<FInternetAddr> URedNetworkServer::GetSocketAddr() const
|
||||
@ -38,29 +40,18 @@ FString URedNetworkServer::GetSocketAddrString() const
|
||||
return Addr ? Addr->ToString(true) : TEXT("");
|
||||
}
|
||||
|
||||
void URedNetworkServer::UDPSend(int32 ClientID, const uint8* Data, int32 Count)
|
||||
{
|
||||
if (!IsActive() || !Connections.Contains(ClientID)) return;
|
||||
|
||||
const FConnectionInfo& Info = Connections[ClientID];
|
||||
|
||||
SendBuffer.SetNumUninitialized(8, false);
|
||||
|
||||
Info.Pass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
if (Count != 0) SendBuffer.Append(Data, Count);
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *Info.Addr);
|
||||
}
|
||||
|
||||
void URedNetworkServer::UpdateKCP()
|
||||
{
|
||||
int32 Current = FPlatformTime::Cycles64() / 1000;
|
||||
|
||||
for (auto Info : Connections)
|
||||
{
|
||||
Info.Value.KCPUnit->Update(Current);
|
||||
for (auto KCPUnit : Info.Value.KCPUnits)
|
||||
{
|
||||
if (!KCPUnit) continue;
|
||||
|
||||
KCPUnit->Update(Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -68,7 +59,12 @@ void URedNetworkServer::SendHeartbeat()
|
||||
{
|
||||
for (auto Info : Connections)
|
||||
{
|
||||
UDPSend(Info.Key, nullptr, 0);
|
||||
SendBuffer.SetNumUninitialized(8, false);
|
||||
|
||||
Info.Value.Pass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *Info.Value.Addr);
|
||||
}
|
||||
}
|
||||
|
||||
@ -105,11 +101,15 @@ void URedNetworkServer::HandleSocketRecv()
|
||||
|
||||
Connections[SourcePass.ID].RecvTime = NowTime;
|
||||
|
||||
if (RecvBuffer.Num() == 8) continue;
|
||||
if (RecvBuffer.Num() < 9) continue;
|
||||
|
||||
if (Connections.Contains(SourcePass.ID))
|
||||
{
|
||||
Connections[SourcePass.ID].KCPUnit->Input(RecvBuffer.GetData() + 8, RecvBuffer.Num() - 8);
|
||||
uint8 Channel = RecvBuffer[8];
|
||||
|
||||
EnsureChannelCreated(SourcePass.ID, Channel);
|
||||
|
||||
Connections[SourcePass.ID].KCPUnits[Channel]->Input(RecvBuffer.GetData() + 9, RecvBuffer.Num() - 9);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -167,15 +167,7 @@ void URedNetworkServer::RegisterConnection(const FRedNetworkPass& SourcePass, co
|
||||
NewConnections.Heartbeat = FDateTime::MinValue();
|
||||
NewConnections.Addr = SourceAddr;
|
||||
|
||||
NewConnections.KCPUnit = MakeShared<FKCPWrap>(NewConnections.Pass.ID, FString::Printf(TEXT("Server-%i"), NewConnections.Pass.ID));
|
||||
NewConnections.KCPUnit->SetTurboMode();
|
||||
NewConnections.KCPUnit->GetKCPCB().logmask = KCPLogMask;
|
||||
|
||||
NewConnections.KCPUnit->OutputFunc = [this, ID = NewConnections.Pass.ID](const uint8* Data, int32 Count)->int32
|
||||
{
|
||||
UDPSend(ID, Data, Count);
|
||||
return 0;
|
||||
};
|
||||
NewConnections.KCPUnits.SetNum(256);
|
||||
|
||||
Connections.Add(SourcePass.ID, NewConnections);
|
||||
|
||||
@ -190,21 +182,26 @@ void URedNetworkServer::HandleKCPRecv()
|
||||
{
|
||||
for (auto Info : Connections)
|
||||
{
|
||||
while (Info.Value.KCPUnit)
|
||||
for (int32 Channel = 0; Channel < Info.Value.KCPUnits.Num(); ++Channel)
|
||||
{
|
||||
int32 Size = Info.Value.KCPUnit->PeekSize();
|
||||
const TSharedPtr<FKCPWrap>& KCPUnit = Info.Value.KCPUnits[Channel];
|
||||
|
||||
while (KCPUnit)
|
||||
{
|
||||
int32 Size = KCPUnit->PeekSize();
|
||||
|
||||
if (Size < 0) break;
|
||||
|
||||
RecvBuffer.SetNumUninitialized(Size, false);
|
||||
|
||||
Size = Info.Value.KCPUnit->Recv(RecvBuffer.GetData(), RecvBuffer.Num());
|
||||
Size = KCPUnit->Recv(RecvBuffer.GetData(), RecvBuffer.Num());
|
||||
|
||||
if (Size < 0) break;
|
||||
|
||||
RecvBuffer.SetNumUninitialized(Size, false);
|
||||
|
||||
OnRecv.Broadcast(Info.Key, RecvBuffer);
|
||||
OnRecv.Broadcast(Info.Key, Channel, RecvBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -243,6 +240,37 @@ void URedNetworkServer::HandleExpiredConnection()
|
||||
}
|
||||
}
|
||||
|
||||
void URedNetworkServer::EnsureChannelCreated(int32 ClientID, uint8 Channel)
|
||||
{
|
||||
FConnectionInfo& Info = Connections[ClientID];
|
||||
|
||||
if (Info.KCPUnits[Channel]) return;
|
||||
|
||||
