修正函数权限修饰符
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@ -73,13 +73,13 @@ private:
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int32 UDPSend(const uint8* Data, int32 Count);
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int32 UDPSend(const uint8* Data, int32 Count);
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public:
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//~ Begin UActorComponent Interface
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//~ Begin UActorComponent Interface
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virtual void BeginPlay() override;
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virtual void BeginPlay() override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
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virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
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virtual void Activate(bool bReset) override;
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virtual void Activate(bool bReset = false) override;
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virtual void Deactivate() override;
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virtual void Deactivate() override;
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//~ End UActorComponent Interface
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//~ End UActorComponent Interface
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@ -85,13 +85,13 @@ private:
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int32 UDPSend(int32 ClientID, const uint8* Data, int32 Count);
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int32 UDPSend(int32 ClientID, const uint8* Data, int32 Count);
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private:
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public:
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//~ Begin UActorComponent Interface
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//~ Begin UActorComponent Interface
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virtual void BeginPlay() override;
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virtual void BeginPlay() override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
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virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
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virtual void Activate(bool bReset) override;
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virtual void Activate(bool bReset = false) override;
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virtual void Deactivate() override;
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virtual void Deactivate() override;
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//~ End UActorComponent Interface
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//~ End UActorComponent Interface
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