更新 UE_LOG
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6212fae716
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ba6cf245e7
@ -187,7 +187,7 @@ void URSHWNetworkClient::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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KCPUnit = nullptr;
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UE_LOG(LogRSHWNetwork, Warning, TEXT("RSHW network client '%s' timeout."), *GetName());
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UE_LOG(LogRSHWNetwork, Warning, TEXT("RSHW Network Client timeout."));
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OnUnlogin.Broadcast();
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}
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@ -204,7 +204,7 @@ void URSHWNetworkClient::Activate(bool bReset)
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if (SocketSubsystem == nullptr)
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket subsystem is nullptr in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket subsystem is nullptr."));
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return;
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}
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@ -216,22 +216,22 @@ void URSHWNetworkClient::Activate(bool bReset)
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if (!bIsValid)
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Server addr invalid in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Server addr invalid."));
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ServerAddrPtr = nullptr;
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return;
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}
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SocketPtr = SocketSubsystem->CreateSocket(NAME_DGram, FString::Printf(TEXT("RSHW Client Socket in '%s'."), *GetName()));
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SocketPtr = SocketSubsystem->CreateSocket(NAME_DGram, TEXT("RSHW Client Socket"));
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if (SocketPtr == nullptr)
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket creation failed in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket creation failed."));
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return;
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}
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if (!SocketPtr->SetNonBlocking())
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket set non-blocking failed in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket set non-blocking failed."));
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SocketSubsystem->DestroySocket(SocketPtr);
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return;
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}
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@ -240,7 +240,7 @@ void URSHWNetworkClient::Activate(bool bReset)
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ClientPass.Key = 0;
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LastRecvTime = FDateTime::Now();
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LastHeartbeat = FDateTime::MinValue();
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW network client '%s' activate."), *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW Network Client activate."));
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SetComponentTickEnabled(true);
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SetActiveFlag(true);
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@ -270,7 +270,7 @@ void URSHWNetworkClient::Deactivate()
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KCPUnit = nullptr;
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW network client '%s' deactivate."), *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW Network Client deactivate."));
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SetComponentTickEnabled(false);
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SetActiveFlag(false);
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@ -158,7 +158,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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PreRegistration.Add(SourceAddrStr, NewRegistration);
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UE_LOG(LogRSHWNetwork, Log, TEXT("Pre register pass [ %s - %i:%i ] in '%s'."), *SourceAddrStr, NewRegistration.Pass.ID, NewRegistration.Pass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Pre-register pass %i from %s."), NewRegistration.Pass.ID, *SourceAddrStr);
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}
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const FRSHWNetworkPass& Pass = PreRegistration[SourceAddrStr].Pass;
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@ -178,7 +178,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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int32 BytesSend;
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if (SocketPtr->SendTo(SendBuffer.GetData(), SendBuffer.Num(), BytesSend, *SourceAddr) && BytesSend == SendBuffer.Num())
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{
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UE_LOG(LogRSHWNetwork, Log, TEXT("Send pre registration pass [ %s - %i:%i ] in '%s'."), *SourceAddrStr, Pass.ID, Pass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Send pre-registration pass %i to %s."), Pass.ID, *SourceAddrStr);
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}
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}
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else
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@ -190,7 +190,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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{
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Registration[SourcePass.ID].Addr = SourceAddr;
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UE_LOG(LogRSHWNetwork, Log, TEXT("Redirect connection [ %i:%i ] in '%s'."), SourcePass.ID, SourcePass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Redirect connection %i."), SourcePass.ID);
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}
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}
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@ -214,7 +214,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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NewRegistration.Heartbeat = FDateTime::MinValue();
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NewRegistration.Addr = SourceAddr;
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NewRegistration.KCPUnit = MakeShared<FKCPWrap>(NewRegistration.Pass.ID, FString::Printf(TEXT("%s[%i]"), *GetName(), NewRegistration.Pass.ID));
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NewRegistration.KCPUnit = MakeShared<FKCPWrap>(NewRegistration.Pass.ID, FString::Printf(TEXT("%s[%i]"), *GetPathName(), NewRegistration.Pass.ID));
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NewRegistration.KCPUnit->SetTurboMode();
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NewRegistration.KCPUnit->GetKCPCB().logmask = KCPLogMask;
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@ -227,7 +227,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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PreRegistration.Remove(SourceAddrStr);
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UE_LOG(LogRSHWNetwork, Log, TEXT("Register connection [ %i:%i ] in '%s'."), SourcePass.ID, SourcePass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Register connection %i."), SourcePass.ID);
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OnLogin.Broadcast(SourcePass.ID);
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}
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@ -259,7 +259,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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{
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if (NowTime - PreRegistration[Addr].Time > TimeoutLimit)
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{
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UE_LOG(LogRSHWNetwork, Log, TEXT("Pre-registration pass [ %i:%i ] timeout in '%s'."), PreRegistration[Addr].Pass.ID, PreRegistration[Addr].Pass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Pre-registration pass %i timeout."), PreRegistration[Addr].Pass.ID);
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PreRegistration.Remove(Addr);
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}
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@ -275,7 +275,7 @@ void URSHWNetworkServer::TickComponent(float DeltaTime, ELevelTick TickType, FAc
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{
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if (NowTime - Registration[ID].RecvTime > TimeoutLimit)
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{
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UE_LOG(LogRSHWNetwork, Log, TEXT("Registration pass [ %i:%i ] timeout in '%s'."), Registration[ID].Pass.ID, Registration[ID].Pass.Key, *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("Registration connection %i timeout."), Registration[ID].Pass.ID);
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Registration.Remove(ID);
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@ -321,15 +321,15 @@ void URSHWNetworkServer::Activate(bool bReset)
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if (SocketSubsystem == nullptr)
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket subsystem is nullptr in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket subsystem is nullptr."));
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return;
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}
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SocketPtr = SocketSubsystem->CreateSocket(NAME_DGram, FString::Printf(TEXT("RSHW Server Socket in '%s'."), *GetName()));
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SocketPtr = SocketSubsystem->CreateSocket(NAME_DGram, TEXT("RSHW Server Socket"));
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if (SocketPtr == nullptr)
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket creation failed in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket creation failed."));
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return;
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}
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@ -340,21 +340,21 @@ void URSHWNetworkServer::Activate(bool bReset)
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if (!SocketPtr->Bind(*ServerAddr))
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket bind failed in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket bind failed."));
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SocketSubsystem->DestroySocket(SocketPtr);
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return;
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}
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if (!SocketPtr->SetNonBlocking())
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{
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket set non-blocking failed in '%s'."), *GetName());
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UE_LOG(LogRSHWNetwork, Error, TEXT("Socket set non-blocking failed."));
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SocketSubsystem->DestroySocket(SocketPtr);
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return;
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}
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NextRegistrationID = 1;
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW network server '%s' activate."), *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW Network Server activate."));
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SetComponentTickEnabled(true);
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SetActiveFlag(true);
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@ -385,7 +385,7 @@ void URSHWNetworkServer::Deactivate()
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PreRegistration.Reset();
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Registration.Reset();
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW network server '%s' deactivate."), *GetName());
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UE_LOG(LogRSHWNetwork, Log, TEXT("RSHW Network Server deactivate."));
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SetComponentTickEnabled(false);
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SetActiveFlag(false);
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