TSharedPtr<FKCPWrap> KCPUnit = MakeShared<FKCPWrap>(0, FString::Printf(TEXT("Server-%i:%i"), ClientID, Channel));
|
||||
KCPUnit->SetTurboMode();
|
||||
KCPUnit->GetKCPCB().logmask = KCPLogMask;
|
||||
|
||||
KCPUnit->OutputFunc = [this, ClientID, Channel](const uint8* Data, int32 Count)->int32
|
||||
{
|
||||
const FConnectionInfo& Info = Connections[ClientID];
|
||||
|
||||
SendBuffer.SetNumUninitialized(9, false);
|
||||
|
||||
Info.Pass.ToBytes(SendBuffer.GetData());
|
||||
|
||||
SendBuffer[8] = Channel;
|
||||
|
||||
if (Count != 0) SendBuffer.Append(Data, Count);
|
||||
|
||||
int32 BytesSend;
|
||||
SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *Info.Addr);
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
Info.KCPUnits[Channel] = KCPUnit;
|
||||
}
|
||||
|
||||
void URedNetworkServer::Tick(float DeltaTime)
|
||||
{
|
||||
if (!IsActive()) return;
|
||||
|
@ -17,7 +17,7 @@ class REDNETWORK_API URedNetworkClient : public UObject, public FTickableGameObj
|
||||
public:
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE(FLoginSignature, URedNetworkClient, OnLogin);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_OneParam(FRecvSignature, URedNetworkClient, OnRecv, const TArray<uint8>&, Data);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_TwoParams(FRecvSignature, URedNetworkClient, OnRecv, uint8, Channel, const TArray<uint8>&, Data);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE(FUnloginSignature, URedNetworkClient, OnUnlogin);
|
||||
|
||||
public:
|
||||
@ -46,7 +46,7 @@ public:
|
||||
bool IsLogged() const { return ClientPass.IsValid(); }
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category = "Red|Network")
|
||||
bool Send(const TArray<uint8>& Data);
|
||||
bool Send(uint8 Channel, const TArray<uint8>& Data);
|
||||
|
||||
public:
|
||||
|
||||
@ -78,9 +78,7 @@ private:
|
||||
FDateTime LastRecvTime;
|
||||
FDateTime LastHeartbeat;
|
||||
|
||||
TSharedPtr<FKCPWrap> KCPUnit;
|
||||
|
||||
void UDPSend(const uint8* Data, int32 Count);
|
||||
TArray<TSharedPtr<FKCPWrap>> KCPUnits;
|
||||
|
||||
FDateTime NowTime;
|
||||
|
||||
@ -91,6 +89,8 @@ private:
|
||||
void HandleKCPRecv();
|
||||
void HandleTimeout();
|
||||
|
||||
void EnsureChannelCreated(uint8 Channel);
|
||||
|
||||
public:
|
||||
|
||||
//~ Begin FTickableGameObject Interface
|
||||
|
@ -18,7 +18,7 @@ class REDNETWORK_API URedNetworkServer : public UObject, public FTickableGameObj
|
||||
public:
|
||||
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_OneParam(FLoginSignature, URedNetworkServer, OnLogin, int32, ClientID);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_TwoParams(FRecvSignature, URedNetworkServer, OnRecv, int32, ClientID, const TArray<uint8>&, Data);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_ThreeParams(FRecvSignature, URedNetworkServer, OnRecv, int32, ClientID, uint8, Channel, const TArray<uint8>&, Data);
|
||||
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_OneParam(FUnloginSignature, URedNetworkServer, OnUnlogin, int32, ClientID);
|
||||
|
||||
public:
|
||||
@ -44,7 +44,7 @@ public:
|
||||
void Deactivate();
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category = "Red|Network")
|
||||
bool Send(int32 ClientID, const TArray<uint8>& Data);
|
||||
bool Send(int32 ClientID, uint8 Channel, const TArray<uint8>& Data);
|
||||
|
||||
TSharedPtr<FInternetAddr> GetSocketAddr() const;
|
||||
|
||||
@ -90,13 +90,11 @@ private:
|
||||
FDateTime RecvTime;
|
||||
FDateTime Heartbeat;
|
||||
TSharedPtr<FInternetAddr> Addr;
|
||||
TSharedPtr<FKCPWrap> KCPUnit;
|
||||
TArray<TSharedPtr<FKCPWrap>> KCPUnits;
|
||||
};
|
||||
|
||||
TMap<int32, FConnectionInfo> Connections;
|
||||
|
||||
void UDPSend(int32 ClientID, const uint8* Data, int32 Count);
|
||||
|
||||
FDateTime NowTime;
|
||||
|
||||
void UpdateKCP();
|
||||
@ -109,6 +107,8 @@ private:
|
||||
void HandleExpiredReadyPass();
|
||||
void HandleExpiredConnection();
|
||||
|
||||
void EnsureChannelCreated(int32 ClientID, uint8 Channel);
|
||||
|
||||
public:
|
||||
|
||||
//~ Begin FTickableGameObject Interface
|
||||
|
Reference in New Issue
Block a user